Lines Matching full:value
26 glAcquireTexturesANGLE(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
27 captures[1].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
28 captures[2].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
31 glActiveShaderProgram(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
32 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
35 glActiveShaderProgramEXT(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
36 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
39 glActiveTexture(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
42 glAlphaFunc(captures[0].value.GLenumVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
45 glAlphaFuncx(captures[0].value.GLenumVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
48 glAttachShader(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
49 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
52 glBeginPerfMonitorAMD(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
55 glBeginPixelLocalStorageANGLE(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
56 captures[1].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
59 glBeginQuery(captures[0].value.GLenumVal, gQueryMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
62 glBeginQueryEXT(captures[0].value.GLenumVal, gQueryMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
65 glBeginTransformFeedback(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
68 glBindAttribLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
69 captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
70 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
73 glBindBuffer(captures[0].value.GLenumVal, gBufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
76 glBindBufferBase(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
77 gBufferMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
80 glBindBufferRange(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
81 gBufferMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
82 captures[3].value.GLintptrVal, captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
85 glBindFragDataLocationEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
86 captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
87 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
91 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
92 captures[2].value.GLuintVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
95 glBindFramebuffer(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
96 gFramebufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
99 glBindFramebufferOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
100 gFramebufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
103 glBindImageTexture(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
104 gTextureMap[captures[1].value.GLuintVal], captures[2].value.GLintVal, in ReplayTraceFunctionCall()
105 captures[3].value.GLbooleanVal, captures[4].value.GLintVal, in ReplayTraceFunctionCall()
106 captures[5].value.GLenumVal, captures[6].value.GLenumVal); in ReplayTraceFunctionCall()
109 glBindProgramPipeline(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
112 glBindProgramPipelineEXT(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
115 glBindRenderbuffer(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
116 gRenderbufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
119 glBindRenderbufferOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
120 gRenderbufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
123 glBindSampler(captures[0].value.GLuintVal, gSamplerMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
126 glBindTexture(captures[0].value.GLenumVal, gTextureMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
129 glBindTransformFeedback(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
130 gTransformFeedbackMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
134 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
135 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
136 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
139 glBindVertexArray(gVertexArrayMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
142 glBindVertexArrayOES(gVertexArrayMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
145 glBindVertexBuffer(captures[0].value.GLuintVal, gBufferMap[captures[1].value.GLuintVal], in ReplayTraceFunctionCall()
146 captures[2].value.GLintptrVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
155 glBlendColor(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
156 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
159 glBlendEquation(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
162 glBlendEquationSeparate(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
165 glBlendEquationSeparatei(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
166 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
169 glBlendEquationSeparateiEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
170 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
173 glBlendEquationSeparateiOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
174 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
177 glBlendEquationi(captures[0].value.GLuintVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
180 glBlendEquationiEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
183 glBlendEquationiOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
186 glBlendFunc(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
189 glBlendFuncSeparate(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
190 captures[2].value.GLenumVal, captures[3].value.GLenumVal); in ReplayTraceFunctionCall()
193 glBlendFuncSeparatei(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
194 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
195 captures[4].value.GLenumVal); in ReplayTraceFunctionCall()
198 glBlendFuncSeparateiEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
199 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
200 captures[4].value.GLenumVal); in ReplayTraceFunctionCall()
203 glBlendFuncSeparateiOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
204 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
205 captures[4].value.GLenumVal); in ReplayTraceFunctionCall()
208 glBlendFunci(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
209 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
212 glBlendFunciEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
213 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
216 glBlendFunciOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
217 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
220 glBlitFramebuffer(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
221 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
222 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
223 captures[6].value.GLintVal, captures[7].value.GLintVal, in ReplayTraceFunctionCall()
224 captures[8].value.GLbitfieldVal, captures[9].value.GLenumVal); in ReplayTraceFunctionCall()
227 glBlitFramebufferANGLE(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
228 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
229 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
230 captures[6].value.GLintVal, captures[7].value.GLintVal, in ReplayTraceFunctionCall()
231 captures[8].value.GLbitfieldVal, captures[9].value.GLenumVal); in ReplayTraceFunctionCall()
234 glBlitFramebufferNV(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
235 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
236 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
237 captures[6].value.GLintVal, captures[7].value.GLintVal, in ReplayTraceFunctionCall()
238 captures[8].value.GLbitfieldVal, captures[9].value.GLenumVal); in ReplayTraceFunctionCall()
241 glBufferData(captures[0].value.GLenumVal, captures[1].value.GLsizeiptrVal, in ReplayTraceFunctionCall()
242 captures[2].value.voidConstPointerVal, captures[3].value.GLenumVal); in ReplayTraceFunctionCall()
245 glBufferStorageEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiptrVal, in ReplayTraceFunctionCall()
246 captures[2].value.voidConstPointerVal, in ReplayTraceFunctionCall()
247 captures[3].value.GLbitfieldVal); in ReplayTraceFunctionCall()
250 glBufferStorageExternalEXT(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
251 captures[2].value.GLsizeiptrVal, in ReplayTraceFunctionCall()
252 captures[3].value.GLeglClientBufferEXTVal, in ReplayTraceFunctionCall()
253 captures[4].value.GLbitfieldVal); in ReplayTraceFunctionCall()
256 glBufferStorageMemEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiptrVal, in ReplayTraceFunctionCall()
257 gMemoryObjectMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
258 captures[3].value.GLuint64Val); in ReplayTraceFunctionCall()
261 glBufferSubData(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
262 captures[2].value.GLsizeiptrVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
265 glCheckFramebufferStatus(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
268 glCheckFramebufferStatusOES(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
271 glClear(captures[0].value.GLbitfieldVal); in ReplayTraceFunctionCall()
274 glClearBufferfi(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
275 captures[2].value.GLfloatVal, captures[3].value.GLintVal); in ReplayTraceFunctionCall()
278 glClearBufferfv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
279 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
282 glClearBufferiv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
283 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
286 glClearBufferuiv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
287 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
290 glClearColor(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
291 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
294 glClearColorx(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
295 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal); in ReplayTraceFunctionCall()
298 glClearDepthf(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
301 glClearDepthx(captures[0].value.GLfixedVal); in ReplayTraceFunctionCall()
304 glClearStencil(captures[0].value.GLintVal); in ReplayTraceFunctionCall()
307 glClientActiveTexture(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
310 glClientWaitSync(gSyncMap2[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
311 captures[1].value.GLbitfieldVal, captures[2].value.GLuint64Val); in ReplayTraceFunctionCall()
314 glClipControlEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
317 glClipPlanef(captures[0].value.GLenumVal, captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
320 glClipPlanex(captures[0].value.GLenumVal, captures[1].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
323 glColor4f(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
324 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
327 glColor4ub(captures[0].value.GLubyteVal, captures[1].value.GLubyteVal, in ReplayTraceFunctionCall()
328 captures[2].value.GLubyteVal, captures[3].value.GLubyteVal); in ReplayTraceFunctionCall()
331 glColor4x(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
332 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal); in ReplayTraceFunctionCall()
335 glColorMask(captures[0].value.GLbooleanVal, captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
336 captures[2].value.GLbooleanVal, captures[3].value.GLbooleanVal); in ReplayTraceFunctionCall()
339 glColorMaski(captures[0].value.GLuintVal, captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
340 captures[2].value.GLbooleanVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
341 captures[4].value.GLbooleanVal); in ReplayTraceFunctionCall()
344 glColorMaskiEXT(captures[0].value.GLuintVal, captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
345 captures[2].value.GLbooleanVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
346 captures[4].value.GLbooleanVal); in ReplayTraceFunctionCall()
349 glColorMaskiOES(captures[0].value.GLuintVal, captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
350 captures[2].value.GLbooleanVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
351 captures[4].value.GLbooleanVal); in ReplayTraceFunctionCall()
354 glColorPointer(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
355 captures[2].value.GLsizeiVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
358 glCompileShader(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
361 glCompressedCopyTextureCHROMIUM(gTextureMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
362 gTextureMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
365 glCompressedTexImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
366 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
367 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
368 captures[6].value.GLsizeiVal, in ReplayTraceFunctionCall()
369 captures[7].value.voidConstPointerVal); in ReplayTraceFunctionCall()
373 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
374 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
375 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
376 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
377 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
380 glCompressedTexImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
381 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
382 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
383 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
384 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
387 glCompressedTexImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
388 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
389 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
390 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
391 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
395 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
396 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
397 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
398 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
399 captures[8].value.GLsizeiVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
402 glCompressedTexSubImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
403 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
404 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
405 captures[6].value.GLenumVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
406 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
410 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
411 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
412 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
413 captures[6].value.GLenumVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
414 captures[8].value.GLsizeiVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
417 glCompressedTexSubImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
418 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
419 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
420 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
421 captures[8].value.GLenumVal, captures[9].value.GLsizeiVal, in ReplayTraceFunctionCall()
422 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
425 glCompressedTexSubImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
426 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
427 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
428 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
429 captures[8].value.GLenumVal, captures[9].value.GLsizeiVal, in ReplayTraceFunctionCall()
430 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
434 captures[0].value.GLenumVal, captures[1].value.GLintVal, captures[2].value.GLintVal, in ReplayTraceFunctionCall()
435 captures[3].value.GLintVal, captures[4].value.GLintVal, in ReplayTraceFunctionCall()
436 captures[5].value.GLsizeiVal, captures[6].value.GLsizeiVal, in ReplayTraceFunctionCall()
437 captures[7].value.GLsizeiVal, captures[8].value.GLenumVal, in ReplayTraceFunctionCall()
438 captures[9].value.GLsizeiVal, captures[10].value.GLsizeiVal, in ReplayTraceFunctionCall()
439 captures[11].value.voidConstPointerVal); in ReplayTraceFunctionCall()
442 glCopyBufferSubData(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
443 captures[2].value.GLintptrVal, captures[3].value.GLintptrVal, in ReplayTraceFunctionCall()
444 captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
447 glCopyImageSubData(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
448 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
449 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
450 captures[6].value.GLuintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
451 captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
452 captures[10].value.GLintVal, captures[11].value.GLintVal, in ReplayTraceFunctionCall()
453 captures[12].value.GLsizeiVal, captures[13].value.GLsizeiVal, in ReplayTraceFunctionCall()
454 captures[14].value.GLsizeiVal); in ReplayTraceFunctionCall()
457 glCopyImageSubDataEXT(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
458 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
459 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
460 captures[6].value.GLuintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
461 captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
462 captures[10].value.GLintVal, captures[11].value.GLintVal, in ReplayTraceFunctionCall()
463 captures[12].value.GLsizeiVal, captures[13].value.GLsizeiVal, in ReplayTraceFunctionCall()
464 captures[14].value.GLsizeiVal); in ReplayTraceFunctionCall()
467 glCopyImageSubDataOES(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
468 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
469 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
470 captures[6].value.GLuintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
471 captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
472 captures[10].value.GLintVal, captures[11].value.GLintVal, in ReplayTraceFunctionCall()
473 captures[12].value.GLsizeiVal, captures[13].value.GLsizeiVal, in ReplayTraceFunctionCall()
474 captures[14].value.GLsizeiVal); in ReplayTraceFunctionCall()
478 gTextureMap[captures[0].value.GLuintVal], captures[1].value.GLintVal, in ReplayTraceFunctionCall()
479 captures[2].value.GLenumVal, gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
480 captures[4].value.GLintVal, captures[5].value.GLintVal, captures[6].value.GLintVal, in ReplayTraceFunctionCall()
481 captures[7].value.GLintVal, captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
482 captures[10].value.GLintVal, captures[11].value.GLintVal, in ReplayTraceFunctionCall()
483 captures[12].value.GLintVal, captures[13].value.GLintVal, in ReplayTraceFunctionCall()
