// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example import java.nio.* import kotlin.math.sign import com.google.flatbuffers.* @Suppress("unused") class Test : Struct() { fun __init(_i: Int, _bb: ByteBuffer) { __reset(_i, _bb) } fun __assign(_i: Int, _bb: ByteBuffer) : Test { __init(_i, _bb) return this } val a : Short get() = bb.getShort(bb_pos + 0) fun mutateA(a: Short) : ByteBuffer = bb.putShort(bb_pos + 0, a) val b : Byte get() = bb.get(bb_pos + 2) fun mutateB(b: Byte) : ByteBuffer = bb.put(bb_pos + 2, b) companion object { fun createTest(builder: FlatBufferBuilder, a: Short, b: Byte) : Int { builder.prep(2, 4) builder.pad(1) builder.putByte(b) builder.putShort(a) return builder.offset() } } }