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Lines Matching full:compile

38         return compile(sstream.str());  in compileGeometryShader()
48 return compile(sstream.str()); in compileGeometryShader()
136 if (compile(shaderString)) in TEST_F()
152 if (compile(shaderString)) in TEST_F()
169 if (compile(shaderString)) in TEST_F()
187 if (!compile(shaderString)) in TEST_F()
194 // a compile error.
205 if (!compile(shaderString)) in TEST_F()
273 if (compile(shaderString)) in TEST_F()
291 if (compile(shaderString)) in TEST_F()
310 if (!compile(shaderString)) in TEST_F()
329 if (!compile(shaderString)) in TEST_F()
348 if (compile(shaderString)) in TEST_F()
366 if (!compile(shaderString)) in TEST_F()
384 if (!compile(shaderString)) in TEST_F()
403 if (!compile(shaderString)) in TEST_F()
422 if (!compile(shaderString)) in TEST_F()
442 if (compile(shaderString)) in TEST_F()
462 if (compile(shaderString)) in TEST_F()
480 if (compile(shaderString)) in TEST_F()
498 if (compile(shaderString)) in TEST_F()
517 if (compile(shaderString)) in TEST_F()
535 if (!compile(shaderString)) in TEST_F()
553 if (!compile(shaderString)) in TEST_F()
559 // Missing the declaration of output primitive should be a link error instead of a compile error in
572 if (!compile(shaderString)) in TEST_F()
641 if (compile(shaderString)) in TEST_F()
648 // be a link error instead of a compile error.
659 if (!compile(shaderString)) in TEST_F()
666 // instead of a compile error.
678 if (!compile(shaderString)) in TEST_F()
696 if (compile(shaderString)) in TEST_F()
714 if (!compile(shaderString)) in TEST_F()
733 if (compile(shaderString)) in TEST_F()
752 if (!compile(shaderString)) in TEST_F()
771 if (!compile(shaderString)) in TEST_F()
790 if (compile(shaderString)) in TEST_F()
808 if (compile(shaderString)) in TEST_F()
855 if (compile(shaderString1) || compile(shaderString2) || compile(shaderString3) || in TEST_F()
856 compile(shaderString4)) in TEST_F()
902 if (compile(shaderString1) || compile(shaderString2) || compile(shaderString3) || in TEST_F()
903 compile(shaderString4)) in TEST_F()
923 if (!compile(shaderString)) in TEST_F()
946 if (!compile(shaderString)) in TEST_F()
952 // Verify that indexing an array on gl_in without input primitive declaration causes a compile
965 if (compile(shaderString)) in TEST_F()
971 // Verify that using gl_in.length() without input primitive declaration causes a compile error.
983 if (compile(shaderString)) in TEST_F()
989 // Verify that using gl_in.length() with input primitive declaration can compile.
1003 if (!compile(shaderString)) in TEST_F()
1021 if (compile(shaderString)) in TEST_F()
1043 if (!compile(shaderString)) in TEST_F()
1061 if (compile(shaderString)) in TEST_F()
1079 if (compile(shaderString)) in TEST_F()
1100 if (!compile(shaderString)) in TEST_F()
1107 // compile error.
1124 if (compile(shaderString1) || compile(shaderString2)) in TEST_F()
1163 if (!compile(ostream.str())) in TEST_F()
1171 // declared causes a compile error.
1200 if (compile(ostream.str())) in TEST_F()
1220 if (compile(shaderString)) in TEST_F()
1255 if (!compile(shaderString1) || !compile(shaderString2)) in TEST_F()
1261 // Verify that it is a compile error to declare an unsized Geometry Shader input without a valid
1284 if (compile(shaderString1) || compile(shaderString2)) in TEST_F()
1291 // valid input primitive declaration can compile.
1307 if (!compile(shaderString)) in TEST_F()
1314 // is declared before a valid input primitive declaration can compile.
1329 if (!compile(shaderString)) in TEST_F()
1335 // Verify that assigning a value to the input of a geometry shader causes a compile error.
1349 if (compile(shaderString)) in TEST_F()
1373 if (!compile(shaderString)) in TEST_F()
1443 if (!compile(shaderString)) in TEST_F()
1465 if (!compile(shaderString)) in TEST_F()
1486 if (!compile(shaderString)) in TEST_F()
1505 if (compile(shaderString)) in TEST_F()
1520 if (!compile(stream.str())) in TEST_F()
1536 if (!compile(stream.str())) in TEST_F()
1557 if (!compile(shaderString)) in TEST_F()
1580 compile(shaderString1); in TEST_F()
1594 compile(shaderString2); in TEST_F()
1618 if (!compile(shaderString)) in TEST_F()
1644 if (compile(shaderString)) in TEST_F()