484 captures[14].value.GLbooleanVal, captures[15].value.GLbooleanVal, in ReplayTraceFunctionCall()
485 captures[16].value.GLbooleanVal); in ReplayTraceFunctionCall()
489 gTextureMap[captures[0].value.GLuintVal], captures[1].value.GLintVal, in ReplayTraceFunctionCall()
490 captures[2].value.GLenumVal, gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
491 captures[4].value.GLintVal, captures[5].value.GLintVal, captures[6].value.GLintVal, in ReplayTraceFunctionCall()
492 captures[7].value.GLintVal, captures[8].value.GLintVal, captures[9].value.GLintVal, in ReplayTraceFunctionCall()
493 captures[10].value.GLintVal, captures[11].value.GLbooleanVal, in ReplayTraceFunctionCall()
494 captures[12].value.GLbooleanVal, captures[13].value.GLbooleanVal); in ReplayTraceFunctionCall()
497 glCopyTexImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
498 captures[2].value.GLenumVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
499 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
500 captures[6].value.GLsizeiVal, captures[7].value.GLintVal); in ReplayTraceFunctionCall()
503 glCopyTexSubImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
504 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
505 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
506 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal); in ReplayTraceFunctionCall()
509 glCopyTexSubImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
510 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
511 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
512 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
513 captures[8].value.GLsizeiVal); in ReplayTraceFunctionCall()
516 glCopyTexSubImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
517 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
518 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
519 captures[6].value.GLintVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
520 captures[8].value.GLsizeiVal); in ReplayTraceFunctionCall()
523 glCopyTexture3DANGLE(gTextureMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
524 captures[1].value.GLintVal, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
525 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
526 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
527 captures[6].value.GLenumVal, captures[7].value.GLbooleanVal, in ReplayTraceFunctionCall()
528 captures[8].value.GLbooleanVal, captures[9].value.GLbooleanVal); in ReplayTraceFunctionCall()
531 glCopyTextureCHROMIUM(gTextureMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
532 captures[1].value.GLintVal, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
533 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
534 captures[4].value.GLintVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
535 captures[6].value.GLenumVal, captures[7].value.GLbooleanVal, in ReplayTraceFunctionCall()
536 captures[8].value.GLbooleanVal, captures[9].value.GLbooleanVal); in ReplayTraceFunctionCall()
539 glCoverageModulationCHROMIUM(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
542 glCreateMemoryObjectsEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
543 captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
549 glCreateShader(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
552 glCreateShaderProgramv(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
553 captures[2].value.GLcharConstPointerPointerVal); in ReplayTraceFunctionCall()
557 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
558 const_cast<const char **>(captures[2].value.GLcharConstPointerPointerVal)); in ReplayTraceFunctionCall()
561 glCullFace(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
564 glCurrentPaletteMatrixOES(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
567 glDebugMessageCallback(captures[0].value.GLDEBUGPROCVal, in ReplayTraceFunctionCall()
568 captures[1].value.voidConstPointerVal); in ReplayTraceFunctionCall()
571 glDebugMessageCallbackKHR(captures[0].value.GLDEBUGPROCKHRVal, in ReplayTraceFunctionCall()
572 captures[1].value.voidConstPointerVal); in ReplayTraceFunctionCall()
575 glDebugMessageControl(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
576 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
577 captures[4].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
578 captures[5].value.GLbooleanVal); in ReplayTraceFunctionCall()
581 glDebugMessageControlKHR(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
582 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
583 captures[4].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
584 captures[5].value.GLbooleanVal); in ReplayTraceFunctionCall()
587 glDebugMessageInsert(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
588 captures[2].value.GLuintVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
589 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
590 captures[5].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
593 glDebugMessageInsertKHR(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
594 captures[2].value.GLuintVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
595 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
596 captures[5].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
599 glDeleteBuffers(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
602 glDeleteFencesNV(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
605 glDeleteFramebuffers(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
606 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
609 glDeleteFramebuffersOES(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
610 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
613 glDeleteMemoryObjectsEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
614 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
617 glDeletePerfMonitorsAMD(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
618 captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
621 glDeleteProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
624 glDeleteProgramPipelines(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
625 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
628 glDeleteProgramPipelinesEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
629 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
632 glDeleteQueries(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
635 glDeleteQueriesEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
636 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
639 glDeleteRenderbuffers(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
640 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
643 glDeleteRenderbuffersOES(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
644 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
647 glDeleteSamplers(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
650 glDeleteSemaphoresEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
651 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
654 glDeleteShader(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
657 glDeleteSync(gSyncMap2[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
660 glDeleteTextures(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
663 glDeleteTransformFeedbacks(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
664 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
667 glDeleteVertexArrays(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
668 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
671 glDeleteVertexArraysOES(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
672 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
675 glDepthFunc(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
678 glDepthMask(captures[0].value.GLbooleanVal); in ReplayTraceFunctionCall()
681 glDepthRangef(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
684 glDepthRangex(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
687 glDetachShader(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
688 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
691 glDisable(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
694 glDisableClientState(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
697 glDisableExtensionANGLE(captures[0].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
700 glDisableVertexAttribArray(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
703 glDisablei(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
706 glDisableiEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
709 glDisableiOES(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
712 glDiscardFramebufferEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
713 captures[2].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
716 glDispatchCompute(captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
717 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
720 glDispatchComputeIndirect(captures[0].value.GLintptrVal); in ReplayTraceFunctionCall()
723 glDrawArrays(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
724 captures[2].value.GLsizeiVal); in ReplayTraceFunctionCall()
727 glDrawArraysIndirect(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
728 captures[1].value.voidConstPointerVal); in ReplayTraceFunctionCall()
731 glDrawArraysInstanced(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
732 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
735 glDrawArraysInstancedANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
736 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
740 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
741 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
742 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
746 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
747 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
748 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
751 glDrawArraysInstancedEXT(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
752 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
755 glDrawBuffers(captures[0].value.GLsizeiVal, captures[1].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
758 glDrawBuffersEXT(captures[0].value.GLsizeiVal, captures[1].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
761 glDrawElements(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
762 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
765 glDrawElementsBaseVertex(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
766 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
767 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
768 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
771 glDrawElementsBaseVertexEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
772 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
773 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
774 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
777 glDrawElementsBaseVertexOES(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
778 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
779 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
780 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
783 glDrawElementsIndirect(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
784 captures[2].value.voidConstPointerVal); in ReplayTraceFunctionCall()
787 glDrawElementsInstanced(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
788 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
789 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
790 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
793 glDrawElementsInstancedANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
794 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
795 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
796 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
800 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
801 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
802 captures[4].value.GLsizeiVal, captures[5].value.GLuintVal); in ReplayTraceFunctionCall()
806 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
807 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
808 captures[4].value.GLsizeiVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
812 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
813 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
814 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
815 captures[6].value.GLuintVal); in ReplayTraceFunctionCall()
819 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
820 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
821 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
822 captures[6].value.GLuintVal); in ReplayTraceFunctionCall()
826 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
827 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
828 captures[4].value.GLsizeiVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
832 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
833 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
834 captures[4].value.GLsizeiVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
837 glDrawElementsInstancedEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
838 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
839 captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
840 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
843 glDrawRangeElements(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
844 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
845 captures[4].value.GLenumVal, captures[5].value.voidConstPointerVal); in ReplayTraceFunctionCall()
848 glDrawRangeElementsBaseVertex(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
849 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
850 captures[4].value.GLenumVal, in ReplayTraceFunctionCall()
851 captures[5].value.voidConstPointerVal, in ReplayTraceFunctionCall()
852 captures[6].value.GLintVal); in ReplayTraceFunctionCall()
856 captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
857 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
858 captures[4].value.GLenumVal, captures[5].value.voidConstPointerVal, in ReplayTraceFunctionCall()
859 captures[6].value.GLintVal); in ReplayTraceFunctionCall()
863 captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
864 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
865 captures[4].value.GLenumVal, captures[5].value.voidConstPointerVal, in ReplayTraceFunctionCall()
866 captures[6].value.GLintVal); in ReplayTraceFunctionCall()
869 glDrawTexfOES(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
870 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
871 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
874 glDrawTexfvOES(captures[0].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
877 glDrawTexiOES(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
878 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
879 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
882 glDrawTexivOES(captures[0].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
885 glDrawTexsOES(captures[0].value.GLshortVal, captures[1].value.GLshortVal, in ReplayTraceFunctionCall()
886 captures[2].value.GLshortVal, captures[3].value.GLshortVal, in ReplayTraceFunctionCall()
887 captures[4].value.GLshortVal); in ReplayTraceFunctionCall()
890 glDrawTexsvOES(captures[0].value.GLshortConstPointerVal); in ReplayTraceFunctionCall()
893 glDrawTexxOES(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
894 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal, in ReplayTraceFunctionCall()
895 captures[4].value.GLfixedVal); in ReplayTraceFunctionCall()
898 glDrawTexxvOES(captures[0].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
901 glEGLImageTargetRenderbufferStorageOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
902 gEGLImageMap2[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
905 glEGLImageTargetTexStorageEXT(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
906 gEGLImageMap2[captures[1].value.GLuintVal], in ReplayTraceFunctionCall()
907 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
910 glEGLImageTargetTexture2DOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
911 gEGLImageMap2[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()
914 glEGLImageTargetTextureStorageEXT(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
915 gEGLImageMap2[captures[1].value.GLuintVal], in ReplayTraceFunctionCall()
916 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
919 glEnable(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
922 glEnableClientState(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
925 glEnableVertexAttribArray(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
928 glEnablei(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
931 glEnableiEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
934 glEnableiOES(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
937 glEndPerfMonitorAMD(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
940 glEndPixelLocalStorageANGLE(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
941 captures[1].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
944 glEndQuery(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
947 glEndQueryEXT(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
953 glFenceSync(captures[0].value.GLenumVal, captures[1].value.GLbitfieldVal); in ReplayTraceFunctionCall()
959 glFinishFenceNV(gFenceNVMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
965 glFlushMappedBufferRange(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
966 captures[2].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
969 glFlushMappedBufferRangeEXT(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
970 captures[2].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
973 glFogf(captures[0].value.GLenumVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
976 glFogfv(captures[0].value.GLenumVal, captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
979 glFogx(captures[0].value.GLenumVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
982 glFogxv(captures[0].value.GLenumVal, captures[1].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
988 glFramebufferMemorylessPixelLocalStorageANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
989 captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
992 glFramebufferParameteri(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
993 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
996 glFramebufferParameteriMESA(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
997 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
1000 glFramebufferPixelLocalClearValuefvANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1001 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
1004 glFramebufferPixelLocalClearValueivANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1005 captures[1].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
