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Lines Matching refs:loadProc

876 void LoadUtilGLES(LoadProc loadProc)  in LoadUtilGLES()  argument
878 l_glAlphaFunc = reinterpret_cast<PFNGLALPHAFUNCPROC>(loadProc("glAlphaFunc")); in LoadUtilGLES()
879 l_glClipPlanef = reinterpret_cast<PFNGLCLIPPLANEFPROC>(loadProc("glClipPlanef")); in LoadUtilGLES()
880 l_glColor4f = reinterpret_cast<PFNGLCOLOR4FPROC>(loadProc("glColor4f")); in LoadUtilGLES()
881 l_glFogf = reinterpret_cast<PFNGLFOGFPROC>(loadProc("glFogf")); in LoadUtilGLES()
882 l_glFogfv = reinterpret_cast<PFNGLFOGFVPROC>(loadProc("glFogfv")); in LoadUtilGLES()
883 l_glFrustumf = reinterpret_cast<PFNGLFRUSTUMFPROC>(loadProc("glFrustumf")); in LoadUtilGLES()
884 l_glGetClipPlanef = reinterpret_cast<PFNGLGETCLIPPLANEFPROC>(loadProc("glGetClipPlanef")); in LoadUtilGLES()
885 l_glGetLightfv = reinterpret_cast<PFNGLGETLIGHTFVPROC>(loadProc("glGetLightfv")); in LoadUtilGLES()
886 l_glGetMaterialfv = reinterpret_cast<PFNGLGETMATERIALFVPROC>(loadProc("glGetMaterialfv")); in LoadUtilGLES()
887 l_glGetTexEnvfv = reinterpret_cast<PFNGLGETTEXENVFVPROC>(loadProc("glGetTexEnvfv")); in LoadUtilGLES()
888 l_glLightModelf = reinterpret_cast<PFNGLLIGHTMODELFPROC>(loadProc("glLightModelf")); in LoadUtilGLES()
889 l_glLightModelfv = reinterpret_cast<PFNGLLIGHTMODELFVPROC>(loadProc("glLightModelfv")); in LoadUtilGLES()
890 l_glLightf = reinterpret_cast<PFNGLLIGHTFPROC>(loadProc("glLightf")); in LoadUtilGLES()
891 l_glLightfv = reinterpret_cast<PFNGLLIGHTFVPROC>(loadProc("glLightfv")); in LoadUtilGLES()
892 l_glLoadMatrixf = reinterpret_cast<PFNGLLOADMATRIXFPROC>(loadProc("glLoadMatrixf")); in LoadUtilGLES()
893 l_glMaterialf = reinterpret_cast<PFNGLMATERIALFPROC>(loadProc("glMaterialf")); in LoadUtilGLES()
894 l_glMaterialfv = reinterpret_cast<PFNGLMATERIALFVPROC>(loadProc("glMaterialfv")); in LoadUtilGLES()
895 l_glMultMatrixf = reinterpret_cast<PFNGLMULTMATRIXFPROC>(loadProc("glMultMatrixf")); in LoadUtilGLES()
896 l_glMultiTexCoord4f = reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(loadProc("glMultiTexCoord4f")); in LoadUtilGLES()
897 l_glNormal3f = reinterpret_cast<PFNGLNORMAL3FPROC>(loadProc("glNormal3f")); in LoadUtilGLES()
898 l_glOrthof = reinterpret_cast<PFNGLORTHOFPROC>(loadProc("glOrthof")); in LoadUtilGLES()
899 l_glPointParameterf = reinterpret_cast<PFNGLPOINTPARAMETERFPROC>(loadProc("glPointParameterf")); in LoadUtilGLES()
901 reinterpret_cast<PFNGLPOINTPARAMETERFVPROC>(loadProc("glPointParameterfv")); in LoadUtilGLES()
902 l_glPointSize = reinterpret_cast<PFNGLPOINTSIZEPROC>(loadProc("glPointSize")); in LoadUtilGLES()
903 l_glRotatef = reinterpret_cast<PFNGLROTATEFPROC>(loadProc("glRotatef")); in LoadUtilGLES()
904 l_glScalef = reinterpret_cast<PFNGLSCALEFPROC>(loadProc("glScalef")); in LoadUtilGLES()
905 l_glTexEnvf = reinterpret_cast<PFNGLTEXENVFPROC>(loadProc("glTexEnvf")); in LoadUtilGLES()
906 l_glTexEnvfv = reinterpret_cast<PFNGLTEXENVFVPROC>(loadProc("glTexEnvfv")); in LoadUtilGLES()
907 l_glTranslatef = reinterpret_cast<PFNGLTRANSLATEFPROC>(loadProc("glTranslatef")); in LoadUtilGLES()
908 l_glAlphaFuncx = reinterpret_cast<PFNGLALPHAFUNCXPROC>(loadProc("glAlphaFuncx")); in LoadUtilGLES()
909 l_glClearColorx = reinterpret_cast<PFNGLCLEARCOLORXPROC>(loadProc("glClearColorx")); in LoadUtilGLES()
910 l_glClearDepthx = reinterpret_cast<PFNGLCLEARDEPTHXPROC>(loadProc("glClearDepthx")); in LoadUtilGLES()
