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Lines Matching full:context

19 class Context;  variable
24 bool ValidateBeginQueryIndexed(const Context *context,
29 bool ValidateDrawTransformFeedback(const Context *context,
33 bool ValidateDrawTransformFeedbackStream(const Context *context,
38 bool ValidateEndQueryIndexed(const Context *context,
42 bool ValidateGetActiveSubroutineName(const Context *context,
50 bool ValidateGetActiveSubroutineUniformName(const Context *context,
58 bool ValidateGetActiveSubroutineUniformiv(const Context *context,
65 bool ValidateGetProgramStageiv(const Context *context,
71 bool ValidateGetQueryIndexediv(const Context *context,
77 bool ValidateGetSubroutineIndex(const Context *context,
82 bool ValidateGetSubroutineUniformLocation(const Context *context,
87 bool ValidateGetUniformSubroutineuiv(const Context *context,
92 bool ValidateGetUniformdv(const Context *context,
97 bool ValidatePatchParameterfv(const Context *context,
101 bool ValidateUniform1d(const Context *context,
105 bool ValidateUniform1dv(const Context *context,
110 bool ValidateUniform2d(const Context *context,
115 bool ValidateUniform2dv(const Context *context,
120 bool ValidateUniform3d(const Context *context,
126 bool ValidateUniform3dv(const Context *context,
131 bool ValidateUniform4d(const Context *context,
138 bool ValidateUniform4dv(const Context *context,
143 bool ValidateUniformMatrix2dv(const Context *context,
149 bool ValidateUniformMatrix2x3dv(const Context *context,
155 bool ValidateUniformMatrix2x4dv(const Context *context,
161 bool ValidateUniformMatrix3dv(const Context *context,
167 bool ValidateUniformMatrix3x2dv(const Context *context,
173 bool ValidateUniformMatrix3x4dv(const Context *context,
179 bool ValidateUniformMatrix4dv(const Context *context,
185 bool ValidateUniformMatrix4x2dv(const Context *context,
191 bool ValidateUniformMatrix4x3dv(const Context *context,
197 bool ValidateUniformSubroutinesuiv(const Context *context,
204 bool ValidateDepthRangeArrayv(const Context *context,
209 bool ValidateDepthRangeIndexed(const Context *context,
214 bool ValidateGetDoublei_v(const Context *context,
219 bool ValidateGetFloati_v(const Context *context,
224 bool ValidateGetVertexAttribLdv(const Context *context,
229 bool ValidateProgramUniform1d(const Context *context,
234 bool ValidateProgramUniform1dv(const Context *context,
240 bool ValidateProgramUniform2d(const Context *context,
246 bool ValidateProgramUniform2dv(const Context *context,
252 bool ValidateProgramUniform3d(const Context *context,
259 bool ValidateProgramUniform3dv(const Context *context,
265 bool ValidateProgramUniform4d(const Context *context,
273 bool ValidateProgramUniform4dv(const Context *context,
279 bool ValidateProgramUniformMatrix2dv(const Context *context,
286 bool ValidateProgramUniformMatrix2x3dv(const Context *context,
293 bool ValidateProgramUniformMatrix2x4dv(const Context *context,
300 bool ValidateProgramUniformMatrix3dv(const Context *context,
307 bool ValidateProgramUniformMatrix3x2dv(const Context *context,
314 bool ValidateProgramUniformMatrix3x4dv(const Context *context,
321 bool ValidateProgramUniformMatrix4dv(const Context *context,
328 bool ValidateProgramUniformMatrix4x2dv(const Context *context,
335 bool ValidateProgramUniformMatrix4x3dv(const Context *context,
342 bool ValidateScissorArrayv(const Context *context,
347 bool ValidateScissorIndexed(const Context *context,
354 bool ValidateScissorIndexedv(const Context *context,
404 bool ValidateVertexAttribLPointer(const Context *context,
411 bool ValidateViewportArrayv(const Context *context,
416 bool ValidateViewportIndexedf(const Context *context,
423 bool ValidateViewportIndexedfv(const Context *context,
429 bool ValidateDrawArraysInstancedBaseInstance(const Context *context,
436 bool ValidateDrawElementsInstancedBaseInstance(const Context *context,
444 bool ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context,
453 bool ValidateDrawTransformFeedbackInstanced(const Context *context,
458 bool ValidateDrawTransformFeedbackStreamInstanced(const Context *context,
464 bool ValidateGetActiveAtomicCounterBufferiv(const Context *context,
470 bool ValidateTexStorage1D(const Context *context,
478 bool ValidateClearBufferData(const Context *context,
485 bool ValidateClearBufferSubData(const Context *context,
