Lines Matching refs:structVar
131 virtual size_t getShaderVariableSize(const ShaderVariable &structVar, bool isRowMajor);
134 virtual void enterAggregateType(const ShaderVariable &structVar) = 0;
135 virtual void exitAggregateType(const ShaderVariable &structVar) = 0;
166 void enterAggregateType(const ShaderVariable &structVar) override {} in enterAggregateType() argument
167 void exitAggregateType(const ShaderVariable &structVar) override {} in exitAggregateType() argument
192 void enterAggregateType(const ShaderVariable &structVar) override;
193 void exitAggregateType(const ShaderVariable &structVar) override;
239 virtual void enterStruct(const ShaderVariable &structVar) {} in enterStruct() argument
240 virtual void exitStruct(const ShaderVariable &structVar) {} in exitStruct() argument
242 virtual void enterStructAccess(const ShaderVariable &structVar, bool isRowMajor) {} in enterStructAccess() argument
243 virtual void exitStructAccess(const ShaderVariable &structVar, bool isRowMajor) {} in exitStructAccess() argument
265 void enterStruct(const ShaderVariable &structVar) override;
266 void exitStruct(const ShaderVariable &structVar) override;
267 void enterStructAccess(const ShaderVariable &structVar, bool isRowMajor) override;
268 void exitStructAccess(const ShaderVariable &structVar, bool isRowMajor) override;
306 void enterStructAccess(const ShaderVariable &structVar, bool isRowMajor) override;
307 void exitStructAccess(const ShaderVariable &structVar, bool isRowMajor) override;