| /external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingBuildIndirectTests.cpp | 439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local 504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingCaptureReplayTests.cpp | 369 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 690 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 1058 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingBarycentricCoordinatesTests.cpp | 353 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingDataSpillTests.cpp | 1653 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 2391 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord() 2455 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingNonUniformArgsTests.cpp | 365 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingNullASTests.cpp | 421 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingBarrierTests.cpp | 1105 …age stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createRayTracingPipelineData() 1229 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingCallableShadersTests.cpp | 290 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
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| D | vktRayTracingTraceRaysTests.cpp | 357 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingAccelerationStructuresTests.cpp | 573 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 752 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 1478 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 2164 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
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| D | vktRayTracingTraversalControlTests.cpp | 284 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
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| D | vktRayTracingBuildLargeTests.cpp | 361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingMemGuaranteeTests.cpp | 533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
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| D | vktRayTracingBuildTests.cpp | 387 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingWatertightnessTests.cpp | 600 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingPipelineLibraryTests.cpp | 486 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingDirectionTests.cpp | 528 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingShaderBindingTableTests.cpp | 423 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
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| D | vktRayTracingComplexControlFlowTests.cpp | 384 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
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| /external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorUpdateASTests.cpp | 1780 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local 2181 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
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| D | vktBindingDescriptorSetRandomTests.cpp | 1258 deUint32 shaderGroupBaseAlignment = 1; in iterate() local
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineBindPointTests.cpp | 573 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate() local
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| /external/mesa3d/include/vulkan/ |
| D | vulkan_beta.h | 271 uint32_t shaderGroupBaseAlignment; member
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| /external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
| D | vktRayQueryTraversalControlTests.cpp | 990 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration() local
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| D | vktRayQueryCullRayFlagsTests.cpp | 1009 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration() local
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