Lines Matching defs:Renderer11DeviceCaps
46 struct Renderer11DeviceCaps struct
50 D3D_FEATURE_LEVEL featureLevel;
51 bool supportsDXGI1_2; // Support for DXGI 1.2
52 bool supportsClearView; // Support for ID3D11DeviceContext1::ClearView
53 bool supportsConstantBufferOffsets; // Support for Constant buffer offset
54 bool supportsVpRtIndexWriteFromVertexShader; // VP/RT can be selected in the Vertex Shader
56 bool supportsMultisampledDepthStencilSRVs; // D3D feature level 10.0 no longer allows creation
60 bool supportsTypedUAVLoadAdditionalFormats; //
62 bool supportsUAVLoadStoreCommonFormats; // Do the common additional formats support load/store?
63 bool supportsRasterizerOrderViews;
64 bool allowES3OnFL10_0;
65 UINT B5G6R5support; // Bitfield of D3D11_FORMAT_SUPPORT values for DXGI_FORMAT_B5G6R5_UNORM
66 UINT B5G6R5maxSamples; // Maximum number of samples supported by DXGI_FORMAT_B5G6R5_UNORM
67 UINT B4G4R4A4support; // Bitfield of D3D11_FORMAT_SUPPORT values for DXGI_FORMAT_B4G4R4A4_UNORM
68 UINT B4G4R4A4maxSamples; // Maximum number of samples supported by DXGI_FORMAT_B4G4R4A4_UNORM
69 UINT B5G5R5A1support; // Bitfield of D3D11_FORMAT_SUPPORT values for DXGI_FORMAT_B5G5R5A1_UNORM
70 UINT B5G5R5A1maxSamples; // Maximum number of samples supported by DXGI_FORMAT_B5G5R5A1_UNORM
71 Optional<LARGE_INTEGER> driverVersion; // Four-part driver version number.