• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2019, The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef CCODEC_BUFFERS_H_
18 
19 #define CCODEC_BUFFERS_H_
20 
21 #include <optional>
22 #include <string>
23 
24 #include <C2Config.h>
25 #include <DataConverter.h>
26 #include <media/stagefright/foundation/AMessage.h>
27 #include <media/MediaCodecBuffer.h>
28 
29 #include "Codec2Buffer.h"
30 
31 namespace android {
32 
33 struct ICrypto;
34 class MemoryDealer;
35 class SkipCutBuffer;
36 
37 constexpr size_t kLinearBufferSize = 1048576;
38 // This can fit an 8K frame.
39 constexpr size_t kMaxLinearBufferSize = 7680 * 4320 * 2;
40 
41 /**
42  * Base class for representation of buffers at one port.
43  */
44 class CCodecBuffers {
45 public:
46     CCodecBuffers(const char *componentName, const char *name = "Buffers")
mComponentName(componentName)47         : mComponentName(componentName),
48           mChannelName(std::string(componentName) + ":" + name),
49           mName(mChannelName.c_str()) {
50     }
51     virtual ~CCodecBuffers() = default;
52 
53     /**
54      * Set format for MediaCodec-facing buffers.
55      */
56     void setFormat(const sp<AMessage> &format);
57 
58     /**
59      * Return a copy of current format.
60      */
61     sp<AMessage> dupFormat();
62 
63     /**
64      * Returns true if the buffers are operating under array mode.
65      */
isArrayMode()66     virtual bool isArrayMode() const { return false; }
67 
68     /**
69      * Fills the vector with MediaCodecBuffer's if in array mode; otherwise,
70      * no-op.
71      */
getArray(Vector<sp<MediaCodecBuffer>> *)72     virtual void getArray(Vector<sp<MediaCodecBuffer>> *) const {}
73 
74     /**
75      * Return number of buffers the client owns.
76      */
77     virtual size_t numActiveSlots() const = 0;
78 
79     /**
80      * Examine image data from the buffer and update the format if necessary.
81      */
82     void handleImageData(const sp<Codec2Buffer> &buffer);
83 
84 protected:
85     std::string mComponentName; ///< name of component for debugging
86     std::string mChannelName; ///< name of channel for debugging
87     const char *mName; ///< C-string version of channel name
88     // Format to be used for creating MediaCodec-facing buffers.
89     sp<AMessage> mFormat;
90 
91     sp<ABuffer> mLastImageData;
92     sp<AMessage> mFormatWithImageData;
93 
94 private:
95     DISALLOW_EVIL_CONSTRUCTORS(CCodecBuffers);
96 };
97 
98 class InputBuffers : public CCodecBuffers {
99 public:
100     InputBuffers(const char *componentName, const char *name = "Input[]")
CCodecBuffers(componentName,name)101         : CCodecBuffers(componentName, name) { }
102     virtual ~InputBuffers() = default;
103 
104     /**
105      * Set a block pool to obtain input memory blocks.
106      */
setPool(const std::shared_ptr<C2BlockPool> & pool)107     void setPool(const std::shared_ptr<C2BlockPool> &pool) { mPool = pool; }
108 
109     /**
110      * Get a new MediaCodecBuffer for input and its corresponding index.
111      * Returns false if no new buffer can be obtained at the moment.
112      */
113     virtual bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) = 0;
114 
115     /**
116      * Release the buffer obtained from requestNewBuffer() and get the
117      * associated C2Buffer object back. Returns true if the buffer was on file
118      * and released successfully.
119      */
120     virtual bool releaseBuffer(
121             const sp<MediaCodecBuffer> &buffer,
122             std::shared_ptr<C2Buffer> *c2buffer,
123             bool release) = 0;
124 
125     /**
126      * Release the buffer that is no longer used by the codec process. Return
127      * true if and only if the buffer was on file and released successfully.
128      */
129     virtual bool expireComponentBuffer(
130             const std::shared_ptr<C2Buffer> &c2buffer) = 0;
131 
132     /**
133      * Flush internal state. After this call, no index or buffer previously
134      * returned from requestNewBuffer() is valid.
135      */
136     virtual void flush() = 0;
137 
138     /**
139      * Return array-backed version of input buffers. The returned object
140      * shall retain the internal state so that it will honor index and
141      * buffer from previous calls of requestNewBuffer().
142      */
143     virtual std::unique_ptr<InputBuffers> toArrayMode(size_t size) = 0;
144 
145     /**
146      * Release the buffer obtained from requestNewBuffer(), and create a deep
147      * copy clone of the buffer.
148      *
149      * \return  the deep copy clone of the buffer; nullptr if cloning is not
150      *          possible.
151      */
152     sp<Codec2Buffer> cloneAndReleaseBuffer(const sp<MediaCodecBuffer> &buffer);
153 
154 protected:
155     virtual sp<Codec2Buffer> createNewBuffer() = 0;
156 
157     // Pool to obtain blocks for input buffers.
