Lines Matching refs:GLboolean
27 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
43 void glDepthMask(GLboolean flag);
66 void glGetBooleanv(GLenum pname, GLboolean* params);
89 GLboolean glIsBuffer(GLuint buffer);
90 GLboolean glIsEnabled(GLenum cap);
91 GLboolean glIsFramebuffer(GLuint framebuffer);
92 GLboolean glIsProgram(GLuint program);
93 GLboolean glIsRenderbuffer(GLuint renderbuffer);
94 GLboolean glIsShader(GLuint shader);
95 GLboolean glIsTexture(GLuint texture);
103 void glSampleCoverage(GLclampf value, GLboolean invert);
135 void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
136 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
137 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
148 …void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei str…
155 GLboolean glUnmapBufferOES(GLenum target);
165 GLboolean glIsVertexArrayOES(GLuint array);
176 …void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCount…
184 GLboolean glIsFenceNV(GLuint fence);
185 GLboolean glTestFenceNV(GLuint fence);
189 void glCoverageMaskNV(GLboolean mask);
205 GLboolean glExtIsProgramBinaryQCOM(GLuint program);
209 …void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei…
210 …void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsiz…
219 GLboolean glIsVertexArray(GLuint array);
221 GLboolean glUnmapBuffer(GLenum target);
224 …et, GLintptr offset, GLsizeiptr length, GLbitfield access, void* guest_buffer, GLboolean* out_res);
254 …void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value…
255 …void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value…
256 …void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value…
257 …void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value…
258 …void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value…
259 …void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value…
283 GLboolean glIsSync(GLsync sync);
289 GLboolean glIsSyncAEMU(uint64_t sync);
307 GLboolean glIsTransformFeedback(GLuint id);
320 GLboolean glIsSampler(GLuint sampler);
327 GLboolean glIsQuery(GLuint query);
346 void glGetBooleani_v(GLenum target, GLuint index, GLboolean* data);
355 GLboolean glIsProgramPipeline(GLuint pipeline);
384 …void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose,…
385 …void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose,…
386 …void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose,…
387 …void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpos…
388 …void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpos…
389 …void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpos…
390 …void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpos…
391 …void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpos…
392 …void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpos…
398 …void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, …
403 …void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuin…
412 … GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocat…
420 …target, GLintptr offset, GLsizeiptr length, GLbitfield access, uint64_t paddr, GLboolean* out_res);
422 …set, GLsizeiptr length, GLbitfield access, uint64_t paddr, uint64_t guest_ptr, GLboolean* out_res);
432 …et, GLintptr offset, GLsizeiptr length, GLbitfield access, void* guest_buffer, GLboolean* out_res);
434 GLboolean glBufferDataSyncAEMU(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
445 …void glColorMaskiEXT(GLuint index, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha…
446 GLboolean glIsEnablediEXT(GLenum cap, GLuint index);
569 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask()
671 void glDepthMask(GLboolean flag) in glDepthMask()
815 void glGetBooleanv(GLenum pname, GLboolean* params) in glGetBooleanv()
956 GLboolean glIsBuffer(GLuint buffer) in glIsBuffer()
962 GLboolean glIsEnabled(GLenum cap) in glIsEnabled()
968 GLboolean glIsFramebuffer(GLuint framebuffer) in glIsFramebuffer()
974 GLboolean glIsProgram(GLuint program) in glIsProgram()
980 GLboolean glIsRenderbuffer(GLuint renderbuffer) in glIsRenderbuffer()
986 GLboolean glIsShader(GLuint shader) in glIsShader()
992 GLboolean glIsTexture(GLuint texture) in glIsTexture()
1040 void glSampleCoverage(GLclampf value, GLboolean invert) in glSampleCoverage()
1232 void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix2fv()
1238 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix3fv()
1244 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix4fv()
1310 void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stri… in glVertexAttribPointer()
1352 GLboolean glUnmapBufferOES(GLenum target) in glUnmapBufferOES()
1416 GLboolean glIsVertexArrayOES(GLuint array) in glIsVertexArrayOES()
1482 void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounte… in glSelectPerfMonitorCountersAMD()
1530 GLboolean glIsFenceNV(GLuint fence) in glIsFenceNV()
1536 GLboolean glTestFenceNV(GLuint fence) in glTestFenceNV()
1560 void glCoverageMaskNV(GLboolean mask) in glCoverageMaskNV()
1656 GLboolean glExtIsProgramBinaryQCOM(GLuint program) in glExtIsProgramBinaryQCOM()
1680 void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei … in glVertexAttribPointerData()
1686 void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsize… in glVertexAttribPointerOffset()
1742 GLboolean glIsVertexArray(GLuint array) in glIsVertexArray()
1754 GLboolean glUnmapBuffer(GLenum target) in glUnmapBuffer()
1772 …get, GLintptr offset, GLsizeiptr length, GLbitfield access, void* guest_buffer, GLboolean* out_res) in glUnmapBufferAEMU()
1953 void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix2x3fv()
1959 void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix3x2fv()
1965 void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix2x4fv()
1971 void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix4x2fv()
1977 void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix3x4fv()
1983 void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix4x3fv()
2127 GLboolean glIsSync(GLsync sync) in glIsSync()
2163 GLboolean glIsSyncAEMU(uint64_t sync) in glIsSyncAEMU()
2274 GLboolean glIsTransformFeedback(GLuint id) in glIsTransformFeedback()
2355 GLboolean glIsSampler(GLuint sampler) in glIsSampler()
2399 GLboolean glIsQuery(GLuint query) in glIsQuery()
2516 void glGetBooleani_v(GLenum target, GLuint index, GLboolean* data) in glGetBooleani_v()
2572 GLboolean glIsProgramPipeline(GLuint pipeline) in glIsProgramPipeline()
2746 void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … in glProgramUniformMatrix2fv()
2752 void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … in glProgramUniformMatrix3fv()
2758 void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … in glProgramUniformMatrix4fv()
2764 void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix2x3fv()
2770 void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix3x2fv()
2776 void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix2x4fv()
2782 void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix4x2fv()
2788 void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix3x4fv()
2794 void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix4x3fv()
2832 void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, G… in glBindImageTexture()
2862 void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint… in glVertexAttribFormat()
2916 … GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocat… in glTexStorage2DMultisample()
2964 … target, GLintptr offset, GLsizeiptr length, GLbitfield access, uint64_t paddr, GLboolean* out_res) in glUnmapBufferDMA()
2976 …fset, GLsizeiptr length, GLbitfield access, uint64_t paddr, uint64_t guest_ptr, GLboolean* out_res) in glUnmapBufferDirect()
3036 …get, GLintptr offset, GLsizeiptr length, GLbitfield access, void* guest_buffer, GLboolean* out_res) in glUnmapBufferAsyncAEMU()
3048 GLboolean glBufferDataSyncAEMU(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in glBufferDataSyncAEMU()
3114 void glColorMaskiEXT(GLuint index, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMaskiEXT()
3120 GLboolean glIsEnablediEXT(GLenum cap, GLuint index) in glIsEnablediEXT()