912 reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(loadProc("glClientActiveTexture")); in LoadUtilGLES()
913 l_glClipPlanex = reinterpret_cast<PFNGLCLIPPLANEXPROC>(loadProc("glClipPlanex")); in LoadUtilGLES()
914 l_glColor4ub = reinterpret_cast<PFNGLCOLOR4UBPROC>(loadProc("glColor4ub")); in LoadUtilGLES()
915 l_glColor4x = reinterpret_cast<PFNGLCOLOR4XPROC>(loadProc("glColor4x")); in LoadUtilGLES()
916 l_glColorPointer = reinterpret_cast<PFNGLCOLORPOINTERPROC>(loadProc("glColorPointer")); in LoadUtilGLES()
917 l_glDepthRangex = reinterpret_cast<PFNGLDEPTHRANGEXPROC>(loadProc("glDepthRangex")); in LoadUtilGLES()
919 reinterpret_cast<PFNGLDISABLECLIENTSTATEPROC>(loadProc("glDisableClientState")); in LoadUtilGLES()
921 reinterpret_cast<PFNGLENABLECLIENTSTATEPROC>(loadProc("glEnableClientState")); in LoadUtilGLES()
922 l_glFogx = reinterpret_cast<PFNGLFOGXPROC>(loadProc("glFogx")); in LoadUtilGLES()
923 l_glFogxv = reinterpret_cast<PFNGLFOGXVPROC>(loadProc("glFogxv")); in LoadUtilGLES()
924 l_glFrustumx = reinterpret_cast<PFNGLFRUSTUMXPROC>(loadProc("glFrustumx")); in LoadUtilGLES()
925 l_glGetClipPlanex = reinterpret_cast<PFNGLGETCLIPPLANEXPROC>(loadProc("glGetClipPlanex")); in LoadUtilGLES()
926 l_glGetFixedv = reinterpret_cast<PFNGLGETFIXEDVPROC>(loadProc("glGetFixedv")); in LoadUtilGLES()
927 l_glGetLightxv = reinterpret_cast<PFNGLGETLIGHTXVPROC>(loadProc("glGetLightxv")); in LoadUtilGLES()
928 l_glGetMaterialxv = reinterpret_cast<PFNGLGETMATERIALXVPROC>(loadProc("glGetMaterialxv")); in LoadUtilGLES()
929 l_glGetTexEnviv = reinterpret_cast<PFNGLGETTEXENVIVPROC>(loadProc("glGetTexEnviv")); in LoadUtilGLES()
930 l_glGetTexEnvxv = reinterpret_cast<PFNGLGETTEXENVXVPROC>(loadProc("glGetTexEnvxv")); in LoadUtilGLES()
932 reinterpret_cast<PFNGLGETTEXPARAMETERXVPROC>(loadProc("glGetTexParameterxv")); in LoadUtilGLES()
933 l_glLightModelx = reinterpret_cast<PFNGLLIGHTMODELXPROC>(loadProc("glLightModelx")); in LoadUtilGLES()
934 l_glLightModelxv = reinterpret_cast<PFNGLLIGHTMODELXVPROC>(loadProc("glLightModelxv")); in LoadUtilGLES()
935 l_glLightx = reinterpret_cast<PFNGLLIGHTXPROC>(loadProc("glLightx")); in LoadUtilGLES()
936 l_glLightxv = reinterpret_cast<PFNGLLIGHTXVPROC>(loadProc("glLightxv")); in LoadUtilGLES()
937 l_glLineWidthx = reinterpret_cast<PFNGLLINEWIDTHXPROC>(loadProc("glLineWidthx")); in LoadUtilGLES()
938 l_glLoadIdentity = reinterpret_cast<PFNGLLOADIDENTITYPROC>(loadProc("glLoadIdentity")); in LoadUtilGLES()
939 l_glLoadMatrixx = reinterpret_cast<PFNGLLOADMATRIXXPROC>(loadProc("glLoadMatrixx")); in LoadUtilGLES()
940 l_glLogicOp = reinterpret_cast<PFNGLLOGICOPPROC>(loadProc("glLogicOp")); in LoadUtilGLES()
941 l_glMaterialx = reinterpret_cast<PFNGLMATERIALXPROC>(loadProc("glMaterialx")); in LoadUtilGLES()
942 l_glMaterialxv = reinterpret_cast<PFNGLMATERIALXVPROC>(loadProc("glMaterialxv")); in LoadUtilGLES()
943 l_glMatrixMode = reinterpret_cast<PFNGLMATRIXMODEPROC>(loadProc("glMatrixMode")); in LoadUtilGLES()
944 l_glMultMatrixx = reinterpret_cast<PFNGLMULTMATRIXXPROC>(loadProc("glMultMatrixx")); in LoadUtilGLES()
945 l_glMultiTexCoord4x = reinterpret_cast<PFNGLMULTITEXCOORD4XPROC>(loadProc("glMultiTexCoord4x")); in LoadUtilGLES()
946 l_glNormal3x = reinterpret_cast<PFNGLNORMAL3XPROC>(loadProc("glNormal3x")); in LoadUtilGLES()
947 l_glNormalPointer = reinterpret_cast<PFNGLNORMALPOINTERPROC>(loadProc("glNormalPointer")); in LoadUtilGLES()
948 l_glOrthox = reinterpret_cast<PFNGLORTHOXPROC>(loadProc("glOrthox")); in LoadUtilGLES()