158     std::shared_ptr<C2BlockPool> mPool;
159 
160 private:
161     DISALLOW_EVIL_CONSTRUCTORS(InputBuffers);
162 };
163 
164 class OutputBuffersArray;
165 
166 class OutputBuffers : public CCodecBuffers {
167 public:
168     OutputBuffers(const char *componentName, const char *name = "Output");
169     virtual ~OutputBuffers();
170 
171     /**
172      * Register output C2Buffer from the component and obtain corresponding
173      * index and MediaCodecBuffer object.
174      *
175      * Returns:
176      *   OK if registration succeeds.
177      *   NO_MEMORY if all buffers are available but not compatible.
178      *   WOULD_BLOCK if there are compatible buffers, but they are all in use.
179      */
180     virtual status_t registerBuffer(
181             const std::shared_ptr<C2Buffer> &buffer,
182             size_t *index,
183             sp<MediaCodecBuffer> *clientBuffer) = 0;
184 
185     /**
186      * Register codec specific data as a buffer to be consistent with
187      * MediaCodec behavior.
188      */
189     virtual status_t registerCsd(
190             const C2StreamInitDataInfo::output * /* csd */,
191             size_t * /* index */,
192             sp<MediaCodecBuffer> * /* clientBuffer */) = 0;
193 
194     /**
195      * Release the buffer obtained from registerBuffer() and get the
196      * associated C2Buffer object back. Returns true if the buffer was on file
197      * and released successfully.
198      */
199     virtual bool releaseBuffer(
200             const sp<MediaCodecBuffer> &buffer, std::shared_ptr<C2Buffer> *c2buffer) = 0;
201 
202     /**
203      * Flush internal state. After this call, no index or buffer previously
204      * returned from registerBuffer() is valid.
205      */
206     virtual void flush(const std::list<std::unique_ptr<C2Work>> &flushedWork) = 0;
207 
208     /**
209      * Return array-backed version of output buffers. The returned object
210      * shall retain the internal state so that it will honor index and
211      * buffer from previous calls of registerBuffer().
212      */
213     virtual std::unique_ptr<OutputBuffersArray> toArrayMode(size_t size) = 0;
214 
215     /**
216      * Initialize SkipCutBuffer object.
217      */
218     void initSkipCutBuffer(
219             int32_t delay, int32_t padding, int32_t sampleRate, int32_t channelCount);
220 
221     /**
222      * Update SkipCutBuffer from format. The @p format must not be null.
223      */
224     void updateSkipCutBuffer(const sp<AMessage> &format);
225 
226     /**
227      * Output Stash
228      * ============
229      *
230      * The output stash is a place to hold output buffers temporarily before
231      * they are registered to output slots. It has 2 main functions:
232      * 1. Allow reordering of output frames as the codec may produce frames in a
233      *    different order.
234      * 2. Act as a "buffer" between the codec and the client because the codec
235      *    may produce more buffers than available slots. This excess of codec's
236      *    output buffers should be registered to slots later, after the client
237      *    has released some slots.
238      *
239      * The stash consists of 2 lists of buffers: mPending and mReorderStash.
240      * mPending is a normal FIFO queue with not size limit, while mReorderStash
241      * is a sorted list with size limit mDepth.
242      *
243      * The normal flow of a non-csd output buffer is as follows:
244      *
245      *           |----------------OutputBuffers---------------|
246      *           |----------Output stash----------|           |
247      *   Codec --|-> mReorderStash --> mPending --|-> slots --|-> client
248      *           |                                |           |
249      *     pushToStash()                    popFromStashAndRegister()
250      *
251      * The buffer that comes from the codec first enters mReorderStash. The
252      * first buffer in mReorderStash gets moved to mPending when mReorderStash
253      * overflows. Buffers in mPending are registered to slots and given to the
254      * client as soon as slots are available.
255      *
256      * Every output buffer that is not a csd buffer should be put on the stash
257      * by calling pushToStash(), then later registered to a slot by calling
258      * popFromStashAndRegister() before notifying the client with
259      * onOutputBufferAvailable().
260      *
261      * Reordering
262      * ==========
263      *
264      * mReorderStash is a sorted list with a specified size limit. The size
265      * limit can be set by calling setReorderDepth().
266      *
267      * Every buffer in mReorderStash has a C2WorkOrdinalStruct, which contains 3
268      * members, all of which are comparable. Which member of C2WorkOrdinalStruct
269      * should be used for reordering can be chosen by calling setReorderKey().
270      */
271 
272     /**
273      * Return the reorder depth---the size of mReorderStash.
274      */
275     uint32_t getReorderDepth() const;
276 
277     /**
278      * Set the reorder depth.
279      */
280     void setReorderDepth(uint32_t depth);
281 
282     /**
283      * Set the type of "key" to use in comparisons.
284      */
285     void setReorderKey(C2Config::ordinal_key_t key);
286 
287     /**
288      * Return whether the output stash has any pending buffers.
289      */
290     bool hasPending() const;
291 
292     /**
293      * Flush the stash and reset the depth and the key to their default values.
294      */
295     void clearStash();
296 
297     /**
298      * Flush the stash.
299      */
300     void flushStash();
301 
302     /**
303      * Push a buffer to the reorder stash.
304      *
305      * @param buffer    C2Buffer object from the returned work.
