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Searched refs:startLoop (Results 1 – 6 of 6) sorted by relevance

/tools/test/graphicsbenchmark/benchmark_libs/
Dagq.cpp81 void startLoop(jobject context);
82 void startLoop(ANativeActivity* activity);
86 void GameQualification::Impl::startLoop(jobject context) { in startLoop() function in android::GameQualification::Impl
97 void GameQualification::Impl::startLoop(ANativeActivity* activity) { in startLoop() function in android::GameQualification::Impl
99 startLoop(activity->clazz); in startLoop()
112 void GameQualification::startLoop(jobject context) { in startLoop() function in android::GameQualification
113 mImpl->startLoop(context); in startLoop()
116 void GameQualification::startLoop(ANativeActivity* activity) { in startLoop() function in android::GameQualification
117 mImpl->startLoop(activity); in startLoop()
Dagq.h39 void startLoop(jobject context);
46 void startLoop(ANativeActivity* activity);
/tools/test/graphicsbenchmark/performance_tests/deviceside/src/com/android/game/qualification/device/
DGameQualificationTest.java147 mReport.startLoop(SystemClock.uptimeMillis()); in startApp()
162 mReport.startLoop(timestamp); in registerReceiver()
DMetricsReporter.java41 public void startLoop(long timestampMsecs) { in startLoop() method in MetricsReporter
/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dsample_activity.cpp25 qualification.startLoop(instance); in Java_com_android_game_qualification_example_SampleActivity_broadcastIntent()
Dmain.cpp148 qualification.startLoop(state->activity); in android_main()