Lines Matching defs:entryPoint
14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum()
19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin()
25 angle::EntryPoint entryPoint, in ValidateBitmap()
37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList()
43 angle::EntryPoint entryPoint, in ValidateCallLists()
52 angle::EntryPoint entryPoint, in ValidateClearAccum()
61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth()
66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex()
72 angle::EntryPoint entryPoint, in ValidateClipPlane()
80 angle::EntryPoint entryPoint, in ValidateColor3b()
88 bool ValidateColor3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateColor3bv()
94 angle::EntryPoint entryPoint, in ValidateColor3d()
102 bool ValidateColor3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateColor3dv()
108 angle::EntryPoint entryPoint, in ValidateColor3f()
116 bool ValidateColor3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateColor3fv()
122 angle::EntryPoint entryPoint, in ValidateColor3i()
130 bool ValidateColor3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateColor3iv()
136 angle::EntryPoint entryPoint, in ValidateColor3s()
144 bool ValidateColor3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateColor3sv()
150 angle::EntryPoint entryPoint, in ValidateColor3ub()
158 bool ValidateColor3ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) in ValidateColor3ubv()
164 angle::EntryPoint entryPoint, in ValidateColor3ui()
172 bool ValidateColor3uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) in ValidateColor3uiv()
178 angle::EntryPoint entryPoint, in ValidateColor3us()
186 bool ValidateColor3usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) in ValidateColor3usv()
192 angle::EntryPoint entryPoint, in ValidateColor4b()
201 bool ValidateColor4bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateColor4bv()
207 angle::EntryPoint entryPoint, in ValidateColor4d()
216 bool ValidateColor4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateColor4dv()
221 bool ValidateColor4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateColor4fv()
227 angle::EntryPoint entryPoint, in ValidateColor4i()
236 bool ValidateColor4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateColor4iv()
242 angle::EntryPoint entryPoint, in ValidateColor4s()
251 bool ValidateColor4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateColor4sv()
256 bool ValidateColor4ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) in ValidateColor4ubv()
262 angle::EntryPoint entryPoint, in ValidateColor4ui()
271 bool ValidateColor4uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) in ValidateColor4uiv()
277 angle::EntryPoint entryPoint, in ValidateColor4us()
286 bool ValidateColor4usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) in ValidateColor4usv()
291 bool ValidateColorMaterial(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) in ValidateColorMaterial()
297 angle::EntryPoint entryPoint, in ValidateCopyPixels()
307 bool ValidateDeleteLists(const Context *, angle::EntryPoint entryPoint, GLuint list, GLsizei range) in ValidateDeleteLists()
312 bool ValidateDepthRange(const Context *, angle::EntryPoint entryPoint, GLdouble n, GLdouble f) in ValidateDepthRange()
317 bool ValidateDrawBuffer(const Context *, angle::EntryPoint entryPoint, GLenum buf) in ValidateDrawBuffer()
323 angle::EntryPoint entryPoint, in ValidateDrawPixels()
333 bool ValidateEdgeFlag(const Context *, angle::EntryPoint entryPoint, GLboolean flag) in ValidateEdgeFlag()
338 bool ValidateEdgeFlagv(const Context *, angle::EntryPoint entryPoint, const GLboolean *flag) in ValidateEdgeFlagv()
343 bool ValidateEnd(const Context *, angle::EntryPoint entryPoint) in ValidateEnd()
348 bool ValidateEndList(const Context *, angle::EntryPoint entryPoint) in ValidateEndList()
353 bool ValidateEvalCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble u) in ValidateEvalCoord1d()
358 bool ValidateEvalCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) in ValidateEvalCoord1dv()
363 bool ValidateEvalCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat u) in ValidateEvalCoord1f()
368 bool ValidateEvalCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) in ValidateEvalCoord1fv()
373 bool ValidateEvalCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble u, GLdouble v) in ValidateEvalCoord2d()