494 bool ValidateGetInternalformati64v(const Context *context,
501 bool ValidateGetProgramResourceLocationIndex(const Context *context,
506 bool ValidateInvalidateBufferData(const Context *context,
509 bool ValidateInvalidateBufferSubData(const Context *context,
514 bool ValidateInvalidateTexImage(const Context *context,
518 bool ValidateInvalidateTexSubImage(const Context *context,
528 bool ValidateMultiDrawArraysIndirect(const Context *context,
534 bool ValidateMultiDrawElementsIndirect(const Context *context,
541 bool ValidateShaderStorageBlockBinding(const Context *context,
546 bool ValidateTextureView(const Context *context,
556 bool ValidateVertexAttribLFormat(const Context *context,
564 bool ValidateBindBuffersBase(const Context *context,
570 bool ValidateBindBuffersRange(const Context *context,
578 bool ValidateBindImageTextures(const Context *context,
583 bool ValidateBindSamplers(const Context *context,
588 bool ValidateBindTextures(const Context *context,
593 bool ValidateBindVertexBuffers(const Context *context,
600 bool ValidateBufferStorage(const Context *context,
606 bool ValidateClearTexImage(const Context *context,
613 bool ValidateClearTexSubImage(const Context *context,
628 bool ValidateBindTextureUnit(const Context *context,
632 bool ValidateBlitNamedFramebuffer(const Context *context,
646 bool ValidateCheckNamedFramebufferStatus(const Context *context,
650 bool ValidateClearNamedBufferData(const Context *context,
657 bool ValidateClearNamedBufferSubData(const Context *context,
666 bool ValidateClearNamedFramebufferfi(const Context *context,
673 bool ValidateClearNamedFramebufferfv(const Context *context,
679 bool ValidateClearNamedFramebufferiv(const Context *context,
685 bool ValidateClearNamedFramebufferuiv(const Context *context,
696 bool ValidateCompressedTextureSubImage1D(const Context *context,
705 bool ValidateCompressedTextureSubImage2D(const Context *context,
716 bool ValidateCompressedTextureSubImage3D(const Context *context,
729 bool ValidateCopyNamedBufferSubData(const Context *context,
736 bool ValidateCopyTextureSubImage1D(const Context *context,
744 bool ValidateCopyTextureSubImage2D(const Context *context,
754 bool ValidateCopyTextureSubImage3D(const Context *context,
765 bool ValidateCreateBuffers(const Context *context,
769 bool ValidateCreateFramebuffers(const Context *context,
773 bool ValidateCreateProgramPipelines(const Context *context,
777 bool ValidateCreateQueries(const Context *context,
782 bool ValidateCreateRenderbuffers(const Context *context,
786 bool ValidateCreateSamplers(const Context *context,
790 bool ValidateCreateTextures(const Context *context,
795 bool ValidateCreateTransformFeedbacks(const Context *context,
799 bool ValidateCreateVertexArrays(const Context *context,
803 bool ValidateDisableVertexArrayAttrib(const Context *context,
807 bool ValidateEnableVertexArrayAttrib(const Context *context,
811 bool ValidateFlushMappedNamedBufferRange(const Context *context,
816 bool ValidateGenerateTextureMipmap(const Context *context,
819 bool ValidateGetCompressedTextureImage(const Context *context,
825 bool ValidateGetCompressedTextureSubImage(const Context *context,
837 bool ValidateGetNamedBufferParameteri64v(const Context *context,
842 bool ValidateGetNamedBufferParameteriv(const Context *context,
847 bool ValidateGetNamedBufferPointerv(const Context *context,
852 bool ValidateGetNamedBufferSubData(const Context *context,
858 bool ValidateGetNamedFramebufferAttachmentParameteriv(const Context *context,
864 bool ValidateGetNamedFramebufferParameteriv(const Context *context,
869 bool ValidateGetNamedRenderbufferParameteriv(const Context *context,
874 bool ValidateGetQueryBufferObjecti64v(const Context *context,
880 bool ValidateGetQueryBufferObjectiv(const Context *context,
886 bool ValidateGetQueryBufferObjectui64v(const Context *context,
892 bool ValidateGetQueryBufferObjectuiv(const Context *context,
898 bool ValidateGetTextureImage(const Context *context,
906 bool ValidateGetTextureLevelParameterfv(const Context *context,
912 bool ValidateGetTextureLevelParameteriv(const Context *context,
918 bool ValidateGetTextureParameterIiv(const Context *context,
923 bool ValidateGetTextureParameterIuiv(const Context *context,
928 bool ValidateGetTextureParameterfv(const Context *context,
933 bool ValidateGetTextureParameteriv(const Context *context,
