# libgav1 -- an AV1 decoder libgav1 is a Main profile (0), High profile (1) & Professional profile (2) compliant AV1 decoder. More information on the AV1 video format can be found at [aomedia.org](https://aomedia.org). [TOC] ## Building ### Prerequisites 1. A C++11 compiler. gcc 6+, clang 7+ or Microsoft Visual Studio 2017+ are recommended. 2. [CMake >= 3.7.1](https://cmake.org/download/) 3. [Abseil](https://abseil.io) From within the libgav1 directory: ```shell $ git clone https://github.com/abseil/abseil-cpp.git third_party/abseil-cpp ``` Note: Abseil is required by the examples and tests. libgav1 will depend on it if `LIBGAV1_THREADPOOL_USE_STD_MUTEX` is set to `0` (see below). 4. (Optional) [GoogleTest](https://github.com/google/googletest) From within the libgav1 directory: ```shell $ git clone https://github.com/google/googletest.git third_party/googletest ``` ### Compile ```shell $ mkdir build && cd build $ cmake -G "Unix Makefiles" .. $ make ``` Configuration options: * `LIBGAV1_MAX_BITDEPTH`: defines the maximum supported bitdepth (8, 10; default: 10). * `LIBGAV1_ENABLE_ALL_DSP_FUNCTIONS`: define to a non-zero value to disable [symbol reduction](#symbol-reduction) in an optimized build to keep all versions of dsp functions available. Automatically defined in `src/dsp/dsp.h` if unset. * `LIBGAV1_ENABLE_AVX2`: define to a non-zero value to enable avx2 optimizations. Automatically defined in `src/utils/cpu.h` if unset. * `LIBGAV1_ENABLE_NEON`: define to a non-zero value to enable NEON optimizations. Automatically defined in `src/utils/cpu.h` if unset. * `LIBGAV1_ENABLE_SSE4_1`: define to a non-zero value to enable sse4.1 optimizations. Automatically defined in `src/utils/cpu.h` if unset. Note setting this to 0 will also disable AVX2. * `LIBGAV1_ENABLE_LOGGING`: define to 0/1 to control debug logging. Automatically defined in `src/utils/logging.h` if unset. * `LIBGAV1_EXAMPLES_ENABLE_LOGGING`: define to 0/1 to control error logging in the examples. Automatically defined in `examples/logging.h` if unset. * `LIBGAV1_ENABLE_TRANSFORM_RANGE_CHECK`: define to 1 to enable transform coefficient range checks. * `LIBGAV1_LOG_LEVEL`: controls the maximum allowed log level, see `enum LogSeverity` in `src/utils/logging.h`. Automatically defined in `src/utils/logging.cc` if unset. * `LIBGAV1_THREADPOOL_USE_STD_MUTEX`: controls use of std::mutex and absl::Mutex in ThreadPool. Defining this to 1 will remove any Abseil dependency from the core library. Automatically defined in `src/utils/threadpool.h` if unset. Defaults to 1 on Android & iOS, 0 otherwise. * `LIBGAV1_MAX_THREADS`: sets the number of threads that the library is allowed to create. Has to be an integer > 0. Otherwise this is ignored. The default value is 128. * `LIBGAV1_FRAME_PARALLEL_THRESHOLD_MULTIPLIER`: the threshold multiplier that is used to determine when to use frame parallel decoding. Frame parallel decoding will be used if |threads| > |tile_count| * this multiplier. Has to be an integer > 0. The default value is 4. This is an advanced setting intended for testing purposes. For additional options see: ```shell $ cmake .. -LH ``` ## Testing * `gav1_decode` can be used to decode IVF files, see `gav1_decode --help` for options. Note: tools like [FFmpeg](https://ffmpeg.org) can be used to convert other container formats to IVF. * Unit tests are built when `LIBGAV1_ENABLE_TESTS` is set to `1`. The binaries can be invoked directly or with [`ctest`](https://cmake.org/cmake/help/latest/manual/ctest.1.html). * The test input location can be given