378 bool ValidateEvalCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) in ValidateEvalCoord2dv()
383 bool ValidateEvalCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat u, GLfloat v) in ValidateEvalCoord2f()
388 bool ValidateEvalCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) in ValidateEvalCoord2fv()
394 angle::EntryPoint entryPoint, in ValidateEvalMesh1()
403 angle::EntryPoint entryPoint, in ValidateEvalMesh2()
413 bool ValidateEvalPoint1(const Context *, angle::EntryPoint entryPoint, GLint i) in ValidateEvalPoint1()
418 bool ValidateEvalPoint2(const Context *, angle::EntryPoint entryPoint, GLint i, GLint j) in ValidateEvalPoint2()
424 angle::EntryPoint entryPoint, in ValidateFeedbackBuffer()
432 bool ValidateFogi(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) in ValidateFogi()
437 bool ValidateFogiv(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) in ValidateFogiv()
443 angle::EntryPoint entryPoint, in ValidateFrustum()
454 bool ValidateGenLists(const Context *, angle::EntryPoint entryPoint, GLsizei range) in ValidateGenLists()
460 angle::EntryPoint entryPoint, in ValidateGetClipPlane()
468 angle::EntryPoint entryPoint, in ValidateGetDoublev()
476 angle::EntryPoint entryPoint, in ValidateGetLightiv()
485 angle::EntryPoint entryPoint, in ValidateGetMapdv()
494 angle::EntryPoint entryPoint, in ValidateGetMapfv()
503 angle::EntryPoint entryPoint, in ValidateGetMapiv()
512 angle::EntryPoint entryPoint, in ValidateGetMaterialiv()
521 angle::EntryPoint entryPoint, in ValidateGetPixelMapfv()
529 angle::EntryPoint entryPoint, in ValidateGetPixelMapuiv()
537 angle::EntryPoint entryPoint, in ValidateGetPixelMapusv()
544 bool ValidateGetPolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) in ValidateGetPolygonStipple()
550 angle::EntryPoint entryPoint, in ValidateGetTexGendv()
559 angle::EntryPoint entryPoint, in ValidateGetTexGenfv()
568 angle::EntryPoint entryPoint, in ValidateGetTexGeniv()
577 angle::EntryPoint entryPoint, in ValidateGetTexImage()
587 bool ValidateIndexMask(const Context *, angle::EntryPoint entryPoint, GLuint mask) in ValidateIndexMask()
592 bool ValidateIndexd(const Context *, angle::EntryPoint entryPoint, GLdouble c) in ValidateIndexd()
597 bool ValidateIndexdv(const Context *, angle::EntryPoint entryPoint, const GLdouble *c) in ValidateIndexdv()
602 bool ValidateIndexf(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateIndexf()
607 bool ValidateIndexfv(const Context *, angle::EntryPoint entryPoint, const GLfloat *c) in ValidateIndexfv()
612 bool ValidateIndexi(const Context *, angle::EntryPoint entryPoint, GLint c) in ValidateIndexi()
617 bool ValidateIndexiv(const Context *, angle::EntryPoint entryPoint, const GLint *c) in ValidateIndexiv()
622 bool ValidateIndexs(const Context *, angle::EntryPoint entryPoint, GLshort c) in ValidateIndexs()
627 bool ValidateIndexsv(const Context *, angle::EntryPoint entryPoint, const GLshort *c) in ValidateIndexsv()
632 bool ValidateInitNames(const Context *, angle::EntryPoint entryPoint) in ValidateInitNames()
637 bool ValidateIsList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateIsList()
642 bool ValidateLightModeli(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) in ValidateLightModeli()
648 angle::EntryPoint entryPoint, in ValidateLightModeliv()
656 angle::EntryPoint entryPoint, in ValidateLighti()
665 angle::EntryPoint entryPoint, in ValidateLightiv()
674 angle::EntryPoint entryPoint, in ValidateLineStipple()
681 bool ValidateListBase(const Context *, angle::EntryPoint entryPoint, GLuint base) in ValidateListBase()
686 bool ValidateLoadMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) in ValidateLoadMatrixd()
691 bool ValidateLoadName(const Context *, angle::EntryPoint entryPoint, GLuint name) in ValidateLoadName()
697 angle::EntryPoint entryPoint, in ValidateMap1d()
709 angle::EntryPoint entryPoint, in ValidateMap1f()
721 angle::EntryPoint entryPoint, in ValidateMap2d()
737 angle::EntryPoint entryPoint, in ValidateMap2f()
753 angle::EntryPoint entryPoint, in ValidateMapGrid1d()
762 angle::EntryPoint entryPoint, in ValidateMapGrid1f()
771 angle::EntryPoint entryPoint, in ValidateMapGrid2d()
783 angle::EntryPoint entryPoint, in ValidateMapGrid2f()
795 angle::EntryPoint entryPoint, in ValidateMateriali()
