Lines Matching full:bool
14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum()
19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin()
24 bool ValidateBitmap(const Context *, in ValidateBitmap()
37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList()
42 bool ValidateCallLists(const Context *, in ValidateCallLists()
51 bool ValidateClearAccum(const Context *, in ValidateClearAccum()
61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth()
66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex()
71 bool ValidateClipPlane(const Context *, in ValidateClipPlane()
79 bool ValidateColor3b(const Context *, in ValidateColor3b()
88 bool ValidateColor3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateColor3bv()
93 bool ValidateColor3d(const Context *, in ValidateColor3d()
102 bool ValidateColor3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateColor3dv()
107 bool ValidateColor3f(const Context *, in ValidateColor3f()
116 bool ValidateColor3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateColor3fv()
121 bool ValidateColor3i(const Context *, in ValidateColor3i()
130 bool ValidateColor3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateColor3iv()
135 bool ValidateColor3s(const Context *, in ValidateColor3s()
144 bool ValidateColor3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateColor3sv()
149 bool ValidateColor3ub(const Context *, in ValidateColor3ub()
158 bool ValidateColor3ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) in ValidateColor3ubv()
163 bool ValidateColor3ui(const Context *, in ValidateColor3ui()
172 bool ValidateColor3uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) in ValidateColor3uiv()
177 bool ValidateColor3us(const Context *, in ValidateColor3us()
186 bool ValidateColor3usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) in ValidateColor3usv()
191 bool ValidateColor4b(const Context *, in ValidateColor4b()
201 bool ValidateColor4bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateColor4bv()
206 bool ValidateColor4d(const Context *, in ValidateColor4d()
216 bool ValidateColor4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateColor4dv()
221 bool ValidateColor4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateColor4fv()
226 bool ValidateColor4i(const Context *, in ValidateColor4i()
236 bool ValidateColor4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateColor4iv()
241 bool ValidateColor4s(const Context *, in ValidateColor4s()
251 bool ValidateColor4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateColor4sv()
256 bool ValidateColor4ubv(const Context *, angle::EntryPoint entryPoint, const GLubyte *v) in ValidateColor4ubv()
261 bool ValidateColor4ui(const Context *, in ValidateColor4ui()
271 bool ValidateColor4uiv(const Context *, angle::EntryPoint entryPoint, const GLuint *v) in ValidateColor4uiv()
276 bool ValidateColor4us(const Context *, in ValidateColor4us()
286 bool ValidateColor4usv(const Context *, angle::EntryPoint entryPoint, const GLushort *v) in ValidateColor4usv()
291 bool ValidateColorMaterial(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) in ValidateColorMaterial()
296 bool ValidateCopyPixels(const Context *, in ValidateCopyPixels()
307 bool ValidateDeleteLists(const Context *, angle::EntryPoint entryPoint, GLuint list, GLsizei range) in ValidateDeleteLists()
312 bool ValidateDepthRange(const Context *, angle::EntryPoint entryPoint, GLdouble n, GLdouble f) in ValidateDepthRange()
317 bool ValidateDrawBuffer(const Context *, angle::EntryPoint entryPoint, GLenum buf) in ValidateDrawBuffer()
322 bool ValidateDrawPixels(const Context *, in ValidateDrawPixels()
333 bool ValidateEdgeFlag(const Context *, angle::EntryPoint entryPoint, GLboolean flag) in ValidateEdgeFlag()
338 bool ValidateEdgeFlagv(const Context *, angle::EntryPoint entryPoint, const GLboolean *flag) in ValidateEdgeFlagv()
343 bool ValidateEnd(const Context *, angle::EntryPoint entryPoint) in ValidateEnd()
348 bool ValidateEndList(const Context *, angle::EntryPoint entryPoint) in ValidateEndList()
353 bool ValidateEvalCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble u) in ValidateEvalCoord1d()