306      * @param notify    Whether the returned work contains a buffer that should
307      *                  be reported to the client. This may be false if the
308      *                  caller wants to process the buffer without notifying the
309      *                  client.
310      * @param timestamp Buffer timestamp to report to the client.
311      * @param flags     Buffer flags to report to the client.
312      * @param format    Buffer format to report to the client.
313      * @param ordinal   Ordinal used in reordering. This determines when the
314      *                  buffer will be popped from the output stash by
315      *                  `popFromStashAndRegister()`.
316      */
317     void pushToStash(
318             const std::shared_ptr<C2Buffer>& buffer,
319             bool notify,
320             int64_t timestamp,
321             int32_t flags,
322             const sp<AMessage>& format,
323             const C2WorkOrdinalStruct& ordinal);
324 
325     enum BufferAction : int {
326         SKIP,
327         DISCARD,
328         NOTIFY_CLIENT,
329         REALLOCATE,
330         RETRY,
331     };
332 
333     /**
334      * Try to atomically pop the first buffer from the reorder stash and
335      * register it to an output slot. The function returns a value that
336      * indicates a recommended course of action for the caller.
337      *
338      * If the stash is empty, the function will return `SKIP`.
339      *
340      * If the stash is not empty, the function will peek at the first (oldest)
341      * entry in mPending process the buffer in the entry as follows:
342      * - If the buffer should not be sent to the client, the function will
343      *   return `DISCARD`. The stash entry will be removed.
344      * - If the buffer should be sent to the client, the function will attempt
345      *   to register the buffer to a slot. The registration may have 3 outcomes
346      *   corresponding to the following return values:
347      *   - `NOTIFY_CLIENT`: The buffer is successfully registered to a slot. The
348      *     output arguments @p index and @p outBuffer will contain valid values
349      *     that the caller can use to call onOutputBufferAvailable(). The stash
350      *     entry will be removed.
351      *   - `REALLOCATE`: The buffer is not registered because it is not
352      *     compatible with the current slots (which are available). The caller
353      *     should reallocate the OutputBuffers with slots that can fit the
354      *     returned @p c2Buffer. The stash entry will not be removed
355      *   - `RETRY`: All slots are currently occupied by the client. The caller
356      *     should try to call this function again after the client has released
357      *     some slots.
358      *
359      * @return What the caller should do afterwards.
360      *
361      * @param[out] c2Buffer   Underlying C2Buffer associated to the first buffer
362      *                        on the stash. This value is guaranteed to be valid
363      *                        unless the return value is `SKIP`.
364      * @param[out] index      Slot index. This value is valid only if the return
365      *                        value is `NOTIFY_CLIENT`.
366      * @param[out] outBuffer  Registered buffer. This value is valid only if the
367      *                        return valu is `NOTIFY_CLIENT`.
368      */
369     BufferAction popFromStashAndRegister(
370             std::shared_ptr<C2Buffer>* c2Buffer,
371             size_t* index,
372             sp<MediaCodecBuffer>* outBuffer);
373 
374 protected:
375     sp<SkipCutBuffer> mSkipCutBuffer;
376 
377     /**
378      * Update the SkipCutBuffer object. No-op if it's never initialized.
379      */
380     void updateSkipCutBuffer(int32_t sampleRate, int32_t channelCount);
381 
382     /**
383      * Submit buffer to SkipCutBuffer object, if initialized.
384      */
385     void submit(const sp<MediaCodecBuffer> &buffer);
386 
387     /**
388      * Apply DataConverter from |src| to |*dst| if needed. If |*dst| is nullptr,
389      * a new buffer is allocated.
390      *
391      * Returns true if conversion was needed and executed; false otherwise.
392      */
393     bool convert(const std::shared_ptr<C2Buffer> &src, sp<Codec2Buffer> *dst);
394 
395 private:
396     // SkipCutBuffer
397     int32_t mDelay;
398     int32_t mPadding;
399     int32_t mSampleRate;
400     int32_t mChannelCount;
401 
402     void setSkipCutBuffer(int32_t skip, int32_t cut);
403 
404     // DataConverter
405     sp<DataConverter> mDataConverter;
406     sp<AMessage> mFormatWithConverter;
407     std::optional<int32_t> mSrcEncoding;
408     std::optional<int32_t> mDstEncoding;
409 
410     // Output stash
411 
412     // Struct for an entry in the output stash (mPending and mReorderStash)
413     struct StashEntry {
StashEntryStashEntry414         inline StashEntry()
415             : buffer(nullptr),
416               notify(false),
417               timestamp(0),
418               flags(0),
419               format(),
420               ordinal({0, 0, 0}) {}
StashEntryStashEntry421         inline StashEntry(
422                 const std::shared_ptr<C2Buffer> &b,
423                 bool n,
424                 int64_t t,
425                 int32_t f,
426                 const sp<AMessage> &fmt,
427                 const C2WorkOrdinalStruct &o)
428             : buffer(b),
429               notify(n),
430               timestamp(t),
431               flags(f),
432               format(fmt),
433               ordinal(o) {}
434         std::shared_ptr<C2Buffer> buffer;
435         bool notify;
436         int64_t timestamp;
437         int32_t flags;
438         sp<AMessage> format;
439         C2WorkOrdinalStruct ordinal;
440     };
441 
442     /**
443      * FIFO queue of stash entries.
