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Lines Matching defs:ctx

31 	gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self;  in glActiveTexture_enc()  local
58 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glAttachShader_enc() local
86 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindAttribLocation_enc() local
117 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBuffer_enc() local
145 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindFramebuffer_enc() local
173 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindRenderbuffer_enc() local
201 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindTexture_enc() local
229 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendColor_enc() local
259 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquation_enc() local
286 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquationSeparate_enc() local
314 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendFunc_enc() local
342 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendFuncSeparate_enc() local
372 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBufferData_enc() local
414 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBufferSubData_enc() local
452 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCheckFramebufferStatus_enc() local
494 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClear_enc() local
521 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearColor_enc() local
551 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearDepthf_enc() local
578 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearStencil_enc() local
605 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glColorMask_enc() local
635 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompileShader_enc() local
662 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage2D_enc() local
704 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage2D_enc() local
747 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyTexImage2D_enc() local
781 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyTexSubImage2D_enc() local
815 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCreateProgram_enc() local
856 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCreateShader_enc() local
898 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCullFace_enc() local
925 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteBuffers_enc() local
955 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteFramebuffers_enc() local
985 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteProgram_enc() local
1012 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteRenderbuffers_enc() local
1042 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteShader_enc() local
1069 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteTextures_enc() local
1099 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDepthFunc_enc() local
1126 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDepthMask_enc() local
1153 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDepthRangef_enc() local
1181 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDetachShader_enc() local
1209 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDisable_enc() local
1236 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDisableVertexAttribArray_enc() local
1263 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArrays_enc() local
1292 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEnable_enc() local
1319 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEnableVertexAttribArray_enc() local
1346 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFinish_enc() local
1372 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFlush_enc() local
1398 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferRenderbuffer_enc() local
1428 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferTexture2D_enc() local
1459 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFrontFace_enc() local
1486 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenBuffers_enc() local
1527 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenerateMipmap_enc() local
1554 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenFramebuffers_enc() local
1595 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenRenderbuffers_enc() local
1636 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenTextures_enc() local
1677 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveAttrib_enc() local
1740 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveUniform_enc() local
1803 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetAttachedShaders_enc() local
1851 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetAttribLocation_enc() local
1896 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetBooleanv_enc() local
1937 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetBufferParameteriv_enc() local
1979 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetError_enc() local
2020 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetFloatv_enc() local
2061 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetFramebufferAttachmentParameteriv_enc() local
2104 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetIntegerv_enc() local
2145 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramiv_enc() local
2187 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramInfoLog_enc() local
2235 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetRenderbufferParameteriv_enc() local
2277 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetShaderiv_enc() local
2319 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetShaderInfoLog_enc() local
2367 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetShaderPrecisionFormat_enc() local
2413 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetShaderSource_enc() local
2461 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTexParameterfv_enc() local
2503 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTexParameteriv_enc() local
2545 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformfv_enc() local
2587 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformiv_enc() local
2629 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformLocation_enc() local
2674 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetVertexAttribfv_enc() local
2716 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetVertexAttribiv_enc() local
2758 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glHint_enc() local
2786 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsBuffer_enc() local
2828 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsEnabled_enc() local
2870 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsFramebuffer_enc() local
2912 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsProgram_enc() local
2954 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsRenderbuffer_enc() local
2996 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsShader_enc() local
3038 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsTexture_enc() local
3080 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glLineWidth_enc() local
3107 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glLinkProgram_enc() local
3134 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glPixelStorei_enc() local
3162 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glPolygonOffset_enc() local
3190 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReadPixels_enc() local
3236 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReleaseShaderCompiler_enc() local
3262 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glRenderbufferStorage_enc() local
3292 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSampleCoverage_enc() local
3320 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glScissor_enc() local
3350 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilFunc_enc() local
3379 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilFuncSeparate_enc() local
3409 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilMask_enc() local
3436 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilMaskSeparate_enc() local
3464 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilOp_enc() local
3493 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilOpSeparate_enc() local
3523 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage2D_enc() local
3566 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexParameterf_enc() local
3595 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexParameterfv_enc() local
3626 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexParameteri_enc() local
3655 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexParameteriv_enc() local
3686 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage2D_enc() local
3729 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1f_enc() local
3757 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1fv_enc() local
3788 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1i_enc() local
3816 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1iv_enc() local
3847 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2f_enc() local
3876 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2fv_enc() local
3907 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2i_enc() local
3936 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2iv_enc() local
3967 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3f_enc() local
3997 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3fv_enc() local
4028 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3i_enc() local
4058 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3iv_enc() local
4089 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4f_enc() local
4120 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4fv_enc() local
4151 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4i_enc() local
4182 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4iv_enc() local
4213 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix2fv_enc() local
4245 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix3fv_enc() local
4277 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix4fv_enc() local