358 bool ValidateEvalCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) in ValidateEvalCoord1dv()
363 bool ValidateEvalCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat u) in ValidateEvalCoord1f()
368 bool ValidateEvalCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) in ValidateEvalCoord1fv()
373 bool ValidateEvalCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble u, GLdouble v) in ValidateEvalCoord2d()
378 bool ValidateEvalCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *u) in ValidateEvalCoord2dv()
383 bool ValidateEvalCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat u, GLfloat v) in ValidateEvalCoord2f()
388 bool ValidateEvalCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *u) in ValidateEvalCoord2fv()
393 bool ValidateEvalMesh1(const Context *, in ValidateEvalMesh1()
402 bool ValidateEvalMesh2(const Context *, in ValidateEvalMesh2()
413 bool ValidateEvalPoint1(const Context *, angle::EntryPoint entryPoint, GLint i) in ValidateEvalPoint1()
418 bool ValidateEvalPoint2(const Context *, angle::EntryPoint entryPoint, GLint i, GLint j) in ValidateEvalPoint2()
423 bool ValidateFeedbackBuffer(const Context *, in ValidateFeedbackBuffer()
432 bool ValidateFogi(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) in ValidateFogi()
437 bool ValidateFogiv(const Context *, angle::EntryPoint entryPoint, GLenum pname, const GLint *params) in ValidateFogiv()
442 bool ValidateFrustum(const Context *, in ValidateFrustum()
454 bool ValidateGenLists(const Context *, angle::EntryPoint entryPoint, GLsizei range) in ValidateGenLists()
459 bool ValidateGetClipPlane(const Context *, in ValidateGetClipPlane()
467 bool ValidateGetDoublev(const Context *, in ValidateGetDoublev()
475 bool ValidateGetLightiv(const Context *, in ValidateGetLightiv()
484 bool ValidateGetMapdv(const Context *, in ValidateGetMapdv()
493 bool ValidateGetMapfv(const Context *, in ValidateGetMapfv()
502 bool ValidateGetMapiv(const Context *, in ValidateGetMapiv()
511 bool ValidateGetMaterialiv(const Context *, in ValidateGetMaterialiv()
520 bool ValidateGetPixelMapfv(const Context *, in ValidateGetPixelMapfv()
528 bool ValidateGetPixelMapuiv(const Context *, in ValidateGetPixelMapuiv()
536 bool ValidateGetPixelMapusv(const Context *, in ValidateGetPixelMapusv()
544 bool ValidateGetPolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) in ValidateGetPolygonStipple()
549 bool ValidateGetTexGendv(const Context *, in ValidateGetTexGendv()
558 bool ValidateGetTexGenfv(const Context *, in ValidateGetTexGenfv()
567 bool ValidateGetTexGeniv(const Context *, in ValidateGetTexGeniv()
576 bool ValidateGetTexImage(const Context *, in ValidateGetTexImage()
587 bool ValidateIndexMask(const Context *, angle::EntryPoint entryPoint, GLuint mask) in ValidateIndexMask()
592 bool ValidateIndexd(const Context *, angle::EntryPoint entryPoint, GLdouble c) in ValidateIndexd()
597 bool ValidateIndexdv(const Context *, angle::EntryPoint entryPoint, const GLdouble *c) in ValidateIndexdv()
602 bool ValidateIndexf(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateIndexf()
607 bool ValidateIndexfv(const Context *, angle::EntryPoint entryPoint, const GLfloat *c) in ValidateIndexfv()
612 bool ValidateIndexi(const Context *, angle::EntryPoint entryPoint, GLint c) in ValidateIndexi()
617 bool ValidateIndexiv(const Context *, angle::EntryPoint entryPoint, const GLint *c) in ValidateIndexiv()
622 bool ValidateIndexs(const Context *, angle::EntryPoint entryPoint, GLshort c) in ValidateIndexs()
627 bool ValidateIndexsv(const Context *, angle::EntryPoint entryPoint, const GLshort *c) in ValidateIndexsv()
632 bool ValidateInitNames(const Context *, angle::EntryPoint entryPoint) in ValidateInitNames()
637 bool ValidateIsList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateIsList()
642 bool ValidateLightModeli(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLint param) in ValidateLightModeli()
647 bool ValidateLightModeliv(const Context *, in ValidateLightModeliv()
655 bool ValidateLighti(const Context *, in ValidateLighti()
664 bool ValidateLightiv(const Context *, in ValidateLightiv()
673 bool ValidateLineStipple(const Context *, in ValidateLineStipple()
