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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/v1/SurfaceFillContext_v1.h"
9 
10 #include "include/private/GrImageContext.h"
11 #include "src/gpu/GrDstProxyView.h"
12 #include "src/gpu/GrImageContextPriv.h"
13 #include "src/gpu/GrProxyProvider.h"
14 #include "src/gpu/GrTextureResolveRenderTask.h"
15 #include "src/gpu/effects/GrTextureEffect.h"
16 #include "src/gpu/geometry/GrRect.h"
17 #include "src/gpu/ops/ClearOp.h"
18 #include "src/gpu/ops/FillRectOp.h"
19 #include "src/gpu/v1/SurfaceDrawContext_v1.h"
20 
21 #define ASSERT_SINGLE_OWNER        SKGPU_ASSERT_SINGLE_OWNER(this->singleOwner())
22 #define RETURN_IF_ABANDONED        if (fContext->abandoned()) { return; }
23 
24 class AutoCheckFlush {
25 public:
AutoCheckFlush(GrDrawingManager * drawingManager)26     AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
27         SkASSERT(fDrawingManager);
28     }
~AutoCheckFlush()29     ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
30 
31 private:
32     GrDrawingManager* fDrawingManager;
33 };
34 
35 namespace skgpu::v1 {
36 
37 // In MDB mode the reffing of the 'getLastOpsTask' call's result allows in-progress
38 // OpsTask to be picked up and added to by SurfaceFillContext lower in the call
39 // stack. When this occurs with a closed OpsTask, a new one will be allocated
40 // when the SurfaceFillContext attempts to use it (via getOpsTask).
SurfaceFillContext(GrRecordingContext * rContext,GrSurfaceProxyView readView,GrSurfaceProxyView writeView,const GrColorInfo & colorInfo,bool flushTimeOpsTask)41 SurfaceFillContext::SurfaceFillContext(GrRecordingContext* rContext,
42                                        GrSurfaceProxyView readView,
43                                        GrSurfaceProxyView writeView,
44                                        const GrColorInfo& colorInfo,
45                                        bool flushTimeOpsTask)
46         : skgpu::SurfaceFillContext(rContext,
47                                     std::move(readView),
48                                     std::move(writeView),
49                                     std::move(colorInfo))
50         , fFlushTimeOpsTask(flushTimeOpsTask) {
51     fOpsTask = sk_ref_sp(rContext->priv().drawingManager()->getLastOpsTask(this->asSurfaceProxy()));
52 
53     SkDEBUGCODE(this->validate();)
54 }
55 
fillRectWithFP(const SkIRect & dstRect,std::unique_ptr<GrFragmentProcessor> fp)56 void SurfaceFillContext::fillRectWithFP(const SkIRect& dstRect,
57                                         std::unique_ptr<GrFragmentProcessor> fp) {
58     ASSERT_SINGLE_OWNER
59     RETURN_IF_ABANDONED
60     SkDEBUGCODE(this->validate();)
61     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "fillRectWithFP", fContext);
62 
63     AutoCheckFlush acf(this->drawingManager());
64 
65     GrPaint paint;
66     paint.setColorFragmentProcessor(std::move(fp));
67     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
68     auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
69                                         SkRect::Make(dstRect));
70     this->addDrawOp(std::move(op));
71 }
72 
addDrawOp(GrOp::Owner owner)73 void SurfaceFillContext::addDrawOp(GrOp::Owner owner) {
74     GrDrawOp* op = static_cast<GrDrawOp*>(owner.get());
75     GrClampType clampType = GrColorTypeClampType(this->colorInfo().colorType());
76     auto clip = GrAppliedClip::Disabled();
77     const GrCaps& caps = *this->caps();
78     GrProcessorSet::Analysis analysis = op->finalize(caps, &clip, clampType);
79     SkASSERT(!op->usesStencil());
80     SkASSERT(!analysis.requiresDstTexture());
81     SkRect bounds = owner->bounds();
82     // We shouldn't have coverage AA or hairline draws in fill contexts.
