Searched refs:x2 (Results 1 – 2 of 2) sorted by relevance
901 float x2 = x_ * x_ * 2.0f; in ToMatrix() local915 mat.f_[5] = 1.0f - z2 - x2; in ToMatrix()919 mat.f_[10] = 1.0f - x2 - y2; in ToMatrix()927 float x2 = x_ * x_ * 2.0f; in ToMatrixPreserveTranslate() local941 mat.f_[5] = 1.0f - z2 - x2; in ToMatrixPreserveTranslate()945 mat.f_[10] = 1.0f - x2 - y2; in ToMatrixPreserveTranslate()
4513 0x2/rJJvbvBZpNqNBcKG116cFnFP8KOCj6FfuClaqZjj7KHnX4QlUW+Y0Iw8E5ph4735 0x2/rJJvbvBZpNqNBcKG116cFnFP8KOCj6FfuClaqZjj7KHnX4QlUW+Y0Iw8E5ph4957 0x2/rJJvbvBZpNqNBcKG116cFnFP8KOCj6FfuClaqZjj7KHnX4QlUW+Y0Iw8E5ph