949 l_glPointParameterx = reinterpret_cast<PFNGLPOINTPARAMETERXPROC>(loadProc("glPointParameterx")); in LoadUtilGLES()
951 reinterpret_cast<PFNGLPOINTPARAMETERXVPROC>(loadProc("glPointParameterxv")); in LoadUtilGLES()
952 l_glPointSizex = reinterpret_cast<PFNGLPOINTSIZEXPROC>(loadProc("glPointSizex")); in LoadUtilGLES()
953 l_glPolygonOffsetx = reinterpret_cast<PFNGLPOLYGONOFFSETXPROC>(loadProc("glPolygonOffsetx")); in LoadUtilGLES()
954 l_glPopMatrix = reinterpret_cast<PFNGLPOPMATRIXPROC>(loadProc("glPopMatrix")); in LoadUtilGLES()
955 l_glPushMatrix = reinterpret_cast<PFNGLPUSHMATRIXPROC>(loadProc("glPushMatrix")); in LoadUtilGLES()
956 l_glRotatex = reinterpret_cast<PFNGLROTATEXPROC>(loadProc("glRotatex")); in LoadUtilGLES()
957 l_glSampleCoveragex = reinterpret_cast<PFNGLSAMPLECOVERAGEXPROC>(loadProc("glSampleCoveragex")); in LoadUtilGLES()
958 l_glScalex = reinterpret_cast<PFNGLSCALEXPROC>(loadProc("glScalex")); in LoadUtilGLES()
959 l_glShadeModel = reinterpret_cast<PFNGLSHADEMODELPROC>(loadProc("glShadeModel")); in LoadUtilGLES()
960 l_glTexCoordPointer = reinterpret_cast<PFNGLTEXCOORDPOINTERPROC>(loadProc("glTexCoordPointer")); in LoadUtilGLES()
961 l_glTexEnvi = reinterpret_cast<PFNGLTEXENVIPROC>(loadProc("glTexEnvi")); in LoadUtilGLES()
962 l_glTexEnvx = reinterpret_cast<PFNGLTEXENVXPROC>(loadProc("glTexEnvx")); in LoadUtilGLES()
963 l_glTexEnviv = reinterpret_cast<PFNGLTEXENVIVPROC>(loadProc("glTexEnviv")); in LoadUtilGLES()
964 l_glTexEnvxv = reinterpret_cast<PFNGLTEXENVXVPROC>(loadProc("glTexEnvxv")); in LoadUtilGLES()
965 l_glTexParameterx = reinterpret_cast<PFNGLTEXPARAMETERXPROC>(loadProc("glTexParameterx")); in LoadUtilGLES()
966 l_glTexParameterxv = reinterpret_cast<PFNGLTEXPARAMETERXVPROC>(loadProc("glTexParameterxv")); in LoadUtilGLES()
967 l_glTranslatex = reinterpret_cast<PFNGLTRANSLATEXPROC>(loadProc("glTranslatex")); in LoadUtilGLES()
968 l_glVertexPointer = reinterpret_cast<PFNGLVERTEXPOINTERPROC>(loadProc("glVertexPointer")); in LoadUtilGLES()
969 l_glActiveTexture = reinterpret_cast<PFNGLACTIVETEXTUREPROC>(loadProc("glActiveTexture")); in LoadUtilGLES()
970 l_glAttachShader = reinterpret_cast<PFNGLATTACHSHADERPROC>(loadProc("glAttachShader")); in LoadUtilGLES()
972 reinterpret_cast<PFNGLBINDATTRIBLOCATIONPROC>(loadProc("glBindAttribLocation")); in LoadUtilGLES()
973 l_glBindBuffer = reinterpret_cast<PFNGLBINDBUFFERPROC>(loadProc("glBindBuffer")); in LoadUtilGLES()
974 l_glBindFramebuffer = reinterpret_cast<PFNGLBINDFRAMEBUFFERPROC>(loadProc("glBindFramebuffer")); in LoadUtilGLES()
976 reinterpret_cast<PFNGLBINDRENDERBUFFERPROC>(loadProc("glBindRenderbuffer")); in LoadUtilGLES()
977 l_glBindTexture = reinterpret_cast<PFNGLBINDTEXTUREPROC>(loadProc("glBindTexture")); in LoadUtilGLES()
978 l_glBlendColor = reinterpret_cast<PFNGLBLENDCOLORPROC>(loadProc("glBlendColor")); in LoadUtilGLES()
979 l_glBlendEquation = reinterpret_cast<PFNGLBLENDEQUATIONPROC>(loadProc("glBlendEquation")); in LoadUtilGLES()
981 reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEPROC>(loadProc("glBlendEquationSeparate")); in LoadUtilGLES()
982 l_glBlendFunc = reinterpret_cast<PFNGLBLENDFUNCPROC>(loadProc("glBlendFunc")); in LoadUtilGLES()
984 reinterpret_cast<PFNGLBLENDFUNCSEPARATEPROC>(loadProc("glBlendFuncSeparate")); in LoadUtilGLES()
985 l_glBufferData = reinterpret_cast<PFNGLBUFFERDATAPROC>(loadProc("glBufferData")); in LoadUtilGLES()
986 l_glBufferSubData = reinterpret_cast<PFNGLBUFFERSUBDATAPROC>(loadProc("glBufferSubData")); in LoadUtilGLES()
