1 /****************************************************************************** 2 * The MIT License (MIT) 3 * 4 * Copyright (c) 2019-2021 Baldur Karlsson 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a copy 7 * of this software and associated documentation files (the "Software"), to deal 8 * in the Software without restriction, including without limitation the rights 9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 * copies of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22 * THE SOFTWARE. 23 ******************************************************************************/ 24 25 #pragma once 26 27 ////////////////////////////////////////////////////////////////////////////////////////////////// 28 // 29 // Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html 30 // 31 32 #if !defined(RENDERDOC_NO_STDINT) 33 #include <stdint.h> 34 #endif 35 36 #if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER) 37 #define RENDERDOC_CC __cdecl 38 #elif defined(__linux__) 39 #define RENDERDOC_CC 40 #elif defined(__APPLE__) 41 #define RENDERDOC_CC 42 #else 43 #error "Unknown platform" 44 #endif 45 46 #ifdef __cplusplus 47 extern "C" { 48 #endif 49 50 ////////////////////////////////////////////////////////////////////////////////////////////////// 51 // Constants not used directly in below API 52 53 // This is a GUID/magic value used for when applications pass a path where shader debug 54 // information can be found to match up with a stripped shader. 55 // the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue = 56 // RENDERDOC_ShaderDebugMagicValue_value 57 #define RENDERDOC_ShaderDebugMagicValue_struct \ 58 { \ 59 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \ 60 } 61 62 // as an alternative when you want a byte array (assuming x86 endianness): 63 #define RENDERDOC_ShaderDebugMagicValue_bytearray \ 64 { \ 65 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \ 66 } 67 68 // truncated version when only a uint64_t is available (e.g. Vulkan tags): 69 #define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL 70 71 ////////////////////////////////////////////////////////////////////////////////////////////////// 72 // RenderDoc capture options 73 // 74 75 typedef enum RENDERDOC_CaptureOption { 76 // Allow the application to enable vsync 77 // 78 // Default - enabled 79 // 80 // 1 - The application can enable or disable vsync at will 81 // 0 - vsync is force disabled 82 eRENDERDOC_Option_AllowVSync = 0, 83 84 // Allow the application to enable fullscreen 85 // 86 // Default - enabled 87 // 88 // 1 - The application can enable or disable fullscreen at will 89 // 0 - fullscreen is force disabled 90 eRENDERDOC_Option_AllowFullscreen = 1, 91 92 // Record API debugging events and messages 93 // 94 // Default - disabled 95 // 96 // 1 - Enable built-in API debugging features and records the results into 97 // the capture, which is matched up with events on replay 98 // 0 - no API debugging is forcibly enabled 99 eRENDERDOC_Option_APIValidation = 2, 100 eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum 101 102 // Capture CPU callstacks for API events 103 // 104 // Default - disabled 105 // 106 // 1 - Enables capturing of callstacks 107 // 0 - no callstacks are captured 108 eRENDERDOC_Option_CaptureCallstacks = 3, 109 110 // When capturing CPU callstacks, only capture them from actions. 111 // This option does nothing without the above option being enabled 112 // 113 // Default - disabled 114 // 115 // 1 - Only captures callstacks for actions. 116 // Ignored if CaptureCallstacks is disabled 117 // 0 - Callstacks, if enabled, are captured for every event. 118 eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4, 119 eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4, 120 121 // Specify a delay in seconds to wait for a debugger to attach, after 122 // creating or injecting into a process, before continuing to allow it to run. 123 // 124 // 0 indicates no delay, and the process will run immediately after injection 125 // 126 // Default - 0 seconds 127 // 128 eRENDERDOC_Option_DelayForDebugger = 5, 129 130 // Verify buffer access. This includes checking the memory returned by a Map() call to 131 // detect any out-of-bounds modification, as well as initialising buffers with undefined contents 132 // to a marker value to catch use of uninitialised memory. 133 // 134 // NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do 135 // not do the same kind of interception & checking and undefined contents are really undefined. 136 // 137 // Default - disabled 138 // 139 // 1 - Verify buffer access 140 // 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in 141 // RenderDoc. 