Lines Matching defs:functions
239 const FunctionsGL *functions = GetFunctionsGL(context); in setImageHelper() local
329 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImage() local
417 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImageRowByRowWorkaround() local
499 const FunctionsGL *functions = GetFunctionsGL(context); in setSubImagePaddingWorkaround() local
589 const FunctionsGL *functions = GetFunctionsGL(context); in setCompressedImage() local
642 const FunctionsGL *functions = GetFunctionsGL(context); in setCompressedSubImage() local
688 const FunctionsGL *functions = GetFunctionsGL(context); in copyImage() local
866 const FunctionsGL *functions = GetFunctionsGL(context); in copySubImage() local
999 const FunctionsGL *functions = GetFunctionsGL(context); in copySubTextureHelper() local
1084 const FunctionsGL *functions = GetFunctionsGL(context); in setStorage() local
1267 const FunctionsGL *functions = GetFunctionsGL(context); in setImageExternal() local
1289 const FunctionsGL *functions = GetFunctionsGL(context); in setStorageMultisample() local
1353 const FunctionsGL *functions = GetFunctionsGL(context); in setStorageExternalMemory() local
1402 const FunctionsGL *functions = GetFunctionsGL(context); in generateMipmap() local
1517 const FunctionsGL *functions = GetFunctionsGL(context); in syncState() local
1735 const FunctionsGL *functions = GetFunctionsGL(context); in setBaseLevel() local
1755 const FunctionsGL *functions = GetFunctionsGL(context); in setMaxLevel() local
1775 const FunctionsGL *functions = GetFunctionsGL(context); in setMinFilter() local
1793 const FunctionsGL *functions = GetFunctionsGL(context); in setMagFilter() local
1815 const FunctionsGL *functions = GetFunctionsGL(context); in setSwizzle() local
1850 const FunctionsGL *functions = GetFunctionsGL(context); in setBuffer() local
1887 const FunctionsGL *functions = GetFunctionsGL(context); in recreateTexture() local
1913 const FunctionsGL *functions, in syncTextureStateSwizzle()
2107 const FunctionsGL *functions = GetFunctionsGL(context); in initializeContents() local
2231 const FunctionsGL *functions = GetFunctionsGL(context); in getRequiredExternalTextureImageUnits() local