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/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dvecmath.h908 float yw = y_ * w_ * 2.0f; in ToMatrix() local
913 mat.f_[2] = zx - yw; in ToMatrix()
917 mat.f_[8] = zx + yw; in ToMatrix()
934 float yw = y_ * w_ * 2.0f; in ToMatrixPreserveTranslate() local
939 mat.f_[2] = zx - yw; in ToMatrixPreserveTranslate()
943 mat.f_[8] = zx + yw; in ToMatrixPreserveTranslate()