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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "ToneGenerator"
19 
20 #include <inttypes.h>
21 #include <utility>
22 
23 #include <math.h>
24 #include <utils/Log.h>
25 #include <cutils/properties.h>
26 #include "media/ToneGenerator.h"
27 
28 
29 namespace android {
30 
31 using android::content::AttributionSourceState;
32 
33 // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
34 const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
35         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
36                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
37           .repeatCnt = ToneGenerator::TONEGEN_INF,
38           .repeatSegment = 0 },                              // TONE_DTMF_0
39         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
40                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
41           .repeatCnt = ToneGenerator::TONEGEN_INF,
42           .repeatSegment = 0 },                              // TONE_DTMF_1
43         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
44                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
45           .repeatCnt = ToneGenerator::TONEGEN_INF,
46           .repeatSegment = 0 },                              // TONE_DTMF_2
47         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
48                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
49           .repeatCnt = ToneGenerator::TONEGEN_INF,
50           .repeatSegment = 0 },                              // TONE_DTMF_3
51         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
52                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
53           .repeatCnt = ToneGenerator::TONEGEN_INF,
54           .repeatSegment = 0 },                              // TONE_DTMF_4
55         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
56                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
57           .repeatCnt = ToneGenerator::TONEGEN_INF,
58           .repeatSegment = 0 },                              // TONE_DTMF_5
59         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
60                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
61           .repeatCnt = ToneGenerator::TONEGEN_INF,
62           .repeatSegment = 0 },                              // TONE_DTMF_6
63         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
64                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
65           .repeatCnt = ToneGenerator::TONEGEN_INF,
66           .repeatSegment = 0 },                              // TONE_DTMF_7
67         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
68                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
69           .repeatCnt = ToneGenerator::TONEGEN_INF,
70           .repeatSegment = 0 },                              // TONE_DTMF_8
71         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
72                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
73           .repeatCnt = ToneGenerator::TONEGEN_INF,
74           .repeatSegment = 0 },                              // TONE_DTMF_9
75         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
76                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
77           .repeatCnt = ToneGenerator::TONEGEN_INF,
78           .repeatSegment = 0 },                              // TONE_DTMF_S
79         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
80                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
81           .repeatCnt = ToneGenerator::TONEGEN_INF,
82           .repeatSegment = 0 },                              // TONE_DTMF_P
83         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
84                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
85           .repeatCnt = ToneGenerator::TONEGEN_INF,
86           .repeatSegment = 0 },                              // TONE_DTMF_A
87         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
88                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
89           .repeatCnt = ToneGenerator::TONEGEN_INF,
90           .repeatSegment = 0 },                             // TONE_DTMF_B
91         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
92                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
93           .repeatCnt = ToneGenerator::TONEGEN_INF,
94           .repeatSegment = 0 },                              // TONE_DTMF_C
95         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
96                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
97           .repeatCnt = ToneGenerator::TONEGEN_INF,
98           .repeatSegment = 0 },                              // TONE_DTMF_D
99         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
100                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
101           .repeatCnt = ToneGenerator::TONEGEN_INF,
102           .repeatSegment = 0 },                              // TONE_SUP_DIAL
103         { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
104                         { .duration = 500, .waveFreq = { 0 }, 0, 0},
105                            { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
106           .repeatCnt = ToneGenerator::TONEGEN_INF,
107           .repeatSegment = 0 },                              // TONE_SUP_BUSY
108         { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
109                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
110                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
111           .repeatCnt = ToneGenerator::TONEGEN_INF,
112           .repeatSegment = 0 },                              // TONE_SUP_CONGESTION
113         { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
114                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
115           .repeatCnt = 0,
116           .repeatSegment = 0 },                              // TONE_SUP_RADIO_ACK
117         { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
118                         { .duration = 200, .waveFreq = { 0 }, 0, 0},
119                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
120           .repeatCnt = 2,
121           .repeatSegment = 0 },                              // TONE_SUP_RADIO_NOTAVAIL
122         { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
123                         { .duration = 1000, .waveFreq = { 0 }, 0, 0},
124                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
125           .repeatCnt = ToneGenerator::TONEGEN_INF,
126           .repeatSegment = 0 },                              // TONE_SUP_ERROR
127         { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
128                         { .duration = 600, .waveFreq = { 0 }, 0, 0 },
129                         { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
130                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
131                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
132           .repeatCnt = ToneGenerator::TONEGEN_INF,
133           .repeatSegment = 0 },                              // TONE_SUP_CALL_WAITING
134         { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
135                         { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
136                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
137           .repeatCnt = ToneGenerator::TONEGEN_INF,
138           .repeatSegment = 0 },                              // TONE_SUP_RINGTONE
139         { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
140                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
141           .repeatCnt = 0,
142           .repeatSegment = 0 },                              // TONE_PROP_BEEP
143         { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
144                         { .duration = 100, .waveFreq = { 0 }, 0, 0  },
145                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
146           .repeatCnt = 1,
147           .repeatSegment = 0 },                              // TONE_PROP_ACK
148         { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
149                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
150           .repeatCnt = 0,
151           .repeatSegment = 0 },                              // TONE_PROP_NACK
152         { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
153                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
154           .repeatCnt = 0,
155           .repeatSegment = 0 },                              // TONE_PROP_PROMPT
156         { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
157                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
158                         { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
159                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
160           .repeatCnt = 0,
161           .repeatSegment = 0 },                             // TONE_PROP_BEEP2
162         { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
163                         { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
164                         { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
165           .repeatCnt = ToneGenerator::TONEGEN_INF,
166           .repeatSegment = 0 },                              // TONE_SUP_INTERCEPT
167         { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
168                         { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
169                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
170           .repeatCnt = 7,
171           .repeatSegment = 0 },                             // TONE_SUP_INTERCEPT_ABBREV
172         { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
173                         { .duration = 250, .waveFreq = { 0 }, 0, 0 },
174                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
175           .repeatCnt = 7,
176           .repeatSegment = 0 },                             // TONE_SUP_CONGESTION_ABBREV
177         { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
178                         { .duration = 100, .waveFreq = { 0 }, 0, 0 },
179                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
180           .repeatCnt = 2,
181           .repeatSegment = 0 },                             // TONE_SUP_CONFIRM
182         { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
183                         { .duration = 100, .waveFreq = { 0 }, 0, 0 },
184                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
185           .repeatCnt = 3,
186           .repeatSegment = 0 },                              // TONE_SUP_PIP
187         { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
188                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
189           .repeatCnt = ToneGenerator::TONEGEN_INF,
190           .repeatSegment = 0 },                              // TONE_CDMA_DIAL_TONE_LITE
191         { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
192                         { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
193                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
194           .repeatCnt = ToneGenerator::TONEGEN_INF,
195           .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_USA_RINGBACK
196         { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
197                         { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
198                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
199           .repeatCnt =  ToneGenerator::TONEGEN_INF,
200           .repeatSegment = 0 },                             // TONE_CDMA_INTERCEPT
201         { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
202                         { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
203                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
204           .repeatCnt =  0,
205           .repeatSegment = 0 },                             // TONE_CDMA_ABBR_INTERCEPT
206         { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
207                         { .duration = 250, .waveFreq = { 0 }, 0, 0 },
208                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
209           .repeatCnt = ToneGenerator::TONEGEN_INF,
210           .repeatSegment = 0 },                              // TONE_CDMA_REORDER
211         { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
212                         { .duration = 250, .waveFreq = { 0 }, 0, 0 },
213                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
214           .repeatCnt = 7,
215           .repeatSegment = 0 },                              // TONE_CDMA_ABBR_REORDER
216         { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
217                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
218                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
219           .repeatCnt = ToneGenerator::TONEGEN_INF,
220           .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_BUSY
221         { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
222                         { .duration = 100, .waveFreq = { 0 }, 0, 0 },
223                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
224           .repeatCnt = 2,
225           .repeatSegment = 0 },                              // TONE_CDMA_CONFIRM
226         { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
227                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
228           .repeatCnt = 0,
229           .repeatSegment = 0 },                              // TONE_CDMA_ANSWER
230         { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
231                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
232           .repeatCnt = 0,
233           .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_CALLWAITING
234         { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
235                         { .duration = 100, .waveFreq = { 0 }, 0, 0 },
236                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
237           .repeatCnt = 3,
238           .repeatSegment = 0 },                              // TONE_CDMA_PIP
239 
240         { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
241                         { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
242                         { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
243                         { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
244                         { .duration = 4000, .waveFreq = { 0 }, 0, 0},
245                         { .duration = 0,  .waveFreq = { 0 }, 0, 0}},
246           .repeatCnt = 0,
247           .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
248         { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
249                         { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
250                         { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
251                         { .duration = 400, .waveFreq = { 0 }, 0, 0 },
252                         { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
253                         { .duration = 64,  .waveFreq = { 2556, 0}, 7, 4 },
254                         { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
255                         { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
256                         { .duration = 0,    .waveFreq = { 0 }, 0, 0 } },
257           .repeatCnt = 0,
258           .repeatSegment = 0 },                              // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
259         { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
260                         { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
261                         { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
262                         { .duration = 200, .waveFreq = { 0 },     0, 0 },
263                         { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
264                         { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
265                         { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
266                         { .duration = 200, .waveFreq = { 0 },     0, 0 },
267                         { .duration = 0,   .waveFreq = { 0 },     0, 0 } },
268           .repeatCnt = 0,
269           .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
270         { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