1008 glFramebufferPixelLocalClearValueuivANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1009 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
1018 glFramebufferRenderbuffer(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1019 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1020 gRenderbufferMap[captures[3].value.GLuintVal]); in ReplayTraceFunctionCall()
1023 glFramebufferRenderbufferOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1024 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1025 gRenderbufferMap[captures[3].value.GLuintVal]); in ReplayTraceFunctionCall()
1028 glFramebufferTexture(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1029 gTextureMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
1030 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
1033 glFramebufferTexture2D(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1034 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1035 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
1036 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
1040 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1041 captures[2].value.GLenumVal, gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
1042 captures[4].value.GLintVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
1045 glFramebufferTexture2DOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1046 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1047 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
1048 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
1051 glFramebufferTexture3DOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1052 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1053 gTextureMap[captures[3].value.GLuintVal], in ReplayTraceFunctionCall()
1054 captures[4].value.GLintVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
1057 glFramebufferTextureEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1058 gTextureMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
1059 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
1062 glFramebufferTextureLayer(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1063 gTextureMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
1064 captures[3].value.GLintVal, captures[4].value.GLintVal); in ReplayTraceFunctionCall()
1068 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1069 gTextureMap[captures[2].value.GLuintVal], captures[3].value.GLintVal, in ReplayTraceFunctionCall()
1070 captures[4].value.GLintVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
1073 glFramebufferTextureOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1074 gTextureMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
1075 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
1079 captures[0].value.GLintVal, gTextureMap[captures[1].value.GLuintVal], in ReplayTraceFunctionCall()
1080 captures[2].value.GLintVal, captures[3].value.GLintVal); in ReplayTraceFunctionCall()
1083 glFrontFace(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
1086 glFrustumf(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
1087 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
1088 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal); in ReplayTraceFunctionCall()
1091 glFrustumx(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
1092 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal, in ReplayTraceFunctionCall()
1093 captures[4].value.GLfixedVal, captures[5].value.GLfixedVal); in ReplayTraceFunctionCall()
1096 glGenBuffers(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1099 glGenFencesNV(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1102 glGenFramebuffers(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1105 glGenFramebuffersOES(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1108 glGenPerfMonitorsAMD(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1111 glGenProgramPipelines(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1114 glGenProgramPipelinesEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
1115 captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1118 glGenQueries(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1121 glGenQueriesEXT(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1124 glGenRenderbuffers(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1127 glGenRenderbuffersOES(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1130 glGenSamplers(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1133 glGenSemaphoresEXT(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1136 glGenTextures(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1139 glGenTransformFeedbacks(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
1140 captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1143 glGenVertexArrays(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1146 glGenVertexArraysOES(captures[0].value.GLsizeiVal, captures[1].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1149 glGenerateMipmap(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
1152 glGenerateMipmapOES(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
1155 glGetActiveAttrib(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1156 captures[1].value.GLuintVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1157 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1158 captures[4].value.GLintPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1159 captures[6].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1163 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1164 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1165 captures[4].value.GLintPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1166 captures[6].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1169 glGetActiveUniformBlockName(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1170 captures[1].value.GLuintVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1171 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1172 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1175 glGetActiveUniformBlockiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1176 captures[1].value.GLuintVal, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1177 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1181 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1182 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1183 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1186 glGetActiveUniformsiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1187 captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1188 captures[2].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
1189 captures[3].value.GLenumVal, captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1192 glGetAttachedShaders(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1193 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1194 captures[3].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1197 glGetAttribLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1198 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1201 glGetBooleani_v(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1202 captures[2].value.GLbooleanPointerVal); in ReplayTraceFunctionCall()
1205 glGetBooleani_vRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1206 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1207 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1208 captures[4].value.GLbooleanPointerVal); in ReplayTraceFunctionCall()
1211 glGetBooleanv(captures[0].value.GLenumVal, captures[1].value.GLbooleanPointerVal); in ReplayTraceFunctionCall()
1214 glGetBooleanvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1215 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1216 captures[3].value.GLbooleanPointerVal); in ReplayTraceFunctionCall()
1219 glGetBufferParameteri64v(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1220 captures[2].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1224 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1225 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1226 captures[4].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1229 glGetBufferParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1230 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1234 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1235 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1236 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1239 glGetBufferPointerv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1240 captures[2].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1243 glGetBufferPointervOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1244 captures[2].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1247 glGetBufferPointervRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1248 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1249 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1250 captures[4].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1253 glGetClipPlanef(captures[0].value.GLenumVal, captures[1].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1256 glGetClipPlanex(captures[0].value.GLenumVal, captures[1].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1259 glGetCompressedTexImageANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1260 captures[2].value.voidPointerVal); in ReplayTraceFunctionCall()
1264 captures[0].value.GLuintVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1265 captures[2].value.GLenumPointerVal, captures[3].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1266 captures[4].value.GLuintPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1267 captures[6].value.GLsizeiPointerVal, captures[7].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1271 captures[0].value.GLuintVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1272 captures[2].value.GLenumPointerVal, captures[3].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1273 captures[4].value.GLuintPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1274 captures[6].value.GLsizeiPointerVal, captures[7].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1280 glGetFenceivNV(gFenceNVMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1281 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1284 glGetFixedv(captures[0].value.GLenumVal, captures[1].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1287 glGetFloatv(captures[0].value.GLenumVal, captures[1].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1290 glGetFloatvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1291 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1292 captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1295 glGetFragDataIndexEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1296 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1299 glGetFragDataLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1300 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1304 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1305 captures[2].value.GLenumVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1309 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1310 captures[2].value.GLenumVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1314 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1315 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1316 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1319 glGetFramebufferParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1320 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1323 glGetFramebufferParameterivMESA(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
1324 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1325 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1329 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1330 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1331 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1334 glGetFramebufferPixelLocalStorageParameterfvANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1335 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1336 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1340 captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1341 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1342 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1345 glGetFramebufferPixelLocalStorageParameterivANGLE(captures[0].value.GLintVal, in ReplayTraceFunctionCall()
1346 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1347 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1351 captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1352 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1353 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1362 glGetInteger64i_v(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1363 captures[2].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1366 glGetInteger64i_vRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1367 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1368 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1369 captures[4].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1372 glGetInteger64v(captures[0].value.GLenumVal, captures[1].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1375 glGetInteger64vEXT(captures[0].value.GLenumVal, captures[1].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1378 glGetInteger64vRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1379 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1380 captures[3].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1383 glGetIntegeri_v(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1384 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1387 glGetIntegeri_vRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1388 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1389 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1390 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1393 glGetIntegerv(captures[0].value.GLenumVal, captures[1].value.GLintPointerVal); in ReplayTraceFunctionCall()
1396 glGetIntegervRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1397 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1398 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1401 glGetInternalformativ(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1402 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1403 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1407 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1408 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1409 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1412 glGetLightfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1413 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1416 glGetLightxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1417 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1420 glGetMaterialfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1421 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1424 glGetMaterialxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1425 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1428 glGetMemoryObjectParameterivEXT(gMemoryObjectMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1429 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1430 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1433 glGetMultisamplefv(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1434 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1437 glGetMultisamplefvANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1438 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1441 glGetMultisamplefvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1442 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1443 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1444 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1447 glGetObjectLabel(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1448 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1449 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1452 glGetObjectLabelEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1453 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1454 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1457 glGetObjectLabelKHR(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1458 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1459 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1462 glGetObjectPtrLabel(captures[0].value.voidConstPointerVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1463 captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1464 captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1468 captures[0].value.voidConstPointerVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1469 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1472 glGetPerfMonitorCounterDataAMD(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1473 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1474 captures[3].value.GLuintPointerVal, in ReplayTraceFunctionCall()
1475 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1478 glGetPerfMonitorCounterInfoAMD(captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1479 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1480 captures[3].value.voidPointerVal); in ReplayTraceFunctionCall()
1484 captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1485 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1486 captures[4].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1490 captures[0].value.GLuintVal, captures[1].value.GLintPointerVal, in ReplayTraceFunctionCall()
1491 captures[2].value.GLintPointerVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1492 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1496 captures[0].value.GLuintVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1497 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1500 glGetPerfMonitorGroupsAMD(captures[0].value.GLintPointerVal, in ReplayTraceFunctionCall()
1501 captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1502 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1505 glGetPointerv(captures[0].value.GLenumVal, captures[1].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1508 glGetPointervKHR(captures[0].value.GLenumVal, captures[1].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1512 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1513 captures[2].value.GLsizeiPointerVal, captures[3].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1516 glGetProgramBinary(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1517 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1518 captures[3].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1519 captures[4].value.voidPointerVal); in ReplayTraceFunctionCall()