142 eRENDERDOC_Option_VerifyBufferAccess = 6, 143 144 // The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites. 145 // This option now controls the filling of uninitialised buffers with 0xdddddddd which was 146 // previously always enabled 147 eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess, 148 149 // Hooks any system API calls that create child processes, and injects 150 // RenderDoc into them recursively with the same options. 151 // 152 // Default - disabled 153 // 154 // 1 - Hooks into spawned child processes 155 // 0 - Child processes are not hooked by RenderDoc 156 eRENDERDOC_Option_HookIntoChildren = 7, 157 158 // By default RenderDoc only includes resources in the final capture necessary 159 // for that frame, this allows you to override that behaviour. 160 // 161 // Default - disabled 162 // 163 // 1 - all live resources at the time of capture are included in the capture 164 // and available for inspection 165 // 0 - only the resources referenced by the captured frame are included 166 eRENDERDOC_Option_RefAllResources = 8, 167 168 // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or 169 // getting it will be ignored, to allow compatibility with older versions. 170 // In v1.1 the option acts as if it's always enabled. 171 // 172 // By default RenderDoc skips saving initial states for resources where the 173 // previous contents don't appear to be used, assuming that writes before 174 // reads indicate previous contents aren't used. 175 // 176 // Default - disabled 177 // 178 // 1 - initial contents at the start of each captured frame are saved, even if 179 // they are later overwritten or cleared before being used. 180 // 0 - unless a read is detected, initial contents will not be saved and will 181 // appear as black or empty data. 182 eRENDERDOC_Option_SaveAllInitials = 9, 183 184 // In APIs that allow for the recording of command lists to be replayed later, 185 // RenderDoc may choose to not capture command lists before a frame capture is 186 // triggered, to reduce overheads. This means any command lists recorded once 187 // and replayed many times will not be available and may cause a failure to 188 // capture. 189 // 190 // NOTE: This is only true for APIs where multithreading is difficult or 191 // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option 192 // and always capture all command lists since the API is heavily oriented 193 // around it and the overheads have been reduced by API design. 194 // 195 // 1 - All command lists are captured from the start of the application 196 // 0 - Command lists are only captured if their recording begins during 197 // the period when a frame capture is in progress. 198 eRENDERDOC_Option_CaptureAllCmdLists = 10, 199 200 // Mute API debugging output when the API validation mode option is enabled 201 // 202 // Default - enabled 203 // 204 // 1 - Mute any API debug messages from being displayed or passed through 205 // 0 - API debugging is displayed as normal 206 eRENDERDOC_Option_DebugOutputMute = 11, 207 208 // Option to allow vendor extensions to be used even when they may be 209 // incompatible with RenderDoc and cause corrupted replays or crashes. 210 // 211 // Default - inactive 212 // 213 // No values are documented, this option should only be used when absolutely 214 // necessary as directed by a RenderDoc developer. 215 eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12, 216 217 } RENDERDOC_CaptureOption; 218 219 // Sets an option that controls how RenderDoc behaves on capture. 220 // 221 // Returns 1 if the option and value are valid 222 // Returns 0 if either is invalid and the option is unchanged 223 typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val); 224 typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val); 225 226 // Gets the current value of an option as a uint32_t 227 // 228 // If the option is invalid, 0xffffffff is returned 229 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt); 230 231 // Gets the current value of an option as a float 232 // 233 // If the option is invalid, -FLT_MAX is returned 234 typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt); 235 236 typedef enum RENDERDOC_InputButton { 237 // '0' - '9' matches ASCII values 238 eRENDERDOC_Key_0 = 0x30, 239 eRENDERDOC_Key_1 = 0x31, 240 eRENDERDOC_Key_2 = 0x32, 241 eRENDERDOC_Key_3 = 0x33, 242 eRENDERDOC_Key_4 = 0x34, 243 eRENDERDOC_Key_5 = 0x35, 244 eRENDERDOC_Key_6 = 0x36, 245 eRENDERDOC_Key_7 = 0x37, 246 eRENDERDOC_Key_8 = 0x38, 247 eRENDERDOC_Key_9 = 0x39, 248 249 // 'A' - 'Z' matches ASCII values 250 eRENDERDOC_Key_A = 0x41, 