271           .repeatCnt = 0,
272           .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
273         { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
274                         { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
275                         { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
276                         { .duration = 0,  .waveFreq = { 0 }      , 0, 0 } },
277           .repeatCnt = 0,
278           .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
279         { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
280           .repeatCnt = 0,
281           .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
282         { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
283           .repeatCnt = 0,
284           .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
285         { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
286           .repeatCnt = 0,
287           .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
288 
289         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
290                         { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
291                         { .duration = 4000, .waveFreq = { 0 },     0, 0 },
292                         { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
293           .repeatCnt = ToneGenerator::TONEGEN_INF,
294           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_L
295         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
296                         { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
297                         { .duration = 4000, .waveFreq = { 0 },     0, 0 },
298                         { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
299           .repeatCnt = ToneGenerator::TONEGEN_INF,
300           .repeatSegment = 0 },                           // TONE_CDMA_MED_L
301         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
302                         { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
303                         { .duration = 4000, .waveFreq = { 0 },     0, 0 },
304                         { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
305           .repeatCnt = ToneGenerator::TONEGEN_INF,
306           .repeatSegment = 0 },                           // TONE_CDMA_LOW_L
307         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
308                         { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
309                         { .duration = 400, .waveFreq = { 0 }, 0, 0 },
310                         { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
311           .repeatCnt = ToneGenerator::TONEGEN_INF,
312           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS
313         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
314                         { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
315                         { .duration = 400, .waveFreq = { 0 }, 0, 0 },
316                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
317           .repeatCnt = ToneGenerator::TONEGEN_INF,
318           .repeatSegment = 0 },                           // TONE_CDMA_MED_SS
319         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
320                         { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
321                         { .duration = 400, .waveFreq = { 0 }, 0, 0 },
322                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
323           .repeatCnt = ToneGenerator::TONEGEN_INF,
324           .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS
325         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
326                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
327                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
328                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
329                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
330                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
331                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
332                         { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
333                         { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
334                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
335           .repeatCnt = ToneGenerator::TONEGEN_INF,
336           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SSL
337         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
338                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
339                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
340                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
341                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
342                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
343                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
344                         { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
345                         { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
346                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
347           .repeatCnt = ToneGenerator::TONEGEN_INF,
348           .repeatSegment = 0 },                           // TONE_CDMA_MED_SSL
349         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
350                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
351                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
352                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
353                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
354                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
355                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
356                         { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
357                         { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
358                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
359           .repeatCnt = ToneGenerator::TONEGEN_INF,
360           .repeatSegment = 0 },                           // TONE_CDMA_LOW_SSL
361         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
362                           { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
363                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
364                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
365                         { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
366                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
367                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
368           .repeatCnt = ToneGenerator::TONEGEN_INF,
369           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS_2
370         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
371                         { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
372                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
373                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
374                         { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
375                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
376                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
377           .repeatCnt = ToneGenerator::TONEGEN_INF,
378           .repeatSegment = 0 },                           // TONE_CDMA_MED_SS_2
379         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
380                         { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
381                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
382                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
383                         { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
384                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
385                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
386           .repeatCnt = ToneGenerator::TONEGEN_INF,
387           .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS_2
388         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
389                         { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
390                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
391                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
392                         { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
393                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
394                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
395                         { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
396                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
397                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
398           .repeatCnt = ToneGenerator::TONEGEN_INF,
399           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SLS
400         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
401                         { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
402                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
403                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
404                         { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
405                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
406                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
407                         { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
408                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
409                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
410           .repeatCnt = ToneGenerator::TONEGEN_INF,
411           .repeatSegment = 0 },                           // TONE_CDMA_MED_SLS
412         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
413                         { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
414                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
415                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
416                         { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
417                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
418                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
419                         { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
420                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
421                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
422           .repeatCnt = ToneGenerator::TONEGEN_INF,
423           .repeatSegment = 0 },                           // TONE_CDMA_LOW_SLS
424         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
425                         { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
426                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
427                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
428                         { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
429                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
430                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
431                         { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
432                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
433                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
434                         { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
435                         { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
436                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
437           .repeatCnt = ToneGenerator::TONEGEN_INF,
438           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_S_X4
439         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
440                         { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
441                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
442                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
443                         { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
444                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
445                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
446                         { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
447                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
448                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
449                         { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
450                         { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
451                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
452           .repeatCnt = ToneGenerator::TONEGEN_INF,
453           .repeatSegment = 0 },                           // TONE_CDMA_MED_S_X4
454         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
455                         { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
456                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
457                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
458                         { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
459                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
460                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
461                         { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
462                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
463                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
464                         { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
465                         { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
466                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
467           .repeatCnt = ToneGenerator::TONEGEN_INF,
468           .repeatSegment = 0 },                           // TONE_CDMA_LOW_S_X4
469         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
470                         { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
471                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
472                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
473           .repeatCnt = ToneGenerator::TONEGEN_INF,
474           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_L
475         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
476                         { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
477                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
478                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
479           .repeatCnt = ToneGenerator::TONEGEN_INF,
480           .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_L
481         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
482                         { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
483                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
484                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
485           .repeatCnt = ToneGenerator::TONEGEN_INF,
486           .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_L
487         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
488                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
489                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
490                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
491                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
492                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
493                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
494           .repeatCnt = ToneGenerator::TONEGEN_INF,
495           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SS
496         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
497                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
498                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
499                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
500                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
501                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
502                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
503           .repeatCnt = ToneGenerator::TONEGEN_INF,