4309 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUseProgram_enc() local
4336 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glValidateProgram_enc() local
4363 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib1f_enc() local
4391 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib1fv_enc() local
4421 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib2f_enc() local
4450 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib2fv_enc() local
4480 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib3f_enc() local
4510 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib3fv_enc() local
4540 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib4f_enc() local
4571 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib4fv_enc() local
4601 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glViewport_enc() local
4631 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEGLImageTargetTexture2DOES_enc() local
4659 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEGLImageTargetRenderbufferStorageOES_enc() local
4687 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferOES_enc() local
4729 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage3DOES_enc() local
4773 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage3DOES_enc() local
4818 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyTexSubImage3DOES_enc() local
4853 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage3DOES_enc() local
4896 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage3DOES_enc() local
4941 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferTexture3DOES_enc() local
4973 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindVertexArrayOES_enc() local
5000 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteVertexArraysOES_enc() local
5030 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenVertexArraysOES_enc() local
5071 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsVertexArrayOES_enc() local
5113 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDiscardFramebufferEXT_enc() local
5144 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribPointerData_enc() local
5179 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribPointerOffset_enc() local
5211 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsOffset_enc() local
5241 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsData_enc() local
5274 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetCompressedTextureFormats_enc() local
5315 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glShaderString_enc() local
5346 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFinishRoundTrip_enc() local
5387 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenVertexArrays_enc() local
5428 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindVertexArray_enc() local
5455 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteVertexArrays_enc() local
5485 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsVertexArray_enc() local
5527 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMapBufferRangeAEMU_enc() local
5573 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferAEMU_enc() local
5620 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFlushMappedBufferRangeAEMU_enc() local
5653 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReadPixelsOffsetAEMU_enc() local
5686 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage2DOffsetAEMU_enc() local
5720 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage2DOffsetAEMU_enc() local
5755 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage2DOffsetAEMU_enc() local
5790 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage2DOffsetAEMU_enc() local
5825 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBufferRange_enc() local
5856 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBufferBase_enc() local
5885 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyBufferSubData_enc() local
5917 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearBufferiv_enc() local
5948 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearBufferuiv_enc() local
5979 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearBufferfv_enc() local
6010 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearBufferfi_enc() local
6040 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformBlockBinding_enc() local
6069 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformBlockIndex_enc() local
6114 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformIndicesAEMU_enc() local
6160 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveUniformBlockiv_enc() local
6203 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveUniformBlockName_enc() local
6254 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1ui_enc() local
6282 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2ui_enc() local
6311 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3ui_enc() local
6341 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4ui_enc() local
6372 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1uiv_enc() local
6403 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2uiv_enc() local
6434 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3uiv_enc() local
6465 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4uiv_enc() local
6496 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix2x3fv_enc() local
6528 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix3x2fv_enc() local
6560 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix2x4fv_enc() local
6592 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix4x2fv_enc() local
6624 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix3x4fv_enc() local
6656 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix4x3fv_enc() local
6688 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformuiv_enc() local
6730 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveUniformsiv_enc() local
6776 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribI4i_enc() local
6807 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribI4ui_enc() local
6838 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribI4iv_enc() local
6868 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribI4uiv_enc() local
6898 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribIPointerOffsetAEMU_enc() local
6929 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribIPointerDataAEMU_enc() local
6963 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetVertexAttribIiv_enc() local
7005 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetVertexAttribIuiv_enc() local
7047 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribDivisor_enc() local
7075 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArraysInstanced_enc() local
7105 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsInstancedDataAEMU_enc() local
7139 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsInstancedOffsetAEMU_enc() local
7170 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawRangeElementsDataAEMU_enc() local
7205 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawRangeElementsOffsetAEMU_enc() local
7237 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFenceSyncAEMU_enc() local
7280 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClientWaitSyncAEMU_enc() local
7324 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glWaitSyncAEMU_enc() local
7353 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteSyncAEMU_enc() local
7380 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsSyncAEMU_enc() local
7422 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetSyncivAEMU_enc() local
7471 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawBuffers_enc() local
7501 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReadBuffer_enc() local
7528 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlitFramebuffer_enc() local
7564 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glInvalidateFramebuffer_enc() local
7595 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glInvalidateSubFramebuffer_enc() local
7630 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferTextureLayer_enc() local
7661 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glRenderbufferStorageMultisample_enc() local
7692 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexStorage2D_enc() local
7723 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetInternalformativ_enc() local
7767 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBeginTransformFeedback_enc() local
7794 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEndTransformFeedback_enc() local
7820 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenTransformFeedbacks_enc() local
7861 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteTransformFeedbacks_enc() local
7891 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindTransformFeedback_enc() local
7919 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glPauseTransformFeedback_enc() local
7945 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glResumeTransformFeedback_enc() local
7971 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsTransformFeedback_enc() local
8013 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTransformFeedbackVaryingsAEMU_enc() local
8046 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTransformFeedbackVarying_enc() local
8107 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenSamplers_enc() local
8148 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteSamplers_enc() local
8178 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindSampler_enc() local
8206 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSamplerParameterf_enc() local
8235 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSamplerParameteri_enc() local
8264 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSamplerParameterfv_enc() local
8295 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSamplerParameteriv_enc() local
8326 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetSamplerParameterfv_enc() local
8368 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetSamplerParameteriv_enc() local