444      */
445     std::list<StashEntry> mPending;
446     /**
447      * Sorted list of stash entries.
448      */
449     std::list<StashEntry> mReorderStash;
450     /**
451      * Size limit of mReorderStash.
452      */
453     uint32_t mDepth{0};
454     /**
455      * Choice of key to use in ordering of stash entries in mReorderStash.
456      */
457     C2Config::ordinal_key_t mKey{C2Config::ORDINAL};
458 
459     /**
460      * Return false if mPending is empty; otherwise, pop the first entry from
461      * mPending and return true.
462      */
463     bool popPending(StashEntry *entry);
464 
465     /**
466      * Push an entry as the first entry of mPending.
467      */
468     void deferPending(const StashEntry &entry);
469 
470     /**
471      * Comparison of C2WorkOrdinalStruct based on mKey.
472      */
473     bool less(const C2WorkOrdinalStruct &o1,
474               const C2WorkOrdinalStruct &o2) const;
475 
476     DISALLOW_EVIL_CONSTRUCTORS(OutputBuffers);
477 
478     friend OutputBuffersArray;
479 };
480 
481 /**
482  * Simple local buffer pool backed by std::vector.
483  */
484 class LocalBufferPool : public std::enable_shared_from_this<LocalBufferPool> {
485 public:
486     /**
487      * Create a new LocalBufferPool object.
488      *
489      * \return  a newly created pool object.
490      */
491     static std::shared_ptr<LocalBufferPool> Create();
492 
493     /**
494      * Return an ABuffer object whose size is at least |capacity|.
495      *
496      * \param   capacity  requested capacity
497      * \return  nullptr if the pool capacity is reached
498      *          an ABuffer object otherwise.
499      */
500     sp<ABuffer> newBuffer(size_t capacity);
501 
502 private:
503     /**
504      * ABuffer backed by std::vector.
505      */
506     class VectorBuffer : public ::android::ABuffer {
507     public:
508         /**
509          * Construct a VectorBuffer by taking the ownership of supplied vector.
510          *
511          * \param vec   backing vector of the buffer. this object takes
512          *              ownership at construction.
513          * \param pool  a LocalBufferPool object to return the vector at
514          *              destruction.
515          */
516         VectorBuffer(std::vector<uint8_t> &&vec, const std::shared_ptr<LocalBufferPool> &pool);
517 
518         ~VectorBuffer() override;
519 
520     private:
521         std::vector<uint8_t> mVec;
522         std::weak_ptr<LocalBufferPool> mPool;
523     };
524 
525     Mutex mMutex;
526     size_t mPoolCapacity;
527     size_t mUsedSize;
528     std::list<std::vector<uint8_t>> mPool;
529 
530     /**
531      * Private constructor to prevent constructing non-managed LocalBufferPool.
532      */
LocalBufferPool(size_t poolCapacity)533     explicit LocalBufferPool(size_t poolCapacity)
534         : mPoolCapacity(poolCapacity), mUsedSize(0) {
535     }
536 
537     /**
538      * Take back the ownership of vec from the destructed VectorBuffer and put
539      * it in front of the pool.
540      */
541     void returnVector(std::vector<uint8_t> &&vec);
542 
543     DISALLOW_EVIL_CONSTRUCTORS(LocalBufferPool);
544 };
545 
546 class BuffersArrayImpl;
547 
548 /**
549  * Flexible buffer slots implementation.
550  */
551 class FlexBuffersImpl {
552 public:
FlexBuffersImpl(const char * name)553     FlexBuffersImpl(const char *name)
554         : mImplName(std::string(name) + ".Impl"),
555           mName(mImplName.c_str()) { }
556 
557     /**
558      * Assign an empty slot for a buffer and return the index. If there's no
559      * empty slot, just add one at the end and return it.
560      *
561      * \param buffer[in]  a new buffer to assign a slot.
562      * \return            index of the assigned slot.
563      */
564     size_t assignSlot(const sp<Codec2Buffer> &buffer);
565 
566     /**
567      * Release the slot from the client, and get the C2Buffer object back from
568      * the previously assigned buffer. Note that the slot is not completely free
569      * until the returned C2Buffer object is freed.
570      *
571      * \param   buffer[in]        the buffer previously assigned a slot.
572      * \param   c2buffer[in,out]  pointer to C2Buffer to be populated. Ignored
573      *                            if null.
574      * \return  true  if the buffer is successfully released from a slot
575      *          false otherwise
576      */
577     bool releaseSlot(
578             const sp<MediaCodecBuffer> &buffer,
579             std::shared_ptr<C2Buffer> *c2buffer,
580             bool release);
581 
582     /**
583      * Expire the C2Buffer object in the slot.
584      *
585      * \param   c2buffer[in]  C2Buffer object which the component released.