1522 glGetProgramBinaryOES(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1523 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1524 captures[3].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1525 captures[4].value.voidPointerVal); in ReplayTraceFunctionCall()
1528 glGetProgramInfoLog(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1529 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1530 captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1533 glGetProgramInterfaceiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1534 captures[1].value.GLenumVal, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1535 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1539 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1540 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1541 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1545 gProgramPipelineMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1546 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1550 gProgramPipelineMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1551 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1554 glGetProgramPipelineiv(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1555 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1558 glGetProgramPipelineivEXT(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1559 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1560 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1563 glGetProgramResourceIndex(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1564 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1565 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1568 glGetProgramResourceLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1569 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1570 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1573 glGetProgramResourceLocationIndexEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1574 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1575 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1579 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1580 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1581 captures[4].value.GLsizeiPointerVal, captures[5].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1585 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1586 captures[2].value.GLuintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1587 captures[4].value.GLenumConstPointerVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
1588 captures[6].value.GLsizeiPointerVal, captures[7].value.GLintPointerVal); in ReplayTraceFunctionCall()
1591 glGetProgramiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1592 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1595 glGetProgramivRobustANGLE(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1596 captures[1].value.GLenumVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1597 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1598 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1601 glGetQueryObjecti64vEXT(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1602 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1603 captures[2].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1607 gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1608 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1609 captures[4].value.GLint64PointerVal); in ReplayTraceFunctionCall()
1612 glGetQueryObjectivEXT(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1613 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1616 glGetQueryObjectivRobustANGLE(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1617 captures[1].value.GLenumVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1618 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1619 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1622 glGetQueryObjectui64vEXT(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1623 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1624 captures[2].value.GLuint64PointerVal); in ReplayTraceFunctionCall()
1628 gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1629 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1630 captures[4].value.GLuint64PointerVal); in ReplayTraceFunctionCall()
1633 glGetQueryObjectuiv(gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1634 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1637 glGetQueryObjectuivEXT(gQueryMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1638 captures[1].value.GLenumVal, captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1642 gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1643 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1644 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1647 glGetQueryiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1648 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1651 glGetQueryivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1652 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1655 glGetQueryivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1656 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1657 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1658 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1661 glGetRenderbufferImageANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1662 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1663 captures[3].value.voidPointerVal); in ReplayTraceFunctionCall()
1666 glGetRenderbufferParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1667 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1670 glGetRenderbufferParameterivOES(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
1671 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1672 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1676 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1677 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1678 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1681 glGetSamplerParameterIiv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1682 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1683 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1686 glGetSamplerParameterIivEXT(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1687 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1688 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1691 glGetSamplerParameterIivOES(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1692 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1693 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1697 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1698 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1699 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1702 glGetSamplerParameterIuiv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1703 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1704 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1707 glGetSamplerParameterIuivEXT(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1708 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1709 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1712 glGetSamplerParameterIuivOES(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1713 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1714 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1718 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1719 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1720 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1723 glGetSamplerParameterfv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1724 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1725 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1729 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1730 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1731 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1734 glGetSamplerParameteriv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1735 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1739 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1740 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1741 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1744 glGetSemaphoreParameterui64vEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1745 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1746 captures[2].value.GLuint64PointerVal); in ReplayTraceFunctionCall()
1749 glGetShaderInfoLog(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1750 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1751 captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1754 glGetShaderPrecisionFormat(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1755 captures[2].value.GLintPointerVal, in ReplayTraceFunctionCall()
1756 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1759 glGetShaderSource(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1760 captures[1].value.GLsizeiVal, captures[2].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1761 captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1764 glGetShaderiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1765 captures[1].value.GLenumVal, captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1768 glGetShaderivRobustANGLE(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1769 captures[1].value.GLenumVal, captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1770 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1771 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1774 glGetString(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
1777 glGetStringi(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
1780 glGetSynciv(gSyncMap2[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1781 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1782 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1785 glGetTexEnvfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1786 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1789 glGetTexEnviv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1790 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1793 glGetTexEnvxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1794 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1797 glGetTexGenfvOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1798 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1801 glGetTexGenivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1802 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1805 glGetTexGenxvOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1806 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1809 glGetTexImageANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1810 captures[2].value.GLenumVal, captures[3].value.GLenumVal, in ReplayTraceFunctionCall()
1811 captures[4].value.voidPointerVal); in ReplayTraceFunctionCall()
1814 glGetTexLevelParameterfv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1815 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1816 captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1819 glGetTexLevelParameterfvANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1820 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1821 captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1825 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1826 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1827 captures[4].value.GLsizeiPointerVal, captures[5].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1830 glGetTexLevelParameteriv(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1831 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1832 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1835 glGetTexLevelParameterivANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1836 captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
1837 captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
1841 captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
1842 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
1843 captures[4].value.GLsizeiPointerVal, captures[5].value.GLintPointerVal); in ReplayTraceFunctionCall()
1846 glGetTexParameterIiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1847 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1850 glGetTexParameterIivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1851 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1854 glGetTexParameterIivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1855 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1859 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1860 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1861 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1864 glGetTexParameterIuiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1865 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1868 glGetTexParameterIuivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1869 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1872 glGetTexParameterIuivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1873 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1877 captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1878 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1879 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1882 glGetTexParameterfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1883 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1886 glGetTexParameterfvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1887 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1888 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1889 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1892 glGetTexParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1893 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1896 glGetTexParameterivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1897 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
1898 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1899 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1902 glGetTexParameterxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1903 captures[2].value.GLfixedPointerVal); in ReplayTraceFunctionCall()
1907 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1908 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1909 captures[4].value.GLsizeiPointerVal, captures[5].value.GLenumPointerVal, in ReplayTraceFunctionCall()
1910 captures[6].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1914 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1915 captures[2].value.GLsizeiPointerVal, captures[3].value.GLcharPointerVal); in ReplayTraceFunctionCall()
1918 glGetUniformBlockIndex(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1919 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1923 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
1924 captures[2].value.GLcharConstPointerPointerVal, captures[3].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1927 glGetUniformLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1928 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
1931 glGetUniformfv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1932 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1933 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1937 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1938 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1939 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1940 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
1943 glGetUniformiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1944 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1945 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1949 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1950 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1951 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1952 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1955 glGetUniformuiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1956 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1957 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1961 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
1962 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
1963 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1964 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1967 glGetUnsignedBytei_vEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
1968 captures[2].value.GLubytePointerVal); in ReplayTraceFunctionCall()
1971 glGetUnsignedBytevEXT(captures[0].value.GLenumVal, captures[1].value.GLubytePointerVal); in ReplayTraceFunctionCall()
1974 glGetVertexAttribIiv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1975 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
1979 captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1980 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1981 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
1984 glGetVertexAttribIuiv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1985 captures[2].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1989 captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1990 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
1991 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
1994 glGetVertexAttribPointerv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
1995 captures[2].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
1999 captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2000 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2001 captures[4].value.voidPointerPointerVal); in ReplayTraceFunctionCall()
2004 glGetVertexAttribfv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2005 captures[2].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2008 glGetVertexAttribfvRobustANGLE(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2009 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2010 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2011 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2014 glGetVertexAttribiv(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2015 captures[2].value.GLintPointerVal); in ReplayTraceFunctionCall()
2018 glGetVertexAttribivRobustANGLE(captures[0].value.GLuintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2019 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2020 captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2021 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
2024 glGetnUniformfv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2025 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2026 captures[2].value.GLsizeiVal, captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2029 glGetnUniformfvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2030 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2031 captures[2].value.GLsizeiVal, captures[3].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2035 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2036 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2037 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2038 captures[4].value.GLfloatPointerVal); in ReplayTraceFunctionCall()