504           .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SS
505         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
506                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
507                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
508                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
509                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
510                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
511                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
512           .repeatCnt = ToneGenerator::TONEGEN_INF,
513           .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SS
514         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
515                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
516                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
517                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
518                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
519                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
520                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
521                         { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
522                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
523                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
524           .repeatCnt = ToneGenerator::TONEGEN_INF,
525           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SSL
526         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
527                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
528                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
529                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
530                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
531                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
532                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
533                         { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
534                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
535                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
536           .repeatCnt = ToneGenerator::TONEGEN_INF,
537           .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SSL
538         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
539                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
540                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
541                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
542                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
543                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
544                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
545                         { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
546                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
547                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
548           .repeatCnt = ToneGenerator::TONEGEN_INF,
549           .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SSL
550         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
551                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
552                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
553                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
554                         { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
555                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
556                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
557                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
558                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
559                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
560           .repeatCnt = ToneGenerator::TONEGEN_INF,
561           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SLS
562         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
563                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
564                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
565                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
566                         { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
567                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
568                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
569                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
570                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
571                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
572           .repeatCnt = ToneGenerator::TONEGEN_INF,
573           .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SLS
574         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
575                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
576                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
577                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
578                         { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
579                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
580                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
581                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
582                         { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
583                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
584            .repeatCnt = ToneGenerator::TONEGEN_INF,
585           .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SLS
586         { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
587                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
588                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
589                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
590                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
591                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
592                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
593                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
594                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
595                         { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
596                         { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
597                         { .duration = 800, .waveFreq = { 0 }, 0, 0 },
598                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
599           .repeatCnt = ToneGenerator::TONEGEN_INF,
600           .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_S_X4
601         { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
602                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
603                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
604                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
605                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
606                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
607                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
608                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
609                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
610                         { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
611                         { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
612                         { .duration = 800, .waveFreq = { 0 }, 0, 0 },
613                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
614           .repeatCnt = ToneGenerator::TONEGEN_INF,
615           .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_S_X4
616         { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
617                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
618                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
619                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
620                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
621                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
622                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
623                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
624                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
625                         { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
626                         { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
627                         { .duration = 800, .waveFreq = { 0 }, 0, 0 },
628                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
629           .repeatCnt = ToneGenerator::TONEGEN_INF,
630           .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_S_X4
631 
632         { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
633                         { .duration = 62, .waveFreq = { 784, 0 },  0, 0 },
634                         { .duration = 62, .waveFreq = { 740, 0 },  0, 0 },
635                         { .duration = 62, .waveFreq = { 622, 0 },  0, 0 },
636                         { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
637                         { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
638           .repeatCnt = 0,
639           .repeatSegment = 0 },                            // TONE_CDMA_ALERT_NETWORK_LITE
640         { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
641                         { .duration = 62, .waveFreq = { 659, 0 },  2, 0 },
642                         { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
643                         { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
644           .repeatCnt = 0,
645           .repeatSegment = 0 },                            // TONE_CDMA_ALERT_AUTOREDIAL_LITE
646         { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
647                         { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
648           .repeatCnt = 0,
649           .repeatSegment = 0 },                            // TONE_CDMA_ONE_MIN_BEEP
650         { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
651                         { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
652           .repeatCnt = 0,
653           .repeatSegment = 0 },                            // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
654         { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
655                         { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
656                         { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
657           .repeatCnt = 0,
658           .repeatSegment = 0 },                            // TONE_CDMA_PRESSHOLDKEY_LITE
659         { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
660                         { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
661                         { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
662                         { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
663                         { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
664                         { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
665                         { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
666                         { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
667                         { .duration = 0,  .waveFreq = { 0 },      0, 0 } },
668           .repeatCnt = 0,
669           .repeatSegment = 0 },                             // TONE_CDMA_ALERT_INCALL_LITE
670         { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
671                         { .duration = 10,  .waveFreq = { 0 },      2, 0 },
672                         { .duration = 4990, .waveFreq = { 0 },     0, 0 },
673                         { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
674           .repeatCnt = ToneGenerator::TONEGEN_INF,
675           .repeatSegment = 0 },                            // TONE_CDMA_EMERGENCY_RINGBACK
676         { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
677                         { .duration = 125, .waveFreq = { 0 },       0, 0 },
678                         { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
679           .repeatCnt = 2,
680           .repeatSegment = 0 },                            // TONE_CDMA_ALERT_CALL_GUARD
681         { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
682                         { .duration = 125, .waveFreq = { 370,  0 }, 0, 0 },
683                         { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
684           .repeatCnt = 0,
685           .repeatSegment = 0 },                            // TONE_CDMA_SOFT_ERROR_LITE
686         { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
687                         { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
688                         { .duration = 125, .waveFreq = { 784, 0 },  0, 0 },
689                         { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
690           .repeatCnt = 0,
691           .repeatSegment = 0 },                            // TONE_CDMA_CALLDROP_LITE
692 
693         { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
694                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
695                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
696           .repeatCnt = 0,
697           .repeatSegment = 0 },                           // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
698         { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
699                         { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
700           .repeatCnt = 0,
701           .repeatSegment = 0 },                           // TONE_CDMA_ABBR_ALERT
702           { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
703           .repeatCnt = 0,
704           .repeatSegment = 0 },                            // TONE_CDMA_SIGNAL_OFF
705 
706         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
707                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
708           .repeatCnt = ToneGenerator::TONEGEN_INF,
709           .repeatSegment = 0 },                              // TONE_ANSI_DIAL
710         { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
711                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
712                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
713           .repeatCnt = ToneGenerator::TONEGEN_INF,
714           .repeatSegment = 0 },                              // TONE_ANSI_BUSY
715         { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
716                         { .duration = 250, .waveFreq = { 0 }, 0, 0 },
717                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
718           .repeatCnt = ToneGenerator::TONEGEN_INF,
719           .repeatSegment = 0 },                              // TONE_ANSI_CONGESTION
720         { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
721                         { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
722                         { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
723                         { .duration = 100, .waveFreq = { 0 }, 0, 0 },
724                         { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
725                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
726           .repeatCnt = ToneGenerator::TONEGEN_INF,
727           .repeatSegment = 1 },                              // TONE_ANSI_CALL_WAITING
728         { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
729                         { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
730                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
731           .repeatCnt = ToneGenerator::TONEGEN_INF,
732           .repeatSegment = 0 },                              // TONE_ANSI_RINGTONE
733         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
734                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
735           .repeatCnt = ToneGenerator::TONEGEN_INF,
736           .repeatSegment = 0 },                              // TONE_JAPAN_DIAL
737         { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