988 reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSPROC>(loadProc("glCheckFramebufferStatus")); in LoadUtilGLES()
989 l_glClear = reinterpret_cast<PFNGLCLEARPROC>(loadProc("glClear")); in LoadUtilGLES()
990 l_glClearColor = reinterpret_cast<PFNGLCLEARCOLORPROC>(loadProc("glClearColor")); in LoadUtilGLES()
991 l_glClearDepthf = reinterpret_cast<PFNGLCLEARDEPTHFPROC>(loadProc("glClearDepthf")); in LoadUtilGLES()
992 l_glClearStencil = reinterpret_cast<PFNGLCLEARSTENCILPROC>(loadProc("glClearStencil")); in LoadUtilGLES()
993 l_glColorMask = reinterpret_cast<PFNGLCOLORMASKPROC>(loadProc("glColorMask")); in LoadUtilGLES()
994 l_glCompileShader = reinterpret_cast<PFNGLCOMPILESHADERPROC>(loadProc("glCompileShader")); in LoadUtilGLES()
996 reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(loadProc("glCompressedTexImage2D")); in LoadUtilGLES()
998 reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(loadProc("glCompressedTexSubImage2D")); in LoadUtilGLES()
999 l_glCopyTexImage2D = reinterpret_cast<PFNGLCOPYTEXIMAGE2DPROC>(loadProc("glCopyTexImage2D")); in LoadUtilGLES()
1001 reinterpret_cast<PFNGLCOPYTEXSUBIMAGE2DPROC>(loadProc("glCopyTexSubImage2D")); in LoadUtilGLES()
1002 l_glCreateProgram = reinterpret_cast<PFNGLCREATEPROGRAMPROC>(loadProc("glCreateProgram")); in LoadUtilGLES()
1003 l_glCreateShader = reinterpret_cast<PFNGLCREATESHADERPROC>(loadProc("glCreateShader")); in LoadUtilGLES()
1004 l_glCullFace = reinterpret_cast<PFNGLCULLFACEPROC>(loadProc("glCullFace")); in LoadUtilGLES()
1005 l_glDeleteBuffers = reinterpret_cast<PFNGLDELETEBUFFERSPROC>(loadProc("glDeleteBuffers")); in LoadUtilGLES()
1007 reinterpret_cast<PFNGLDELETEFRAMEBUFFERSPROC>(loadProc("glDeleteFramebuffers")); in LoadUtilGLES()
1008 l_glDeleteProgram = reinterpret_cast<PFNGLDELETEPROGRAMPROC>(loadProc("glDeleteProgram")); in LoadUtilGLES()
1010 reinterpret_cast<PFNGLDELETERENDERBUFFERSPROC>(loadProc("glDeleteRenderbuffers")); in LoadUtilGLES()
1011 l_glDeleteShader = reinterpret_cast<PFNGLDELETESHADERPROC>(loadProc("glDeleteShader")); in LoadUtilGLES()
1012 l_glDeleteTextures = reinterpret_cast<PFNGLDELETETEXTURESPROC>(loadProc("glDeleteTextures")); in LoadUtilGLES()
1013 l_glDepthFunc = reinterpret_cast<PFNGLDEPTHFUNCPROC>(loadProc("glDepthFunc")); in LoadUtilGLES()
1014 l_glDepthMask = reinterpret_cast<PFNGLDEPTHMASKPROC>(loadProc("glDepthMask")); in LoadUtilGLES()
1015 l_glDepthRangef = reinterpret_cast<PFNGLDEPTHRANGEFPROC>(loadProc("glDepthRangef")); in LoadUtilGLES()
1016 l_glDetachShader = reinterpret_cast<PFNGLDETACHSHADERPROC>(loadProc("glDetachShader")); in LoadUtilGLES()
1017 l_glDisable = reinterpret_cast<PFNGLDISABLEPROC>(loadProc("glDisable")); in LoadUtilGLES()
1019 reinterpret_cast<PFNGLDISABLEVERTEXATTRIBARRAYPROC>(loadProc("glDisableVertexAttribArray")); in LoadUtilGLES()
1020 l_glDrawArrays = reinterpret_cast<PFNGLDRAWARRAYSPROC>(loadProc("glDrawArrays")); in LoadUtilGLES()
1021 l_glDrawElements = reinterpret_cast<PFNGLDRAWELEMENTSPROC>(loadProc("glDrawElements")); in LoadUtilGLES()
1022 l_glEnable = reinterpret_cast<PFNGLENABLEPROC>(loadProc("glEnable")); in LoadUtilGLES()
1024 reinterpret_cast<PFNGLENABLEVERTEXATTRIBARRAYPROC>(loadProc("glEnableVertexAttribArray")); in LoadUtilGLES()
1025 l_glFinish = reinterpret_cast<PFNGLFINISHPROC>(loadProc("glFinish")); in LoadUtilGLES()
1026 l_glFlush = reinterpret_cast<PFNGLFLUSHPROC>(loadProc("glFlush")); in LoadUtilGLES()
