Searched refs:y2 (Results 1 – 1 of 1) sorted by relevance
902 float y2 = y_ * y_ * 2.0f; in ToMatrix() local911 mat.f_[0] = 1.0f - y2 - z2; in ToMatrix()919 mat.f_[10] = 1.0f - x2 - y2; in ToMatrix()928 float y2 = y_ * y_ * 2.0f; in ToMatrixPreserveTranslate() local937 mat.f_[0] = 1.0f - y2 - z2; in ToMatrixPreserveTranslate()945 mat.f_[10] = 1.0f - x2 - y2; in ToMatrixPreserveTranslate()