681 bool ValidateListBase(const Context *, angle::EntryPoint entryPoint, GLuint base) in ValidateListBase()
686 bool ValidateLoadMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) in ValidateLoadMatrixd()
691 bool ValidateLoadName(const Context *, angle::EntryPoint entryPoint, GLuint name) in ValidateLoadName()
696 bool ValidateMap1d(const Context *, in ValidateMap1d()
708 bool ValidateMap1f(const Context *, in ValidateMap1f()
720 bool ValidateMap2d(const Context *, in ValidateMap2d()
736 bool ValidateMap2f(const Context *, in ValidateMap2f()
752 bool ValidateMapGrid1d(const Context *, in ValidateMapGrid1d()
761 bool ValidateMapGrid1f(const Context *, in ValidateMapGrid1f()
770 bool ValidateMapGrid2d(const Context *, in ValidateMapGrid2d()
782 bool ValidateMapGrid2f(const Context *, in ValidateMapGrid2f()
794 bool ValidateMateriali(const Context *, in ValidateMateriali()
803 bool ValidateMaterialiv(const Context *, in ValidateMaterialiv()
812 bool ValidateMultMatrixd(const Context *, angle::EntryPoint entryPoint, const GLdouble *m) in ValidateMultMatrixd()
817 bool ValidateNewList(const Context *, angle::EntryPoint entryPoint, GLuint list, GLenum mode) in ValidateNewList()
822 bool ValidateNormal3b(const Context *, in ValidateNormal3b()
831 bool ValidateNormal3bv(const Context *, angle::EntryPoint entryPoint, const GLbyte *v) in ValidateNormal3bv()
836 bool ValidateNormal3d(const Context *, in ValidateNormal3d()
845 bool ValidateNormal3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateNormal3dv()
850 bool ValidateNormal3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateNormal3fv()
855 bool ValidateNormal3i(const Context *, angle::EntryPoint entryPoint, GLint nx, GLint ny, GLint nz) in ValidateNormal3i()
860 bool ValidateNormal3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateNormal3iv()
865 bool ValidateNormal3s(const Context *, in ValidateNormal3s()
874 bool ValidateNormal3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateNormal3sv()
879 bool ValidateOrtho(const Context *, in ValidateOrtho()
891 bool ValidatePassThrough(const Context *, angle::EntryPoint entryPoint, GLfloat token) in ValidatePassThrough()
896 bool ValidatePixelMapfv(const Context *, in ValidatePixelMapfv()
905 bool ValidatePixelMapuiv(const Context *, in ValidatePixelMapuiv()
914 bool ValidatePixelMapusv(const Context *, in ValidatePixelMapusv()
923 bool ValidatePixelStoref(const Context *, angle::EntryPoint entryPoint, GLenum pname, GLfloat param) in ValidatePixelStoref()
928 bool ValidatePixelTransferf(const Context *, in ValidatePixelTransferf()
936 bool ValidatePixelTransferi(const Context *, in ValidatePixelTransferi()
944 bool ValidatePixelZoom(const Context *, in ValidatePixelZoom()
952 bool ValidatePolygonMode(const PrivateState &state, in ValidatePolygonMode()
961 bool ValidatePolygonStipple(const Context *, angle::EntryPoint entryPoint, const GLubyte *mask) in ValidatePolygonStipple()
966 bool ValidatePopAttrib(const Context *, angle::EntryPoint entryPoint) in ValidatePopAttrib()
971 bool ValidatePopName(const Context *, angle::EntryPoint entryPoint) in ValidatePopName()
976 bool ValidatePushAttrib(const Context *, angle::EntryPoint entryPoint, GLbitfield mask) in ValidatePushAttrib()
981 bool ValidatePushName(const Context *, angle::EntryPoint entryPoint, GLuint name) in ValidatePushName()
986 bool ValidateRasterPos2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) in ValidateRasterPos2d()
991 bool ValidateRasterPos2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos2dv()
996 bool ValidateRasterPos2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateRasterPos2f()
1001 bool ValidateRasterPos2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos2fv()
1006 bool ValidateRasterPos2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateRasterPos2i()
1011 bool ValidateRasterPos2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos2iv()
1016 bool ValidateRasterPos2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateRasterPos2s()
1021 bool ValidateRasterPos2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos2sv()
1026 bool ValidateRasterPos3d(const Context *, in ValidateRasterPos3d()
1035 bool ValidateRasterPos3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos3dv()