251 eRENDERDOC_Key_B = 0x42, 252 eRENDERDOC_Key_C = 0x43, 253 eRENDERDOC_Key_D = 0x44, 254 eRENDERDOC_Key_E = 0x45, 255 eRENDERDOC_Key_F = 0x46, 256 eRENDERDOC_Key_G = 0x47, 257 eRENDERDOC_Key_H = 0x48, 258 eRENDERDOC_Key_I = 0x49, 259 eRENDERDOC_Key_J = 0x4A, 260 eRENDERDOC_Key_K = 0x4B, 261 eRENDERDOC_Key_L = 0x4C, 262 eRENDERDOC_Key_M = 0x4D, 263 eRENDERDOC_Key_N = 0x4E, 264 eRENDERDOC_Key_O = 0x4F, 265 eRENDERDOC_Key_P = 0x50, 266 eRENDERDOC_Key_Q = 0x51, 267 eRENDERDOC_Key_R = 0x52, 268 eRENDERDOC_Key_S = 0x53, 269 eRENDERDOC_Key_T = 0x54, 270 eRENDERDOC_Key_U = 0x55, 271 eRENDERDOC_Key_V = 0x56, 272 eRENDERDOC_Key_W = 0x57, 273 eRENDERDOC_Key_X = 0x58, 274 eRENDERDOC_Key_Y = 0x59, 275 eRENDERDOC_Key_Z = 0x5A, 276 277 // leave the rest of the ASCII range free 278 // in case we want to use it later 279 eRENDERDOC_Key_NonPrintable = 0x100, 280 281 eRENDERDOC_Key_Divide, 282 eRENDERDOC_Key_Multiply, 283 eRENDERDOC_Key_Subtract, 284 eRENDERDOC_Key_Plus, 285 286 eRENDERDOC_Key_F1, 287 eRENDERDOC_Key_F2, 288 eRENDERDOC_Key_F3, 289 eRENDERDOC_Key_F4, 290 eRENDERDOC_Key_F5, 291 eRENDERDOC_Key_F6, 292 eRENDERDOC_Key_F7, 293 eRENDERDOC_Key_F8, 294 eRENDERDOC_Key_F9, 295 eRENDERDOC_Key_F10, 296 eRENDERDOC_Key_F11, 297 eRENDERDOC_Key_F12, 298 299 eRENDERDOC_Key_Home, 300 eRENDERDOC_Key_End, 301 eRENDERDOC_Key_Insert, 302 eRENDERDOC_Key_Delete, 303 eRENDERDOC_Key_PageUp, 304 eRENDERDOC_Key_PageDn, 305 306 eRENDERDOC_Key_Backspace, 307 eRENDERDOC_Key_Tab, 308 eRENDERDOC_Key_PrtScrn, 309 eRENDERDOC_Key_Pause, 310 311 eRENDERDOC_Key_Max, 312 } RENDERDOC_InputButton; 313 314 // Sets which key or keys can be used to toggle focus between multiple windows 315 // 316 // If keys is NULL or num is 0, toggle keys will be disabled 317 typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num); 318 319 // Sets which key or keys can be used to capture the next frame 320 // 321 // If keys is NULL or num is 0, captures keys will be disabled 322 typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num); 323 324 typedef enum RENDERDOC_OverlayBits { 325 // This single bit controls whether the overlay is enabled or disabled globally 326 eRENDERDOC_Overlay_Enabled = 0x1, 327 328 // Show the average framerate over several seconds as well as min/max 329 eRENDERDOC_Overlay_FrameRate = 0x2, 330 331 // Show the current frame number 332 eRENDERDOC_Overlay_FrameNumber = 0x4, 333 334 // Show a list of recent captures, and how many captures have been made 335 eRENDERDOC_Overlay_CaptureList = 0x8, 336 337 // Default values for the overlay mask 338 eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate | 339 eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList), 340 341 // Enable all bits 342 eRENDERDOC_Overlay_All = ~0U, 343 344 // Disable all bits 345 eRENDERDOC_Overlay_None = 0, 346 } RENDERDOC_OverlayBits; 347 348 // returns the overlay bits that have been set 349 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)(); 350 // sets the overlay bits with an and & or mask 351 typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or); 352 353 // this function will attempt to remove RenderDoc's hooks in the application. 354 // 355 // Note: that this can only work correctly if done immediately after 356 // the module is loaded, before any API work happens. RenderDoc will remove its 357 // injected hooks and shut down. Behaviour is undefined if this is called 358 // after any API functions have been called, and there is still no guarantee of 359 // success. 360 typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)(); 361 362 // DEPRECATED: compatibility for code compiled against pre-1.4.1 headers. 363 typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown; 364 365 // This function will unload RenderDoc's crash handler. 366 // 367 // If you use your own crash handler and don't want RenderDoc's handler to 368 // intercede, you can call this function to unload it and any unhandled 369 // exceptions will pass to the next handler. 370 typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)(); 371 372 // Sets the capture file path template 373 // 374 // pathtemplate is a UTF-8 string that gives a template for how captures will be named 375 // and where they will be saved. 376 // 377 // Any extension is stripped off the path, and captures are saved in the directory 378 // specified, and named with the filename and the frame number appended. If the 379 // directory does not exist it will be created, including any parent directories. 