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/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dvecmath.h902 float y2 = y_ * y_ * 2.0f; in ToMatrix() local
911 mat.f_[0] = 1.0f - y2 - z2; in ToMatrix()
919 mat.f_[10] = 1.0f - x2 - y2; in ToMatrix()
928 float y2 = y_ * y_ * 2.0f; in ToMatrixPreserveTranslate() local
937 mat.f_[0] = 1.0f - y2 - z2; in ToMatrixPreserveTranslate()
945 mat.f_[10] = 1.0f - x2 - y2; in ToMatrixPreserveTranslate()