8410 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsSampler_enc() local
8452 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenQueries_enc() local
8493 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteQueries_enc() local
8523 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBeginQuery_enc() local
8551 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEndQuery_enc() local
8578 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetQueryiv_enc() local
8620 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetQueryObjectuiv_enc() local
8662 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsQuery_enc() local
8704 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramParameteri_enc() local
8733 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramBinary_enc() local
8765 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramBinary_enc() local
8817 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetFragDataLocation_enc() local
8862 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetInteger64v_enc() local
8903 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetIntegeri_v_enc() local
8945 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetInteger64i_v_enc() local
8987 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage3D_enc() local
9031 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage3DOffsetAEMU_enc() local
9067 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexStorage3D_enc() local
9099 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage3D_enc() local
9144 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage3DOffsetAEMU_enc() local
9181 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage3D_enc() local
9224 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage3DOffsetAEMU_enc() local
9259 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage3D_enc() local
9304 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage3DOffsetAEMU_enc() local
9341 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyTexSubImage3D_enc() local
9376 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetBooleani_v_enc() local
9418 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMemoryBarrier_enc() local
9445 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMemoryBarrierByRegion_enc() local
9472 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenProgramPipelines_enc() local
9513 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteProgramPipelines_enc() local
9543 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindProgramPipeline_enc() local
9570 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramPipelineiv_enc() local
9612 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramPipelineInfoLog_enc() local
9660 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glValidateProgramPipeline_enc() local
9687 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsProgramPipeline_enc() local
9729 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUseProgramStages_enc() local
9758 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glActiveShaderProgram_enc() local
9786 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCreateShaderProgramvAEMU_enc() local
9833 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1f_enc() local
9862 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2f_enc() local
9892 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3f_enc() local
9923 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4f_enc() local
9955 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1i_enc() local
9984 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2i_enc() local
10014 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3i_enc() local
10045 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4i_enc() local
10077 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1ui_enc() local
10106 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2ui_enc() local
10136 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3ui_enc() local
10167 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4ui_enc() local
10199 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1fv_enc() local
10231 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2fv_enc() local
10263 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3fv_enc() local
10295 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4fv_enc() local
10327 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1iv_enc() local
10359 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2iv_enc() local
10391 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3iv_enc() local
10423 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4iv_enc() local
10455 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1uiv_enc() local
10487 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2uiv_enc() local
10519 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3uiv_enc() local
10551 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4uiv_enc() local
10583 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix2fv_enc() local
10616 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix3fv_enc() local
10649 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix4fv_enc() local
10682 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix2x3fv_enc() local
10715 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix3x2fv_enc() local
10748 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix2x4fv_enc() local
10781 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix4x2fv_enc() local
10814 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix3x4fv_enc() local
10847 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix4x3fv_enc() local
10880 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramInterfaceiv_enc() local
10923 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramResourceiv_enc() local
10977 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramResourceIndex_enc() local
11023 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramResourceLocation_enc() local
11069 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramResourceName_enc() local
11119 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindImageTexture_enc() local
11152 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDispatchCompute_enc() local
11181 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDispatchComputeIndirect_enc() local
11208 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindVertexBuffer_enc() local
11238 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribBinding_enc() local
11266 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribFormat_enc() local
11297 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribIFormat_enc() local
11327 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexBindingDivisor_enc() local
11355 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArraysIndirectDataAEMU_enc() local
11386 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArraysIndirectOffsetAEMU_enc() local
11414 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsIndirectDataAEMU_enc() local
11446 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsIndirectOffsetAEMU_enc() local
11475 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexStorage2DMultisample_enc() local
11507 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSampleMaski_enc() local
11535 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetMultisamplefv_enc() local
11577 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferParameteri_enc() local
11606 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetFramebufferParameteriv_enc() local
11648 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTexLevelParameterfv_enc() local
11691 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTexLevelParameteriv_enc() local
11734 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMapBufferRangeDMA_enc() local
11765 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferDMA_enc() local
11810 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMapBufferRangeDirect_enc() local
11856 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferDirect_enc() local
11902 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFlushMappedBufferRangeDirect_enc() local
11932 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetGraphicsResetStatusEXT_enc() local
11973 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReadnPixelsEXT_enc() local
12020 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetnUniformfvEXT_enc() local
12063 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetnUniformivEXT_enc() local
12106 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArraysNullAEMU_enc() local
12135 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsOffsetNullAEMU_enc() local
12165 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsDataNullAEMU_enc() local
12198 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferAsyncAEMU_enc() local
12244 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFlushMappedBufferRangeAEMU2_enc() local
12283 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBufferDataSyncAEMU_enc() local
12330 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexBufferOES_enc() local
12359 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexBufferRangeOES_enc() local
12390 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexBufferEXT_enc() local
12419 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexBufferRangeEXT_enc() local
12450 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEnableiEXT_enc() local
12478 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDisableiEXT_enc() local
12506 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquationiEXT_enc() local
12534 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquationSeparateiEXT_enc() local
12563 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendFunciEXT_enc() local
12592 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendFuncSeparateiEXT_enc() local
12623 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glColorMaskiEXT_enc() local
12654 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsEnablediEXT_enc() local