Lines Matching refs:computeExecutable
1301 ShaderExecutableD3D *computeExecutable = nullptr; in loadBinaryShaderExecutables() local
1304 false, &computeExecutable)); in loadBinaryShaderExecutables()
1306 if (!computeExecutable) in loadBinaryShaderExecutables()
1314 signatures, std::unique_ptr<ShaderExecutableD3D>(computeExecutable)))); in loadBinaryShaderExecutables()
1533 ComputeExecutable *computeExecutable = mComputeExecutables[computeExecutableIndex].get(); in save() local
1535 const gl::ImageUnitTextureTypeMap signatures = computeExecutable->signature(); in save()
1543 size_t computeShaderSize = computeExecutable->shaderExecutable()->getLength(); in save()
1546 const uint8_t *computeBlob = computeExecutable->shaderExecutable()->getFunction(); in save()
1827 ShaderExecutableD3D *computeExecutable = nullptr; in run() local
1829 mContext, this, &computeExecutable, &mInfoLog)); in run()
1831 return computeExecutable ? angle::Result::Continue : angle::Result::Incomplete; in run()
2050 ShaderExecutableD3D *computeExecutable = nullptr; in getComputeExecutableForImage2DBindLayout() local
2057 false, CompilerWorkaroundsD3D(), &computeExecutable)); in getComputeExecutableForImage2DBindLayout()
2059 if (computeExecutable) in getComputeExecutableForImage2DBindLayout()
2063 std::unique_ptr<ShaderExecutableD3D>(computeExecutable)))); in getComputeExecutableForImage2DBindLayout()
2071 *outExecutable = computeExecutable; in getComputeExecutableForImage2DBindLayout()