Lines Matching defs:program
1931 void GL2Encoder::s_glLinkProgram(void * self, GLuint program) in s_glLinkProgram()
1998 #define VALIDATE_PROGRAM_NAME(program) \ argument
2006 #define VALIDATE_PROGRAM_NAME_RET(program, ret) \ argument
2022 void GL2Encoder::s_glDeleteProgram(void *self, GLuint program) in s_glDeleteProgram()
2033 void GL2Encoder::s_glGetUniformiv(void *self, GLuint program, GLint location, GLint* params) in s_glGetUniformiv()
2043 void GL2Encoder::s_glGetUniformfv(void *self, GLuint program, GLint location, GLfloat* params) in s_glGetUniformfv()
2057 GLuint program = ctx->m_glCreateProgram_enc(self); in s_glCreateProgram() local
2077 void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, in s_glGetAttachedShaders()
2121 void GL2Encoder::s_glGetProgramInfoLog(void *self, GLuint program, GLsizei bufsize, in s_glGetProgramInfoLog()
2146 void GL2Encoder::s_glAttachShader(void *self, GLuint program, GLuint shader) in s_glAttachShader()
2163 void GL2Encoder::s_glDetachShader(void *self, GLuint program, GLuint shader) in s_glDetachShader()
2194 int GL2Encoder::s_glGetUniformLocation(void *self, GLuint program, const GLchar *name) in s_glGetUniformLocation()
2236 void GL2Encoder::updateHostTexture2DBindingsFromProgramData(GLuint program) { in updateHostTexture2DBindingsFromProgramData()
2261 void GL2Encoder::s_glUseProgram(void *self, GLuint program) in s_glUseProgram()
3983 void GL2Encoder::s_glGetUniformIndices(void* self, GLuint program, GLsizei uniformCount, const GLch… in s_glGetUniformIndices()
4103 void GL2Encoder::s_glGetUniformuiv(void* self, GLuint program, GLint location, GLuint* params) { in s_glGetUniformuiv()
4113 void GL2Encoder::s_glGetActiveUniformBlockiv(void* self, GLuint program, GLuint uniformBlockIndex, … in s_glGetActiveUniformBlockiv()
4340 void GL2Encoder::s_glTransformFeedbackVaryings(void* self, GLuint program, GLsizei count, const cha… in s_glTransformFeedbackVaryings()
4993 void GL2Encoder::s_glGetProgramBinary(void* self, GLuint program, GLsizei bufSize, GLsizei* length,… in s_glGetProgramBinary()
5552 void GL2Encoder::s_glActiveShaderProgram(void* self, GLuint pipeline, GLuint program) { in s_glActiveShaderProgram()
5641 void GL2Encoder::s_glProgramUniform1f(void* self, GLuint program, GLint location, GLfloat v0) in s_glProgramUniform1f()
5647 void GL2Encoder::s_glProgramUniform1fv(void* self, GLuint program, GLint location, GLsizei count, c… in s_glProgramUniform1fv()
5653 void GL2Encoder::s_glProgramUniform1i(void* self, GLuint program, GLint location, GLint v0) in s_glProgramUniform1i()
5671 void GL2Encoder::s_glProgramUniform1iv(void* self, GLuint program, GLint location, GLsizei count, c… in s_glProgramUniform1iv()
5677 void GL2Encoder::s_glProgramUniform1ui(void* self, GLuint program, GLint location, GLuint v0) in s_glProgramUniform1ui()
5695 void GL2Encoder::s_glProgramUniform1uiv(void* self, GLuint program, GLint location, GLsizei count, … in s_glProgramUniform1uiv()
5701 void GL2Encoder::s_glProgramUniform2f(void* self, GLuint program, GLint location, GLfloat v0, GLflo… in s_glProgramUniform2f()
5707 void GL2Encoder::s_glProgramUniform2fv(void* self, GLuint program, GLint location, GLsizei count, c… in s_glProgramUniform2fv()
5713 void GL2Encoder::s_glProgramUniform2i(void* self, GLuint program, GLint location, GLint v0, GLint v… in s_glProgramUniform2i()
5719 void GL2Encoder::s_glProgramUniform2iv(void* self, GLuint program, GLint location, GLsizei count, c… in s_glProgramUniform2iv()
5725 void GL2Encoder::s_glProgramUniform2ui(void* self, GLuint program, GLint location, GLint v0, GLuint… in s_glProgramUniform2ui()
5731 void GL2Encoder::s_glProgramUniform2uiv(void* self, GLuint program, GLint location, GLsizei count, … in s_glProgramUniform2uiv()
5737 void GL2Encoder::s_glProgramUniform3f(void* self, GLuint program, GLint location, GLfloat v0, GLflo… in s_glProgramUniform3f()
5743 void GL2Encoder::s_glProgramUniform3fv(void* self, GLuint program, GLint location, GLsizei count, c… in s_glProgramUniform3fv()
5749 void GL2Encoder::s_glProgramUniform3i(void* self, GLuint program, GLint location, GLint v0, GLint v… in s_glProgramUniform3i()
5755 void GL2Encoder::s_glProgramUniform3iv(void* self, GLuint program, GLint location, GLsizei count, c… in s_glProgramUniform3iv()
5761 void GL2Encoder::s_glProgramUniform3ui(void* self, GLuint program, GLint location, GLint v0, GLint … in s_glProgramUniform3ui()
5767 void GL2Encoder::s_glProgramUniform3uiv(void* self, GLuint program, GLint location, GLsizei count, … in s_glProgramUniform3uiv()