2041 glGetnUniformiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2042 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2043 captures[2].value.GLsizeiVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
2046 glGetnUniformivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2047 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2048 captures[2].value.GLsizeiVal, captures[3].value.GLintPointerVal); in ReplayTraceFunctionCall()
2052 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2053 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2054 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2055 captures[4].value.GLintPointerVal); in ReplayTraceFunctionCall()
2058 glGetnUniformuiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2059 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2060 captures[2].value.GLsizeiVal, captures[3].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2064 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2065 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2066 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2067 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
2070 glHint(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2073 glImportMemoryFdEXT(gMemoryObjectMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2074 captures[1].value.GLuint64Val, captures[2].value.GLenumVal, in ReplayTraceFunctionCall()
2075 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
2079 gMemoryObjectMap[captures[0].value.GLuintVal], captures[1].value.GLuint64Val, in ReplayTraceFunctionCall()
2080 captures[2].value.GLenumVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
2083 glImportSemaphoreFdEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2084 captures[1].value.GLenumVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2087 glImportSemaphoreZirconHandleANGLE(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2088 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2089 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
2092 glInsertEventMarkerEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
2093 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2096 glInvalidateFramebuffer(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2097 captures[2].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
2100 glInvalidateSubFramebuffer(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2101 captures[2].value.GLenumConstPointerVal, in ReplayTraceFunctionCall()
2102 captures[3].value.GLintVal, captures[4].value.GLintVal, in ReplayTraceFunctionCall()
2103 captures[5].value.GLsizeiVal, captures[6].value.GLsizeiVal); in ReplayTraceFunctionCall()
2106 glInvalidateTextureANGLE(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2109 glIsBuffer(gBufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2112 glIsEnabled(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2115 glIsEnabledi(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
2118 glIsEnablediEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
2121 glIsEnablediOES(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
2124 glIsFenceNV(gFenceNVMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2127 glIsFramebuffer(gFramebufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2130 glIsFramebufferOES(gFramebufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2133 glIsMemoryObjectEXT(gMemoryObjectMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2136 glIsProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2139 glIsProgramPipeline(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2142 glIsProgramPipelineEXT(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2145 glIsQuery(gQueryMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2148 glIsQueryEXT(gQueryMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2151 glIsRenderbuffer(gRenderbufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2154 glIsRenderbufferOES(gRenderbufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2157 glIsSampler(gSamplerMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2160 glIsSemaphoreEXT(gSemaphoreMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2163 glIsShader(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2166 glIsSync(gSyncMap2[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2169 glIsTexture(gTextureMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2172 glIsTransformFeedback(gTransformFeedbackMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2175 glIsVertexArray(gVertexArrayMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2178 glIsVertexArrayOES(gVertexArrayMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2181 glLabelObjectEXT(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2182 captures[2].value.GLsizeiVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2185 glLightModelf(captures[0].value.GLenumVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
2188 glLightModelfv(captures[0].value.GLenumVal, captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2191 glLightModelx(captures[0].value.GLenumVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
2194 glLightModelxv(captures[0].value.GLenumVal, captures[1].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2197 glLightf(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2198 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2201 glLightfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2202 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2205 glLightx(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2206 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
2209 glLightxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2210 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2213 glLineWidth(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
2216 glLineWidthx(captures[0].value.GLfixedVal); in ReplayTraceFunctionCall()
2219 glLinkProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
2225 glLoadMatrixf(captures[0].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2228 glLoadMatrixx(captures[0].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2234 glLogicOp(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2237 glLogicOpANGLE(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2240 glLoseContextCHROMIUM(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2243 glMapBufferOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2246 glMapBufferRange(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
2247 captures[2].value.GLsizeiptrVal, captures[3].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2250 glMapBufferRangeEXT(captures[0].value.GLenumVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
2251 captures[2].value.GLsizeiptrVal, captures[3].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2254 glMaterialf(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2255 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2258 glMaterialfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2259 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2262 glMaterialx(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2263 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
2266 glMaterialxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2267 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2270 glMatrixIndexPointerOES(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2271 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2272 captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
2275 glMatrixMode(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2278 glMaxShaderCompilerThreadsKHR(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
2281 glMemoryBarrier(captures[0].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2284 glMemoryBarrierByRegion(captures[0].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2287 glMemoryObjectParameterivEXT(gMemoryObjectMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2288 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2289 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2292 glMinSampleShading(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
2295 glMinSampleShadingOES(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
2298 glMultMatrixf(captures[0].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2301 glMultMatrixx(captures[0].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2305 captures[0].value.GLenumVal, captures[1].value.GLintConstPointerVal, in ReplayTraceFunctionCall()
2306 captures[2].value.GLsizeiConstPointerVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
2310 captures[0].value.GLenumVal, captures[1].value.voidConstPointerVal, in ReplayTraceFunctionCall()
2311 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
2315 captures[0].value.GLenumVal, captures[1].value.GLintConstPointerVal, in ReplayTraceFunctionCall()
2316 captures[2].value.GLsizeiConstPointerVal, captures[3].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2317 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
2321 captures[0].value.GLenumVal, captures[1].value.GLintConstPointerVal, in ReplayTraceFunctionCall()
2322 captures[2].value.GLsizeiConstPointerVal, captures[3].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2323 captures[4].value.GLuintConstPointerVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
2327 captures[0].value.GLenumVal, captures[1].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2328 captures[2].value.GLenumVal, captures[3].value.voidConstPointerPointerVal, in ReplayTraceFunctionCall()
2329 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
2333 captures[0].value.GLenumVal, captures[1].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2334 captures[2].value.GLenumVal, captures[3].value.voidConstPointerPointerVal, in ReplayTraceFunctionCall()
2335 captures[4].value.GLsizeiVal, captures[5].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2338 glMultiDrawElementsIndirectEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2339 captures[2].value.voidConstPointerVal, in ReplayTraceFunctionCall()
2340 captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
2341 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
2345 captures[0].value.GLenumVal, captures[1].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2346 captures[2].value.GLenumVal, captures[3].value.voidConstPointerPointerVal, in ReplayTraceFunctionCall()
2347 captures[4].value.GLsizeiConstPointerVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
2351 captures[0].value.GLenumVal, captures[1].value.GLsizeiConstPointerVal, in ReplayTraceFunctionCall()
2352 captures[2].value.GLenumVal, captures[3].value.voidConstPointerPointerVal, in ReplayTraceFunctionCall()
2353 captures[4].value.GLsizeiConstPointerVal, captures[5].value.GLintConstPointerVal, in ReplayTraceFunctionCall()
2354 captures[6].value.GLuintConstPointerVal, captures[7].value.GLsizeiVal); in ReplayTraceFunctionCall()
2357 glMultiTexCoord4f(captures[0].value.GLenumVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2358 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2359 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
2362 glMultiTexCoord4x(captures[0].value.GLenumVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
2363 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal, in ReplayTraceFunctionCall()
2364 captures[4].value.GLfixedVal); in ReplayTraceFunctionCall()
2368 captures[0].value.GLuintVal, captures[1].value.GLintptrVal, in ReplayTraceFunctionCall()
2369 captures[2].value.GLsizeiptrVal, captures[3].value.GLeglClientBufferEXTVal, in ReplayTraceFunctionCall()
2370 captures[4].value.GLbitfieldVal); in ReplayTraceFunctionCall()
2373 glNormal3f(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2374 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2377 glNormal3x(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
2378 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
2381 glNormalPointer(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2382 captures[2].value.voidConstPointerVal); in ReplayTraceFunctionCall()
2385 glObjectLabel(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2386 captures[2].value.GLsizeiVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2389 glObjectLabelKHR(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2390 captures[2].value.GLsizeiVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2393 glObjectPtrLabel(captures[0].value.voidConstPointerVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2394 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2397 glObjectPtrLabelKHR(captures[0].value.voidConstPointerVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2398 captures[2].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2401 glOrthof(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2402 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2403 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal); in ReplayTraceFunctionCall()
2406 glOrthox(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
2407 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal, in ReplayTraceFunctionCall()
2408 captures[4].value.GLfixedVal, captures[5].value.GLfixedVal); in ReplayTraceFunctionCall()
2411 glPatchParameteri(captures[0].value.GLenumVal, captures[1].value.GLintVal); in ReplayTraceFunctionCall()
2414 glPatchParameteriEXT(captures[0].value.GLenumVal, captures[1].value.GLintVal); in ReplayTraceFunctionCall()
2423 glPixelStorei(captures[0].value.GLenumVal, captures[1].value.GLintVal); in ReplayTraceFunctionCall()
2426 glPointParameterf(captures[0].value.GLenumVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
2429 glPointParameterfv(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
2430 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2433 glPointParameterx(captures[0].value.GLenumVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
2436 glPointParameterxv(captures[0].value.GLenumVal, in ReplayTraceFunctionCall()
2437 captures[1].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
2440 glPointSize(captures[0].value.GLfloatVal); in ReplayTraceFunctionCall()
2443 glPointSizePointerOES(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2444 captures[2].value.voidConstPointerVal); in ReplayTraceFunctionCall()
2447 glPointSizex(captures[0].value.GLfixedVal); in ReplayTraceFunctionCall()
2450 glPolygonModeANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2453 glPolygonModeNV(captures[0].value.GLenumVal, captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2456 glPolygonOffset(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
2459 glPolygonOffsetClampEXT(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2460 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2463 glPolygonOffsetx(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal); in ReplayTraceFunctionCall()
2478 glPrimitiveBoundingBox(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2479 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2480 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal, in ReplayTraceFunctionCall()
2481 captures[6].value.GLfloatVal, captures[7].value.GLfloatVal); in ReplayTraceFunctionCall()
2484 glPrimitiveBoundingBoxEXT(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2485 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2486 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal, in ReplayTraceFunctionCall()
2487 captures[6].value.GLfloatVal, captures[7].value.GLfloatVal); in ReplayTraceFunctionCall()
2490 glPrimitiveBoundingBoxOES(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
2491 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2492 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal, in ReplayTraceFunctionCall()
2493 captures[6].value.GLfloatVal, captures[7].value.GLfloatVal); in ReplayTraceFunctionCall()
2496 glProgramBinary(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2497 captures[1].value.GLenumVal, captures[2].value.voidConstPointerVal, in ReplayTraceFunctionCall()
2498 captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
2501 glProgramBinaryOES(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2502 captures[1].value.GLenumVal, captures[2].value.voidConstPointerVal, in ReplayTraceFunctionCall()
2503 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
2506 glProgramParameteri(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2507 captures[1].value.GLenumVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2510 glProgramParameteriEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2511 captures[1].value.GLenumVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2514 glProgramUniform1f(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2515 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2516 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2519 glProgramUniform1fEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2520 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2521 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
2524 glProgramUniform1fv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2525 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2526 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2527 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2530 glProgramUniform1fvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2531 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2532 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2533 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2536 glProgramUniform1i(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2537 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2538 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2541 glProgramUniform1iEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2542 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2543 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
2546 glProgramUniform1iv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2547 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2548 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2549 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2552 glProgramUniform1ivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2553 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2554 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2555 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2558 glProgramUniform1ui(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2559 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2560 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