804 angle::EntryPoint entryPoint, in ValidateMaterialiv()
812 bool ValidateMultMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) in ValidateMultMatrixd()
817 bool ValidateNewList(const Context *, angle::EntryPoint entryPoint, GLuint list, GLenum mode) in ValidateNewList()
823 angle::EntryPoint entryPoint, in ValidateNormal3b()
831 bool ValidateNormal3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateNormal3bv()
837 angle::EntryPoint entryPoint, in ValidateNormal3d()
845 bool ValidateNormal3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateNormal3dv()
850 bool ValidateNormal3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateNormal3fv()
855 bool ValidateNormal3i(const Context *, angle::EntryPoint entryPoint, GLint nx, GLint ny, GLint nz) in ValidateNormal3i()
860 bool ValidateNormal3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateNormal3iv()
866 angle::EntryPoint entryPoint, in ValidateNormal3s()
874 bool ValidateNormal3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateNormal3sv()
880 angle::EntryPoint entryPoint, in ValidateOrtho()
891 bool ValidatePassThrough(const Context *, angle::EntryPoint entryPoint, GLfloat token) in ValidatePassThrough()
897 angle::EntryPoint entryPoint, in ValidatePixelMapfv()
906 angle::EntryPoint entryPoint, in ValidatePixelMapuiv()
915 angle::EntryPoint entryPoint, in ValidatePixelMapusv()
923 bool ValidatePixelStoref(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) in ValidatePixelStoref()
929 angle::EntryPoint entryPoint, in ValidatePixelTransferf()
937 angle::EntryPoint entryPoint, in ValidatePixelTransferi()
945 angle::EntryPoint entryPoint, in ValidatePixelZoom()
954 angle::EntryPoint entryPoint, in ValidatePolygonMode()
961 bool ValidatePolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) in ValidatePolygonStipple()
966 bool ValidatePopAttrib(const Context *, angle::EntryPoint entryPoint) in ValidatePopAttrib()
971 bool ValidatePopName(const Context *, angle::EntryPoint entryPoint) in ValidatePopName()
976 bool ValidatePushAttrib(const Context *, angle::EntryPoint entryPoint, GLbitfield mask) in ValidatePushAttrib()
981 bool ValidatePushName(const Context *, angle::EntryPoint entryPoint, GLuint name) in ValidatePushName()
986 bool ValidateRasterPos2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) in ValidateRasterPos2d()
991 bool ValidateRasterPos2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos2dv()
996 bool ValidateRasterPos2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateRasterPos2f()
1001 bool ValidateRasterPos2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos2fv()
1006 bool ValidateRasterPos2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateRasterPos2i()
1011 bool ValidateRasterPos2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos2iv()
1016 bool ValidateRasterPos2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateRasterPos2s()
1021 bool ValidateRasterPos2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos2sv()
1027 angle::EntryPoint entryPoint, in ValidateRasterPos3d()
1035 bool ValidateRasterPos3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos3dv()
1041 angle::EntryPoint entryPoint, in ValidateRasterPos3f()
1049 bool ValidateRasterPos3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos3fv()
1054 bool ValidateRasterPos3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) in ValidateRasterPos3i()
1059 bool ValidateRasterPos3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos3iv()
1065 angle::EntryPoint entryPoint, in ValidateRasterPos3s()
1073 bool ValidateRasterPos3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos3sv()
1079 angle::EntryPoint entryPoint, in ValidateRasterPos4d()
1088 bool ValidateRasterPos4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos4dv()
1094 angle::EntryPoint entryPoint, in ValidateRasterPos4f()
1103 bool ValidateRasterPos4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos4fv()
1109 angle::EntryPoint entryPoint, in ValidateRasterPos4i()
1118 bool ValidateRasterPos4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos4iv()
1124 angle::EntryPoint entryPoint, in ValidateRasterPos4s()
1133 bool ValidateRasterPos4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos4sv()
1139 angle::EntryPoint entryPoint, in ValidateRectd()
