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Lines Matching defs:compiler

40 const std::vector<InterfaceBlock> *GetVariableList(const TCompiler *compiler)  in GetVariableList()
59 TCompiler *compiler = GetCompilerFromHandle(handle); in GetShaderVariables() local
351 TCompiler *compiler = base->getAsCompiler(); in ConstructCompiler() local
380 TCompiler *compiler = GetCompilerFromHandle(handle); in GetBuiltInResources() local
387 TCompiler *compiler = GetCompilerFromHandle(handle); in GetBuiltInResourcesString() local
404 TCompiler *compiler = GetCompilerFromHandle(handle); in Compile() local
412 TCompiler *compiler = GetCompilerFromHandle(handle); in ClearResults() local
419 TCompiler *compiler = GetCompilerFromHandle(handle); in GetShaderVersion() local
426 TCompiler *compiler = GetCompilerFromHandle(handle); in GetShaderOutputType() local
436 TCompiler *compiler = GetCompilerFromHandle(handle); in GetInfoLog() local
448 TCompiler *compiler = GetCompilerFromHandle(handle); in GetObjectCode() local
460 TCompiler *compiler = GetCompilerFromHandle(handle); in GetObjectBinaryBlob() local
473 TCompiler *compiler = GetCompilerFromHandle(handle); in GetShaderBinary() local
481 TCompiler *compiler = GetCompilerFromHandle(handle); in GetNameHashingMap() local
488 TCompiler *compiler = GetCompilerFromHandle(handle); in GetUniforms() local
498 TCompiler *compiler = GetCompilerFromHandle(handle); in GetInputVaryings() local
508 TCompiler *compiler = GetCompilerFromHandle(handle); in GetOutputVaryings() local
518 TCompiler *compiler = GetCompilerFromHandle(handle); in GetVaryings() local
542 TCompiler *compiler = GetCompilerFromHandle(handle); in GetAttributes() local
552 TCompiler *compiler = GetCompilerFromHandle(handle); in GetOutputVariables() local
569 TCompiler *compiler = base->getAsCompiler(); in GetUniformBlocks() local
579 TCompiler *compiler = base->getAsCompiler(); in GetShaderStorageBlocks() local
590 TCompiler *compiler = base->getAsCompiler(); in GetComputeShaderLocalGroupSize() local
600 TCompiler *compiler = base->getAsCompiler(); in GetVertexShaderNumViews() local
608 TCompiler *compiler = GetCompilerFromHandle(handle); in EnablesPerSampleShading() local
618 TCompiler *compiler = GetCompilerFromHandle(handle); in GetShaderSpecConstUsageBits() local
752 TCompiler *compiler = base->getAsCompiler(); in GetClipDistanceArraySize() local
762 TCompiler *compiler = base->getAsCompiler(); in GetCullDistanceArraySize() local
773 TCompiler *compiler = base->getAsCompiler(); in HasClipDistanceInVertexShader() local
784 TCompiler *compiler = base->getAsCompiler(); in HasDiscardInFragmentShader() local
795 TCompiler *compiler = base->getAsCompiler(); in HasValidGeometryShaderInputPrimitiveType() local
806 TCompiler *compiler = base->getAsCompiler(); in HasValidGeometryShaderOutputPrimitiveType() local
817 TCompiler *compiler = base->getAsCompiler(); in HasValidGeometryShaderMaxVertices() local
828 TCompiler *compiler = base->getAsCompiler(); in HasValidTessGenMode() local
839 TCompiler *compiler = base->getAsCompiler(); in HasValidTessGenSpacing() local
850 TCompiler *compiler = base->getAsCompiler(); in HasValidTessGenVertexOrder() local
861 TCompiler *compiler = base->getAsCompiler(); in HasValidTessGenPointMode() local
872 TCompiler *compiler = base->getAsCompiler(); in GetGeometryShaderInputPrimitiveType() local
883 TCompiler *compiler = base->getAsCompiler(); in GetGeometryShaderOutputPrimitiveType() local
894 TCompiler *compiler = base->getAsCompiler(); in GetGeometryShaderInvocations() local
905 TCompiler *compiler = base->getAsCompiler(); in GetGeometryShaderMaxVertices() local
918 TCompiler *compiler = base->getAsCompiler(); in GetTessControlShaderVertices() local
930 TCompiler *compiler = base->getAsCompiler(); in GetTessGenMode() local
941 TCompiler *compiler = base->getAsCompiler(); in GetTessGenSpacing() local
952 TCompiler *compiler = base->getAsCompiler(); in GetTessGenVertexOrder() local
963 TCompiler *compiler = base->getAsCompiler(); in GetTessGenPointMode() local
974 TCompiler *compiler = base->getAsCompiler(); in GetShaderSharedMemorySize() local
983 TCompiler *compiler = GetCompilerFromHandle(handle); in GetAdvancedBlendEquations() local