Searched refs:yw (Results 1 – 1 of 1) sorted by relevance
908 float yw = y_ * w_ * 2.0f; in ToMatrix() local913 mat.f_[2] = zx - yw; in ToMatrix()917 mat.f_[8] = zx + yw; in ToMatrix()934 float yw = y_ * w_ * 2.0f; in ToMatrixPreserveTranslate() local939 mat.f_[2] = zx - yw; in ToMatrixPreserveTranslate()943 mat.f_[8] = zx + yw; in ToMatrixPreserveTranslate()