2563 glProgramUniform1uiEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2564 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2565 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
2568 glProgramUniform1uiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2569 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2570 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2571 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2574 glProgramUniform1uivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2575 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2576 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2577 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2580 glProgramUniform2f(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2581 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2582 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
2585 glProgramUniform2fEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2586 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2587 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
2590 glProgramUniform2fv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2591 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2592 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2593 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2596 glProgramUniform2fvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2597 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2598 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2599 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2602 glProgramUniform2i(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2603 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2604 captures[2].value.GLintVal, captures[3].value.GLintVal); in ReplayTraceFunctionCall()
2607 glProgramUniform2iEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2608 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2609 captures[2].value.GLintVal, captures[3].value.GLintVal); in ReplayTraceFunctionCall()
2612 glProgramUniform2iv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2613 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2614 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2615 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2618 glProgramUniform2ivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2619 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2620 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2621 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2624 glProgramUniform2ui(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2625 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2626 captures[2].value.GLuintVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
2629 glProgramUniform2uiEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2630 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2631 captures[2].value.GLuintVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
2634 glProgramUniform2uiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2635 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2636 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2637 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2640 glProgramUniform2uivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2641 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2642 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2643 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2646 glProgramUniform3f(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2647 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2648 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2649 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
2652 glProgramUniform3fEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2653 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2654 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2655 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
2658 glProgramUniform3fv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2659 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2660 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2661 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2664 glProgramUniform3fvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2665 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2666 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2667 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2670 glProgramUniform3i(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2671 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2672 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
2673 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
2676 glProgramUniform3iEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2677 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2678 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
2679 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
2682 glProgramUniform3iv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2683 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2684 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2685 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2688 glProgramUniform3ivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2689 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2690 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2691 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2694 glProgramUniform3ui(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2695 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2696 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
2697 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
2700 glProgramUniform3uiEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2701 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2702 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
2703 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
2706 glProgramUniform3uiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2707 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2708 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2709 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2712 glProgramUniform3uivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2713 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2714 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2715 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2718 glProgramUniform4f(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2719 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2720 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2721 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal); in ReplayTraceFunctionCall()
2724 glProgramUniform4fEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2725 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2726 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
2727 captures[4].value.GLfloatVal, captures[5].value.GLfloatVal); in ReplayTraceFunctionCall()
2730 glProgramUniform4fv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2731 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2732 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2733 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2736 glProgramUniform4fvEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2737 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2738 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2739 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2742 glProgramUniform4i(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2743 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2744 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
2745 captures[4].value.GLintVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
2748 glProgramUniform4iEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2749 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2750 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
2751 captures[4].value.GLintVal, captures[5].value.GLintVal); in ReplayTraceFunctionCall()
2754 glProgramUniform4iv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2755 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2756 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2757 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2760 glProgramUniform4ivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2761 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2762 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2763 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
2766 glProgramUniform4ui(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2767 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2768 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
2769 captures[4].value.GLuintVal, captures[5].value.GLuintVal); in ReplayTraceFunctionCall()
2772 glProgramUniform4uiEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2773 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2774 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
2775 captures[4].value.GLuintVal, captures[5].value.GLuintVal); in ReplayTraceFunctionCall()
2778 glProgramUniform4uiv(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2779 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2780 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2781 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2784 glProgramUniform4uivEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2785 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2786 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2787 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
2791 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2792 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2793 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2794 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2798 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2799 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2800 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2801 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2805 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2806 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2807 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2808 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2812 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2813 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2814 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2815 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2819 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2820 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2821 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2822 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2826 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2827 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2828 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2829 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2833 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2834 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2835 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2836 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2840 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2841 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2842 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2843 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2847 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2848 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2849 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2850 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2854 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2855 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2856 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2857 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2861 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2862 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2863 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2864 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2868 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2869 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2870 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2871 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2875 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2876 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2877 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2878 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2882 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2883 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2884 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2885 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2889 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2890 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2891 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2892 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2896 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2897 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2898 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2899 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2903 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2904 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2905 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2906 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2910 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
2911 gUniformLocations[gCurrentProgram][captures[1].value.GLintVal], in ReplayTraceFunctionCall()
2912 captures[2].value.GLsizeiVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
2913 captures[4].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
2916 glProvokingVertexANGLE(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2919 glPushDebugGroup(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2920 captures[2].value.GLsizeiVal, captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2923 glPushDebugGroupKHR(captures[0].value.GLenumVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
2924 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
2925 captures[3].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2928 glPushGroupMarkerEXT(captures[0].value.GLsizeiVal, in ReplayTraceFunctionCall()
2929 captures[1].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
2935 glQueryCounterEXT(gQueryMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
2938 glQueryMatrixxOES(captures[0].value.GLfixedPointerVal, in ReplayTraceFunctionCall()
2939 captures[1].value.GLintPointerVal); in ReplayTraceFunctionCall()
2942 glReadBuffer(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
2945 glReadPixels(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
2946 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
2947 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
2948 captures[6].value.voidPointerVal); in ReplayTraceFunctionCall()
2952 captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
2953 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
2954 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
2955 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2956 captures[8].value.GLsizeiPointerVal, captures[9].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2957 captures[10].value.voidPointerVal); in ReplayTraceFunctionCall()
2960 glReadnPixels(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
2961 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
2962 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
2963 captures[6].value.GLsizeiVal, captures[7].value.voidPointerVal); in ReplayTraceFunctionCall()
2966 glReadnPixelsEXT(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
2967 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
2968 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
2969 captures[6].value.GLsizeiVal, captures[7].value.voidPointerVal); in ReplayTraceFunctionCall()
2973 captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
2974 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
2975 captures[4].value.GLenumVal, captures[5].value.GLenumVal, in ReplayTraceFunctionCall()
2976 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2977 captures[8].value.GLsizeiPointerVal, captures[9].value.GLsizeiPointerVal, in ReplayTraceFunctionCall()
2978 captures[10].value.voidPointerVal); in ReplayTraceFunctionCall()
2984 glReleaseTexturesANGLE(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
2985 captures[1].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
2986 captures[2].value.GLenumPointerVal); in ReplayTraceFunctionCall()
2989 glRenderbufferStorage(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
2990 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
2994 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
2995 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
2996 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3000 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3001 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3002 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3006 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3007 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3008 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3011 glRenderbufferStorageOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3012 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3015 glRequestExtensionANGLE(captures[0].value.GLcharConstPointerVal); in ReplayTraceFunctionCall()
3021 glRotatef(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3022 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
3025 glRotatex(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
3026 captures[2].value.GLfixedVal, captures[3].value.GLfixedVal); in ReplayTraceFunctionCall()
3029 glSampleCoverage(captures[0].value.GLfloatVal, captures[1].value.GLbooleanVal); in ReplayTraceFunctionCall()
3032 glSampleCoveragex(captures[0].value.GLclampxVal, captures[1].value.GLbooleanVal); in ReplayTraceFunctionCall()
3035 glSampleMaski(captures[0].value.GLuintVal, captures[1].value.GLbitfieldVal); in ReplayTraceFunctionCall()
3038 glSampleMaskiANGLE(captures[0].value.GLuintVal, captures[1].value.GLbitfieldVal); in ReplayTraceFunctionCall()