380 // 381 // If pathtemplate is NULL, the template will remain unchanged 382 // 383 // Example: 384 // 385 // SetCaptureFilePathTemplate("my_captures/example"); 386 // 387 // Capture #1 -> my_captures/example_frame123.rdc 388 // Capture #2 -> my_captures/example_frame456.rdc 389 typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate); 390 391 // returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string 392 typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)(); 393 394 // DEPRECATED: compatibility for code compiled against pre-1.1.2 headers. 395 typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate; 396 typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate; 397 398 // returns the number of captures that have been made 399 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)(); 400 401 // This function returns the details of a capture, by index. New captures are added 402 // to the end of the list. 403 // 404 // filename will be filled with the absolute path to the capture file, as a UTF-8 string 405 // pathlength will be written with the length in bytes of the filename string 406 // timestamp will be written with the time of the capture, in seconds since the Unix epoch 407 // 408 // Any of the parameters can be NULL and they'll be skipped. 409 // 410 // The function will return 1 if the capture index is valid, or 0 if the index is invalid 411 // If the index is invalid, the values will be unchanged 412 // 413 // Note: when captures are deleted in the UI they will remain in this list, so the 414 // capture path may not exist anymore. 415 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename, 416 uint32_t *pathlength, uint64_t *timestamp); 417 418 // Sets the comments associated with a capture file. These comments are displayed in the 419 // UI program when opening. 420 // 421 // filePath should be a path to the capture file to add comments to. If set to NULL or "" 422 // the most recent capture file created made will be used instead. 423 // comments should be a NULL-terminated UTF-8 string to add as comments. 424 // 425 // Any existing comments will be overwritten. 426 typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath, 427 const char *comments); 428 429 // returns 1 if the RenderDoc UI is connected to this application, 0 otherwise 430 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)(); 431 432 // DEPRECATED: compatibility for code compiled against pre-1.1.1 headers. 433 // This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for 434 // backwards compatibility with old code, it is castable either way since it's ABI compatible 435 // as the same function pointer type. 436 typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected; 437 438 // This function will launch the Replay UI associated with the RenderDoc library injected 439 // into the running application. 440 // 441 // if connectTargetControl is 1, the Replay UI will be launched with a command line parameter 442 // to connect to this application 443 // cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open 444 // if cmdline is NULL, the command line will be empty. 445 // 446 // returns the PID of the replay UI if successful, 0 if not successful. 447 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl, 448 const char *cmdline); 449 450 // RenderDoc can return a higher version than requested if it's backwards compatible, 451 // this function returns the actual version returned. If a parameter is NULL, it will be 452 // ignored and the others will be filled out. 453 typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch); 454 455 ////////////////////////////////////////////////////////////////////////// 456 // Capturing functions 457 // 458 459 // A device pointer is a pointer to the API's root handle. 460 // 461 // This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc 462 typedef void *RENDERDOC_DevicePointer; 463 464 // A window handle is the OS's native window handle 465 // 466 // This would be an HWND, GLXDrawable, etc 467 typedef void *RENDERDOC_WindowHandle; 468 469 // A helper macro for Vulkan, where the device handle cannot be used directly. 