1028 reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFERPROC>(loadProc("glFramebufferRenderbuffer")); in LoadUtilGLES()
1030 reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DPROC>(loadProc("glFramebufferTexture2D")); in LoadUtilGLES()
1031 l_glFrontFace = reinterpret_cast<PFNGLFRONTFACEPROC>(loadProc("glFrontFace")); in LoadUtilGLES()
1032 l_glGenBuffers = reinterpret_cast<PFNGLGENBUFFERSPROC>(loadProc("glGenBuffers")); in LoadUtilGLES()
1033 l_glGenerateMipmap = reinterpret_cast<PFNGLGENERATEMIPMAPPROC>(loadProc("glGenerateMipmap")); in LoadUtilGLES()
1034 l_glGenFramebuffers = reinterpret_cast<PFNGLGENFRAMEBUFFERSPROC>(loadProc("glGenFramebuffers")); in LoadUtilGLES()
1036 reinterpret_cast<PFNGLGENRENDERBUFFERSPROC>(loadProc("glGenRenderbuffers")); in LoadUtilGLES()
1037 l_glGenTextures = reinterpret_cast<PFNGLGENTEXTURESPROC>(loadProc("glGenTextures")); in LoadUtilGLES()
1038 l_glGetActiveAttrib = reinterpret_cast<PFNGLGETACTIVEATTRIBPROC>(loadProc("glGetActiveAttrib")); in LoadUtilGLES()
1040 reinterpret_cast<PFNGLGETACTIVEUNIFORMPROC>(loadProc("glGetActiveUniform")); in LoadUtilGLES()
1042 reinterpret_cast<PFNGLGETATTACHEDSHADERSPROC>(loadProc("glGetAttachedShaders")); in LoadUtilGLES()
1044 reinterpret_cast<PFNGLGETATTRIBLOCATIONPROC>(loadProc("glGetAttribLocation")); in LoadUtilGLES()
1045 l_glGetBooleanv = reinterpret_cast<PFNGLGETBOOLEANVPROC>(loadProc("glGetBooleanv")); in LoadUtilGLES()
1047 reinterpret_cast<PFNGLGETBUFFERPARAMETERIVPROC>(loadProc("glGetBufferParameteriv")); in LoadUtilGLES()
1048 l_glGetError = reinterpret_cast<PFNGLGETERRORPROC>(loadProc("glGetError")); in LoadUtilGLES()
1049 l_glGetFloatv = reinterpret_cast<PFNGLGETFLOATVPROC>(loadProc("glGetFloatv")); in LoadUtilGLES()
1052 loadProc("glGetFramebufferAttachmentParameteriv")); in LoadUtilGLES()
1053 l_glGetIntegerv = reinterpret_cast<PFNGLGETINTEGERVPROC>(loadProc("glGetIntegerv")); in LoadUtilGLES()
1054 l_glGetProgramiv = reinterpret_cast<PFNGLGETPROGRAMIVPROC>(loadProc("glGetProgramiv")); in LoadUtilGLES()
1056 reinterpret_cast<PFNGLGETPROGRAMINFOLOGPROC>(loadProc("glGetProgramInfoLog")); in LoadUtilGLES()
1058 loadProc("glGetRenderbufferParameteriv")); in LoadUtilGLES()
1059 l_glGetShaderiv = reinterpret_cast<PFNGLGETSHADERIVPROC>(loadProc("glGetShaderiv")); in LoadUtilGLES()
1061 reinterpret_cast<PFNGLGETSHADERINFOLOGPROC>(loadProc("glGetShaderInfoLog")); in LoadUtilGLES()
1063 reinterpret_cast<PFNGLGETSHADERPRECISIONFORMATPROC>(loadProc("glGetShaderPrecisionFormat")); in LoadUtilGLES()
1064 l_glGetShaderSource = reinterpret_cast<PFNGLGETSHADERSOURCEPROC>(loadProc("glGetShaderSource")); in LoadUtilGLES()
1065 l_glGetString = reinterpret_cast<PFNGLGETSTRINGPROC>(loadProc("glGetString")); in LoadUtilGLES()
1067 reinterpret_cast<PFNGLGETTEXPARAMETERFVPROC>(loadProc("glGetTexParameterfv")); in LoadUtilGLES()
1069 reinterpret_cast<PFNGLGETTEXPARAMETERIVPROC>(loadProc("glGetTexParameteriv")); in LoadUtilGLES()
1070 l_glGetUniformfv = reinterpret_cast<PFNGLGETUNIFORMFVPROC>(loadProc("glGetUniformfv")); in LoadUtilGLES()
1071 l_glGetUniformiv = reinterpret_cast<PFNGLGETUNIFORMIVPROC>(loadProc("glGetUniformiv")); in LoadUtilGLES()
1073 reinterpret_cast<PFNGLGETUNIFORMLOCATIONPROC>(loadProc("glGetUniformLocation")); in LoadUtilGLES()
1075 reinterpret_cast<PFNGLGETVERTEXATTRIBFVPROC>(loadProc("glGetVertexAttribfv")); in LoadUtilGLES()
1077 reinterpret_cast<PFNGLGETVERTEXATTRIBIVPROC>(loadProc("glGetVertexAttribiv")); in LoadUtilGLES()