586      * \return  true  if the buffer is found in one of the slots and
587      *                successfully released
588      *          false otherwise
589      */
590     bool expireComponentBuffer(const std::shared_ptr<C2Buffer> &c2buffer);
591 
592     /**
593      * The client abandoned all known buffers, so reclaim the ownership.
594      */
595     void flush();
596 
597     /**
598      * Return the number of buffers that are sent to the client but not released
599      * yet.
600      */
601     size_t numActiveSlots() const;
602 
603     /**
604      * Return the number of buffers that are sent to the component but not
605      * returned back yet.
606      */
607     size_t numComponentBuffers() const;
608 
609 private:
610     friend class BuffersArrayImpl;
611 
612     std::string mImplName; ///< name for debugging
613     const char *mName; ///< C-string version of name
614 
615     struct Entry {
616         sp<Codec2Buffer> clientBuffer;
617         std::weak_ptr<C2Buffer> compBuffer;
618     };
619     std::vector<Entry> mBuffers;
620 };
621 
622 /**
623  * Static buffer slots implementation based on a fixed-size array.
624  */
625 class BuffersArrayImpl {
626 public:
BuffersArrayImpl()627     BuffersArrayImpl()
628         : mImplName("BuffersArrayImpl"),
629           mName(mImplName.c_str()) { }
630 
631     /**
632      * Initialize buffer array from the original |impl|. The buffers known by
633      * the client is preserved, and the empty slots are populated so that the
634      * array size is at least |minSize|.
635      *
636      * \param impl[in]      FlexBuffersImpl object used so far.
637      * \param minSize[in]   minimum size of the buffer array.
638      * \param allocate[in]  function to allocate a client buffer for an empty slot.
639      */
640     void initialize(
641             const FlexBuffersImpl &impl,
642             size_t minSize,
643             std::function<sp<Codec2Buffer>()> allocate);
644 
645     /**
646      * Grab a buffer from the underlying array which matches the criteria.
647      *
648      * \param index[out]    index of the slot.
649      * \param buffer[out]   the matching buffer.
650      * \param match[in]     a function to test whether the buffer matches the
651      *                      criteria or not.
652      * \return OK           if successful,
653      *         WOULD_BLOCK  if slots are being used,
654      *         NO_MEMORY    if no slot matches the criteria, even though it's
655      *                      available
656      */
657     status_t grabBuffer(
658             size_t *index,
659             sp<Codec2Buffer> *buffer,
660             std::function<bool(const sp<Codec2Buffer> &)> match =
661                 [](const sp<Codec2Buffer> &buffer) { return (buffer != nullptr); });
662 
663     /**
664      * Return the buffer from the client, and get the C2Buffer object back from
665      * the buffer. Note that the slot is not completely free until the returned
666      * C2Buffer object is freed.
667      *
668      * \param   buffer[in]        the buffer previously grabbed.
669      * \param   c2buffer[in,out]  pointer to C2Buffer to be populated. Ignored
670      *                            if null.
671      * \return  true  if the buffer is successfully returned
672      *          false otherwise
673      */
674     bool returnBuffer(
675             const sp<MediaCodecBuffer> &buffer,
676             std::shared_ptr<C2Buffer> *c2buffer,
677             bool release);
678 
679     /**
680      * Expire the C2Buffer object in the slot.
681      *
682      * \param   c2buffer[in]  C2Buffer object which the component released.
683      * \return  true  if the buffer is found in one of the slots and
684      *                successfully released
685      *          false otherwise
686      */
687     bool expireComponentBuffer(const std::shared_ptr<C2Buffer> &c2buffer);
688 
689     /**
690      * Populate |array| with the underlying buffer array.
691      *
692      * \param array[out]  an array to be filled with the underlying buffer array.
693      */
694     void getArray(Vector<sp<MediaCodecBuffer>> *array) const;
695 
696     /**
697      * The client abandoned all known buffers, so reclaim the ownership.
698      */
699     void flush();
700 
701     /**
702      * Reallocate the array with the given allocation function.
703      *
704      * \param alloc[in] the allocation function for client buffers.
705      */
706     void realloc(std::function<sp<Codec2Buffer>()> alloc);
707 
708     /**
709      * Grow the array to the new size. It is a programming error to supply
710      * smaller size as the new size.
711      *
712      * \param newSize[in] new size of the array.
713      * \param alloc[in]   the alllocation function for client buffers to fill
714      *                    the new empty slots.
715      */
716     void grow(size_t newSize, std::function<sp<Codec2Buffer>()> alloc);
717 
718     /**
719      * Return the number of buffers that are sent to the client but not released
720      * yet.
721      */
722     size_t numActiveSlots() const;
723 
724     /**
725      * Return the size of the array.
726      */
727     size_t arraySize() const;
728 
729 private:
730     std::string mImplName; ///< name for debugging
731     const char *mName; ///< C-string version of name
732 
733     struct Entry {
734         const sp<Codec2Buffer> clientBuffer;
735         std::weak_ptr<C2Buffer> compBuffer;
736         bool ownedByClient;
737     };
738     std::vector<Entry> mBuffers;
739 };
740 
741 class InputBuffersArray : public InputBuffers {
742 public:
743     InputBuffersArray(const char *componentName, const char *name = "Input[N]")
InputBuffers(componentName,name)744         : InputBuffers(componentName, name) { }
745     ~InputBuffersArray() override = default;
746 
747     /**
748      * Initialize this object from the non-array state. We keep existing slots
749      * at the same index, and for empty slots we allocate client buffers with
750      * the given allocate function. If the number of slots is less than minSize,
751      * we fill the array to the minimum size.