738                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
739                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
740           .repeatCnt = ToneGenerator::TONEGEN_INF,
741           .repeatSegment = 0 },                              // TONE_JAPAN_BUSY
742         { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
743                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
744                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
745           .repeatCnt = ToneGenerator::TONEGEN_INF,
746           .repeatSegment = 0 },                              // TONE_JAPAN_RADIO_ACK
747         { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
748                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
749                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
750           .repeatCnt = ToneGenerator::TONEGEN_INF,
751           .repeatSegment = 0 },                              // TONE_JAPAN_RINGTONE
752         { .segments = { { .duration = 375, .waveFreq = { 400, 0 }, 0, 0 },
753                         { .duration = 375, .waveFreq = { 0 }, 0, 0 },
754                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
755           .repeatCnt = ToneGenerator::TONEGEN_INF,
756           .repeatSegment = 0 },                              // TONE_GB_BUSY
757         { .segments = { { .duration = 400, .waveFreq = { 400, 0 }, 0, 0 },
758                         { .duration = 350, .waveFreq = { 0 }, 0, 0 },
759                         { .duration = 225, .waveFreq = { 400, 0 }, 0, 0 },
760                         { .duration = 525, .waveFreq = { 0 }, 0, 0 },
761                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
762           .repeatCnt = ToneGenerator::TONEGEN_INF,
763           .repeatSegment = 0 },                              // TONE_GB_CONGESTION
764         { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
765                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
766                         { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
767                         { .duration = 2000, .waveFreq = { 0 }, 0, 0},
768                         { .duration = 0, .waveFreq = { 0 }, 0, 0}},
769           .repeatCnt = ToneGenerator::TONEGEN_INF,
770           .repeatSegment = 0 },                              // TONE_GB_RINGTONE
771         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 425, 450, 0 }, 0, 0 },
772                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
773           .repeatCnt = ToneGenerator::TONEGEN_INF,
774           .repeatSegment = 0 },                              // TONE_AUSTRALIA_DIAL
775         { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
776                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
777                         { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
778                         { .duration = 2000, .waveFreq = { 0 }, 0, 0},
779                         { .duration = 0, .waveFreq = { 0 }, 0, 0}},
780           .repeatCnt = ToneGenerator::TONEGEN_INF,
781           .repeatSegment = 0 },                              // TONE_AUSTRALIA_RINGTONE
782         { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
783                         { .duration = 375, .waveFreq = { 0 }, 0, 0 },
784                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
785           .repeatCnt = ToneGenerator::TONEGEN_INF,
786           .repeatSegment = 0 },                              // TONE_AUSTRALIA_BUSY
787         { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
788                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
789                         { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
790                         { .duration = 4400, .waveFreq = { 0 }, 0, 0 },
791                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
792           .repeatCnt = ToneGenerator::TONEGEN_INF,
793           .repeatSegment = 0 },                              // TONE_AUSTRALIA_CALL_WAITING
794         { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
795                         { .duration = 375, .waveFreq = { 0 }, 0, 0 },
796                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
797           .repeatCnt = ToneGenerator::TONEGEN_INF,
798           .repeatSegment = 0 },                              // TONE_AUSTRALIA_CONGESTION
799         { .segments = { { .duration = 750, .waveFreq = { 425, 0 }, 0, 0 },
800                         { .duration = 750, .waveFreq = { 0 }, 0, 0 },
801                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
802           .repeatCnt = ToneGenerator::TONEGEN_INF,
803           .repeatSegment = 0 },                              // TONE_SG_BUSY
804         { .segments = { { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
805                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
806                         { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
807                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
808                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
809           .repeatCnt = ToneGenerator::TONEGEN_INF,
810           .repeatSegment = 0 },                              // TONE_SG_RINGTONE
811         { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
812                         { .duration = 500, .waveFreq = { 0 }, 0, 0 },
813                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
814           .repeatCnt = ToneGenerator::TONEGEN_INF,
815           .repeatSegment = 0 },                              // TONE_HK_BUSY
816         { .segments = { { .duration = 400, .waveFreq = { 440, 480, 0 }, 0, 0 },
817                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
818                         { .duration = 400, .waveFreq = { 440, 480, 0 }, 0, 0 },
819                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
820                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
821           .repeatCnt = ToneGenerator::TONEGEN_INF,
822           .repeatSegment = 0 },                              // TONE_HK_RINGTONE
823         { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
824                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
825                         { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
826                         { .duration = 2000, .waveFreq = { 0 }, 0, 0},
827                         { .duration = 0, .waveFreq = { 0 }, 0, 0}},
828           .repeatCnt = ToneGenerator::TONEGEN_INF,
829           .repeatSegment = 0 },                              // TONE_IE_RINGTONE
830         { .segments = { { .duration = 180, .waveFreq = { 425, 0 }, 0, 0 },
831                         { .duration = 200, .waveFreq = { 0 }, 0, 0 },
832                         { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
833                         { .duration = 4500, .waveFreq = { 0 }, 0, 0 },
834                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
835           .repeatCnt = ToneGenerator::TONEGEN_INF,
836           .repeatSegment = 0 },                              // TONE_IE_CALL_WAITING
837         { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
838                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
839           .repeatCnt = ToneGenerator::TONEGEN_INF,
840           .repeatSegment = 0 },                              // TONE_INDIA_DIAL
841         { .segments = { { .duration = 750, .waveFreq = { 400, 0 }, 0, 0 },
842                       { .duration = 750, .waveFreq = { 0 }, 0, 0 },
843                       { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
844           .repeatCnt = ToneGenerator::TONEGEN_INF,
845           .repeatSegment = 0 },                               // TONE_INDIA_BUSY
846         { .segments = { { .duration = 250, .waveFreq = { 400, 0 }, 0, 0 },
847                         { .duration = 250, .waveFreq = { 0 }, 0, 0 },
848                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
849           .repeatCnt = ToneGenerator::TONEGEN_INF,
850           .repeatSegment = 0 },                              // TONE_INDIA_CONGESTION
851         { .segments = { { .duration = 200, .waveFreq = { 400, 0 }, 0, 0 },
852                         { .duration = 100, .waveFreq = { 0 }, 0, 0 },
853                         { .duration = 200, .waveFreq = { 400, 0 }, 0, 0 },
854                         { .duration = 7500, .waveFreq = { 0 }, 0, 0 },
855                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
856           .repeatCnt = ToneGenerator::TONEGEN_INF,
857           .repeatSegment = 0 },                              // TONE_INDIA_CALL_WAITING
858         { .segments = { { .duration = 400, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
859                       { .duration = 200, .waveFreq = { 0 }, 0, 0 },
860                       { .duration = 400, .waveFreq = { 375, 400, 425, 0 }, 0, 0 },
861                       { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
862                       { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
863           .repeatCnt = ToneGenerator::TONEGEN_INF,
864           .repeatSegment = 0 },                               // TONE_INDIA_RINGTONE
865         { .segments = { { .duration = 1000, .waveFreq = { 440, 480, 0 }, 0, 0 },
866                         { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
867                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
868           .repeatCnt = ToneGenerator::TONEGEN_INF,
869           .repeatSegment = 0 },                               // TONE_TW_RINGTONE
870         { .segments = { { .duration = 200, .waveFreq = { 400, 0 }, 0, 0 },
871                         { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
872                         { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
873           .repeatCnt = 3,
874           .repeatSegment = 0 },                              // TONE_NZ_CALL_WAITING
875 };
876 
877 // Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
878 // to actual tone for current region.
879 const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
880         {   // ANSI
881             TONE_ANSI_DIAL,             // TONE_SUP_DIAL
882             TONE_ANSI_BUSY,             // TONE_SUP_BUSY
883             TONE_ANSI_CONGESTION,       // TONE_SUP_CONGESTION
884             TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
885             TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
886             TONE_SUP_ERROR,             // TONE_SUP_ERROR
887             TONE_ANSI_CALL_WAITING,     // TONE_SUP_CALL_WAITING
888             TONE_ANSI_RINGTONE          // TONE_SUP_RINGTONE
889         },
890         {   // JAPAN
891             TONE_JAPAN_DIAL,             // TONE_SUP_DIAL
892             TONE_JAPAN_BUSY,             // TONE_SUP_BUSY
893             TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
894             TONE_JAPAN_RADIO_ACK,        // TONE_SUP_RADIO_ACK
895             TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
896             TONE_SUP_ERROR,              // TONE_SUP_ERROR
897             TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
898             TONE_JAPAN_RINGTONE          // TONE_SUP_RINGTONE
899         },
900         {   // GB
901             TONE_ANSI_DIAL,              // TONE_SUP_DIAL
902             TONE_GB_BUSY,                // TONE_SUP_BUSY
903             TONE_GB_CONGESTION,          // TONE_SUP_CONGESTION
904             TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
905             TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
906             TONE_SUP_ERROR,              // TONE_SUP_ERROR
907             TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
908             TONE_GB_RINGTONE             // TONE_SUP_RINGTONE
909         },
910         {   // AUSTRALIA
911             TONE_AUSTRALIA_DIAL,        // TONE_SUP_DIAL
912             TONE_AUSTRALIA_BUSY,        // TONE_SUP_BUSY
913             TONE_AUSTRALIA_CONGESTION,  // TONE_SUP_CONGESTION
914             TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
915             TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
916             TONE_SUP_ERROR,             // TONE_SUP_ERROR
917             TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING
918             TONE_AUSTRALIA_RINGTONE     // TONE_SUP_RINGTONE
919         },
920         {   // SINGAPORE
921             TONE_SUP_DIAL,               // TONE_SUP_DIAL
922             TONE_SG_BUSY,                // TONE_SUP_BUSY
923             TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
924             TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
925             TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
926             TONE_SUP_ERROR,              // TONE_SUP_ERROR
927             TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
928             TONE_SG_RINGTONE             // TONE_SUP_RINGTONE
929         },
930         {   // HONGKONG
931             TONE_SUP_DIAL,               // TONE_SUP_DIAL
932             TONE_HK_BUSY,                // TONE_SUP_BUSY
933             TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
934             TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
935             TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
936             TONE_SUP_ERROR,              // TONE_SUP_ERROR
937             TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
938             TONE_HK_RINGTONE             // TONE_SUP_RINGTONE
939         },
940         {   // IRELAND
941             TONE_SUP_DIAL,               // TONE_SUP_DIAL
942             TONE_SUP_BUSY,               // TONE_SUP_BUSY
943             TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
944             TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
945             TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
946             TONE_SUP_ERROR,              // TONE_SUP_ERROR
947             TONE_IE_CALL_WAITING,        // TONE_SUP_CALL_WAITING
948             TONE_IE_RINGTONE             // TONE_SUP_RINGTONE
949         },
950         {   // INDIA
951             TONE_INDIA_DIAL,             // TONE_SUP_DIAL
952             TONE_INDIA_BUSY,             // TONE_SUP_BUSY
953             TONE_INDIA_CONGESTION,       // TONE_SUP_CONGESTION
954             TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
955             TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
956             TONE_SUP_ERROR,              // TONE_SUP_ERROR
957             TONE_INDIA_CALL_WAITING,     // TONE_SUP_CALL_WAITING
958             TONE_INDIA_RINGTONE          // TONE_SUP_RINGTONE
959         },
960         {   // TAIWAN
961             TONE_SUP_DIAL,               // TONE_SUP_DIAL
962             TONE_SUP_BUSY,               // TONE_SUP_BUSY
963             TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
964             TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
965             TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
966             TONE_SUP_ERROR,              // TONE_SUP_ERROR
967             TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
968             TONE_TW_RINGTONE             // TONE_SUP_RINGTONE
969         },
970         {   // NEW ZEALAND
971             TONE_JAPAN_DIAL,              // TONE_SUP_DIAL
972             TONE_JAPAN_BUSY,              // TONE_SUP_BUSY
973             TONE_SUP_CONGESTION,          // TONE_SUP_CONGESTION
974             TONE_SUP_RADIO_ACK,           // TONE_SUP_RADIO_ACK
975             TONE_SUP_RADIO_NOTAVAIL,      // TONE_SUP_RADIO_NOTAVAIL
976             TONE_SUP_ERROR,               // TONE_SUP_ERROR
977             TONE_NZ_CALL_WAITING,         // TONE_SUP_CALL_WAITING
978             TONE_GB_RINGTONE              // TONE_SUP_RINGTONE
979         }
980 };
981 
982 
983 ////////////////////////////////////////////////////////////////////////////////
984 //                           ToneGenerator class Implementation
985 ////////////////////////////////////////////////////////////////////////////////
986 
987 
988 //---------------------------------- public methods ----------------------------
989 
990 
991 ////////////////////////////////////////////////////////////////////////////////
992 //
993 //    Method:        ToneGenerator::ToneGenerator()
994 //
995 //    Description:    Constructor. Initializes the tone sequencer, intantiates required sine wave
996 //        generators, does not initialize output audio track.