1149 angle::EntryPoint entryPoint, in ValidateRectdv()
1157 angle::EntryPoint entryPoint, in ValidateRectf()
1167 angle::EntryPoint entryPoint, in ValidateRectfv()
1175 angle::EntryPoint entryPoint, in ValidateRecti()
1184 bool ValidateRectiv(const Context *, angle::EntryPoint entryPoint, const GLint *v1, const GLint *v2) in ValidateRectiv()
1190 angle::EntryPoint entryPoint, in ValidateRects()
1200 angle::EntryPoint entryPoint, in ValidateRectsv()
1207 bool ValidateRenderMode(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateRenderMode()
1213 angle::EntryPoint entryPoint, in ValidateRotated()
1223 angle::EntryPoint entryPoint, in ValidateScaled()
1232 angle::EntryPoint entryPoint, in ValidateSelectBuffer()
1239 bool ValidateTexCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble s) in ValidateTexCoord1d()
1244 bool ValidateTexCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord1dv()
1249 bool ValidateTexCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat s) in ValidateTexCoord1f()
1254 bool ValidateTexCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord1fv()
1259 bool ValidateTexCoord1i(const Context *, angle::EntryPoint entryPoint, GLint s) in ValidateTexCoord1i()
1264 bool ValidateTexCoord1iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord1iv()
1269 bool ValidateTexCoord1s(const Context *, angle::EntryPoint entryPoint, GLshort s) in ValidateTexCoord1s()
1274 bool ValidateTexCoord1sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord1sv()
1279 bool ValidateTexCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t) in ValidateTexCoord2d()
1284 bool ValidateTexCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord2dv()
1289 bool ValidateTexCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t) in ValidateTexCoord2f()
1294 bool ValidateTexCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord2fv()
1299 bool ValidateTexCoord2i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t) in ValidateTexCoord2i()
1304 bool ValidateTexCoord2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord2iv()
1309 bool ValidateTexCoord2s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t) in ValidateTexCoord2s()
1314 bool ValidateTexCoord2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord2sv()
1320 angle::EntryPoint entryPoint, in ValidateTexCoord3d()
1328 bool ValidateTexCoord3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord3dv()
1334 angle::EntryPoint entryPoint, in ValidateTexCoord3f()
1342 bool ValidateTexCoord3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord3fv()
1347 bool ValidateTexCoord3i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t, GLint r) in ValidateTexCoord3i()
1352 bool ValidateTexCoord3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord3iv()
1358 angle::EntryPoint entryPoint, in ValidateTexCoord3s()
1366 bool ValidateTexCoord3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord3sv()
1372 angle::EntryPoint entryPoint, in ValidateTexCoord4d()
1381 bool ValidateTexCoord4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord4dv()
1387 angle::EntryPoint entryPoint, in ValidateTexCoord4f()
1396 bool ValidateTexCoord4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord4fv()
1402 angle::EntryPoint entryPoint, in ValidateTexCoord4i()
1411 bool ValidateTexCoord4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord4iv()
1417 angle::EntryPoint entryPoint, in ValidateTexCoord4s()
1426 bool ValidateTexCoord4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord4sv()
1432 angle::EntryPoint entryPoint, in ValidateTexGend()
1441 angle::EntryPoint entryPoint, in ValidateTexGendv()
1450 angle::EntryPoint entryPoint, in ValidateTexGenf()
1458 angle::EntryPoint entryPoint, in ValidateTexGenfv()
1467 angle::EntryPoint entryPoint, in ValidateTexGeni()
1476 angle::EntryPoint entryPoint, in ValidateTexGeniv()
1485 angle::EntryPoint entryPoint, in ValidateTexImage1D()
1499 angle::EntryPoint entryPoint, in ValidateTranslated()
1507 bool ValidateVertex2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) in ValidateVertex2d()
1512 bool ValidateVertex2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex2dv()
1517 bool ValidateVertex2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateVertex2f()
1522 bool ValidateVertex2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex2fv()