752      *
753      * \param impl[in]      existing non-array state
754      * \param minSize[in]   minimum size of the array
755      * \param allocate[in]  allocate function to fill empty slots
756      */
757     void initialize(
758             const FlexBuffersImpl &impl,
759             size_t minSize,
760             std::function<sp<Codec2Buffer>()> allocate);
761 
isArrayMode()762     bool isArrayMode() const final { return true; }
763 
toArrayMode(size_t)764     std::unique_ptr<InputBuffers> toArrayMode(size_t) final {
765         return nullptr;
766     }
767 
768     void getArray(Vector<sp<MediaCodecBuffer>> *array) const final;
769 
770     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) override;
771 
772     bool releaseBuffer(
773             const sp<MediaCodecBuffer> &buffer,
774             std::shared_ptr<C2Buffer> *c2buffer,
775             bool release) override;
776 
777     bool expireComponentBuffer(
778             const std::shared_ptr<C2Buffer> &c2buffer) override;
779 
780     void flush() override;
781 
782     size_t numActiveSlots() const final;
783 
784 protected:
785     sp<Codec2Buffer> createNewBuffer() override;
786 
787 private:
788     BuffersArrayImpl mImpl;
789     std::function<sp<Codec2Buffer>()> mAllocate;
790 };
791 
792 class SlotInputBuffers : public InputBuffers {
793 public:
794     SlotInputBuffers(const char *componentName, const char *name = "Slot-Input")
InputBuffers(componentName,name)795         : InputBuffers(componentName, name),
796           mImpl(mName) { }
797     ~SlotInputBuffers() override = default;
798 
799     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) final;
800 
801     bool releaseBuffer(
802             const sp<MediaCodecBuffer> &buffer,
803             std::shared_ptr<C2Buffer> *c2buffer,
804             bool release) final;
805 
806     bool expireComponentBuffer(
807             const std::shared_ptr<C2Buffer> &c2buffer) final;
808 
809     void flush() final;
810 
811     std::unique_ptr<InputBuffers> toArrayMode(size_t size) final;
812 
813     size_t numActiveSlots() const final;
814 
815 protected:
816     sp<Codec2Buffer> createNewBuffer() final;
817 
818 private:
819     FlexBuffersImpl mImpl;
820 };
821 
822 class LinearInputBuffers : public InputBuffers {
823 public:
824     LinearInputBuffers(const char *componentName, const char *name = "1D-Input")
InputBuffers(componentName,name)825         : InputBuffers(componentName, name),
826           mImpl(mName) { }
827     ~LinearInputBuffers() override = default;
828 
829     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) override;
830 
831     bool releaseBuffer(
832             const sp<MediaCodecBuffer> &buffer,
833             std::shared_ptr<C2Buffer> *c2buffer,
834             bool release) override;
835 
836     bool expireComponentBuffer(
837             const std::shared_ptr<C2Buffer> &c2buffer) override;
838 
839     void flush() override;
840 
841     std::unique_ptr<InputBuffers> toArrayMode(size_t size) override;
842 
843     size_t numActiveSlots() const final;
844 
845 protected:
846     sp<Codec2Buffer> createNewBuffer() override;
847 
848     FlexBuffersImpl mImpl;
849 
850 private:
851     static sp<Codec2Buffer> Alloc(
852             const std::shared_ptr<C2BlockPool> &pool, const sp<AMessage> &format);
853 };
854 
855 class EncryptedLinearInputBuffers : public LinearInputBuffers {
856 public:
857     EncryptedLinearInputBuffers(
858             bool secure,
859             const sp<MemoryDealer> &dealer,
860             const sp<ICrypto> &crypto,
861             int32_t heapSeqNum,
862             size_t capacity,
863             size_t numInputSlots,
864             const char *componentName, const char *name = "EncryptedInput");
865 
866     ~EncryptedLinearInputBuffers() override = default;
867 
868     std::unique_ptr<InputBuffers> toArrayMode(size_t size) override;
869 
870 protected:
871     sp<Codec2Buffer> createNewBuffer() override;
872 
873 private:
874     struct Entry {
875         std::weak_ptr<C2LinearBlock> block;
876         sp<IMemory> memory;
877         int32_t heapSeqNum;
878     };
879 
880     static sp<Codec2Buffer> Alloc(
881             const std::shared_ptr<C2BlockPool> &pool,
882             const sp<AMessage> &format,
883             C2MemoryUsage usage,
884             const std::shared_ptr<std::vector<Entry>> &memoryVector);
885 
886     C2MemoryUsage mUsage;
887     sp<MemoryDealer> mDealer;
888     sp<ICrypto> mCrypto;
889     std::shared_ptr<std::vector<Entry>> mMemoryVector;
890 };
891 
892 class GraphicMetadataInputBuffers : public InputBuffers {
893 public:
894     GraphicMetadataInputBuffers(const char *componentName, const char *name = "2D-MetaInput");
895     ~GraphicMetadataInputBuffers() override = default;
896 
897     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) override;
898 
899     bool releaseBuffer(
900             const sp<MediaCodecBuffer> &buffer,
901             std::shared_ptr<C2Buffer> *c2buffer,
