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Searched refs:current_layer_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl_layers.cpp199 (unsigned long long)next, current_layer_); in ApplyLayers()
204 for (unsigned i = 0; i < current_layer_; i++) { in ApplyLayers()
302 for (current_layer_ = 0; current_layer_ < layer_setup_.size(); current_layer_++) { in InitLayers()
304 layer_init_[current_layer_](reinterpret_cast<void*>(&layer_functions[current_layer_]), in InitLayers()
312 LayerPlatformEntries(layer_setup_[current_layer_], curr, entries); in InitLayers()
315 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers()
320 LayerDriverEntries(layer_setup_[current_layer_], curr, entries); in InitLayers()
323 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers()
332 LayerDriverEntries(layer_setup_[current_layer_], curr, entries); in InitLayers()
335 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers()
Degl_layers.h64 current_layer_(0), in LayerLoader()
69 unsigned current_layer_; variable