by setting the `LIBGAV1_TEST_DATA_PATH` environment variable; it defaults to `/tests/data`, where `` is `/data/local/tmp` on Android platforms or the source directory configured with cmake otherwise. * Output is written to the value of the `TMPDIR` or `TEMP` environment variables in that order if set, otherwise `/data/local/tmp` on Android platforms, the value of `LIBGAV1_FLAGS_TMPDIR` if defined during compilation or the current directory if not. ## Development ### Contributing See [CONTRIBUTING.md](CONTRIBUTING.md) for details on how to submit patches. ### Style libgav1 follows the [Google C++ style guide](https://google.github.io/styleguide/cppguide.html) with formatting enforced by `clang-format`. ### Comments Comments of the form '`// X.Y(.Z).`', '`Section X.Y(.Z).`' or '`... in the spec`' reference the relevant section(s) in the [AV1 specification](http://aomediacodec.github.io/av1-spec/av1-spec.pdf). ### DSP structure * `src/dsp/dsp.cc` defines the main entry point: `libgav1::dsp::DspInit()`. This handles cpu-detection and initializing each logical unit which populate `libgav1::dsp::Dsp` function tables. * `src/dsp/dsp.h` contains function and type definitions for all logical units (e.g., intra-predictors) * `src/utils/cpu.h` contains definitions for cpu-detection * base implementations are located in `src/dsp/*.{h,cc}` with platform specific optimizations in sub-folders * unit tests define `DISABLED_Speed` test(s) to allow timing of individual functions #### Symbol reduction Based on the build configuration unneeded lesser optimizations are removed using a hierarchical include and define system. Each logical unit in `src/dsp` should include all platform specific headers in descending order to allow higher level optimizations to disable lower level ones. See `src/dsp/loop_filter.h` for an example. Each function receives a new define which can be checked in platform specific headers. The format is: `LIBGAV1__FunctionName` or `LIBGAV1__[sub-table-index1][...-indexN]`, e.g., `LIBGAV1_Dsp8bpp_AverageBlend`, `LIBGAV1_Dsp8bpp_TransformSize4x4_IntraPredictorDc`. The Dsp-table name is of the form `Dspbpp` e.g. `Dsp10bpp` for bitdepth == 10 (bpp stands for bits per pixel). The indices correspond to enum values used as lookups with leading 'k' removed. Platform specific headers then should first check if the symbol is defined and if not set the value to the corresponding `LIBGAV1_CPU_` value from `src/utils/cpu.h`. ``` #ifndef LIBGAV1_Dsp8bpp_TransformSize4x4_IntraPredictorDc #define LIBGAV1_Dsp8bpp_TransformSize4x4_IntraPredictorDc LIBGAV1_CPU_SSE4_1 #endif ``` Within each module the code should check if the symbol is defined to its specific architecture or forced via `LIBGAV1_ENABLE_ALL_DSP_FUNCTIONS` before defining the function. The `DSP_ENABLED_(8|10)BPP_*` macros are available to simplify this check for optimized code. ``` #if DSP_ENABLED_8BPP_SSE4_1(TransformSize4x4_IntraPredictorDc) ... // In unoptimized code use the following structure; there's no equivalent // define for LIBGAV1_CPU_C as it would require duplicating the function // defines used in optimized code for only a small benefit to this // boilerplate. #if LIBGAV1_ENABLE_ALL_DSP_FUNCTIONS ... #else // !LIBGAV1_ENABLE_ALL_DSP_FUNCTIONS #ifndef LIBGAV1_Dsp8bpp_TransformSize4x4_IntraPredictorDcFill ... ``` ## Bugs Please report all bugs to the issue tracker: https://issuetracker.google.com/issues/new?component=750480&template=1355007 ## Discussion Email: gav1-devel@googlegroups.com Web: https://groups.google.com/forum/#!forum/gav1-devel