902             bool release) override;
903 
904     bool expireComponentBuffer(
905             const std::shared_ptr<C2Buffer> &c2buffer) override;
906 
907     void flush() override;
908 
909     std::unique_ptr<InputBuffers> toArrayMode(size_t size) final;
910 
911     size_t numActiveSlots() const final;
912 
913 protected:
914     sp<Codec2Buffer> createNewBuffer() override;
915 
916 private:
917     FlexBuffersImpl mImpl;
918     std::shared_ptr<C2AllocatorStore> mStore;
919 };
920 
921 class GraphicInputBuffers : public InputBuffers {
922 public:
923     GraphicInputBuffers(const char *componentName, const char *name = "2D-BB-Input");
924     ~GraphicInputBuffers() override = default;
925 
926     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) override;
927 
928     bool releaseBuffer(
929             const sp<MediaCodecBuffer> &buffer,
930             std::shared_ptr<C2Buffer> *c2buffer,
931             bool release) override;
932 
933     bool expireComponentBuffer(
934             const std::shared_ptr<C2Buffer> &c2buffer) override;
935 
936     void flush() override;
937 
938     std::unique_ptr<InputBuffers> toArrayMode(
939             size_t size) final;
940 
941     size_t numActiveSlots() const final;
942 
943 protected:
944     sp<Codec2Buffer> createNewBuffer() override;
945 
946 private:
947     FlexBuffersImpl mImpl;
948     std::shared_ptr<LocalBufferPool> mLocalBufferPool;
949 };
950 
951 class DummyInputBuffers : public InputBuffers {
952 public:
953     DummyInputBuffers(const char *componentName, const char *name = "2D-Input")
InputBuffers(componentName,name)954         : InputBuffers(componentName, name) { }
955     ~DummyInputBuffers() override = default;
956 
requestNewBuffer(size_t *,sp<MediaCodecBuffer> *)957     bool requestNewBuffer(size_t *, sp<MediaCodecBuffer> *) override {
958         return false;
959     }
960 
releaseBuffer(const sp<MediaCodecBuffer> &,std::shared_ptr<C2Buffer> *,bool)961     bool releaseBuffer(
962             const sp<MediaCodecBuffer> &, std::shared_ptr<C2Buffer> *, bool) override {
963         return false;
964     }
965 
expireComponentBuffer(const std::shared_ptr<C2Buffer> &)966     bool expireComponentBuffer(const std::shared_ptr<C2Buffer> &) override {
967         return false;
968     }
flush()969     void flush() override {
970     }
971 
toArrayMode(size_t)972     std::unique_ptr<InputBuffers> toArrayMode(size_t) final {
973         return nullptr;
974     }
975 
isArrayMode()976     bool isArrayMode() const final { return true; }
977 
getArray(Vector<sp<MediaCodecBuffer>> * array)978     void getArray(Vector<sp<MediaCodecBuffer>> *array) const final {
979         array->clear();
980     }
981 
numActiveSlots()982     size_t numActiveSlots() const final {
983         return 0u;
984     }
985 
986 protected:
createNewBuffer()987     sp<Codec2Buffer> createNewBuffer() override {
988         return nullptr;
989     }
990 };
991 
992 class OutputBuffersArray : public OutputBuffers {
993 public:
994     OutputBuffersArray(const char *componentName, const char *name = "Output[N]")
OutputBuffers(componentName,name)995         : OutputBuffers(componentName, name) { }
996     ~OutputBuffersArray() override = default;
997 
998     /**
999      * Initialize this object from the non-array state. We keep existing slots
1000      * at the same index, and for empty slots we allocate client buffers with
1001      * the given allocate function. If the number of slots is less than minSize,
1002      * we fill the array to the minimum size.
1003      *
1004      * \param impl[in]      existing non-array state
1005      * \param minSize[in]   minimum size of the array
1006      * \param allocate[in]  allocate function to fill empty slots
1007      */
1008     void initialize(
1009             const FlexBuffersImpl &impl,
1010             size_t minSize,
1011             std::function<sp<Codec2Buffer>()> allocate);
1012 
isArrayMode()1013     bool isArrayMode() const final { return true; }
1014 
toArrayMode(size_t)1015     std::unique_ptr<OutputBuffersArray> toArrayMode(size_t) final {
1016         return nullptr;
1017     }
1018 
1019     status_t registerBuffer(
1020             const std::shared_ptr<C2Buffer> &buffer,
1021             size_t *index,
1022             sp<MediaCodecBuffer> *clientBuffer) final;
1023 
1024     status_t registerCsd(
1025             const C2StreamInitDataInfo::output *csd,
1026             size_t *index,
1027             sp<MediaCodecBuffer> *clientBuffer) final;
1028 
1029     bool releaseBuffer(
1030             const sp<MediaCodecBuffer> &buffer, std::shared_ptr<C2Buffer> *c2buffer) override;
1031 
1032     void flush(const std::list<std::unique_ptr<C2Work>> &flushedWork) override;
1033 
1034     void getArray(Vector<sp<MediaCodecBuffer>> *array) const final;
1035 
1036     size_t numActiveSlots() const final;
1037 
1038     /**
1039      * Reallocate the array, filled with buffers with the same size as given
1040      * buffer.