1040 bool ValidateRasterPos3f(const Context *, in ValidateRasterPos3f()
1049 bool ValidateRasterPos3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos3fv()
1054 bool ValidateRasterPos3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) in ValidateRasterPos3i()
1059 bool ValidateRasterPos3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos3iv()
1064 bool ValidateRasterPos3s(const Context *, in ValidateRasterPos3s()
1073 bool ValidateRasterPos3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos3sv()
1078 bool ValidateRasterPos4d(const Context *, in ValidateRasterPos4d()
1088 bool ValidateRasterPos4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateRasterPos4dv()
1093 bool ValidateRasterPos4f(const Context *, in ValidateRasterPos4f()
1103 bool ValidateRasterPos4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateRasterPos4fv()
1108 bool ValidateRasterPos4i(const Context *, in ValidateRasterPos4i()
1118 bool ValidateRasterPos4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateRasterPos4iv()
1123 bool ValidateRasterPos4s(const Context *, in ValidateRasterPos4s()
1133 bool ValidateRasterPos4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateRasterPos4sv()
1138 bool ValidateRectd(const Context *, in ValidateRectd()
1148 bool ValidateRectdv(const Context *, in ValidateRectdv()
1156 bool ValidateRectf(const Context *, in ValidateRectf()
1166 bool ValidateRectfv(const Context *, in ValidateRectfv()
1174 bool ValidateRecti(const Context *, in ValidateRecti()
1184 bool ValidateRectiv(const Context *, angle::EntryPoint entryPoint, const GLint *v1, const GLint *v2) in ValidateRectiv()
1189 bool ValidateRects(const Context *, in ValidateRects()
1199 bool ValidateRectsv(const Context *, in ValidateRectsv()
1207 bool ValidateRenderMode(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateRenderMode()
1212 bool ValidateRotated(const Context *, in ValidateRotated()
1222 bool ValidateScaled(const Context *, in ValidateScaled()
1231 bool ValidateSelectBuffer(const Context *, in ValidateSelectBuffer()
1239 bool ValidateTexCoord1d(const Context *, angle::EntryPoint entryPoint, GLdouble s) in ValidateTexCoord1d()
1244 bool ValidateTexCoord1dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord1dv()
1249 bool ValidateTexCoord1f(const Context *, angle::EntryPoint entryPoint, GLfloat s) in ValidateTexCoord1f()
1254 bool ValidateTexCoord1fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord1fv()
1259 bool ValidateTexCoord1i(const Context *, angle::EntryPoint entryPoint, GLint s) in ValidateTexCoord1i()
1264 bool ValidateTexCoord1iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord1iv()
1269 bool ValidateTexCoord1s(const Context *, angle::EntryPoint entryPoint, GLshort s) in ValidateTexCoord1s()
1274 bool ValidateTexCoord1sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord1sv()
1279 bool ValidateTexCoord2d(const Context *, angle::EntryPoint entryPoint, GLdouble s, GLdouble t) in ValidateTexCoord2d()
1284 bool ValidateTexCoord2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord2dv()
1289 bool ValidateTexCoord2f(const Context *, angle::EntryPoint entryPoint, GLfloat s, GLfloat t) in ValidateTexCoord2f()
1294 bool ValidateTexCoord2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord2fv()
1299 bool ValidateTexCoord2i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t) in ValidateTexCoord2i()
1304 bool ValidateTexCoord2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord2iv()
1309 bool ValidateTexCoord2s(const Context *, angle::EntryPoint entryPoint, GLshort s, GLshort t) in ValidateTexCoord2s()
1314 bool ValidateTexCoord2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord2sv()
1319 bool ValidateTexCoord3d(const Context *, in ValidateTexCoord3d()
1328 bool ValidateTexCoord3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord3dv()
1333 bool ValidateTexCoord3f(const Context *, in ValidateTexCoord3f()
1342 bool ValidateTexCoord3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord3fv()
1347 bool ValidateTexCoord3i(const Context *, angle::EntryPoint entryPoint, GLint s, GLint t, GLint r) in ValidateTexCoord3i()