5773 void GL2Encoder::s_glProgramUniform4f(void* self, GLuint program, GLint location, GLfloat v0, GLflo… in s_glProgramUniform4f()
5779 void GL2Encoder::s_glProgramUniform4fv(void* self, GLuint program, GLint location, GLsizei count, c… in s_glProgramUniform4fv()
5785 void GL2Encoder::s_glProgramUniform4i(void* self, GLuint program, GLint location, GLint v0, GLint v… in s_glProgramUniform4i()
5791 void GL2Encoder::s_glProgramUniform4iv(void* self, GLuint program, GLint location, GLsizei count, c… in s_glProgramUniform4iv()
5797 void GL2Encoder::s_glProgramUniform4ui(void* self, GLuint program, GLint location, GLint v0, GLint … in s_glProgramUniform4ui()
5803 void GL2Encoder::s_glProgramUniform4uiv(void* self, GLuint program, GLint location, GLsizei count, … in s_glProgramUniform4uiv()
5809 void GL2Encoder::s_glProgramUniformMatrix2fv(void* self, GLuint program, GLint location, GLsizei co… in s_glProgramUniformMatrix2fv()
5815 void GL2Encoder::s_glProgramUniformMatrix2x3fv(void* self, GLuint program, GLint location, GLsizei … in s_glProgramUniformMatrix2x3fv()
5821 void GL2Encoder::s_glProgramUniformMatrix2x4fv(void* self, GLuint program, GLint location, GLsizei … in s_glProgramUniformMatrix2x4fv()
5827 void GL2Encoder::s_glProgramUniformMatrix3fv(void* self, GLuint program, GLint location, GLsizei co… in s_glProgramUniformMatrix3fv()
5833 void GL2Encoder::s_glProgramUniformMatrix3x2fv(void* self, GLuint program, GLint location, GLsizei … in s_glProgramUniformMatrix3x2fv()
5839 void GL2Encoder::s_glProgramUniformMatrix3x4fv(void* self, GLuint program, GLint location, GLsizei … in s_glProgramUniformMatrix3x4fv()
5845 void GL2Encoder::s_glProgramUniformMatrix4fv(void* self, GLuint program, GLint location, GLsizei co… in s_glProgramUniformMatrix4fv()
5851 void GL2Encoder::s_glProgramUniformMatrix4x2fv(void* self, GLuint program, GLint location, GLsizei … in s_glProgramUniformMatrix4x2fv()
5857 void GL2Encoder::s_glProgramUniformMatrix4x3fv(void* self, GLuint program, GLint location, GLsizei … in s_glProgramUniformMatrix4x3fv()
5863 void GL2Encoder::s_glProgramParameteri(void* self, GLuint program, GLenum pname, GLint value) { in s_glProgramParameteri()
5871 …id GL2Encoder::s_glUseProgramStages(void *self, GLuint pipeline, GLbitfield stages, GLuint program) in s_glUseProgramStages()
5918 void GL2Encoder::s_glGetProgramResourceiv(void* self, GLuint program, GLenum programInterface, GLui… in s_glGetProgramResourceiv()
5940 GLuint GL2Encoder::s_glGetProgramResourceIndex(void* self, GLuint program, GLenum programInterface,… in s_glGetProgramResourceIndex()
5945 GLint GL2Encoder::s_glGetProgramResourceLocation(void* self, GLuint program, GLenum programInterfac… in s_glGetProgramResourceLocation()
5950 void GL2Encoder::s_glGetProgramResourceName(void* self, GLuint program, GLenum programInterface, GL… in s_glGetProgramResourceName()
6147 void GL2Encoder::s_glGetnUniformfvEXT(void *self, GLuint program, GLint location, in s_glGetnUniformfvEXT()
6155 void GL2Encoder::s_glGetnUniformivEXT(void *self, GLuint program, GLint location, in s_glGetnUniformivEXT()
6375 void GL2Encoder::s_glValidateProgram(void* self, GLuint program ) { in s_glValidateProgram()
6383 void GL2Encoder::s_glProgramBinary(void *self , GLuint program, GLenum binaryFormat, const void* bi… in s_glProgramBinary()
6454 int GL2Encoder::s_glGetAttribLocation(void *self , GLuint program, const GLchar* name) { in s_glGetAttribLocation()
6469 void GL2Encoder::s_glBindAttribLocation(void *self , GLuint program, GLuint index, const GLchar* na… in s_glBindAttribLocation()
6485 void GL2Encoder::s_glUniformBlockBinding(void *self , GLuint program, GLuint uniformBlockIndex, GLu… in s_glUniformBlockBinding()
6498 void GL2Encoder::s_glGetTransformFeedbackVarying(void *self , GLuint program, GLuint index, GLsizei… in s_glGetTransformFeedbackVarying()
6724 void GL2Encoder::s_glGetProgramiv(void *self , GLuint program, GLenum pname, GLint* params) { in s_glGetProgramiv()
6731 void GL2Encoder::s_glGetActiveUniform(void *self , GLuint program, GLuint index, GLsizei bufsize, G… in s_glGetActiveUniform()
6738 void GL2Encoder::s_glGetActiveUniformsiv(void *self , GLuint program, GLsizei uniformCount, const G… in s_glGetActiveUniformsiv()
6750 void GL2Encoder::s_glGetActiveUniformBlockName(void *self , GLuint program, GLuint uniformBlockInde… in s_glGetActiveUniformBlockName()
6758 void GL2Encoder::s_glGetActiveAttrib(void *self , GLuint program, GLuint index, GLsizei bufsize, GL… in s_glGetActiveAttrib()
6806 GLint GL2Encoder::s_glGetFragDataLocation (void *self , GLuint program, const char* name) { in s_glGetFragDataLocation()