#ifndef _TCUTESTLOG_HPP #define _TCUTESTLOG_HPP /*------------------------------------------------------------------------- * drawElements Quality Program Tester Core * ---------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Test Log C++ Wrapper. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "qpTestLog.h" #include "tcuTexture.hpp" #include namespace tcu { class Surface; class MessageBuilder; class LogImageSet; class LogImage; class LogSection; class LogShaderProgram; class LogShader; class LogSpirVAssemblySource; class LogKernelSource; class LogSampleList; class LogValueInfo; class SampleBuilder; template class LogNumber; /*--------------------------------------------------------------------*//*! * \brief Test log * * TestLog provides convinient C++ API for logging. The API has been designed * around stream operators much like STL iostream library. The following * examples demonstrate how to use TestLog. * * \code * TestLog& log = m_testCtx.getLog(); * * // Write message to log. * log << TestLog::Message << "Hello, World!" << TestLog::EndMessage; * int myNumber = 3; * log << TestLog::Message << "Diff is " << myNumber << TestLog::EndMessage; * * // Write image * Surface myImage(256, 256); * log << TestLog::Image("TestImage", "My test image", myImage); * * // Multiple commands can be combined: * log << TestLog::Section("Details", "Test case details") * << TestLog::Message << "Here be dragons" << TestLog::EndMessage * << TestLog::ImageSet("Result", "Result images") * << TestLog::Image("ImageA", "Image A", imageA) * << TestLog::Image("ImageB", "Image B", imageB) * << TestLog::EndImageSet << TestLog::EndSection; * \endcode *//*--------------------------------------------------------------------*/ class TestLog { public: // Tokens static const class BeginMessageToken {} Message; static const class EndMessageToken {} EndMessage; static const class EndImageSetToken {} EndImageSet; static const class EndSectionToken {} EndSection; static const class EndShaderProgramToken {} EndShaderProgram; static const class SampleInfoToken {} SampleInfo; static const class EndSampleInfoToken {} EndSampleInfo; static const class BeginSampleToken {} Sample; static const class EndSampleToken {} EndSample; static const class EndSampleListToken {} EndSampleList; // Typedefs. typedef LogImageSet ImageSet; typedef LogImage Image; typedef LogSection Section; typedef LogShaderProgram ShaderProgram; typedef LogShader Shader; typedef LogSpirVAssemblySource SpirVAssemblySource; typedef LogKernelSource KernelSource; typedef LogSampleList SampleList; typedef LogValueInfo ValueInfo; typedef LogNumber Float; typedef LogNumber Integer; explicit TestLog (const char* fileName, deUint32 flags = 0); ~TestLog (void); void writeSessionInfo (std::string additionalInfo = ""); MessageBuilder operator<< (const BeginMessageToken&); MessageBuilder message (void); TestLog& operator<< (const ImageSet& imageSet); TestLog& operator<< (const Image& image); TestLog& operator<< (const EndImageSetToken&); TestLog& operator<< (const Section& section); TestLog& operator<< (const EndSectionToken&); TestLog& operator<< (const ShaderProgram& shaderProgram); TestLog& operator<< (const EndShaderProgramToken&); TestLog& operator<< (const Shader& shader); TestLog& operator<< (const SpirVAssemblySource& module); TestLog& operator<< (const KernelSource& kernelSrc); template TestLog& operator<< (const LogNumber& number); TestLog& operator<< (const SampleList& sampleList); TestLog& operator<< (const SampleInfoToken&); TestLog& operator<< (const ValueInfo& valueInfo); TestLog& operator<< (const EndSampleInfoToken&); SampleBuilder operator<< (const BeginSampleToken&); TestLog& operator<< (const EndSampleListToken&); // Raw api void writeMessage (const char* message); void startImageSet (const char* name, const char* description); void endImageSet (void); void writeImage (const char* name, const char* description, const ConstPixelBufferAccess& surface, const Vec4& scale, const Vec4& bias, qpImageCompressionMode compressionMode = QP_IMAGE_COMPRESSION_MODE_BEST); void writeImage (const char* name, const char* description, qpImageCompressionMode compressionMode, qpImageFormat format, int width, int height, int stride, const void* data); void startSection (const char* name, const char* description); void endSection (void); void startShaderProgram (bool linkOk, const char* linkInfoLog); void endShaderProgram (void); void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog); void writeSpirVAssemblySource(const char* source); void writeKernelSource (const char* source); void writeCompileInfo (const char* name, const char* description, bool compileOk, const char* infoLog); void writeFloat (const char* name, const char* description, const char* unit, qpKeyValueTag