1352 bool ValidateTexCoord3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord3iv()
1357 bool ValidateTexCoord3s(const Context *, in ValidateTexCoord3s()
1366 bool ValidateTexCoord3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord3sv()
1371 bool ValidateTexCoord4d(const Context *, in ValidateTexCoord4d()
1381 bool ValidateTexCoord4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateTexCoord4dv()
1386 bool ValidateTexCoord4f(const Context *, in ValidateTexCoord4f()
1396 bool ValidateTexCoord4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateTexCoord4fv()
1401 bool ValidateTexCoord4i(const Context *, in ValidateTexCoord4i()
1411 bool ValidateTexCoord4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateTexCoord4iv()
1416 bool ValidateTexCoord4s(const Context *, in ValidateTexCoord4s()
1426 bool ValidateTexCoord4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateTexCoord4sv()
1431 bool ValidateTexGend(const Context *, in ValidateTexGend()
1440 bool ValidateTexGendv(const Context *, in ValidateTexGendv()
1449 bool ValidateTexGenf(const Context *, in ValidateTexGenf()
1457 bool ValidateTexGenfv(const Context *, in ValidateTexGenfv()
1466 bool ValidateTexGeni(const Context *, in ValidateTexGeni()
1475 bool ValidateTexGeniv(const Context *, in ValidateTexGeniv()
1484 bool ValidateTexImage1D(const Context *, in ValidateTexImage1D()
1498 bool ValidateTranslated(const Context *, in ValidateTranslated()
1507 bool ValidateVertex2d(const Context *, angle::EntryPoint entryPoint, GLdouble x, GLdouble y) in ValidateVertex2d()
1512 bool ValidateVertex2dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex2dv()
1517 bool ValidateVertex2f(const Context *, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateVertex2f()
1522 bool ValidateVertex2fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex2fv()
1527 bool ValidateVertex2i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateVertex2i()
1532 bool ValidateVertex2iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex2iv()
1537 bool ValidateVertex2s(const Context *, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateVertex2s()
1542 bool ValidateVertex2sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex2sv()
1547 bool ValidateVertex3d(const Context *, in ValidateVertex3d()
1556 bool ValidateVertex3dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex3dv()
1561 bool ValidateVertex3f(const Context *, in ValidateVertex3f()
1570 bool ValidateVertex3fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex3fv()
1575 bool ValidateVertex3i(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z) in ValidateVertex3i()
1580 bool ValidateVertex3iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex3iv()
1585 bool ValidateVertex3s(const Context *, in ValidateVertex3s()
1594 bool ValidateVertex3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex3sv()
1599 bool ValidateVertex4d(const Context *, in ValidateVertex4d()
1609 bool ValidateVertex4dv(const Context *, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateVertex4dv()
1614 bool ValidateVertex4f(const Context *, in ValidateVertex4f()
1624 bool ValidateVertex4fv(const Context *, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateVertex4fv()
1629 bool ValidateVertex4i(const Context *, in ValidateVertex4i()
1639 bool ValidateVertex4iv(const Context *, angle::EntryPoint entryPoint, const GLint *v) in ValidateVertex4iv()
1644 bool ValidateVertex4s(const Context *, in ValidateVertex4s()
1654 bool ValidateVertex4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateVertex4sv()
1659 bool ValidateAreTexturesResident(const Context *context, in ValidateAreTexturesResident()
1668 bool ValidateArrayElement(const Context *context, angle::EntryPoint entryPoint, GLint i) in ValidateArrayElement()
1673 bool ValidateCopyTexImage1D(const Context *context, in ValidateCopyTexImage1D()
1686 bool ValidateCopyTexSubImage1D(const Context *context, in ValidateCopyTexSubImage1D()
1698 bool ValidateEdgeFlagPointer(const Context *context, in ValidateEdgeFlagPointer()
1706 bool ValidateIndexPointer(const Context *context, in ValidateIndexPointer()
1715 bool ValidateIndexub(const Context *context, angle::EntryPoint entryPoint, GLubyte c) in ValidateIndexub()
