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Searched refs:pixelShader (Results 1 – 1 of 1) sorted by relevance

/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dshader.cpp63 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); in createProgram() local
64 if (!pixelShader) { in createProgram()
72 glAttachShader(program, pixelShader); in createProgram()