tag, float value); void writeInteger (const char* name, const char* description, const char* unit, qpKeyValueTag tag, deInt64 value); void startEglConfigSet (const char* name, const char* description); void writeEglConfig (const qpEglConfigInfo* config); void endEglConfigSet (void); void startCase (const char* testCasePath, qpTestCaseType testCaseType); void endCase (qpTestResult result, const char* description); void terminateCase (qpTestResult result); void startTestsCasesTime (void); void endTestsCasesTime (void); void startSampleList (const std::string& name, const std::string& description); void startSampleInfo (void); void writeValueInfo (const std::string& name, const std::string& description, const std::string& unit, qpSampleValueTag tag); void endSampleInfo (void); void startSample (void); void writeSampleValue (double value); void writeSampleValue (deInt64 value); void endSample (void); void endSampleList (void); void writeRaw (const char* rawContents); bool isShaderLoggingEnabled (void); void supressLogging (bool value); bool isSupressLogging (void); private: TestLog (const TestLog& other); // Not allowed! TestLog& operator= (const TestLog& other); // Not allowed! qpTestLog* m_log; bool m_logSupressed; }; class MessageBuilder { public: explicit MessageBuilder (TestLog* log) : m_log(log) {} ~MessageBuilder (void) {} std::string toString (void) const { return m_str.str(); } TestLog& operator<< (const TestLog::EndMessageToken&); template MessageBuilder& operator<< (const T& value); MessageBuilder (const MessageBuilder& other); MessageBuilder& operator= (const MessageBuilder& other); private: TestLog* m_log; std::ostringstream m_str; }; class SampleBuilder { public: SampleBuilder (TestLog* log) : m_log(log) {} SampleBuilder& operator<< (int v) { m_values.push_back(Value((deInt64)v)); return *this; } SampleBuilder& operator<< (deInt64 v) { m_values.push_back(Value(v)); return *this; } SampleBuilder& operator<< (float v) { m_values.push_back(Value((double)v)); return *this; } SampleBuilder& operator<< (double v) { m_values.push_back(Value(v)); return *this; } TestLog& operator<< (const TestLog::EndSampleToken&); private: struct Value { enum Type { TYPE_INT64 = 0, TYPE_FLOAT64, TYPE_LAST }; Type type; union { deInt64 int64; double float64; } value; Value (void) : type(TYPE_LAST) { value.int64 = 0; } Value (double v) : type(TYPE_FLOAT64) { value.float64 = v; } Value (deInt64 v) : type(TYPE_INT64) { value.int64 = v; } }; TestLog* m_log; std::vector m_values; }; class LogImageSet { public: LogImageSet (const std::string& name, const std::string& description) : m_name (name) , m_description (description) { } void write (TestLog& log) const; private: std::string m_name; std::string m_description; }; // \note Doesn't take copy of surface contents class LogImage { public: LogImage (const std::string& name, const std::string& description, const Surface& surface, qpImageCompressionMode compression = QP_IMAGE_COMPRESSION_MODE_BEST); LogImage (const std::string& name, const std::string& description, const ConstPixelBufferAccess& access, qpImageCompressionMode compression = QP_IMAGE_COMPRESSION_MODE_BEST); LogImage (const std::string& name, const std::string& description, const ConstPixelBufferAccess& access, const Vec4& scale, const Vec4& bias, qpImageCompressionMode compression = QP_IMAGE_COMPRESSION_MODE_BEST); void write (TestLog& log) const; private: std::string m_name; std::string m_description; ConstPixelBufferAccess m_access; Vec4 m_scale; Vec4 m_bias; qpImageCompressionMode m_compression; }; class LogSection { public: LogSection (const std::string& name, const std::string& description) : m_name (name) , m_description (description) { } void write (TestLog& log) const; private: std::string m_name; std::string m_description; }; class LogShaderProgram { public: LogShaderProgram (bool linkOk, const std::string& linkInfoLog) : m_linkOk (linkOk) , m_linkInfoLog (linkInfoLog) { } void write (TestLog& log) const; private: bool m_linkOk; std::string m_linkInfoLog; }; class LogShader { public: LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLog) : m_type (type) , m_source (source) , m_compileOk (compileOk) , m_infoLog (infoLog) { } void write (TestLog& log) const; private: qpShaderType m_type; std::string m_source; bool m_compileOk; std::string m_infoLog; }; class LogSpirVAssemblySource { public: LogSpirVAssemblySource (const std::string& source) : m_source (source) { } void write (TestLog& log) const; private: std::string m_source; }; class LogKernelSource { public: explicit LogKernelSource (const std::string& source) : m_source(source) { } void write (TestLog& log) const; private: std::string m_source; }; class LogSampleList { public: LogSampleList (const std::string& name, const std::string& description) : m_name (name) , m_description (description) { } void write (TestLog& log) const; private: std::string m_name; std::string m_description; }; class LogValueInfo { public: LogValueInfo (const std::string& name, const std::string& description, const std::string& unit, qpSampleValueTag tag) : m_name (name) , m_description (description) , m_unit (unit) , m_tag (tag) { } void write (TestLog& log) const; private: std::string m_name; std::string m_description; std::string m_unit; qpSampleValueTag m_tag; }; template class LogNumber { public: LogNumber (const std::string& name, const std::string& desc, const std::string& unit, qpKeyValueTag tag, T value) : m_name (name) , m_desc (desc) , m_unit (unit) , m_tag (tag) , m_value (value) { } void write (TestLog& log) const; private: std::string m_name; std::string m_desc; std::string m_unit; qpKeyValueTag m_tag; T m_value; }; // Section helper that closes section when leaving scope. class ScopedLogSection { public: ScopedLogSection (TestLog& log, const std::string& name, const std::string& description) : m_log(log) { m_log << TestLog::Section(name, description); } ~ScopedLogSection (void) { m_log << TestLog::EndSection; } private: TestLog& m_log; }; // TestLog stream operators. inline TestLog& TestLog::operator<< (const ImageSet& imageSet) { imageSet.write(*this); return *this; } inline TestLog& TestLog::operator<< (const Image& image) { image.write(*this); return *this; } inline TestLog& TestLog::operator<< (const EndImageSetToken&) { endImageSet(); return *this; } inline TestLog& TestLog::operator<< (const Section& section) { section.write(*this); return *this; } inline TestLog& TestLog::operator<< (const EndSectionToken&) { endSection(); return *this; } inline TestLog& TestLog::operator<< (const ShaderProgram& shaderProg) { shaderProg.write(*this); return *this; } inline TestLog& TestLog::operator<< (const EndShaderProgramToken&) { endShaderProgram(); return *this; } inline TestLog& TestLog::operator<< (const Shader& shader) { shader.write(*this); return *this; } inline TestLog& TestLog::operator<< (const SpirVAssemblySource& module) { module.write(*this); return *this; } inline TestLog& TestLog::operator<< (const KernelSource& kernelSrc) { kernelSrc.write(*this); return *this; } inline TestLog& TestLog::operator<< (const SampleList& sampleList) { sampleList.write(*this); return *this; } inline TestLog& TestLog::operator<< (const SampleInfoToken&) { startSampleInfo(); return *this; } inline TestLog& TestLog::operator<< (const ValueInfo& valueInfo) { valueInfo.write(*this); return *this; } inline TestLog& TestLog::operator<< (const EndSampleInfoToken&) { endSampleInfo(); return *this; } inline TestLog& TestLog::operator<< (const EndSampleListToken&) { endSampleList(); return *this; } template inline TestLog& TestLog::operator<< (const LogNumber& number) { number.write(*this); return *this; } inline TestLog& operator<< (TestLog& log, const std::exception& e) { // \todo [2012-10-18 pyry] Print type info? return log << TestLog::Message << e.what() << TestLog::EndMessage; } // Utility class inline implementations. template inline MessageBuilder& MessageBuilder::operator<< (const T& value) { // Overload stream operator to implement custom format m_str << value; return *this; } inline MessageBuilder TestLog::operator<< (const BeginMessageToken&) { return MessageBuilder(this); } inline MessageBuilder TestLog::message (void) { return MessageBuilder(this); } inline SampleBuilder TestLog::operator<< (const BeginSampleToken&) { return SampleBuilder(this); } inline void LogImageSet::write (TestLog& log) const { log.startImageSet(m_name.c_str(), m_description.c_str()); } inline void LogSection::write (TestLog& log) const { log.startSection(m_name.c_str(), m_description.c_str()); } inline void LogShaderProgram::write (TestLog& log) const { log.startShaderProgram(m_linkOk, m_linkInfoLog.c_str()); } inline void LogShader::write (TestLog& log) const { log.writeShader(m_type, m_source.c_str(), m_compileOk, m_infoLog.c_str()); } inline void LogSpirVAssemblySource::write (TestLog& log) const { log.writeSpirVAssemblySource(m_source.c_str()); } inline void LogKernelSource::write (TestLog& log) const { log.writeKernelSource(m_source.c_str()); } inline void LogSampleList::write (TestLog& log) const { log.startSampleList(m_name, m_description); } inline void LogValueInfo::write (TestLog& log) const { log.writeValueInfo(m_name, m_description, m_unit, m_tag); } template<> inline void LogNumber::write (TestLog& log) const { log.writeFloat(m_name.c_str(), m_desc.c_str(), m_unit.c_str(), m_tag, m_value); } template<> inline void LogNumber::write (TestLog& log) const { log.writeInteger(m_name.c_str(), m_desc.c_str(), m_unit.c_str(), m_tag, m_value); } } // tcu #endif // _TCUTESTLOG_HPP