// Copyright (C) 2018 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. export type ControllerAny = Controller; export interface ControllerFactory { new(args: ConstructorArgs): ControllerAny; } interface ControllerInitializer { id: string; factory: ControllerFactory; args: ConstructorArgs; } export type ControllerInitializerAny = ControllerInitializer; export function Child( id: string, factory: ControllerFactory, args: ConstructorArgs): ControllerInitializer { return {id, factory, args}; } export type Children = ControllerInitializerAny[]; export abstract class Controller { // This is about the local FSM state, has nothing to do with the global // app state. private _stateChanged = false; private _inRunner = false; private _state: StateType; private _children = new Map(); constructor(initialState: StateType) { this._state = initialState; } abstract run(): Children|void; onDestroy(): void {} // Invokes the current controller subtree, recursing into children. // While doing so handles lifecycle of child controllers. // This method should be called only by the runControllers() method in // globals.ts. Exposed publicly for testing. invoke(): boolean { if (this._inRunner) throw new Error('Reentrancy in Controller'); this._stateChanged = false; this._inRunner = true; const resArray = this.run(); let triggerAnotherRun = this._stateChanged; this._stateChanged = false; const nextChildren = new Map(); if (resArray !== undefined) { for (const childConfig of resArray) { if (nextChildren.has(childConfig.id)) { throw new Error(`Duplicate children controller ${childConfig.id}`); } nextChildren.set(childConfig.id, childConfig); } } const dtors = new Array<(() => void)>(); const runners = new Array<(() => boolean)>(); for (const key of this._children.keys()) { if (nextChildren.has(key)) continue; const instance = this._children.get(key)!; this._children.delete(key); dtors.push(() => instance.onDestroy()); } for (const nextChild of nextChildren.values()) { if (!this._children.has(nextChild.id)) { const instance = new nextChild.factory(nextChild.args); this._children.set(nextChild.id, instance); } const instance = this._children.get(nextChild.id)!; runners.push(() => instance.invoke()); } for (const dtor of dtors) dtor(); // Invoke all onDestroy()s. // Invoke all runner()s. for (const runner of runners) { const recursiveRes = runner(); triggerAnotherRun = triggerAnotherRun || recursiveRes; } this._inRunner = false; return triggerAnotherRun; } setState(state: StateType) { if (!this._inRunner) { throw new Error('Cannot setState() outside of the run() method'); } this._stateChanged = state !== this._state; this._state = state; } get state(): StateType { return this._state; } }