1720 bool ValidateIndexubv(const Context *context, angle::EntryPoint entryPoint, const GLubyte *c) in ValidateIndexubv()
1725 bool ValidateInterleavedArrays(const Context *context, in ValidateInterleavedArrays()
1734 bool ValidatePopClientAttrib(const Context *context, angle::EntryPoint entryPoint) in ValidatePopClientAttrib()
1739 bool ValidatePrioritizeTextures(const Context *context, in ValidatePrioritizeTextures()
1748 bool ValidatePushClientAttrib(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) in ValidatePushClientAttrib()
1753 bool ValidateTexSubImage1D(const Context *context, in ValidateTexSubImage1D()
1766 bool ValidateCompressedTexImage1D(const Context *context, in ValidateCompressedTexImage1D()
1779 bool ValidateCompressedTexSubImage1D(const Context *context, in ValidateCompressedTexSubImage1D()
1792 bool ValidateGetCompressedTexImage(const Context *context, in ValidateGetCompressedTexImage()
1801 bool ValidateLoadTransposeMatrixd(const Context *context, in ValidateLoadTransposeMatrixd()
1808 bool ValidateLoadTransposeMatrixf(const Context *context, in ValidateLoadTransposeMatrixf()
1815 bool ValidateMultTransposeMatrixd(const Context *context, in ValidateMultTransposeMatrixd()
1822 bool ValidateMultTransposeMatrixf(const Context *context, in ValidateMultTransposeMatrixf()
1829 bool ValidateMultiTexCoord1d(const Context *context, in ValidateMultiTexCoord1d()
1837 bool ValidateMultiTexCoord1dv(const Context *context, in ValidateMultiTexCoord1dv()
1845 bool ValidateMultiTexCoord1f(const Context *context, in ValidateMultiTexCoord1f()
1853 bool ValidateMultiTexCoord1fv(const Context *context, in ValidateMultiTexCoord1fv()
1861 bool ValidateMultiTexCoord1i(const Context *context, in ValidateMultiTexCoord1i()
1869 bool ValidateMultiTexCoord1iv(const Context *context, in ValidateMultiTexCoord1iv()
1877 bool ValidateMultiTexCoord1s(const Context *context, in ValidateMultiTexCoord1s()
1885 bool ValidateMultiTexCoord1sv(const Context *context, in ValidateMultiTexCoord1sv()
1893 bool ValidateMultiTexCoord2d(const Context *context, in ValidateMultiTexCoord2d()
1902 bool ValidateMultiTexCoord2dv(const Context *context, in ValidateMultiTexCoord2dv()
1910 bool ValidateMultiTexCoord2f(const Context *context, in ValidateMultiTexCoord2f()
1919 bool ValidateMultiTexCoord2fv(const Context *context, in ValidateMultiTexCoord2fv()
1927 bool ValidateMultiTexCoord2i(const Context *context, in ValidateMultiTexCoord2i()
1936 bool ValidateMultiTexCoord2iv(const Context *context, in ValidateMultiTexCoord2iv()
1944 bool ValidateMultiTexCoord2s(const Context *context, in ValidateMultiTexCoord2s()
1953 bool ValidateMultiTexCoord2sv(const Context *context, in ValidateMultiTexCoord2sv()
1961 bool ValidateMultiTexCoord3d(const Context *context, in ValidateMultiTexCoord3d()
1971 bool ValidateMultiTexCoord3dv(const Context *context, in ValidateMultiTexCoord3dv()
1979 bool ValidateMultiTexCoord3f(const Context *context, in ValidateMultiTexCoord3f()
1989 bool ValidateMultiTexCoord3fv(const Context *context, in ValidateMultiTexCoord3fv()
1997 bool ValidateMultiTexCoord3i(const Context *context, in ValidateMultiTexCoord3i()
2007 bool ValidateMultiTexCoord3iv(const Context *context, in ValidateMultiTexCoord3iv()
2015 bool ValidateMultiTexCoord3s(const Context *context, in ValidateMultiTexCoord3s()
2025 bool ValidateMultiTexCoord3sv(const Context *context, in ValidateMultiTexCoord3sv()
2033 bool ValidateMultiTexCoord4d(const Context *context, in ValidateMultiTexCoord4d()
2044 bool ValidateMultiTexCoord4dv(const Context *context, in ValidateMultiTexCoord4dv()
2052 bool ValidateMultiTexCoord4fv(const Context *context, in ValidateMultiTexCoord4fv()
2060 bool ValidateMultiTexCoord4i(const Context *context, in ValidateMultiTexCoord4i()
2071 bool ValidateMultiTexCoord4iv(const Context *context, in ValidateMultiTexCoord4iv()
2079 bool ValidateMultiTexCoord4s(const Context *context, in ValidateMultiTexCoord4s()
2090 bool ValidateMultiTexCoord4sv(const Context *context, in ValidateMultiTexCoord4sv()
2098 bool ValidateFogCoordPointer(const Context *context, in ValidateFogCoordPointer()
2107 bool ValidateFogCoordd(const Context *context, angle::EntryPoint entryPoint, GLdouble coord) in ValidateFogCoordd()