470 // 471 // Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use. 472 // 473 // Specifically, the value needed is the dispatch table pointer, which sits as the first 474 // pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and 475 // indirect once. 476 #define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst))) 477 478 // This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will 479 // respond to keypresses. Neither parameter can be NULL 480 typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, 481 RENDERDOC_WindowHandle wndHandle); 482 483 // capture the next frame on whichever window and API is currently considered active 484 typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)(); 485 486 // capture the next N frames on whichever window and API is currently considered active 487 typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames); 488 489 // When choosing either a device pointer or a window handle to capture, you can pass NULL. 490 // Passing NULL specifies a 'wildcard' match against anything. This allows you to specify 491 // any API rendering to a specific window, or a specific API instance rendering to any window, 492 // or in the simplest case of one window and one API, you can just pass NULL for both. 493 // 494 // In either case, if there are two or more possible matching (device,window) pairs it 495 // is undefined which one will be captured. 496 // 497 // Note: for headless rendering you can pass NULL for the window handle and either specify 498 // a device pointer or leave it NULL as above. 499 500 // Immediately starts capturing API calls on the specified device pointer and window handle. 501 // 502 // If there is no matching thing to capture (e.g. no supported API has been initialised), 503 // this will do nothing. 504 // 505 // The results are undefined (including crashes) if two captures are started overlapping, 506 // even on separate devices and/oror windows. 507 typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, 508 RENDERDOC_WindowHandle wndHandle); 509 510 // Returns whether or not a frame capture is currently ongoing anywhere. 511 // 512 // This will return 1 if a capture is ongoing, and 0 if there is no capture running 513 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)(); 514 515 // Ends capturing immediately. 516 // 517 // This will return 1 if the capture succeeded, and 0 if there was an error capturing. 518 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, 519 RENDERDOC_WindowHandle wndHandle); 520 521 // Ends capturing immediately and discard any data stored without saving to disk. 522 // 523 // This will return 1 if the capture was discarded, and 0 if there was an error or no capture 524 // was in progress 525 typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device, 526 RENDERDOC_WindowHandle wndHandle); 527 528 ////////////////////////////////////////////////////////////////////////////////////////////////// 529 // RenderDoc API versions 530 // 531 532 // RenderDoc uses semantic versioning (http://semver.org/). 533 // 534 // MAJOR version is incremented when incompatible API changes happen. 535 // MINOR version is incremented when functionality is added in a backwards-compatible manner. 536 // PATCH version is incremented when backwards-compatible bug fixes happen. 537 // 538 // Note that this means the API returned can be higher than the one you might have requested. 539 // e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned 540 // instead of 1.0.0. You can check this with the GetAPIVersion entry point 541 typedef enum RENDERDOC_Version { 542 eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00 543 eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01 544 eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02 545 eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00 546 eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01 547 eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02 548 eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00 549 eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00 550 eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00 551 eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01 552 eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02 553 } RENDERDOC_Version; 554 555 // API version changelog: 556 // 557 // 1.0.0 - initial release 558 // 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered 559 // by keypress or TriggerCapture, instead of Start/EndFrameCapture. 560 // 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation 561 // 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new 562 // function pointer is added to the end of the struct, the original layout is identical 563 // 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote 564 // replay/remote server concept in replay UI) 565 // 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these 566 // are captures and not debug logging files. This is the first API version in the v1.0 567 // branch. 568 // 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be 569 // displayed in the UI program on load. 570 // 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions 571 // which allows users to opt-in to allowing unsupported vendor extensions to function. 