Searched refs:GpuCompleted (Results 1 – 4 of 4) sorted by relevance
44 info->set(FrameInfoIndex::GpuCompleted) = 115_ms; in TEST()54 info->set(FrameInfoIndex::GpuCompleted) = 131_ms; in TEST()78 info->set(FrameInfoIndex::GpuCompleted) = 121_ms; in TEST()101 info->set(FrameInfoIndex::GpuCompleted) = 118_ms; in TEST()126 info->set(FrameInfoIndex::GpuCompleted) = 121_ms; in TEST()139 info->set(FrameInfoIndex::GpuCompleted) = 137_ms; in TEST()163 info->set(FrameInfoIndex::GpuCompleted) = 121_ms; in TEST()176 info->set(FrameInfoIndex::GpuCompleted) = 137_ms; in TEST()189 info->set(FrameInfoIndex::GpuCompleted) = 169_ms; in TEST()213 info->set(FrameInfoIndex::GpuCompleted) = 117_ms; in TEST()[all …]
127 frame[FrameInfoIndex::GpuCompleted]); in calculateLegacyJank()210 if (frame[FrameInfoIndex::GpuCompleted] < deadline) { in finishFrame()225 nsecs_t jitterNanos = frame[FrameInfoIndex::GpuCompleted] in finishFrame()231 mNextFrameStartUnstuffed = frame[FrameInfoIndex::GpuCompleted] in finishFrame()
58 GpuCompleted, enumerator177 int64_t endTime = get(FrameInfoIndex::GpuCompleted); in gpuDrawTime()
643 mCurrentFrameInfo->set(FrameInfoIndex::GpuCompleted) in draw()770 frameInfo->set(FrameInfoIndex::GpuCompleted) = std::max( in onSurfaceStatsAvailable()