997 //
998 //    Input:
999 //        streamType:        Type of stream used for tone playback
1000 //        volume:            volume applied to tone (0.0 to 1.0)
1001 //
1002 //    Output:
1003 //        none
1004 //
1005 ////////////////////////////////////////////////////////////////////////////////
ToneGenerator(audio_stream_type_t streamType,float volume,bool threadCanCallJava,std::string opPackageName)1006 ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava,
1007         std::string opPackageName)
1008         : mOpPackageName(std::move(opPackageName)) {
1009 
1010     ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
1011 
1012     mState = TONE_IDLE;
1013 
1014     if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
1015         ALOGE("Unable to marshal AudioFlinger");
1016         return;
1017     }
1018     mThreadCanCallJava = threadCanCallJava;
1019     mStreamType = streamType;
1020     mVolume = volume;
1021     mpToneDesc = NULL;
1022     mpNewToneDesc = NULL;
1023     // Generate tone by chunks of 20 ms to keep cadencing precision
1024     mProcessSize = (mSamplingRate * 20) / 1000;
1025 
1026     char value[PROPERTY_VALUE_MAX];
1027     if (property_get("gsm.operator.iso-country", value, "") == 0) {
1028         property_get("gsm.sim.operator.iso-country", value, "");
1029     }
1030     // If dual sim device has two SIM cards inserted and is not registerd to any network,
1031     // "," is set to "gsm.operator.iso-country" prop.
1032     // In this case, "gsm.sim.operator.iso-country" prop should be used.
1033     if (strlen(value) == 1 && strstr(value, ",") != NULL) {
1034         property_get("gsm.sim.operator.iso-country", value, "");
1035     }
1036 
1037     if (strstr(value, "us") != NULL ||
1038         strstr(value, "ca") != NULL) {
1039         mRegion = ANSI;
1040     } else if (strstr(value, "jp") != NULL) {
1041         mRegion = JAPAN;
1042     } else if (strstr(value, "gb") != NULL) {
1043         mRegion = GB;
1044     } else if (strstr(value, "au") != NULL) {
1045         mRegion = AUSTRALIA;
1046     } else if (strstr(value, "sg") != NULL) {
1047         mRegion = SINGAPORE;
1048     } else if (strstr(value, "hk") != NULL) {
1049         mRegion = HONGKONG;
1050     } else if (strstr(value, "ie") != NULL) {
1051         mRegion = IRELAND;
1052     } else if (strstr(value, "in") != NULL) {
1053         mRegion = INDIA;
1054     } else if (strstr(value, "tw") != NULL) {
1055         mRegion = TAIWAN;
1056     } else if (strstr(value, "nz") != NULL) {
1057         mRegion = NZ;
1058     } else {
1059         mRegion = CEPT;
1060     }
1061 
1062 }
1063 
1064 ////////////////////////////////////////////////////////////////////////////////
1065 //
1066 //    Method:        ToneGenerator::onFirstRef()
1067 //
1068 //    Description:  Called upon first RefBase reference. Initializes audio track
1069 //                  with weak pointer to self as the registered callback.
1070 //    Input:
1071 //        none
1072 //
1073 //    Output:
1074 //        none
1075 //
1076 ////////////////////////////////////////////////////////////////////////////////
1077 
onFirstRef()1078 void ToneGenerator::onFirstRef() {
1079     if (initAudioTrack()) {
1080         ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
1081     } else {
1082         ALOGV("!!!ToneGenerator INIT FAILED!!!");
1083     }
1084 }
1085 
1086 ////////////////////////////////////////////////////////////////////////////////
1087 //
1088 //    Method:        ToneGenerator::~ToneGenerator()
1089 //
1090 //    Description:    Destructor. Stop sound playback and delete audio track if
1091 //      needed and delete sine wave generators.
1092 //
1093 //    Input:
1094 //        none
1095 //
1096 //    Output:
1097 //        none
1098 //
1099 ////////////////////////////////////////////////////////////////////////////////
~ToneGenerator()1100 ToneGenerator::~ToneGenerator() {
1101     ALOGV("ToneGenerator destructor");
1102 
1103     if (mpAudioTrack != 0) {
1104         stopTone();
1105         ALOGV("Delete Track: %p", mpAudioTrack.get());
1106         mpAudioTrack.clear();
1107     }
1108     clearWaveGens();
1109 }
1110 
1111 ////////////////////////////////////////////////////////////////////////////////
1112 //
1113 //    Method:        ToneGenerator::startTone()
1114 //
1115 //    Description:    Starts tone playback.
1116 //
1117 //    Input:
1118 //        toneType:        Type of tone generated (values in enum tone_type)
1119 //        durationMs:      The tone duration in milliseconds. If the tone is limited in time by definition,
1120 //              the actual duration will be the minimum of durationMs and the defined tone duration.
1121 //              Ommiting or setting durationMs to -1 does not limit tone duration.
