Lines Matching refs:maxArrayTextureLayers
4291 GLint maxArrayTextureLayers; in s_glFramebufferTextureLayer() local
4292 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glFramebufferTextureLayer()
4293 SET_ERROR_IF(texture != 0 && layer > maxArrayTextureLayers - 1, GL_INVALID_VALUE); in s_glFramebufferTextureLayer()
4455 GLint maxArrayTextureLayers; in s_glTexImage3D() local
4456 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glTexImage3D()
4457 SET_ERROR_IF(depth > maxArrayTextureLayers, GL_INVALID_VALUE); in s_glTexImage3D()
4581 GLint maxArrayTextureLayers; in s_glCompressedTexImage3D() local
4582 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glCompressedTexImage3D()
4583 SET_ERROR_IF(depth > maxArrayTextureLayers, GL_INVALID_VALUE); in s_glCompressedTexImage3D()
4707 GLint maxArrayTextureLayers; in s_glTexStorage3D() local
4708 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glTexStorage3D()
4709 SET_ERROR_IF(depth > maxArrayTextureLayers, GL_INVALID_VALUE); in s_glTexStorage3D()