1041      *
1042      * \param c2buffer[in] the reference buffer
1043      */
1044     void realloc(const std::shared_ptr<C2Buffer> &c2buffer);
1045 
1046     /**
1047      * Grow the array to the new size. It is a programming error to supply
1048      * smaller size as the new size.
1049      *
1050      * \param newSize[in] new size of the array.
1051      */
1052     void grow(size_t newSize);
1053 
1054     /**
1055      * Transfer the SkipCutBuffer and the output stash from another
1056      * OutputBuffers.
1057      */
1058     void transferFrom(OutputBuffers* source);
1059 
1060 private:
1061     BuffersArrayImpl mImpl;
1062     std::function<sp<Codec2Buffer>()> mAlloc;
1063 };
1064 
1065 class FlexOutputBuffers : public OutputBuffers {
1066 public:
1067     FlexOutputBuffers(const char *componentName, const char *name = "Output[]")
OutputBuffers(componentName,name)1068         : OutputBuffers(componentName, name),
1069           mImpl(mName) { }
1070 
1071     status_t registerBuffer(
1072             const std::shared_ptr<C2Buffer> &buffer,
1073             size_t *index,
1074             sp<MediaCodecBuffer> *clientBuffer) override;
1075 
1076     status_t registerCsd(
1077             const C2StreamInitDataInfo::output *csd,
1078             size_t *index,
1079             sp<MediaCodecBuffer> *clientBuffer) final;
1080 
1081     bool releaseBuffer(
1082             const sp<MediaCodecBuffer> &buffer,
1083             std::shared_ptr<C2Buffer> *c2buffer) override;
1084 
1085     void flush(
1086             const std::list<std::unique_ptr<C2Work>> &flushedWork) override;
1087 
1088     std::unique_ptr<OutputBuffersArray> toArrayMode(size_t size) override;
1089 
1090     size_t numActiveSlots() const final;
1091 
1092     /**
1093      * Return an appropriate Codec2Buffer object for the type of buffers.
1094      *
1095      * \param buffer  C2Buffer object to wrap.
1096      *
1097      * \return  appropriate Codec2Buffer object to wrap |buffer|.
1098      */
1099     virtual sp<Codec2Buffer> wrap(const std::shared_ptr<C2Buffer> &buffer) = 0;
1100 
1101     /**
1102      * Return a function that allocates an appropriate Codec2Buffer object for
1103      * the type of buffers, to be used as an empty array buffer. The function
1104      * must not refer to this pointer, since it may be used after this object
1105      * destructs.
1106      *
1107      * \return  a function that allocates appropriate Codec2Buffer object,
1108      *          which can copy() from C2Buffers.
1109      */
1110     virtual std::function<sp<Codec2Buffer>()> getAlloc() = 0;
1111 
1112 private:
1113     FlexBuffersImpl mImpl;
1114 };
1115 
1116 class LinearOutputBuffers : public FlexOutputBuffers {
1117 public:
1118     LinearOutputBuffers(const char *componentName, const char *name = "1D-Output")
FlexOutputBuffers(componentName,name)1119         : FlexOutputBuffers(componentName, name) { }
1120 
1121     void flush(
1122             const std::list<std::unique_ptr<C2Work>> &flushedWork) override;
1123 
1124     sp<Codec2Buffer> wrap(const std::shared_ptr<C2Buffer> &buffer) override;
1125 
1126     std::function<sp<Codec2Buffer>()> getAlloc() override;
1127 };
1128 
1129 class GraphicOutputBuffers : public FlexOutputBuffers {
1130 public:
1131     GraphicOutputBuffers(const char *componentName, const char *name = "2D-Output")
FlexOutputBuffers(componentName,name)1132         : FlexOutputBuffers(componentName, name) { }
1133 
1134     sp<Codec2Buffer> wrap(const std::shared_ptr<C2Buffer> &buffer) override;
1135 
1136     std::function<sp<Codec2Buffer>()> getAlloc() override;
1137 };
1138 
1139 class RawGraphicOutputBuffers : public FlexOutputBuffers {
1140 public:
1141     RawGraphicOutputBuffers(const char *componentName, const char *name = "2D-BB-Output");
1142     ~RawGraphicOutputBuffers() override = default;
1143 
1144     sp<Codec2Buffer> wrap(const std::shared_ptr<C2Buffer> &buffer) override;
1145 
1146     std::function<sp<Codec2Buffer>()> getAlloc() override;
1147 
1148 private:
1149     std::shared_ptr<LocalBufferPool> mLocalBufferPool;
1150 };
1151 
1152 }  // namespace android
1153 
1154 #endif  // CCODEC_BUFFERS_H_
1155