1122 //
1123 //    Output:
1124 //        none
1125 //
1126 ////////////////////////////////////////////////////////////////////////////////
startTone(tone_type toneType,int durationMs)1127 bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
1128     bool lResult = false;
1129     status_t lStatus;
1130 
1131     if (toneType >= NUM_TONES)
1132         return lResult;
1133 
1134     toneType = getToneForRegion(toneType);
1135     if (toneType == TONE_CDMA_SIGNAL_OFF) {
1136         return true;
1137     }
1138 
1139     if (mState == TONE_IDLE) {
1140         ALOGV("startTone: try to re-init AudioTrack");
1141         if (!initAudioTrack()) {
1142             return lResult;
1143         }
1144     }
1145 
1146     ALOGV("startTone toneType %d", toneType);
1147 
1148     mLock.lock();
1149 
1150     // Get descriptor for requested tone
1151     mpNewToneDesc = &sToneDescriptors[toneType];
1152 
1153     mDurationMs = durationMs;
1154 
1155     if (mState == TONE_STOPPED) {
1156         ALOGV("Start waiting for previous tone to stop");
1157         lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1158         if (lStatus != NO_ERROR) {
1159             ALOGE("--- start wait for stop timed out, status %d", lStatus);
1160             mState = TONE_IDLE;
1161             mLock.unlock();
1162             return lResult;
1163         }
1164     }
1165 
1166     if (mState == TONE_INIT) {
1167         if (prepareWave()) {
1168             ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
1169             lResult = true;
1170             mState = TONE_STARTING;
1171             if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
1172                 mStartTime.tv_sec = 0;
1173             }
1174             mLock.unlock();
1175             mpAudioTrack->start();
1176             mLock.lock();
1177             if (mState == TONE_STARTING) {
1178                 ALOGV("Wait for start callback");
1179                 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1180                 if (lStatus != NO_ERROR) {
1181                     ALOGE("--- Immediate start timed out, status %d", lStatus);
1182                     mState = TONE_IDLE;
1183                     lResult = false;
1184                 }
1185             }
1186         } else {
1187             mState = TONE_IDLE;
1188         }
1189     } else {
1190         ALOGV("Delayed start");
1191         mState = TONE_RESTARTING;
1192         mStartTime.tv_sec = 0;
1193         lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1194         if (lStatus == NO_ERROR) {
1195             if (mState != TONE_IDLE) {
1196                 lResult = true;
1197             }
1198             ALOGV("cond received");
1199         } else {
1200             ALOGE("--- Delayed start timed out, status %d", lStatus);
1201             mState = TONE_IDLE;
1202         }
1203     }
1204     mLock.unlock();
1205 
1206     ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
1207     ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
1208 
1209     return lResult;
1210 }
1211 
1212 ////////////////////////////////////////////////////////////////////////////////
1213 //
1214 //    Method:        ToneGenerator::stopTone()
1215 //
1216 //    Description:    Stops tone playback.
1217 //
1218 //    Input:
1219 //        none
1220 //
1221 //    Output:
1222 //        none
1223 //
1224 ////////////////////////////////////////////////////////////////////////////////
stopTone()1225 void ToneGenerator::stopTone() {
1226     ALOGV("stopTone");
1227 
1228     mLock.lock();
1229     if (mState != TONE_IDLE && mState != TONE_INIT) {
1230         if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
1231             struct timespec stopTime;
1232             // If the start time is valid, make sure that the number of audio samples produced
1233             // corresponds at least to the time between the start and stop commands.
1234             // This is needed in case of cold start of the output stream.
1235             if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
1236                 time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
1237                 auto nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
1238                 if (nsec < 0) {
1239                     --sec;
1240                     nsec += 1000000000;
1241                 }
1242 
1243                 if ((sec + 1) > ((time_t)(INT_MAX / mSamplingRate))) {
1244                     mMaxSmp = sec * mSamplingRate;
1245                 } else {
1246                     // mSamplingRate is always > 1000
1247                     sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
1248                     mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
1249                 }
1250                 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %" PRIu64, mMaxSmp,
1251                       mTotalSmp);
1252             } else {
1253                 mState = TONE_STOPPING;
1254             }
1255         }
1256         ALOGV("waiting cond");
1257         status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1258         if (lStatus == NO_ERROR) {
1259             // If the tone was restarted exit now before calling clearWaveGens();
1260             if (mState != TONE_INIT) {
1261                 mLock.unlock();
1262                 return;
1263             }
1264             ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1265         } else {
1266             ALOGE("--- Stop timed out");
1267             mState = TONE_IDLE;
1268             mpAudioTrack->stop();
1269         }
1270         clearWaveGens();
1271     }
1272 
1273     mLock.unlock();
1274 }
1275 
1276 //---------------------------------- private methods ---------------------------
1277 
1278 
1279 
1280 
1281 ////////////////////////////////////////////////////////////////////////////////
1282 //
1283 //    Method:        ToneGenerator::initAudioTrack()
1284 //
1285 //    Description:    Allocates and configures AudioTrack used for PCM output.
1286 //
1287 //    Input:
1288 //        none
1289 //
1290 //    Output:
1291 //        none
1292 //
1293 ////////////////////////////////////////////////////////////////////////////////
initAudioTrack()1294 bool ToneGenerator::initAudioTrack() {
1295     // Open audio track in mono, PCM 16bit, default sampling rate.
1296     // TODO b/182392769: use attribution source util
1297     AttributionSourceState attributionSource = AttributionSourceState();
1298     attributionSource.packageName = mOpPackageName;
1299     attributionSource.token = sp<BBinder>::make();
1300     mpAudioTrack = new AudioTrack(attributionSource);
1301     ALOGV("AudioTrack(%p) created", mpAudioTrack.get());
1302 
1303     audio_attributes_t attr;
1304     audio_stream_type_t streamType = mStreamType;
1305     if (mStreamType == AUDIO_STREAM_VOICE_CALL) {
1306         streamType = AUDIO_STREAM_DTMF;
1307     }
1308     attr = AudioSystem::streamTypeToAttributes(streamType);
1309 
1310     const size_t frameCount = mProcessSize;
1311     status_t status = mpAudioTrack->set(
1312             AUDIO_STREAM_DEFAULT,
1313             0,    // sampleRate
1314             AUDIO_FORMAT_PCM_16_BIT,
1315             AUDIO_CHANNEL_OUT_MONO,
1316             frameCount,
1317             AUDIO_OUTPUT_FLAG_FAST,
1318             wp<AudioTrack::IAudioTrackCallback>::fromExisting(this),
1319             0,    // notificationFrames
1320             0,    // sharedBuffer
1321             mThreadCanCallJava,
1322             AUDIO_SESSION_ALLOCATE,
1323             AudioTrack::TRANSFER_CALLBACK,
1324             nullptr,
1325             attributionSource,
1326             &attr);
1327     // Set caller name so it can be logged in destructor.
1328     // MediaMetricsConstants.h: AMEDIAMETRICS_PROP_CALLERNAME_VALUE_TONEGENERATOR
1329     mpAudioTrack->setCallerName("tonegenerator");
1330     if (status != NO_ERROR) {
1331         ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status);
1332         mpAudioTrack.clear();
1333         return false;
1334     }
1335 
1336     mpAudioTrack->setVolume(mVolume);
1337     mState = TONE_INIT;
1338     return true;
1339 }
1340 
1341 ////////////////////////////////////////////////////////////////////////////////
1342 //
1343 //    Method:        ToneGenerator::onMoreData()
1344 //
1345 //    Description:    AudioTrack callback implementation. Generates a block of
1346 //        PCM samples
1347 //        and manages tone generator sequencer: tones pulses, tone duration...
1348 //
1349 //    Input:
1350 //        buffer  An buffer object containing a pointer which we will fill with
1351 //                buffer.size() bytes.
1352 //
1353 //    Output:
1354 //        The number of bytes we successfully wrote.
1355 //
1356 ////////////////////////////////////////////////////////////////////////////////
onMoreData(const AudioTrack::Buffer & buffer)1357 size_t ToneGenerator::onMoreData(const AudioTrack::Buffer& buffer) {
1358 
1359     int16_t *lpOut = reinterpret_cast<int16_t*>(buffer.data());
1360     uint32_t lNumSmp = (buffer.size() / sizeof(int16_t) < UINT32_MAX) ?