3041 glSamplerParameterIiv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3042 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3043 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3046 glSamplerParameterIivEXT(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3047 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3048 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3051 glSamplerParameterIivOES(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3052 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3053 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3057 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3058 captures[2].value.GLsizeiVal, captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3061 glSamplerParameterIuiv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3062 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3063 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3066 glSamplerParameterIuivEXT(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3067 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3068 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3071 glSamplerParameterIuivOES(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3072 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3073 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3077 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3078 captures[2].value.GLsizeiVal, captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3081 glSamplerParameterf(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3082 captures[1].value.GLenumVal, captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3085 glSamplerParameterfv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3086 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3087 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3091 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3092 captures[2].value.GLsizeiVal, captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3095 glSamplerParameteri(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3096 captures[1].value.GLenumVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3099 glSamplerParameteriv(gSamplerMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3100 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3101 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3105 gSamplerMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
3106 captures[2].value.GLsizeiVal, captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3109 glScalef(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3110 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3113 glScalex(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
3114 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3117 glScissor(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3118 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3121 glSelectPerfMonitorCountersAMD(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3122 captures[1].value.GLbooleanVal, in ReplayTraceFunctionCall()
3123 captures[2].value.GLuintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3124 captures[4].value.GLuintPointerVal); in ReplayTraceFunctionCall()
3127 glSemaphoreParameterui64vEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3128 captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3129 captures[2].value.GLuint64ConstPointerVal); in ReplayTraceFunctionCall()
3132 glSetFenceNV(gFenceNVMap[captures[0].value.GLuintVal], captures[1].value.GLenumVal); in ReplayTraceFunctionCall()
3135 glShadeModel(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3138 glShaderBinary(captures[0].value.GLsizeiVal, captures[1].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
3139 captures[2].value.GLenumVal, captures[3].value.voidConstPointerVal, in ReplayTraceFunctionCall()
3140 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3143 glShaderSource(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3144 captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3145 captures[2].value.GLcharConstPointerPointerVal, in ReplayTraceFunctionCall()
3146 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3149 glShadingRateQCOM(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3153 gSemaphoreMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
3154 captures[2].value.GLuintConstPointerVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
3155 captures[4].value.GLuintConstPointerVal, captures[5].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
3158 glStencilFunc(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3159 captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
3162 glStencilFuncSeparate(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3163 captures[2].value.GLintVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
3166 glStencilMask(captures[0].value.GLuintVal); in ReplayTraceFunctionCall()
3169 glStencilMaskSeparate(captures[0].value.GLenumVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3172 glStencilOp(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3173 captures[2].value.GLenumVal); in ReplayTraceFunctionCall()
3176 glStencilOpSeparate(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3177 captures[2].value.GLenumVal, captures[3].value.GLenumVal); in ReplayTraceFunctionCall()
3180 glTestFenceNV(gFenceNVMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3183 glTexBuffer(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3184 gBufferMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3187 glTexBufferEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3188 gBufferMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3191 glTexBufferOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3192 gBufferMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3195 glTexBufferRange(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3196 gBufferMap[captures[2].value.GLuintVal], captures[3].value.GLintptrVal, in ReplayTraceFunctionCall()
3197 captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
3200 glTexBufferRangeEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3201 gBufferMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
3202 captures[3].value.GLintptrVal, captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
3205 glTexBufferRangeOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3206 gBufferMap[captures[2].value.GLuintVal], in ReplayTraceFunctionCall()
3207 captures[3].value.GLintptrVal, captures[4].value.GLsizeiptrVal); in ReplayTraceFunctionCall()
3210 glTexCoordPointer(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3211 captures[2].value.GLsizeiVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3214 glTexEnvf(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3215 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3218 glTexEnvfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3219 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3222 glTexEnvi(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3223 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3226 glTexEnviv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3227 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3230 glTexEnvx(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3231 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3234 glTexEnvxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3235 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
3238 glTexGenfOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3239 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3242 glTexGenfvOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3243 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3246 glTexGeniOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3247 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3250 glTexGenivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3251 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3254 glTexGenxOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3255 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3258 glTexGenxvOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3259 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
3262 glTexImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3263 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3264 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
3265 captures[6].value.GLenumVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3266 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3269 glTexImage2DExternalANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3270 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3271 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
3272 captures[6].value.GLenumVal, captures[7].value.GLenumVal); in ReplayTraceFunctionCall()
3275 glTexImage2DRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3276 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3277 captures[4].value.GLsizeiVal, captures[5].value.GLintVal, in ReplayTraceFunctionCall()
3278 captures[6].value.GLenumVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3279 captures[8].value.GLsizeiVal, in ReplayTraceFunctionCall()
3280 captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3283 glTexImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3284 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3285 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3286 captures[6].value.GLintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3287 captures[8].value.GLenumVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3290 glTexImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3291 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3292 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3293 captures[6].value.GLintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3294 captures[8].value.GLenumVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3297 glTexImage3DRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3298 captures[2].value.GLintVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3299 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3300 captures[6].value.GLintVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3301 captures[8].value.GLenumVal, captures[9].value.GLsizeiVal, in ReplayTraceFunctionCall()
3302 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3305 glTexParameterIiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3306 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3309 glTexParameterIivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3310 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3313 glTexParameterIivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3314 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3317 glTexParameterIivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3318 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
3319 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3322 glTexParameterIuiv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3323 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3326 glTexParameterIuivEXT(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3327 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3330 glTexParameterIuivOES(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3331 captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3334 glTexParameterIuivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3335 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
3336 captures[3].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3339 glTexParameterf(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3340 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3343 glTexParameterfv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3344 captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3347 glTexParameterfvRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3348 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
3349 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3352 glTexParameteri(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3353 captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3356 glTexParameteriv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3357 captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3360 glTexParameterivRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3361 captures[2].value.GLsizeiVal, in ReplayTraceFunctionCall()
3362 captures[3].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3365 glTexParameterx(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3366 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3369 glTexParameterxv(captures[0].value.GLenumVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3370 captures[2].value.GLfixedConstPointerVal); in ReplayTraceFunctionCall()
3373 glTexStorage1DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3374 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3377 glTexStorage2D(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3378 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3379 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3382 glTexStorage2DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3383 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3384 captures[4].value.GLsizeiVal); in ReplayTraceFunctionCall()
3387 glTexStorage2DMultisample(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3388 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3389 captures[4].value.GLsizeiVal, captures[5].value.GLbooleanVal); in ReplayTraceFunctionCall()
3393 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3394 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3395 captures[4].value.GLsizeiVal, captures[5].value.GLbooleanVal); in ReplayTraceFunctionCall()
3398 glTexStorage3D(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3399 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3400 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
3403 glTexStorage3DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3404 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3405 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal); in ReplayTraceFunctionCall()
3408 glTexStorage3DMultisample(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3409 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3410 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3411 captures[6].value.GLbooleanVal); in ReplayTraceFunctionCall()
3414 glTexStorage3DMultisampleOES(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3415 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3416 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3417 captures[6].value.GLbooleanVal); in ReplayTraceFunctionCall()
3420 glTexStorageMem2DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3421 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3422 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
3423 gMemoryObjectMap[captures[5].value.GLuintVal], in ReplayTraceFunctionCall()
3424 captures[6].value.GLuint64Val); in ReplayTraceFunctionCall()
3428 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3429 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3430 captures[4].value.GLsizeiVal, captures[5].value.GLbooleanVal, in ReplayTraceFunctionCall()
3431 gMemoryObjectMap[captures[6].value.GLuintVal], captures[7].value.GLuint64Val); in ReplayTraceFunctionCall()
3434 glTexStorageMem3DEXT(captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3435 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3436 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3437 gMemoryObjectMap[captures[6].value.GLuintVal], in ReplayTraceFunctionCall()
3438 captures[7].value.GLuint64Val); in ReplayTraceFunctionCall()
3442 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3443 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3444 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3445 captures[6].value.GLbooleanVal, gMemoryObjectMap[captures[7].value.GLuintVal], in ReplayTraceFunctionCall()
3446 captures[8].value.GLuint64Val); in ReplayTraceFunctionCall()
3450 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3451 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3452 captures[4].value.GLsizeiVal, gMemoryObjectMap[captures[5].value.GLuintVal], in ReplayTraceFunctionCall()
3453 captures[6].value.GLuint64Val, captures[7].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3454 captures[8].value.GLbitfieldVal, captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3458 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3459 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3460 captures[4].value.GLsizeiVal, captures[5].value.GLbooleanVal, in ReplayTraceFunctionCall()
3461 gMemoryObjectMap[captures[6].value.GLuintVal], captures[7].value.GLuint64Val, in ReplayTraceFunctionCall()
3462 captures[8].value.GLbitfieldVal, captures[9].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3463 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3467 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3468 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3469 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3470 gMemoryObjectMap[captures[6].value.GLuintVal], captures[7].value.GLuint64Val, in ReplayTraceFunctionCall()
3471 captures[8].value.GLbitfieldVal, captures[9].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3472 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3476 captures[0].value.GLenumVal, captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3477 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3478 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3479 captures[6].value.GLbooleanVal, gMemoryObjectMap[captures[7].value.GLuintVal], in ReplayTraceFunctionCall()
3480 captures[8].value.GLuint64Val, captures[9].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3481 captures[10].value.GLbitfieldVal, captures[11].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3484 glTexSubImage2D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3485 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3486 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3487 captures[6].value.GLenumVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3488 captures[8].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3491 glTexSubImage2DRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3492 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3493 captures[4].value.GLsizeiVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3494 captures[6].value.GLenumVal, captures[7].value.GLenumVal, in ReplayTraceFunctionCall()
3495 captures[8].value.GLsizeiVal, in ReplayTraceFunctionCall()
3496 captures[9].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3499 glTexSubImage3D(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3500 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3501 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3502 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
3503 captures[8].value.GLenumVal, captures[9].value.GLenumVal, in ReplayTraceFunctionCall()
3504 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3507 glTexSubImage3DOES(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3508 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3509 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3510 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
