• Home
  • Raw
  • Download

Lines Matching refs:ProgramData

39 ProgramData::ProgramData() : m_numIndexes(0),  in ProgramData()  function in ProgramData
50 void ProgramData::initProgramData(GLuint numIndexes, GLuint numAttributes) { in initProgramData()
62 bool ProgramData::isInitialized() { in isInitialized()
66 ProgramData::~ProgramData() { in ~ProgramData()
74 void ProgramData::setIndexInfo( in setIndexInfo()
87 void ProgramData::setAttribInfo( in setAttribInfo()
97 void ProgramData::setIndexFlags(GLuint index, GLuint flags) { in setIndexFlags()
104 GLuint ProgramData::getIndexForLocation(GLint location) { in getIndexForLocation()
120 GLenum ProgramData::getTypeForLocation(GLint location) { in getTypeForLocation()
128 bool ProgramData::isValidUniformLocation(GLint location) { in isValidUniformLocation()
138 GLint ProgramData::getNextSamplerUniform( in getNextSamplerUniform()
163 bool ProgramData::setSamplerUniform(GLint appLoc, GLint val, GLenum* target) { in setSamplerUniform()
188 bool ProgramData::attachShader(GLuint shader, GLenum shaderType) { in attachShader()
203 bool ProgramData::detachShader(GLuint shader) { in detachShader()
217 UniformValidationInfo ProgramData::compileValidationInfo(bool* error) const { in compileValidationInfo()
245 AttribValidationInfo ProgramData::compileAttribValidationInfo(bool* error) const { in compileAttribValidationInfo()
389 ProgramData* pData = findObjectOrDefault(m_programs, program); in addProgramData()
394 m_programs[program] = new ProgramData(); in addProgramData()
401 ProgramData* pData = findObjectOrDefault(m_programs, program); in initProgramData()
409 ProgramData* pData = findObjectOrDefault(m_programs, program); in refProgramData()
423 ProgramData* pData = findObjectOrDefault(m_programs, next); in onUseProgram()
432 ProgramData* pData = findObjectOrDefault(m_programs, program); in isProgramInitialized()
459 ProgramData* pData = findObjectOrDefault(m_programs, program); in deleteProgramDataLocked()
488 ProgramData* pData = findObjectOrDefault(m_programs, program); in attachShader()
509 ProgramData* pData = findObjectOrDefault(m_programs, program); in detachShaderLocked()
531 ProgramData* pData = findObjectOrDefault(m_programs, program); in setProgramIndexInfo()
549 ProgramData::INDEX_FLAG_SAMPLER_EXTERNAL); in setProgramIndexInfo()
565 ProgramData* pData = getProgramDataLocked(program); in setProgramAttribInfo()
576 ProgramData* pData = findObjectOrDefault(m_programs, program); in getProgramUniformType()
601 ProgramData* pData = findObjectOrDefault(m_programs, program); in isProgram()
621 ProgramData* pData = findObjectOrDefault(m_programs, program); in getNextSamplerUniform()
643 ProgramData* pData = in setSamplerUniform()
664 ProgramData* pData = in isProgramUniformLocationValid()
726 ProgramData* GLSharedGroup::getProgramDataLocked(GLuint program) { in getProgramDataLocked()
728 ProgramData* pData = findObjectOrDefault(m_programs, program); in getProgramDataLocked()
815 ProgramData& pData = spData->programData; in setShaderProgramIndexInfo()
830 index, ProgramData::INDEX_FLAG_SAMPLER_EXTERNAL); in setShaderProgramIndexInfo()
843 ProgramData* pData = in getUniformValidationInfo()
857 ProgramData* pData = in getAttribValidationInfo()
868 ProgramData* pData = in setProgramLinkStatus()
876 ProgramData* pData = getProgramDataLocked(program); in getProgramLinkStatus()
883 ProgramData* pData = in setActiveUniformBlockCountForProgram()
893 ProgramData* pData = in getActiveUniformBlockCount()
903 ProgramData* pData = getProgramDataLocked(program); in setTransformFeedbackVaryingsCountForProgram()
910 ProgramData* pData = getProgramDataLocked(program); in getTransformFeedbackVaryingsCountForProgram()
917 ProgramData* pData = in getActiveUniformsCountForProgram()
927 ProgramData* pData = in getActiveAttributesCountForProgram()