2112 bool ValidateFogCoorddv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *coord) in ValidateFogCoorddv()
2117 bool ValidateFogCoordf(const Context *context, angle::EntryPoint entryPoint, GLfloat coord) in ValidateFogCoordf()
2122 bool ValidateFogCoordfv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *coord) in ValidateFogCoordfv()
2127 bool ValidateMultiDrawArrays(const Context *context, in ValidateMultiDrawArrays()
2137 bool ValidateMultiDrawElements(const Context *context, in ValidateMultiDrawElements()
2148 bool ValidatePointParameteri(const Context *context, in ValidatePointParameteri()
2156 bool ValidatePointParameteriv(const Context *context, in ValidatePointParameteriv()
2164 bool ValidateSecondaryColor3b(const Context *context, in ValidateSecondaryColor3b()
2173 bool ValidateSecondaryColor3bv(const Context *context, in ValidateSecondaryColor3bv()
2180 bool ValidateSecondaryColor3d(const Context *context, in ValidateSecondaryColor3d()
2189 bool ValidateSecondaryColor3dv(const Context *context, in ValidateSecondaryColor3dv()
2196 bool ValidateSecondaryColor3f(const Context *context, in ValidateSecondaryColor3f()
2205 bool ValidateSecondaryColor3fv(const Context *context, in ValidateSecondaryColor3fv()
2212 bool ValidateSecondaryColor3i(const Context *context, in ValidateSecondaryColor3i()
2221 bool ValidateSecondaryColor3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateSecondaryColor3iv()
2226 bool ValidateSecondaryColor3s(const Context *context, in ValidateSecondaryColor3s()
2235 bool ValidateSecondaryColor3sv(const Context *context, in ValidateSecondaryColor3sv()
2242 bool ValidateSecondaryColor3ub(const Context *context, in ValidateSecondaryColor3ub()
2251 bool ValidateSecondaryColor3ubv(const Context *context, in ValidateSecondaryColor3ubv()
2258 bool ValidateSecondaryColor3ui(const Context *context, in ValidateSecondaryColor3ui()
2267 bool ValidateSecondaryColor3uiv(const Context *context, in ValidateSecondaryColor3uiv()
2274 bool ValidateSecondaryColor3us(const Context *context, in ValidateSecondaryColor3us()
2283 bool ValidateSecondaryColor3usv(const Context *context, in ValidateSecondaryColor3usv()
2290 bool ValidateSecondaryColorPointer(const Context *context, in ValidateSecondaryColorPointer()
2300 bool ValidateWindowPos2d(const Context *context, in ValidateWindowPos2d()
2308 bool ValidateWindowPos2dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateWindowPos2dv()
2313 bool ValidateWindowPos2f(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y) in ValidateWindowPos2f()
2318 bool ValidateWindowPos2fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateWindowPos2fv()
2323 bool ValidateWindowPos2i(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y) in ValidateWindowPos2i()
2328 bool ValidateWindowPos2iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateWindowPos2iv()
2333 bool ValidateWindowPos2s(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y) in ValidateWindowPos2s()
2338 bool ValidateWindowPos2sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) in ValidateWindowPos2sv()
2343 bool ValidateWindowPos3d(const Context *context, in ValidateWindowPos3d()
2352 bool ValidateWindowPos3dv(const Context *context, angle::EntryPoint entryPoint, const GLdouble *v) in ValidateWindowPos3dv()
2357 bool ValidateWindowPos3f(const Context *context, in ValidateWindowPos3f()
2366 bool ValidateWindowPos3fv(const Context *context, angle::EntryPoint entryPoint, const GLfloat *v) in ValidateWindowPos3fv()
2371 bool ValidateWindowPos3i(const Context *context, in ValidateWindowPos3i()
2380 bool ValidateWindowPos3iv(const Context *context, angle::EntryPoint entryPoint, const GLint *v) in ValidateWindowPos3iv()
2385 bool ValidateWindowPos3s(const Context *context, in ValidateWindowPos3s()
2394 bool ValidateWindowPos3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v) in ValidateWindowPos3sv()
2399 bool ValidateGetBufferSubData(const Context *context, in ValidateGetBufferSubData()
2409 bool ValidateGetQueryObjectiv(const Context *context, in ValidateGetQueryObjectiv()
2418 bool ValidateMapBuffer(const Context *context, in ValidateMapBuffer()