938 bool ValidateGetTextureSubImage(const Context *context,
952 bool ValidateGetTransformFeedbacki64_v(const Context *context,
958 bool ValidateGetTransformFeedbacki_v(const Context *context,
964 bool ValidateGetTransformFeedbackiv(const Context *context,
969 bool ValidateGetVertexArrayIndexed64iv(const Context *context,
975 bool ValidateGetVertexArrayIndexediv(const Context *context,
981 bool ValidateGetVertexArrayiv(const Context *context,
986 bool ValidateGetnColorTable(const Context *context,
993 bool ValidateGetnCompressedTexImage(const Context *context,
999 bool ValidateGetnConvolutionFilter(const Context *context,
1006 bool ValidateGetnHistogram(const Context *context,
1014 bool ValidateGetnMapdv(const Context *context,
1020 bool ValidateGetnMapfv(const Context *context,
1026 bool ValidateGetnMapiv(const Context *context,
1032 bool ValidateGetnMinmax(const Context *context,
1040 bool ValidateGetnPixelMapfv(const Context *context,
1045 bool ValidateGetnPixelMapuiv(const Context *context,
1050 bool ValidateGetnPixelMapusv(const Context *context,
1055 bool ValidateGetnPolygonStipple(const Context *context,
1059 bool ValidateGetnSeparableFilter(const Context *context,
1069 bool ValidateGetnTexImage(const Context *context,
1077 bool ValidateGetnUniformdv(const Context *context,
1083 bool ValidateInvalidateNamedFramebufferData(const Context *context,
1088 bool ValidateInvalidateNamedFramebufferSubData(const Context *context,
1097 bool ValidateMapNamedBuffer(const Context *context,
1101 bool ValidateMapNamedBufferRange(const Context *context,
1107 bool ValidateNamedBufferData(const Context *context,
1113 bool ValidateNamedBufferStorage(const Context *context,
1119 bool ValidateNamedBufferSubData(const Context *context,
1125 bool ValidateNamedFramebufferDrawBuffer(const Context *context,
1129 bool ValidateNamedFramebufferDrawBuffers(const Context *context,
1134 bool ValidateNamedFramebufferParameteri(const Context *context,
1139 bool ValidateNamedFramebufferReadBuffer(const Context *context,
1143 bool ValidateNamedFramebufferRenderbuffer(const Context *context,
1149 bool ValidateNamedFramebufferTexture(const Context *context,
1155 bool ValidateNamedFramebufferTextureLayer(const Context *context,
1162 bool ValidateNamedRenderbufferStorage(const Context *context,
1168 bool ValidateNamedRenderbufferStorageMultisample(const Context *context,
1175 bool ValidateTextureBarrier(const Context *context, angle::EntryPoint entryPoint);
1176 bool ValidateTextureBuffer(const Context *context,
1181 bool ValidateTextureBufferRange(const Context *context,
1188 bool ValidateTextureParameterIiv(const Context *context,
1193 bool ValidateTextureParameterIuiv(const Context *context,
1198 bool ValidateTextureParameterf(const Context *context,
1203 bool ValidateTextureParameterfv(const Context *context,
1208 bool ValidateTextureParameteri(const Context *context,
1213 bool ValidateTextureParameteriv(const Context *context,
1218 bool ValidateTextureStorage1D(const Context *context,
1224 bool ValidateTextureStorage2D(const Context *context,
1231 bool ValidateTextureStorage2DMultisample(const Context *context,
1239 bool ValidateTextureStorage3D(const Context *context,
1247 bool ValidateTextureStorage3DMultisample(const Context *context,
1256 bool ValidateTextureSubImage1D(const Context *context,
1265 bool ValidateTextureSubImage2D(const Context *context,
1276 bool ValidateTextureSubImage3D(const Context *context,
1289 bool ValidateTransformFeedbackBufferBase(const Context *context,
1294 bool ValidateTransformFeedbackBufferRange(const Context *context,
1301 bool ValidateUnmapNamedBuffer(const Context *context,
1304 bool ValidateVertexArrayAttribBinding(const Context *context,
1309 bool ValidateVertexArrayAttribFormat(const Context *context,
1317 bool ValidateVertexArrayAttribIFormat(const Context *context,
1324 bool ValidateVertexArrayAttribLFormat(const Context *context,
1331 bool ValidateVertexArrayBindingDivisor(const Context *context,
1336 bool ValidateVertexArrayElementBuffer(const Context *context,
1340 bool ValidateVertexArrayVertexBuffer(const Context *context,
1347 bool ValidateVertexArrayVertexBuffers(const Context *context,
1357 bool ValidateMultiDrawArraysIndirectCount(const Context *context,
1364 bool ValidateMultiDrawElementsIndirectCount(const Context *context,
1378 bool ValidateSpecializeShader(const Context *context,