Lines Matching refs:Vector4
60 Vector4 position;
61 Vector4 colorAttributeData[6];
344 Vector4 vertices[6] = {Vector4(.0f, .0f, .0f, 1.f), in initializeBenchmark()
345 Vector4(quadWidth, .0f, .0f, 1.f), in initializeBenchmark()
346 Vector4(quadWidth, quadHeight, 0.f, 1.f), in initializeBenchmark()
347 Vector4(.0f, .0f, 0.f, 1.f), in initializeBenchmark()
348 Vector4(quadWidth, quadHeight, .0f, 1.f), in initializeBenchmark()
349 Vector4(.0f, quadHeight, .0f, 1.f)}; in initializeBenchmark()
354 glBufferData(GL_ARRAY_BUFFER, 6 * sizeof(Vector4), vertices, GL_STATIC_DRAW); in initializeBenchmark()
468 v0.position = Vector4(2.f * wf - 1.f, 2.f * hf - 1.f, .0f, 1.f); in initializeBenchmark()
472 v1.position = Vector4(v0.position.x() + quadWidth, v0.position.y(), .0f, 1.f); in initializeBenchmark()
476 v2.position = Vector4(v1.position.x(), v1.position.y() + quadHeight, .0f, 1.f); in initializeBenchmark()
488 v5.position = Vector4(v0.position.x(), v0.position.y() + quadHeight, .0f, 1.f); in initializeBenchmark()
504 size_t offset = sizeof(Vector4) * (i + 1u); in initializeBenchmark()