1079 reinterpret_cast<PFNGLGETVERTEXATTRIBPOINTERVPROC>(loadProc("glGetVertexAttribPointerv")); in LoadUtilGLES()
1080 l_glHint = reinterpret_cast<PFNGLHINTPROC>(loadProc("glHint")); in LoadUtilGLES()
1081 l_glIsBuffer = reinterpret_cast<PFNGLISBUFFERPROC>(loadProc("glIsBuffer")); in LoadUtilGLES()
1082 l_glIsEnabled = reinterpret_cast<PFNGLISENABLEDPROC>(loadProc("glIsEnabled")); in LoadUtilGLES()
1083 l_glIsFramebuffer = reinterpret_cast<PFNGLISFRAMEBUFFERPROC>(loadProc("glIsFramebuffer")); in LoadUtilGLES()
1084 l_glIsProgram = reinterpret_cast<PFNGLISPROGRAMPROC>(loadProc("glIsProgram")); in LoadUtilGLES()
1085 l_glIsRenderbuffer = reinterpret_cast<PFNGLISRENDERBUFFERPROC>(loadProc("glIsRenderbuffer")); in LoadUtilGLES()
1086 l_glIsShader = reinterpret_cast<PFNGLISSHADERPROC>(loadProc("glIsShader")); in LoadUtilGLES()
1087 l_glIsTexture = reinterpret_cast<PFNGLISTEXTUREPROC>(loadProc("glIsTexture")); in LoadUtilGLES()
1088 l_glLineWidth = reinterpret_cast<PFNGLLINEWIDTHPROC>(loadProc("glLineWidth")); in LoadUtilGLES()
1089 l_glLinkProgram = reinterpret_cast<PFNGLLINKPROGRAMPROC>(loadProc("glLinkProgram")); in LoadUtilGLES()
1090 l_glPixelStorei = reinterpret_cast<PFNGLPIXELSTOREIPROC>(loadProc("glPixelStorei")); in LoadUtilGLES()
1091 l_glPolygonOffset = reinterpret_cast<PFNGLPOLYGONOFFSETPROC>(loadProc("glPolygonOffset")); in LoadUtilGLES()
1092 l_glReadPixels = reinterpret_cast<PFNGLREADPIXELSPROC>(loadProc("glReadPixels")); in LoadUtilGLES()
1094 reinterpret_cast<PFNGLRELEASESHADERCOMPILERPROC>(loadProc("glReleaseShaderCompiler")); in LoadUtilGLES()
1096 reinterpret_cast<PFNGLRENDERBUFFERSTORAGEPROC>(loadProc("glRenderbufferStorage")); in LoadUtilGLES()
1097 l_glSampleCoverage = reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(loadProc("glSampleCoverage")); in LoadUtilGLES()
1098 l_glScissor = reinterpret_cast<PFNGLSCISSORPROC>(loadProc("glScissor")); in LoadUtilGLES()
1099 l_glShaderBinary = reinterpret_cast<PFNGLSHADERBINARYPROC>(loadProc("glShaderBinary")); in LoadUtilGLES()
1100 l_glShaderSource = reinterpret_cast<PFNGLSHADERSOURCEPROC>(loadProc("glShaderSource")); in LoadUtilGLES()
1101 l_glStencilFunc = reinterpret_cast<PFNGLSTENCILFUNCPROC>(loadProc("glStencilFunc")); in LoadUtilGLES()
1103 reinterpret_cast<PFNGLSTENCILFUNCSEPARATEPROC>(loadProc("glStencilFuncSeparate")); in LoadUtilGLES()
1104 l_glStencilMask = reinterpret_cast<PFNGLSTENCILMASKPROC>(loadProc("glStencilMask")); in LoadUtilGLES()
1106 reinterpret_cast<PFNGLSTENCILMASKSEPARATEPROC>(loadProc("glStencilMaskSeparate")); in LoadUtilGLES()
1107 l_glStencilOp = reinterpret_cast<PFNGLSTENCILOPPROC>(loadProc("glStencilOp")); in LoadUtilGLES()
1109 reinterpret_cast<PFNGLSTENCILOPSEPARATEPROC>(loadProc("glStencilOpSeparate")); in LoadUtilGLES()
1110 l_glTexImage2D = reinterpret_cast<PFNGLTEXIMAGE2DPROC>(loadProc("glTexImage2D")); in LoadUtilGLES()
1111 l_glTexParameterf = reinterpret_cast<PFNGLTEXPARAMETERFPROC>(loadProc("glTexParameterf")); in LoadUtilGLES()
1112 l_glTexParameterfv = reinterpret_cast<PFNGLTEXPARAMETERFVPROC>(loadProc("glTexParameterfv")); in LoadUtilGLES()
1113 l_glTexParameteri = reinterpret_cast<PFNGLTEXPARAMETERIPROC>(loadProc("glTexParameteri")); in LoadUtilGLES()
1114 l_glTexParameteriv = reinterpret_cast<PFNGLTEXPARAMETERIVPROC>(loadProc("glTexParameteriv")); in LoadUtilGLES()
1115 l_glTexSubImage2D = reinterpret_cast<PFNGLTEXSUBIMAGE2DPROC>(loadProc("glTexSubImage2D")); in LoadUtilGLES()
1116 l_glUniform1f = reinterpret_cast<PFNGLUNIFORM1FPROC>(loadProc("glUniform1f")); in LoadUtilGLES()
