load("//bazel:skia_rules.bzl", "exports_files_legacy", "skia_filegroup", "split_srcs_and_hdrs") licenses(["notice"]) exports_files_legacy() BUILDER_FILES = [ "GrGLProgramBuilder.cpp", "GrGLProgramBuilder.h", "GrGLShaderStringBuilder.cpp", "GrGLShaderStringBuilder.h", ] split_srcs_and_hdrs( name = "builder", files = BUILDER_FILES, ) skia_filegroup( name = "srcs", srcs = [":builder_srcs"], visibility = ["//src/gpu/ganesh/gl:__pkg__"], ) skia_filegroup( name = "private_hdrs", srcs = [":builder_hdrs"], visibility = ["//src/gpu/ganesh/gl:__pkg__"], )