1527 bool ValidateVertex2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateVertex2i()
1532 bool ValidateVertex2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex2iv()
1537 bool ValidateVertex2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateVertex2s()
1542 bool ValidateVertex2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex2sv()
1548 angle::EntryPoint entryPoint, in ValidateVertex3d()
1556 bool ValidateVertex3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex3dv()
1562 angle::EntryPoint entryPoint, in ValidateVertex3f()
1570 bool ValidateVertex3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex3fv()
1575 bool ValidateVertex3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) in ValidateVertex3i()
1580 bool ValidateVertex3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex3iv()
1586 angle::EntryPoint entryPoint, in ValidateVertex3s()
1594 bool ValidateVertex3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex3sv()
1600 angle::EntryPoint entryPoint, in ValidateVertex4d()
1609 bool ValidateVertex4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex4dv()
1615 angle::EntryPoint entryPoint, in ValidateVertex4f()
1624 bool ValidateVertex4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex4fv()
1630 angle::EntryPoint entryPoint, in ValidateVertex4i()
1639 bool ValidateVertex4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex4iv()
1645 angle::EntryPoint entryPoint, in ValidateVertex4s()
1654 bool ValidateVertex4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex4sv()
1660 angle::EntryPoint entryPoint, in ValidateAreTexturesResident()
1668 bool ValidateArrayElement(const Context *context, angle::EntryPoint entryPoint, GLint i) in ValidateArrayElement()
1674 angle::EntryPoint entryPoint, in ValidateCopyTexImage1D()
1687 angle::EntryPoint entryPoint, in ValidateCopyTexSubImage1D()
1699 angle::EntryPoint entryPoint, in ValidateEdgeFlagPointer()
1707 angle::EntryPoint entryPoint, in ValidateIndexPointer()
1715 bool ValidateIndexub(const Context *context, angle::EntryPoint entryPoint, GLubyte c) in ValidateIndexub()
1720 bool ValidateIndexubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *c) in ValidateIndexubv()
1726 angle::EntryPoint entryPoint, in ValidateInterleavedArrays()
1734 bool ValidatePopClientAttrib(const Context *context, angle::EntryPoint entryPoint) in ValidatePopClientAttrib()
1740 angle::EntryPoint entryPoint, in ValidatePrioritizeTextures()
1748 bool ValidatePushClientAttrib(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) in ValidatePushClientAttrib()
1754 angle::EntryPoint entryPoint, in ValidateTexSubImage1D()
1767 angle::EntryPoint entryPoint, in ValidateCompressedTexImage1D()
1780 angle::EntryPoint entryPoint, in ValidateCompressedTexSubImage1D()
1793 angle::EntryPoint entryPoint, in ValidateGetCompressedTexImage()
1802 angle::EntryPoint entryPoint, in ValidateLoadTransposeMatrixd()
1809 angle::EntryPoint entryPoint, in ValidateLoadTransposeMatrixf()
1816 angle::EntryPoint entryPoint, in ValidateMultTransposeMatrixd()
1823 angle::EntryPoint entryPoint, in ValidateMultTransposeMatrixf()
1830 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1d()
1838 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1dv()
1846 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1f()
1854 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1fv()
1862 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1i()
1870 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1iv()
1878 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1s()
1886 angle::EntryPoint entryPoint, in ValidateMultiTexCoord1sv()
1894 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2d()
1903 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2dv()
1911 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2f()
1920 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2fv()
1928 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2i()
1937 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2iv()
1945 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2s()
1954 angle::EntryPoint entryPoint, in ValidateMultiTexCoord2sv()
1962 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3d()
1972 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3dv()
1980 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3f()
