Lines Matching defs:GLuint
26 static void glDeleteFencesNV(GLsizei, const GLuint*) { in glDeleteFencesNV()
30 static void glDisableDriverControlQCOM(GLuint) { in glDisableDriverControlQCOM() argument
38 static void glEnableDriverControlQCOM(GLuint) { in glEnableDriverControlQCOM() argument
50 static void glExtGetBuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetBuffersQCOM() argument
54 static void glExtGetFramebuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetFramebuffersQCOM() argument
58 static void glExtGetProgramBinarySourceQCOM(GLuint, GLenum, GLchar*, GLint*) { in glExtGetProgramBinarySourceQCOM() argument
62 static void glExtGetProgramsQCOM(GLuint*, GLint, GLint*) { in glExtGetProgramsQCOM() argument
66 static void glExtGetRenderbuffersQCOM(GLuint*, GLint, GLint*) { in glExtGetRenderbuffersQCOM() argument
70 static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) { in glExtGetShadersQCOM() argument
74 static void glExtGetTexLevelParameterivQCOM(GLuint, GLenum, GLint, GLenum, GLint*) { in glExtGetTexLevelParameterivQCOM() argument
83 static void glExtGetTexturesQCOM(GLuint*, GLint, GLint*) { in glExtGetTexturesQCOM() argument
87 static GLboolean glExtIsProgramBinaryQCOM(GLuint) { in glExtIsProgramBinaryQCOM() argument
96 static void glFinishFenceNV(GLuint) { in glFinishFenceNV() argument
100 static void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei) { in glFramebufferTexture2DMultisampleIMG() argument
104 static void glGenFencesNV(GLsizei, GLuint*) { in glGenFencesNV() argument
108 static void glGetDriverControlsQCOM(GLint*, GLsizei, GLuint*) { in glGetDriverControlsQCOM() argument
112 static void glGetDriverControlStringQCOM(GLuint, GLsizei, GLsizei*, GLchar*) { in glGetDriverControlStringQCOM() argument
116 static void glGetFenceivNV(GLuint, GLenum, GLint*) { in glGetFenceivNV() argument
120 static GLboolean glIsFenceNV(GLuint) { in glIsFenceNV() argument
142 static void glSetFenceNV(GLuint, GLenum) { in glSetFenceNV() argument
146 static void glStartTilingQCOM(GLuint, GLuint, GLuint, GLuint, GLbitfield) { in glStartTilingQCOM() argument
150 static GLboolean glTestFenceNV(GLuint) { in glTestFenceNV() argument
157 static void glBeginPerfMonitorAMD(GLuint) { in glBeginPerfMonitorAMD() argument
169 static void glDeletePerfMonitorsAMD(GLsizei, GLuint*) { in glDeletePerfMonitorsAMD() argument
173 static void glEndPerfMonitorAMD(GLuint) { in glEndPerfMonitorAMD() argument
177 static void glGenPerfMonitorsAMD(GLsizei, GLuint*) { in glGenPerfMonitorsAMD() argument
181 static void glGetPerfMonitorCounterDataAMD(GLuint, GLenum, GLsizei, GLuint*, GLint*) { in glGetPerfMonitorCounterDataAMD() argument
185 static void glGetPerfMonitorCounterInfoAMD(GLuint, GLuint, GLenum, GLvoid*) { in glGetPerfMonitorCounterInfoAMD() argument
189 static void glGetPerfMonitorCountersAMD(GLuint, GLint*, GLint*, GLsizei, GLuint*) { in glGetPerfMonitorCountersAMD() argument
193 static void glGetPerfMonitorCounterStringAMD(GLuint, GLuint, GLsizei, GLsizei*, GLchar*) { in glGetPerfMonitorCounterStringAMD() argument
197 static void glGetPerfMonitorGroupsAMD(GLint*, GLsizei, GLuint*) { in glGetPerfMonitorGroupsAMD() argument
201 static void glGetPerfMonitorGroupStringAMD(GLuint, GLsizei, GLsizei*, GLchar*) { in glGetPerfMonitorGroupStringAMD() argument
205 static void glSelectPerfMonitorCountersAMD(GLuint, GLboolean, GLuint, GLint, GLuint*) { in glSelectPerfMonitorCountersAMD() argument
211 static void glDrawElementsData(GLenum mode, GLsizei count, GLenum type, void* indices, GLuint) { in glDrawElementsData() argument
291 static GLuint glCreateShaderProgramvAEMU(GLenum type, GLsizei, const char* packedStrings, GLuint) { in glCreateShaderProgramvAEMU() argument
308 static void glDrawArraysIndirectDataAEMU(GLenum mode, const void* indirect, GLuint) { in glDrawArraysIndirectDataAEMU() argument
316 static void glDrawElementsIndirectDataAEMU(GLenum mode, GLenum type, const void* indirect, GLuint) { in glDrawElementsIndirectDataAEMU() argument
506 static void glVertexAttribIPointerDataAEMU(GLuint index, GLint size, GLenum type, GLsizei, in glVertexAttribIPointerDataAEMU() argument
516 static void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointerData() argument