3511 captures[8].value.GLenumVal, captures[9].value.GLenumVal, in ReplayTraceFunctionCall()
3512 captures[10].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3515 glTexSubImage3DRobustANGLE(captures[0].value.GLenumVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3516 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3517 captures[4].value.GLintVal, captures[5].value.GLsizeiVal, in ReplayTraceFunctionCall()
3518 captures[6].value.GLsizeiVal, captures[7].value.GLsizeiVal, in ReplayTraceFunctionCall()
3519 captures[8].value.GLenumVal, captures[9].value.GLenumVal, in ReplayTraceFunctionCall()
3520 captures[10].value.GLsizeiVal, in ReplayTraceFunctionCall()
3521 captures[11].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3525 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLsizeiVal, in ReplayTraceFunctionCall()
3526 captures[2].value.GLcharConstPointerPointerVal, captures[3].value.GLenumVal); in ReplayTraceFunctionCall()
3529 glTranslatef(captures[0].value.GLfloatVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3530 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3533 glTranslatex(captures[0].value.GLfixedVal, captures[1].value.GLfixedVal, in ReplayTraceFunctionCall()
3534 captures[2].value.GLfixedVal); in ReplayTraceFunctionCall()
3537 glUniform1f(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3538 captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
3541 glUniform1fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3542 captures[1].value.GLsizeiVal, captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3545 glUniform1i(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3546 captures[1].value.GLintVal); in ReplayTraceFunctionCall()
3549 glUniform1iv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3550 captures[1].value.GLsizeiVal, captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3553 glUniform1ui(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3554 captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3557 glUniform1uiv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3558 captures[1].value.GLsizeiVal, captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3561 glUniform2f(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3562 captures[1].value.GLfloatVal, captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3565 glUniform2fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3566 captures[1].value.GLsizeiVal, captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3569 glUniform2i(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3570 captures[1].value.GLintVal, captures[2].value.GLintVal); in ReplayTraceFunctionCall()
3573 glUniform2iv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3574 captures[1].value.GLsizeiVal, captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3577 glUniform2ui(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3578 captures[1].value.GLuintVal, captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
3581 glUniform2uiv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3582 captures[1].value.GLsizeiVal, captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3585 glUniform3f(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3586 captures[1].value.GLfloatVal, captures[2].value.GLfloatVal, in ReplayTraceFunctionCall()
3587 captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
3590 glUniform3fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3591 captures[1].value.GLsizeiVal, captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3594 glUniform3i(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3595 captures[1].value.GLintVal, captures[2].value.GLintVal, in ReplayTraceFunctionCall()
3596 captures[3].value.GLintVal); in ReplayTraceFunctionCall()
3599 glUniform3iv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3600 captures[1].value.GLsizeiVal, captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3603 glUniform3ui(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3604 captures[1].value.GLuintVal, captures[2].value.GLuintVal, in ReplayTraceFunctionCall()
3605 captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
3608 glUniform3uiv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3609 captures[1].value.GLsizeiVal, captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3612 glUniform4f(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3613 captures[1].value.GLfloatVal, captures[2].value.GLfloatVal, in ReplayTraceFunctionCall()
3614 captures[3].value.GLfloatVal, captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
3617 glUniform4fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3618 captures[1].value.GLsizeiVal, captures[2].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3621 glUniform4i(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3622 captures[1].value.GLintVal, captures[2].value.GLintVal, in ReplayTraceFunctionCall()
3623 captures[3].value.GLintVal, captures[4].value.GLintVal); in ReplayTraceFunctionCall()
3626 glUniform4iv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3627 captures[1].value.GLsizeiVal, captures[2].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3630 glUniform4ui(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3631 captures[1].value.GLuintVal, captures[2].value.GLuintVal, in ReplayTraceFunctionCall()
3632 captures[3].value.GLuintVal, captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
3635 glUniform4uiv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3636 captures[1].value.GLsizeiVal, captures[2].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3639 glUniformBlockBinding(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3640 captures[1].value.GLuintVal, captures[2].value.GLuintVal); in ReplayTraceFunctionCall()
3643 glUniformMatrix2fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3644 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3645 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3648 glUniformMatrix2x3fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3649 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3650 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3653 glUniformMatrix2x4fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3654 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3655 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3658 glUniformMatrix3fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3659 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3660 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3663 glUniformMatrix3x2fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3664 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3665 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3668 glUniformMatrix3x4fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3669 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3670 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3673 glUniformMatrix4fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3674 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3675 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3678 glUniformMatrix4x2fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3679 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3680 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3683 glUniformMatrix4x3fv(gUniformLocations[gCurrentProgram][captures[0].value.GLintVal], in ReplayTraceFunctionCall()
3684 captures[1].value.GLsizeiVal, captures[2].value.GLbooleanVal, in ReplayTraceFunctionCall()
3685 captures[3].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3688 glUnmapBuffer(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3691 glUnmapBufferOES(captures[0].value.GLenumVal); in ReplayTraceFunctionCall()
3694 glUseProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3697 glUseProgramStages(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3698 captures[1].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3699 gShaderProgramMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3702 glUseProgramStagesEXT(gProgramPipelineMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3703 captures[1].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3704 gShaderProgramMap[captures[2].value.GLuintVal]); in ReplayTraceFunctionCall()
3707 glValidateProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3710 glValidateProgramPipeline(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3713 glValidateProgramPipelineEXT(gProgramPipelineMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()
3716 glVertexAttrib1f(captures[0].value.GLuintVal, captures[1].value.GLfloatVal); in ReplayTraceFunctionCall()
3719 glVertexAttrib1fv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3720 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3723 glVertexAttrib2f(captures[0].value.GLuintVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3724 captures[2].value.GLfloatVal); in ReplayTraceFunctionCall()
3727 glVertexAttrib2fv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3728 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3731 glVertexAttrib3f(captures[0].value.GLuintVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3732 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal); in ReplayTraceFunctionCall()
3735 glVertexAttrib3fv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3736 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3739 glVertexAttrib4f(captures[0].value.GLuintVal, captures[1].value.GLfloatVal, in ReplayTraceFunctionCall()
3740 captures[2].value.GLfloatVal, captures[3].value.GLfloatVal, in ReplayTraceFunctionCall()
3741 captures[4].value.GLfloatVal); in ReplayTraceFunctionCall()
3744 glVertexAttrib4fv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3745 captures[1].value.GLfloatConstPointerVal); in ReplayTraceFunctionCall()
3748 glVertexAttribBinding(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3751 glVertexAttribDivisor(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3754 glVertexAttribDivisorANGLE(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3757 glVertexAttribDivisorEXT(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3760 glVertexAttribFormat(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3761 captures[2].value.GLenumVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
3762 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
3765 glVertexAttribI4i(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3766 captures[2].value.GLintVal, captures[3].value.GLintVal, in ReplayTraceFunctionCall()
3767 captures[4].value.GLintVal); in ReplayTraceFunctionCall()
3770 glVertexAttribI4iv(captures[0].value.GLuintVal, captures[1].value.GLintConstPointerVal); in ReplayTraceFunctionCall()
3773 glVertexAttribI4ui(captures[0].value.GLuintVal, captures[1].value.GLuintVal, in ReplayTraceFunctionCall()
3774 captures[2].value.GLuintVal, captures[3].value.GLuintVal, in ReplayTraceFunctionCall()
3775 captures[4].value.GLuintVal); in ReplayTraceFunctionCall()
3778 glVertexAttribI4uiv(captures[0].value.GLuintVal, in ReplayTraceFunctionCall()
3779 captures[1].value.GLuintConstPointerVal); in ReplayTraceFunctionCall()
3782 glVertexAttribIFormat(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3783 captures[2].value.GLenumVal, captures[3].value.GLuintVal); in ReplayTraceFunctionCall()
3786 glVertexAttribIPointer(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3787 captures[2].value.GLenumVal, captures[3].value.GLsizeiVal, in ReplayTraceFunctionCall()
3788 captures[4].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3791 glVertexAttribPointer(captures[0].value.GLuintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3792 captures[2].value.GLenumVal, captures[3].value.GLbooleanVal, in ReplayTraceFunctionCall()
3793 captures[4].value.GLsizeiVal, in ReplayTraceFunctionCall()
3794 captures[5].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3797 glVertexBindingDivisor(captures[0].value.GLuintVal, captures[1].value.GLuintVal); in ReplayTraceFunctionCall()
3800 glVertexPointer(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3801 captures[2].value.GLsizeiVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3804 glViewport(captures[0].value.GLintVal, captures[1].value.GLintVal, in ReplayTraceFunctionCall()
3805 captures[2].value.GLsizeiVal, captures[3].value.GLsizeiVal); in ReplayTraceFunctionCall()
3808 glWaitSemaphoreEXT(gSemaphoreMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall()
3809 captures[1].value.GLuintVal, captures[2].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
3810 captures[3].value.GLuintVal, captures[4].value.GLuintConstPointerVal, in ReplayTraceFunctionCall()
3811 captures[5].value.GLenumConstPointerVal); in ReplayTraceFunctionCall()
3814 glWaitSync(gSyncMap2[captures[0].value.GLuintVal], captures[1].value.GLbitfieldVal, in ReplayTraceFunctionCall()
3815 captures[2].value.GLuint64Val); in ReplayTraceFunctionCall()
3818 glWeightPointerOES(captures[0].value.GLintVal, captures[1].value.GLenumVal, in ReplayTraceFunctionCall()
3819 captures[2].value.GLsizeiVal, captures[3].value.voidConstPointerVal); in ReplayTraceFunctionCall()
3822 eglBindAPI(captures[0].value.EGLenumVal); in ReplayTraceFunctionCall()
3825 eglBindTexImage(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3826 captures[2].value.EGLintVal); in ReplayTraceFunctionCall()
3829 eglChooseConfig(captures[0].value.voidPointerVal, in ReplayTraceFunctionCall()
3830 captures[1].value.EGLintConstPointerVal, in ReplayTraceFunctionCall()
3831 captures[2].value.EGLConfigPointerVal, captures[3].value.EGLintVal, in ReplayTraceFunctionCall()
3832 captures[4].value.EGLintPointerVal); in ReplayTraceFunctionCall()
3835 eglClientWaitSync(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3836 captures[2].value.EGLintVal, captures[3].value.EGLTimeVal); in ReplayTraceFunctionCall()
3839 eglCopyBuffers(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3840 captures[2].value.EGLNativePixmapTypeVal); in ReplayTraceFunctionCall()
3843 eglCreateContext(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3844 captures[2].value.voidPointerVal, in ReplayTraceFunctionCall()
3845 captures[3].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3848 eglCreateImage(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3849 captures[2].value.EGLenumVal, captures[3].value.EGLClientBufferVal, in ReplayTraceFunctionCall()
3850 captures[4].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3854 captures[0].value.voidPointerVal, captures[1].value.EGLenumVal, in ReplayTraceFunctionCall()
3855 captures[2].value.EGLClientBufferVal, captures[3].value.voidPointerVal, in ReplayTraceFunctionCall()
3856 captures[4].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3859 eglCreatePbufferSurface(captures[0].value.voidPointerVal, in ReplayTraceFunctionCall()
3860 captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3861 captures[2].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3865 captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3866 captures[2].value.EGLNativePixmapTypeVal, captures[3].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3870 captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3871 captures[2].value.voidPointerVal, captures[3].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3875 captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3876 captures[2].value.voidPointerVal, captures[3].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3879 eglCreateSync(captures[0].value.voidPointerVal, captures[1].value.EGLenumVal, in ReplayTraceFunctionCall()
3880 captures[2].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3884 captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3885 captures[2].value.EGLNativeWindowTypeVal, captures[3].value.EGLintConstPointerVal); in ReplayTraceFunctionCall()
3888 eglDestroyContext(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3891 eglDestroyImage(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3894 eglDestroySurface(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3897 eglDestroySync(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3900 eglGetConfigAttrib(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3901 captures[2].value.EGLintVal, captures[3].value.EGLintPointerVal); in ReplayTraceFunctionCall()
3904 eglGetConfigs(captures[0].value.voidPointerVal, captures[1].value.EGLConfigPointerVal, in ReplayTraceFunctionCall()
3905 captures[2].value.EGLintVal, captures[3].value.EGLintPointerVal); in ReplayTraceFunctionCall()
3914 eglGetCurrentSurface(captures[0].value.EGLintVal); in ReplayTraceFunctionCall()
3917 eglGetDisplay(captures[0].value.EGLNativeDisplayTypeVal); in ReplayTraceFunctionCall()
3923 eglGetPlatformDisplay(captures[0].value.EGLenumVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3924 captures[2].value.EGLAttribConstPointerVal); in ReplayTraceFunctionCall()
3927 eglGetProcAddress(captures[0].value.charConstPointerVal); in ReplayTraceFunctionCall()
3930 eglGetSyncAttrib(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3931 captures[2].value.EGLintVal, captures[3].value.EGLAttribPointerVal); in ReplayTraceFunctionCall()
3934 eglInitialize(captures[0].value.voidPointerVal, captures[1].value.EGLintPointerVal, in ReplayTraceFunctionCall()
3935 captures[2].value.EGLintPointerVal); in ReplayTraceFunctionCall()
3938 eglMakeCurrent(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3939 captures[2].value.voidPointerVal, captures[3].value.voidPointerVal); in ReplayTraceFunctionCall()
3945 eglQueryContext(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3946 captures[2].value.EGLintVal, captures[3].value.EGLintPointerVal); in ReplayTraceFunctionCall()
3949 eglQueryString(captures[0].value.voidPointerVal, captures[1].value.EGLintVal); in ReplayTraceFunctionCall()
3952 eglQuerySurface(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3953 captures[2].value.EGLintVal, captures[3].value.EGLintPointerVal); in ReplayTraceFunctionCall()
3956 eglReleaseTexImage(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3957 captures[2].value.EGLintVal); in ReplayTraceFunctionCall()
3963 eglSurfaceAttrib(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3964 captures[2].value.EGLintVal, captures[3].value.EGLintVal); in ReplayTraceFunctionCall()
3967 eglSwapBuffers(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal); in ReplayTraceFunctionCall()
3970 eglSwapInterval(captures[0].value.voidPointerVal, captures[1].value.EGLintVal); in ReplayTraceFunctionCall()
3973 eglTerminate(captures[0].value.voidPointerVal); in ReplayTraceFunctionCall()
3982 eglWaitNative(captures[0].value.EGLintVal); in ReplayTraceFunctionCall()
3985 eglWaitSync(captures[0].value.voidPointerVal, captures[1].value.voidPointerVal, in ReplayTraceFunctionCall()
3986 captures[2].value.EGLintVal); in ReplayTraceFunctionCall()