Lines Matching defs:cb
1062 ColorBufferPtr cb = ColorBuffer::create(m_emulationGl.get(), m_emulationVk, p_width, p_height, in createColorBufferWithHandleLocked() local
1468 const auto& cb = ite->second.find(p_colorbuffer); in closeColorBuffer() local
1568 const auto& cb = m_colorbuffers.find(it->cbHandle); in performDelayedColorBufferCloseLocked() local
1580 HandleType cb, uint64_t ts) in eraseDelayedCloseColorBufferLocked()
1657 for (auto cb : callbacks) { in cleanupProcGLObjects() local
1703 for (auto cb : procIte->second) { in cleanupProcGLObjects_locked() local
2430 ColorBufferPtr cb; in postImpl() local
2596 uint32_t w, h, cb, screenWidth, screenHeight; in getScreenshot() local
3011 for (auto cb : cleanupCallbacks) { in onLoad() local
3085 ColorBufferPtr cb = ColorBuffer::onLoad(m_emulationGl.get(), m_emulationVk, stream); in onLoad() local
3204 void FrameBuffer::registerProcessCleanupCallback(void* key, std::function<void()> cb) { in registerProcessCleanupCallback()
3330 void FrameBuffer::asyncWaitForGpuWithCb(uint64_t eglsync, FenceCompletionCallback cb) { in asyncWaitForGpuWithCb()
3341 …ncWaitForGpuVulkanWithCb(uint64_t deviceHandle, uint64_t fenceHandle, FenceCompletionCallback cb) { in asyncWaitForGpuVulkanWithCb()
3346 void FrameBuffer::asyncWaitForGpuVulkanQsriWithCb(uint64_t image, FenceCompletionCallback cb) { in asyncWaitForGpuVulkanQsriWithCb()