83     SkASSERT(!op->hasAABloat() && !op->hasZeroArea());
84     if (!bounds.intersect(this->asSurfaceProxy()->getBoundsRect())) {
85         return;
86     }
87     op->setClippedBounds(op->bounds());
88     SkDEBUGCODE(op->fAddDrawOpCalled = true;)
89 
90     GrDstProxyView dstProxyView;
91     this->getOpsTask()->addDrawOp(fContext->priv().drawingManager(),
92                                   std::move(owner),
93                                   op->usesMSAA(),
94                                   analysis,
95                                   std::move(clip),
96                                   dstProxyView,
97                                   GrTextureResolveManager(this->drawingManager()),
98                                   caps);
99 }
100 
ClearToGrPaint(std::array<float,4> color,GrPaint * paint)101 void SurfaceFillContext::ClearToGrPaint(std::array<float, 4> color, GrPaint* paint) {
102     paint->setColor4f({color[0], color[1], color[2], color[3]});
103     if (color[3] == 1.f) {
104         // Can just rely on the src-over blend mode to do the right thing.
105         // This may improve batching.
106         paint->setPorterDuffXPFactory(SkBlendMode::kSrcOver);
107     } else {
108         // A clear overwrites the prior color, so even if it's transparent, it behaves as if it
109         // were src blended
110         paint->setPorterDuffXPFactory(SkBlendMode::kSrc);
111     }
112 }
113 
addOp(GrOp::Owner op)114 void SurfaceFillContext::addOp(GrOp::Owner op) {
115     GrDrawingManager* drawingMgr = this->drawingManager();
116     this->getOpsTask()->addOp(drawingMgr,
117                               std::move(op),
118                               GrTextureResolveManager(drawingMgr),
119                               *this->caps());
120 }
121 
getOpsTask()122 OpsTask* SurfaceFillContext::getOpsTask() {
123     ASSERT_SINGLE_OWNER
124     SkDEBUGCODE(this->validate();)
125 
126     if (!fOpsTask || fOpsTask->isClosed()) {
127         this->replaceOpsTask();
128     }
129     SkASSERT(!fOpsTask->isClosed());
130     return fOpsTask.get();
131 }
132 
refRenderTask()133 sk_sp<GrRenderTask> SurfaceFillContext::refRenderTask() {
134     return sk_ref_sp(this->getOpsTask());
135 }
136 
replaceOpsTask()137 OpsTask* SurfaceFillContext::replaceOpsTask() {
138     sk_sp<OpsTask> newOpsTask = this->drawingManager()->newOpsTask(
139             this->writeSurfaceView(), this->arenas(), fFlushTimeOpsTask);
140     this->willReplaceOpsTask(fOpsTask.get(), newOpsTask.get());
141     fOpsTask = std::move(newOpsTask);
142     return fOpsTask.get();
143 }
144 
145 #ifdef SK_DEBUG
onValidate() const146 void SurfaceFillContext::onValidate() const {
147     if (fOpsTask && !fOpsTask->isClosed()) {
148         SkASSERT(this->drawingManager()->getLastRenderTask(fWriteView.proxy()) == fOpsTask.get());
149     }
150 }
151 #endif
152 
discard()153 void SurfaceFillContext::discard() {
154     ASSERT_SINGLE_OWNER
155     RETURN_IF_ABANDONED
156     SkDEBUGCODE(this->validate();)
157     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "discard", fContext);
158 
159     AutoCheckFlush acf(this->drawingManager());
160 
161     this->getOpsTask()->discard();
162 }
163 
resolveMSAA()164 void SurfaceFillContext::resolveMSAA() {
165     ASSERT_SINGLE_OWNER
166     RETURN_IF_ABANDONED
167     SkDEBUGCODE(this->validate();)
168     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "resolveMSAA", fContext);
169 
170     AutoCheckFlush acf(this->drawingManager());
171 
172     this->drawingManager()->newTextureResolveRenderTask(this->asSurfaceProxyRef(),
173                                                         GrSurfaceProxy::ResolveFlags::kMSAA,
174                                                         *this->caps());
175 }
176 
internalClear(const SkIRect * scissor,std::array<float,4> color,bool upgradePartialToFull)177 void SurfaceFillContext::internalClear(const SkIRect* scissor,
178                                        std::array<float, 4> color,
179                                        bool upgradePartialToFull) {
180     ASSERT_SINGLE_OWNER
181     RETURN_IF_ABANDONED
182     SkDEBUGCODE(this->validate();)
183     GR_CREATE_TRACE_MARKER_CONTEXT("v1::SurfaceFillContext", "clear", fContext);
184 
185     // There are three ways clears are handled: load ops, native clears, and draws. Load ops are
186     // only for fullscreen clears; native clears can be fullscreen or with scissors if the backend
187     // supports then. Drawing an axis-aligned rect is the fallback path.