1361             buffer.size() / sizeof(int16_t) : UINT32_MAX;
1362     if (buffer.size() == 0) return 0;
1363     // We will write to the entire buffer unless we are stopped, then we return
1364     // 0 at loop end
1365     size_t bytesWritten = lNumSmp * sizeof(int16_t);
1366 
1367     // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1368     memset(lpOut, 0, buffer.size());
1369 
1370     while (lNumSmp) {
1371         unsigned int lReqSmp = lNumSmp < mProcessSize*2 ? lNumSmp : mProcessSize;
1372         unsigned int lGenSmp;
1373         unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1374         bool lSignal = false;
1375 
1376         mLock.lock();
1377 
1378 
1379         // Update pcm frame count and end time (current time at the end of this process)
1380         mTotalSmp += lReqSmp;
1381 
1382         // Update tone gen state machine and select wave gen command
1383         switch (mState) {
1384         case TONE_PLAYING:
1385             lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1386             break;
1387         case TONE_STARTING:
1388             ALOGV("Starting Cbk");
1389 
1390             lWaveCmd = WaveGenerator::WAVEGEN_START;
1391             break;
1392         case TONE_STOPPING:
1393         case TONE_RESTARTING:
1394             ALOGV("Stop/restart Cbk");
1395 
1396             lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1397             mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1398             break;
1399         case TONE_STOPPED:
1400             ALOGV("Stopped Cbk");
1401             goto audioCallback_EndLoop;
1402         default:
1403             ALOGV("Extra Cbk");
1404             goto audioCallback_EndLoop;
1405         }
1406 
1407         // Exit if tone sequence is over
1408         if (mpToneDesc->segments[mCurSegment].duration == 0 ||
1409             mTotalSmp > mMaxSmp) {
1410             if (mState == TONE_PLAYING) {
1411                 mState = TONE_STOPPING;
1412             }
1413             if (mpToneDesc->segments[mCurSegment].duration == 0) {
1414                 goto audioCallback_EndLoop;
1415             }
1416             // fade out before stopping if maximum duration reached
1417             lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1418             mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1419         }
1420 
1421         if (mTotalSmp > mNextSegSmp && mNextSegSmp != TONEGEN_INF) {
1422             // Time to go to next sequence segment
1423 
1424             ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1425 
1426             lGenSmp = lReqSmp;
1427 
1428             // If segment,  ON -> OFF transition : ramp volume down
1429             if (mpToneDesc->segments[mCurSegment].waveFreq[0] != 0) {
1430                 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1431                 unsigned int lFreqIdx = 0;
1432                 uint16_t lFrequency = mpToneDesc->segments[mCurSegment].waveFreq[lFreqIdx];
1433 
1434                 while (lFrequency != 0) {
1435                     WaveGenerator *lpWaveGen = mWaveGens.valueFor(lFrequency);
1436                     lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1437                     lFrequency = mpToneDesc->segments[mCurSegment].waveFreq[++lFreqIdx];
1438                 }
1439                 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1440             }
1441 
1442             // check if we need to loop and loop for the reqd times
1443             if (mpToneDesc->segments[mCurSegment].loopCnt) {
1444                 if (mLoopCounter < mpToneDesc->segments[mCurSegment].loopCnt) {
1445                     ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1446                           mpToneDesc->segments[mCurSegment].loopCnt,
1447                           mLoopCounter,
1448                           mCurSegment);
1449                     mCurSegment = mpToneDesc->segments[mCurSegment].loopIndx;
1450                     ++mLoopCounter;
1451                 } else {
1452                     // completed loop. go to next segment
1453                     mLoopCounter = 0;
1454                     mCurSegment++;
1455                     ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1456                           mpToneDesc->segments[mCurSegment].loopCnt,
1457                           mLoopCounter,
1458                           mCurSegment);
1459                 }
1460             } else {
1461                 mCurSegment++;
1462                 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1463                       mpToneDesc->segments[mCurSegment].loopCnt,
1464                       mLoopCounter,
1465                       mCurSegment);
1466 
1467             }
1468 
1469             // Handle loop if last segment reached
1470             if (mpToneDesc->segments[mCurSegment].duration == 0) {
1471                 ALOGV("Last Seg: %d", mCurSegment);
1472 
1473                 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1474                 if (++mCurCount <= mpToneDesc->repeatCnt) {
1475                     ALOGV("Repeating Count: %d", mCurCount);
1476 
1477                     mCurSegment = mpToneDesc->repeatSegment;
1478                     if (mpToneDesc->segments[mpToneDesc->repeatSegment].waveFreq[0] != 0) {
1479                         lWaveCmd = WaveGenerator::WAVEGEN_START;
1480                     }
1481 
1482                     ALOGV("New segment %d, Next Time: %lld", mCurSegment,
1483                             ((long long)(mNextSegSmp)*1000)/mSamplingRate);
1484 
1485 
1486                 } else {
1487                     lGenSmp = 0;
1488                     ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1489                 }
1490             } else {
1491                 ALOGV("New segment %d, Next Time: %lld", mCurSegment,
1492                         ((long long)(mNextSegSmp)*1000)/mSamplingRate);
1493 
1494                 if (mpToneDesc->segments[mCurSegment].waveFreq[0] != 0) {
1495                     // If next segment is not silent,  OFF -> ON transition : reset wave generator
1496                     lWaveCmd = WaveGenerator::WAVEGEN_START;
1497 
1498                     ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1499                 } else {
1500                     lGenSmp = 0;
1501                 }
1502             }
1503 
1504             // Update next segment transition position. No harm to do it also for last segment as
1505             // mNextSegSmp won't be used any more.
1506             // Handle 32 bit wraparound gracefully.
1507             const uint64_t res = static_cast<uint64_t>(mNextSegSmp) +
1508                     (mpToneDesc->segments[mCurSegment].duration * mSamplingRate) / 1000;
1509             mNextSegSmp = static_cast<uint32_t>(std::min<uint64_t>(TONEGEN_INF, res));
1510 
1511         } else {
1512             // Inside a segment keep tone ON or OFF
1513             if (mpToneDesc->segments[mCurSegment].waveFreq[0] == 0) {
1514                 lGenSmp = 0;  // If odd segment, tone is currently OFF
1515             } else {
1516                 lGenSmp = lReqSmp;  // If event segment, tone is currently ON
1517             }
1518         }
1519 
1520         if (lGenSmp) {
1521             // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1522             unsigned int lFreqIdx = 0;
1523             uint16_t lFrequency = mpToneDesc->segments[mCurSegment].waveFreq[lFreqIdx];
1524 
1525             while (lFrequency != 0) {
1526                 WaveGenerator *lpWaveGen = mWaveGens.valueFor(lFrequency);
1527                 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1528                 lFrequency = mpToneDesc->segments[mCurSegment].waveFreq[++lFreqIdx];
1529             }
1530         }
1531 
1532         lNumSmp -= lReqSmp;
1533         lpOut += lReqSmp;
1534 
1535 audioCallback_EndLoop:
1536         switch (mState) {
1537         case TONE_RESTARTING:
1538             ALOGV("Cbk restarting track");
1539             if (prepareWave()) {
1540                 mState = TONE_STARTING;
1541                 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
1542                     mStartTime.tv_sec = 0;
1543                 }
1544                 // must reload mpToneDesc as prepareWave() may change mpToneDesc
1545             } else {
1546                 ALOGW("Cbk restarting prepareWave() failed");
1547                 mState = TONE_IDLE;
1548                 mpAudioTrack->stop();
1549                 // Force loop exit
1550                 lNumSmp = 0;
1551             }
1552             lSignal = true;
1553             break;
1554         case TONE_STOPPING:
1555             ALOGV("Cbk Stopping");
1556             mState = TONE_STOPPED;
1557             // Force loop exit
1558             lNumSmp = 0;
1559             break;
1560         case TONE_STOPPED:
1561             mState = TONE_INIT;
1562             ALOGV("Cbk Stopped track");
1563             mpAudioTrack->stop();
1564             // Force loop exit
1565             lNumSmp = 0;
1566             bytesWritten = 0;
1567             lSignal = true;
1568             break;
1569         case TONE_STARTING:
1570             ALOGV("Cbk starting track");
1571             mState = TONE_PLAYING;
1572             lSignal = true;
1573             break;
1574         case TONE_PLAYING:
1575             break;
1576         default:
1577             // Force loop exit
1578             lNumSmp = 0;
1579             bytesWritten = 0;
1580             break;
1581         }
1582 
1583         if (lSignal)
1584             mWaitCbkCond.broadcast();
1585         mLock.unlock();
1586     }
1587     return bytesWritten;
1588 }
1589 
1590 
1591 ////////////////////////////////////////////////////////////////////////////////
1592 //
1593 //    Method:        ToneGenerator::prepareWave()
1594 //
1595 //    Description:    Prepare wave generators and reset tone sequencer state machine.
1596 //      mpNewToneDesc must have been initialized before calling this function.