1117 l_glUniform1fv = reinterpret_cast<PFNGLUNIFORM1FVPROC>(loadProc("glUniform1fv")); in LoadUtilGLES()
1118 l_glUniform1i = reinterpret_cast<PFNGLUNIFORM1IPROC>(loadProc("glUniform1i")); in LoadUtilGLES()
1119 l_glUniform1iv = reinterpret_cast<PFNGLUNIFORM1IVPROC>(loadProc("glUniform1iv")); in LoadUtilGLES()
1120 l_glUniform2f = reinterpret_cast<PFNGLUNIFORM2FPROC>(loadProc("glUniform2f")); in LoadUtilGLES()
1121 l_glUniform2fv = reinterpret_cast<PFNGLUNIFORM2FVPROC>(loadProc("glUniform2fv")); in LoadUtilGLES()
1122 l_glUniform2i = reinterpret_cast<PFNGLUNIFORM2IPROC>(loadProc("glUniform2i")); in LoadUtilGLES()
1123 l_glUniform2iv = reinterpret_cast<PFNGLUNIFORM2IVPROC>(loadProc("glUniform2iv")); in LoadUtilGLES()
1124 l_glUniform3f = reinterpret_cast<PFNGLUNIFORM3FPROC>(loadProc("glUniform3f")); in LoadUtilGLES()
1125 l_glUniform3fv = reinterpret_cast<PFNGLUNIFORM3FVPROC>(loadProc("glUniform3fv")); in LoadUtilGLES()
1126 l_glUniform3i = reinterpret_cast<PFNGLUNIFORM3IPROC>(loadProc("glUniform3i")); in LoadUtilGLES()
1127 l_glUniform3iv = reinterpret_cast<PFNGLUNIFORM3IVPROC>(loadProc("glUniform3iv")); in LoadUtilGLES()
1128 l_glUniform4f = reinterpret_cast<PFNGLUNIFORM4FPROC>(loadProc("glUniform4f")); in LoadUtilGLES()
1129 l_glUniform4fv = reinterpret_cast<PFNGLUNIFORM4FVPROC>(loadProc("glUniform4fv")); in LoadUtilGLES()
1130 l_glUniform4i = reinterpret_cast<PFNGLUNIFORM4IPROC>(loadProc("glUniform4i")); in LoadUtilGLES()
1131 l_glUniform4iv = reinterpret_cast<PFNGLUNIFORM4IVPROC>(loadProc("glUniform4iv")); in LoadUtilGLES()
1133 reinterpret_cast<PFNGLUNIFORMMATRIX2FVPROC>(loadProc("glUniformMatrix2fv")); in LoadUtilGLES()
1135 reinterpret_cast<PFNGLUNIFORMMATRIX3FVPROC>(loadProc("glUniformMatrix3fv")); in LoadUtilGLES()
1137 reinterpret_cast<PFNGLUNIFORMMATRIX4FVPROC>(loadProc("glUniformMatrix4fv")); in LoadUtilGLES()
1138 l_glUseProgram = reinterpret_cast<PFNGLUSEPROGRAMPROC>(loadProc("glUseProgram")); in LoadUtilGLES()
1139 l_glValidateProgram = reinterpret_cast<PFNGLVALIDATEPROGRAMPROC>(loadProc("glValidateProgram")); in LoadUtilGLES()
1140 l_glVertexAttrib1f = reinterpret_cast<PFNGLVERTEXATTRIB1FPROC>(loadProc("glVertexAttrib1f")); in LoadUtilGLES()
1141 l_glVertexAttrib1fv = reinterpret_cast<PFNGLVERTEXATTRIB1FVPROC>(loadProc("glVertexAttrib1fv")); in LoadUtilGLES()
1142 l_glVertexAttrib2f = reinterpret_cast<PFNGLVERTEXATTRIB2FPROC>(loadProc("glVertexAttrib2f")); in LoadUtilGLES()
1143 l_glVertexAttrib2fv = reinterpret_cast<PFNGLVERTEXATTRIB2FVPROC>(loadProc("glVertexAttrib2fv")); in LoadUtilGLES()
1144 l_glVertexAttrib3f = reinterpret_cast<PFNGLVERTEXATTRIB3FPROC>(loadProc("glVertexAttrib3f")); in LoadUtilGLES()
1145 l_glVertexAttrib3fv = reinterpret_cast<PFNGLVERTEXATTRIB3FVPROC>(loadProc("glVertexAttrib3fv")); in LoadUtilGLES()
1146 l_glVertexAttrib4f = reinterpret_cast<PFNGLVERTEXATTRIB4FPROC>(loadProc("glVertexAttrib4f")); in LoadUtilGLES()
1147 l_glVertexAttrib4fv = reinterpret_cast<PFNGLVERTEXATTRIB4FVPROC>(loadProc("glVertexAttrib4fv")); in LoadUtilGLES()
1149 reinterpret_cast<PFNGLVERTEXATTRIBPOINTERPROC>(loadProc("glVertexAttribPointer")); in LoadUtilGLES()
1150 l_glViewport = reinterpret_cast<PFNGLVIEWPORTPROC>(loadProc("glViewport")); in LoadUtilGLES()
1151 l_glReadBuffer = reinterpret_cast<PFNGLREADBUFFERPROC>(loadProc("glReadBuffer")); in LoadUtilGLES()
1153 reinterpret_cast<PFNGLDRAWRANGEELEMENTSPROC>(loadProc("glDrawRangeElements")); in LoadUtilGLES()