1990 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3fv()
1998 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3i()
2008 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3iv()
2016 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3s()
2026 angle::EntryPoint entryPoint, in ValidateMultiTexCoord3sv()
2034 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4d()
2045 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4dv()
2053 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4fv()
2061 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4i()
2072 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4iv()
2080 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4s()
2091 angle::EntryPoint entryPoint, in ValidateMultiTexCoord4sv()
2099 angle::EntryPoint entryPoint, in ValidateFogCoordPointer()
2107 bool ValidateFogCoordd(const Context *context, angle::EntryPoint entryPoint, GLdouble coord) in ValidateFogCoordd()
2112 bool ValidateFogCoorddv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *coord) in ValidateFogCoorddv()
2117 bool ValidateFogCoordf(const Context *context, angle::EntryPoint entryPoint, GLfloat coord) in ValidateFogCoordf()
2122 bool ValidateFogCoordfv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coord) in ValidateFogCoordfv()
2128 angle::EntryPoint entryPoint, in ValidateMultiDrawArrays()
2138 angle::EntryPoint entryPoint, in ValidateMultiDrawElements()
2149 angle::EntryPoint entryPoint, in ValidatePointParameteri()
2157 angle::EntryPoint entryPoint, in ValidatePointParameteriv()
2165 angle::EntryPoint entryPoint, in ValidateSecondaryColor3b()
2174 angle::EntryPoint entryPoint, in ValidateSecondaryColor3bv()
2181 angle::EntryPoint entryPoint, in ValidateSecondaryColor3d()
2190 angle::EntryPoint entryPoint, in ValidateSecondaryColor3dv()
2197 angle::EntryPoint entryPoint, in ValidateSecondaryColor3f()
2206 angle::EntryPoint entryPoint, in ValidateSecondaryColor3fv()
2213 angle::EntryPoint entryPoint, in ValidateSecondaryColor3i()
2221 bool ValidateSecondaryColor3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateSecondaryColor3iv()
2227 angle::EntryPoint entryPoint, in ValidateSecondaryColor3s()
2236 angle::EntryPoint entryPoint, in ValidateSecondaryColor3sv()
2243 angle::EntryPoint entryPoint, in ValidateSecondaryColor3ub()
2252 angle::EntryPoint entryPoint, in ValidateSecondaryColor3ubv()
2259 angle::EntryPoint entryPoint, in ValidateSecondaryColor3ui()
2268 angle::EntryPoint entryPoint, in ValidateSecondaryColor3uiv()
2275 angle::EntryPoint entryPoint, in ValidateSecondaryColor3us()
2284 angle::EntryPoint entryPoint, in ValidateSecondaryColor3usv()
2291 angle::EntryPoint entryPoint, in ValidateSecondaryColorPointer()
2301 angle::EntryPoint entryPoint, in ValidateWindowPos2d()
2308 bool ValidateWindowPos2dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateWindowPos2dv()
2313 bool ValidateWindowPos2f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateWindowPos2f()
2318 bool ValidateWindowPos2fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateWindowPos2fv()
2323 bool ValidateWindowPos2i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateWindowPos2i()
2328 bool ValidateWindowPos2iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateWindowPos2iv()
2333 bool ValidateWindowPos2s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateWindowPos2s()
2338 bool ValidateWindowPos2sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) in ValidateWindowPos2sv()
2344 angle::EntryPoint entryPoint, in ValidateWindowPos3d()
2352 bool ValidateWindowPos3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateWindowPos3dv()
2358 angle::EntryPoint entryPoint, in ValidateWindowPos3f()
2366 bool ValidateWindowPos3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateWindowPos3fv()
2372 angle::EntryPoint entryPoint, in ValidateWindowPos3i()
2380 bool ValidateWindowPos3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateWindowPos3iv()
2386 angle::EntryPoint entryPoint, in ValidateWindowPos3s()
2394 bool ValidateWindowPos3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) in ValidateWindowPos3sv()
2400 angle::EntryPoint entryPoint, in ValidateGetBufferSubData()
2410 angle::EntryPoint entryPoint, in ValidateGetQueryObjectiv()
2419 angle::EntryPoint entryPoint, in ValidateMapBuffer()