1597 //    Input:
1598 //        none
1599 //
1600 //    Output:
1601 //        returned value:   true if wave generators have been created, false otherwise
1602 //
1603 ////////////////////////////////////////////////////////////////////////////////
prepareWave()1604 bool ToneGenerator::prepareWave() {
1605     unsigned int segmentIdx = 0;
1606 
1607     if (mpNewToneDesc == NULL) {
1608         return false;
1609     }
1610 
1611     // Remove existing wave generators if any
1612     clearWaveGens();
1613 
1614     mpToneDesc = mpNewToneDesc;
1615 
1616     if (mDurationMs == -1) {
1617         mMaxSmp = TONEGEN_INF;
1618     } else {
1619         if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1620             mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1621         } else {
1622             mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1623         }
1624         ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1625     }
1626 
1627     while (mpToneDesc->segments[segmentIdx].duration) {
1628         // Get total number of sine waves: needed to adapt sine wave gain.
1629         unsigned int lNumWaves = numWaves(segmentIdx);
1630         unsigned int freqIdx = 0;
1631         unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1632         while (frequency) {
1633             // Instantiate a wave generator if  ot already done for this frequency
1634             if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1635                 ToneGenerator::WaveGenerator *lpWaveGen =
1636                         new ToneGenerator::WaveGenerator(mSamplingRate,
1637                                 frequency,
1638                                 TONEGEN_GAIN/lNumWaves);
1639                 mWaveGens.add(frequency, lpWaveGen);
1640             }
1641             frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1642         }
1643         segmentIdx++;
1644     }
1645 
1646     // Initialize tone sequencer
1647     mTotalSmp = 0;
1648     mCurSegment = 0;
1649     mCurCount = 0;
1650     mLoopCounter = 0;
1651     if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1652         mNextSegSmp = TONEGEN_INF;
1653     } else{
1654         mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1655     }
1656 
1657     return true;
1658 }
1659 
1660 
1661 ////////////////////////////////////////////////////////////////////////////////
1662 //
1663 //    Method:        ToneGenerator::numWaves()
1664 //
1665 //    Description:    Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1666 //
1667 //    Input:
1668 //        segmentIdx        tone segment index
1669 //
1670 //    Output:
1671 //        returned value:    nummber of sine waves
1672 //
1673 ////////////////////////////////////////////////////////////////////////////////
numWaves(unsigned int segmentIdx)1674 unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1675     unsigned int lCnt = 0;
1676 
1677     if (mpToneDesc->segments[segmentIdx].duration) {
1678         while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1679             lCnt++;
1680         }
1681         lCnt++;
1682     }
1683 
1684     return lCnt;
1685 }
1686 
1687 
1688 ////////////////////////////////////////////////////////////////////////////////
1689 //
1690 //    Method:        ToneGenerator::clearWaveGens()
1691 //
1692 //    Description:    Removes all wave generators.
1693 //
1694 //    Input:
1695 //        none
1696 //
1697 //    Output:
1698 //        none
1699 //
1700 ////////////////////////////////////////////////////////////////////////////////
clearWaveGens()1701 void ToneGenerator::clearWaveGens() {
1702     ALOGV("Clearing mWaveGens:");
1703 
1704     for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1705         delete mWaveGens.valueAt(lIdx);
1706     }
1707     mWaveGens.clear();
1708 }
1709 
1710 ////////////////////////////////////////////////////////////////////////////////
1711 //
1712 //    Method:       ToneGenerator::getToneForRegion()
1713 //
1714 //    Description:  Get correct ringtone type according to current region.
1715 //      The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1716 //
1717 //    Input:
1718 //        none
1719 //
1720 //    Output:
1721 //        none
1722 //
1723 ////////////////////////////////////////////////////////////////////////////////
getToneForRegion(tone_type toneType)1724 ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1725     tone_type regionTone;
1726 
1727     if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1728         regionTone = toneType;
1729     } else {
1730         regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1731     }
1732 
1733     ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1734 
1735     return regionTone;
1736 }
1737 
1738 
1739 ////////////////////////////////////////////////////////////////////////////////
1740 //                WaveGenerator::WaveGenerator class    Implementation
1741 ////////////////////////////////////////////////////////////////////////////////
1742 
1743 //---------------------------------- public methods ----------------------------
1744 
1745 ////////////////////////////////////////////////////////////////////////////////
1746 //
1747 //    Method:        WaveGenerator::WaveGenerator()
1748 //
1749 //    Description:    Constructor.
1750 //
1751 //    Input:
1752 //        samplingRate:    Output sampling rate in Hz
1753 //        frequency:       Frequency of the sine wave to generate in Hz
1754 //        volume:          volume (0.0 to 1.0)
1755 //
1756 //    Output:
1757 //        none
1758 //
1759 ////////////////////////////////////////////////////////////////////////////////
WaveGenerator(uint32_t samplingRate,uint16_t frequency,float volume)1760 ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate,
1761         uint16_t frequency, float volume) {
1762     double d0;
1763     double F_div_Fs;  // frequency / samplingRate
1764 
1765     F_div_Fs = frequency / (double)samplingRate;
1766     d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1767     mS2_0 = (int16_t)d0;
1768     mS1 = 0;
1769     mS2 = mS2_0;
1770 
1771     mAmplitude_Q15 = (int16_t)(32767. * 32767. * volume / GEN_AMP);
1772     // take some margin for amplitude fluctuation
1773     if (mAmplitude_Q15 > 32500)
1774         mAmplitude_Q15 = 32500;
1775 
1776     d0 = 32768.0 * cos(2 * M_PI * F_div_Fs);  // Q14*2*cos()
1777     if (d0 > 32767)
1778         d0 = 32767;
1779     mA1_Q14 = (int16_t) d0;
1780 
1781     ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1782             mA1_Q14, mS2_0, mAmplitude_Q15);
1783 }
1784 
1785 ////////////////////////////////////////////////////////////////////////////////
1786 //
1787 //    Method:        WaveGenerator::~WaveGenerator()
1788 //
1789 //    Description:    Destructor.
1790 //
1791 //    Input:
1792 //        none
1793 //
1794 //    Output:
1795 //        none
1796 //
1797 ////////////////////////////////////////////////////////////////////////////////
~WaveGenerator()1798 ToneGenerator::WaveGenerator::~WaveGenerator() {
1799 }
1800 
1801 ////////////////////////////////////////////////////////////////////////////////
1802 //
1803 //    Method:        WaveGenerator::getSamples()
1804 //
1805 //    Description:    Generates count samples of a sine wave and accumulates
1806 //        result in outBuffer.
1807 //
1808 //    Input:
1809 //        outBuffer:      Output buffer where to accumulate samples.
1810 //        count:          number of samples to produce.
1811 //        command:        special action requested (see enum gen_command).
1812 //
1813 //    Output:
1814 //        none
1815 //
1816 ////////////////////////////////////////////////////////////////////////////////
getSamples(int16_t * outBuffer,unsigned int count,unsigned int command)1817 void ToneGenerator::WaveGenerator::getSamples(int16_t *outBuffer,
1818         unsigned int count, unsigned int command) {
1819     long lS1, lS2;
1820     long lA1, lAmplitude;
1821     long Sample;  // current sample
1822 
1823     // init local
1824     if (command == WAVEGEN_START) {
1825         lS1 = (long)0;
1826         lS2 = (long)mS2_0;
1827     } else {
1828         lS1 = mS1;
1829         lS2 = mS2;
1830     }
1831     lA1 = (long)mA1_Q14;
1832     lAmplitude = (long)mAmplitude_Q15;
1833 
1834     if (command == WAVEGEN_STOP) {
1835         lAmplitude <<= 16;
1836         if (count == 0) {
1837             return;
1838         }
1839         long dec = lAmplitude/count;
1840         // loop generation
1841         while (count) {
1842             count--;
1843             Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1844             // shift delay
1845             lS2 = lS1;
1846             lS1 = Sample;
1847             Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1848             *(outBuffer++) += (int16_t)Sample;  // put result in buffer
1849             lAmplitude -= dec;
1850         }
1851     } else {
1852         // loop generation
1853         while (count) {
1854             count--;
1855             Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1856             // shift delay
1857             lS2 = lS1;
1858             lS1 = Sample;
1859             Sample = (lAmplitude * Sample) >> S_Q15;
1860             *(outBuffer++) += (int16_t)Sample;  // put result in buffer
1861         }
1862     }
1863 
1864     // save status
1865     mS1 = lS1;
1866     mS2 = lS2;
1867 }
1868 
1869 }  // end namespace android
1870