188     GrScissorState scissorState(this->asSurfaceProxy()->backingStoreDimensions());
189     if (scissor && !scissorState.set(*scissor)) {
190         // The clear is offscreen, so skip it (normally this would be handled by addDrawOp,
191         // except clear ops are not draw ops).
192         return;
193     }
194 
195     // If we have a scissor but it's okay to clear beyond it for performance reasons, then disable
196     // the test. We only do this when the clear would be handled by a load op or natively.
197     if (scissorState.enabled() && !this->caps()->performColorClearsAsDraws()) {
198         if (upgradePartialToFull && (this->caps()->preferFullscreenClears() ||
199                                      this->caps()->shouldInitializeTextures())) {
200             // TODO: wrt the shouldInitializeTextures path, it would be more performant to
201             // only clear the entire target if we knew it had not been cleared before. As
202             // is this could end up doing a lot of redundant clears.
203             scissorState.setDisabled();
204         } else {
205             // Unlike with stencil clears, we also allow clears up to the logical dimensions of the
206             // render target to overflow into any approx-fit padding of the backing store dimensions
207             scissorState.relaxTest(this->dimensions());
208         }
209     }
210 
211     if (!scissorState.enabled()) {
212         // This is a fullscreen clear, so could be handled as a load op. Regardless, we can also
213         // discard all prior ops in the current task since the color buffer will be overwritten.
214         auto opsTask = this->getOpsTask();
215         if (opsTask->resetForFullscreenClear(this->canDiscardPreviousOpsOnFullClear()) &&
216             !this->caps()->performColorClearsAsDraws()) {
217             color = this->writeSurfaceView().swizzle().applyTo(color);
218             // The op list was emptied and native clears are allowed, so just use the load op
219             opsTask->setColorLoadOp(GrLoadOp::kClear, color);
220             return;
221         } else {
222             // Will use an op for the clear, reset the load op to discard since the op will
223             // blow away the color buffer contents
224             opsTask->setColorLoadOp(GrLoadOp::kDiscard);
225         }
226     }
227 
228     // At this point we are either a partial clear or a fullscreen clear that couldn't be applied
229     // as a load op.
230     bool clearAsDraw = this->caps()->performColorClearsAsDraws() ||
231                        (scissorState.enabled() && this->caps()->performPartialClearsAsDraws());
232     if (clearAsDraw) {
233         GrPaint paint;
234         ClearToGrPaint(color, &paint);
235         auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(),
236                                             SkRect::Make(scissorState.rect()));
237         this->addDrawOp(std::move(op));
238     } else {
239         color = this->writeSurfaceView().swizzle().applyTo(color);
240         this->addOp(ClearOp::MakeColor(fContext, scissorState, color));
241     }
242 }
243 
blitTexture(GrSurfaceProxyView view,const SkIRect & srcRect,const SkIPoint & dstPoint)244 bool SurfaceFillContext::blitTexture(GrSurfaceProxyView view,
245                                      const SkIRect& srcRect,
246                                      const SkIPoint& dstPoint) {
247     SkASSERT(view.asTextureProxy());
248     SkIRect clippedSrcRect;
249     SkIPoint clippedDstPoint;
250     if (!GrClipSrcRectAndDstPoint(this->dimensions(),
251                                   view.dimensions(),
252                                   srcRect,
253                                   dstPoint,
254                                   &clippedSrcRect,
255                                   &clippedDstPoint)) {
256         return false;
257     }
258 
259     auto fp = GrTextureEffect::Make(std::move(view), kUnknown_SkAlphaType);
260     auto dstRect = SkIRect::MakePtSize(clippedDstPoint, clippedSrcRect.size());
261     auto srcRectF = SkRect::Make(clippedSrcRect);
262     this->fillRectToRectWithFP(srcRectF, dstRect, std::move(fp));
263     return true;
264 }
265 
266 } // namespace skgpu::v1
267