# The list of EGL functions used for GPU snapshot !Render_EGL_snapshot namespaces translator,egl EGLConfig eglLoadConfig(EGLDisplay display, EGLStreamKHR stream); EGLContext eglLoadContext(EGLDisplay display, const EGLint *attrib_list, EGLStreamKHR stream); EGLBoolean eglLoadAllImages(EGLDisplay display, EGLStreamKHR stream, const void* textureLoader); EGLBoolean eglSaveConfig(EGLDisplay display, EGLConfig config, EGLStreamKHR stream); EGLBoolean eglSaveContext(EGLDisplay display, EGLContext context, EGLStreamKHR stream); EGLBoolean eglSaveAllImages(EGLDisplay display, EGLStreamKHR stream, const void* textureSaver); EGLBoolean eglPreSaveContext(EGLDisplay display, EGLContext contex, EGLStreamKHR stream); EGLBoolean eglPostLoadAllImages(EGLDisplay display, EGLStreamKHR stream); EGLBoolean eglPostSaveContext(EGLDisplay display, EGLConfig config, EGLStreamKHR stream); void eglUseOsEglApi(EGLBoolean enable, EGLBoolean nullEgl); void eglSetMaxGLESVersion(EGLint glesVersion); void eglFillUsages(void* usages);