572 // Should be used at the user's own risk. 573 // Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to 574 // eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to 575 // 0xdddddddd of uninitialised buffer contents. 576 // 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop 577 // capturing without saving anything to disk. 578 // 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening 579 // 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option. 580 581 typedef struct RENDERDOC_API_1_4_1 582 { 583 pRENDERDOC_GetAPIVersion GetAPIVersion; 584 585 pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32; 586 pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32; 587 588 pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32; 589 pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32; 590 591 pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys; 592 pRENDERDOC_SetCaptureKeys SetCaptureKeys; 593 594 pRENDERDOC_GetOverlayBits GetOverlayBits; 595 pRENDERDOC_MaskOverlayBits MaskOverlayBits; 596 597 // Shutdown was renamed to RemoveHooks in 1.4.1. 598 // These unions allow old code to continue compiling without changes 599 union 600 { 601 pRENDERDOC_Shutdown Shutdown; 602 pRENDERDOC_RemoveHooks RemoveHooks; 603 }; 604 pRENDERDOC_UnloadCrashHandler UnloadCrashHandler; 605 606 // Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2. 607 // These unions allow old code to continue compiling without changes 608 union 609 { 610 // deprecated name 611 pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate; 612 // current name 613 pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate; 614 }; 615 union 616 { 617 // deprecated name 618 pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate; 619 // current name 620 pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate; 621 }; 622 623 pRENDERDOC_GetNumCaptures GetNumCaptures; 624 pRENDERDOC_GetCapture GetCapture; 625 626 pRENDERDOC_TriggerCapture TriggerCapture; 627 628 // IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1. 629 // This union allows old code to continue compiling without changes 630 union 631 { 632 // deprecated name 633 pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected; 634 // current name 635 pRENDERDOC_IsTargetControlConnected IsTargetControlConnected; 636 }; 637 pRENDERDOC_LaunchReplayUI LaunchReplayUI; 638 639 pRENDERDOC_SetActiveWindow SetActiveWindow; 640 641 pRENDERDOC_StartFrameCapture StartFrameCapture; 642 pRENDERDOC_IsFrameCapturing IsFrameCapturing; 643 pRENDERDOC_EndFrameCapture EndFrameCapture; 644 645 // new function in 1.1.0 646 pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture; 647 648 // new function in 1.2.0 649 pRENDERDOC_SetCaptureFileComments SetCaptureFileComments; 650 651 // new function in 1.4.0 652 pRENDERDOC_DiscardFrameCapture DiscardFrameCapture; 653 } RENDERDOC_API_1_4_2; 654 655 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_0_0; 656 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_0_1; 657 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_0_2; 658 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_1_0; 659 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_1_1; 660 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_1_2; 661 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_2_0; 662 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_3_0; 663 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_4_0; 664 typedef RENDERDOC_API_1_4_2 RENDERDOC_API_1_4_0; 665 666 ////////////////////////////////////////////////////////////////////////////////////////////////// 667 // RenderDoc API entry point 668 // 669 // This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available. 670 // 671 // The name is the same as the typedef - "RENDERDOC_GetAPI" 672 // 673 // This function is not thread safe, and should not be called on multiple threads at once. 674 // Ideally, call this once as early as possible in your application's startup, before doing 675 // any API work, since some configuration functionality etc has to be done also before 676 // initialising any APIs. 677 // 678 // Parameters: 679 // version is a single value from the RENDERDOC_Version above. 680 // 681 // outAPIPointers will be filled out with a pointer to the corresponding struct of function 682 // pointers. 683 // 684 // Returns: 685 // 1 - if the outAPIPointers has been filled with a pointer to the API struct requested 686 // 0 - if the requested version is not supported or the arguments are invalid. 687 // 688 typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers); 689 690 #ifdef __cplusplus 691 } // extern "C" 692 #endif