1154 l_glTexImage3D = reinterpret_cast<PFNGLTEXIMAGE3DPROC>(loadProc("glTexImage3D")); in LoadUtilGLES()
1155 l_glTexSubImage3D = reinterpret_cast<PFNGLTEXSUBIMAGE3DPROC>(loadProc("glTexSubImage3D")); in LoadUtilGLES()
1157 reinterpret_cast<PFNGLCOPYTEXSUBIMAGE3DPROC>(loadProc("glCopyTexSubImage3D")); in LoadUtilGLES()
1159 reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(loadProc("glCompressedTexImage3D")); in LoadUtilGLES()
1161 reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(loadProc("glCompressedTexSubImage3D")); in LoadUtilGLES()
1162 l_glGenQueries = reinterpret_cast<PFNGLGENQUERIESPROC>(loadProc("glGenQueries")); in LoadUtilGLES()
1163 l_glDeleteQueries = reinterpret_cast<PFNGLDELETEQUERIESPROC>(loadProc("glDeleteQueries")); in LoadUtilGLES()
1164 l_glIsQuery = reinterpret_cast<PFNGLISQUERYPROC>(loadProc("glIsQuery")); in LoadUtilGLES()
1165 l_glBeginQuery = reinterpret_cast<PFNGLBEGINQUERYPROC>(loadProc("glBeginQuery")); in LoadUtilGLES()
1166 l_glEndQuery = reinterpret_cast<PFNGLENDQUERYPROC>(loadProc("glEndQuery")); in LoadUtilGLES()
1167 l_glGetQueryiv = reinterpret_cast<PFNGLGETQUERYIVPROC>(loadProc("glGetQueryiv")); in LoadUtilGLES()
1169 reinterpret_cast<PFNGLGETQUERYOBJECTUIVPROC>(loadProc("glGetQueryObjectuiv")); in LoadUtilGLES()
1170 l_glUnmapBuffer = reinterpret_cast<PFNGLUNMAPBUFFERPROC>(loadProc("glUnmapBuffer")); in LoadUtilGLES()
1172 reinterpret_cast<PFNGLGETBUFFERPOINTERVPROC>(loadProc("glGetBufferPointerv")); in LoadUtilGLES()
1173 l_glDrawBuffers = reinterpret_cast<PFNGLDRAWBUFFERSPROC>(loadProc("glDrawBuffers")); in LoadUtilGLES()
1175 reinterpret_cast<PFNGLUNIFORMMATRIX2X3FVPROC>(loadProc("glUniformMatrix2x3fv")); in LoadUtilGLES()
1177 reinterpret_cast<PFNGLUNIFORMMATRIX3X2FVPROC>(loadProc("glUniformMatrix3x2fv")); in LoadUtilGLES()
1179 reinterpret_cast<PFNGLUNIFORMMATRIX2X4FVPROC>(loadProc("glUniformMatrix2x4fv")); in LoadUtilGLES()
1181 reinterpret_cast<PFNGLUNIFORMMATRIX4X2FVPROC>(loadProc("glUniformMatrix4x2fv")); in LoadUtilGLES()
1183 reinterpret_cast<PFNGLUNIFORMMATRIX3X4FVPROC>(loadProc("glUniformMatrix3x4fv")); in LoadUtilGLES()
1185 reinterpret_cast<PFNGLUNIFORMMATRIX4X3FVPROC>(loadProc("glUniformMatrix4x3fv")); in LoadUtilGLES()
1186 l_glBlitFramebuffer = reinterpret_cast<PFNGLBLITFRAMEBUFFERPROC>(loadProc("glBlitFramebuffer")); in LoadUtilGLES()
1188 loadProc("glRenderbufferStorageMultisample")); in LoadUtilGLES()
1190 reinterpret_cast<PFNGLFRAMEBUFFERTEXTURELAYERPROC>(loadProc("glFramebufferTextureLayer")); in LoadUtilGLES()
1191 l_glMapBufferRange = reinterpret_cast<PFNGLMAPBUFFERRANGEPROC>(loadProc("glMapBufferRange")); in LoadUtilGLES()
1193 reinterpret_cast<PFNGLFLUSHMAPPEDBUFFERRANGEPROC>(loadProc("glFlushMappedBufferRange")); in LoadUtilGLES()
1194 l_glBindVertexArray = reinterpret_cast<PFNGLBINDVERTEXARRAYPROC>(loadProc("glBindVertexArray")); in LoadUtilGLES()
1196 reinterpret_cast<PFNGLDELETEVERTEXARRAYSPROC>(loadProc("glDeleteVertexArrays")); in LoadUtilGLES()
1197 l_glGenVertexArrays = reinterpret_cast<PFNGLGENVERTEXARRAYSPROC>(loadProc("glGenVertexArrays")); in LoadUtilGLES()
1198 l_glIsVertexArray = reinterpret_cast<PFNGLISVERTEXARRAYPROC>(loadProc("glIsVertexArray")); in LoadUtilGLES()
1199 l_glGetIntegeri_v = reinterpret_cast<PFNGLGETINTEGERI_VPROC>(loadProc("glGetIntegeri_v")); in LoadUtilGLES()
1201 reinterpret_cast<PFNGLBEGINTRANSFORMFEEDBACKPROC>(loadProc("glBeginTransformFeedback")); in LoadUtilGLES()
1203 reinterpret_cast<PFNGLENDTRANSFORMFEEDBACKPROC>(loadProc("glEndTransformFeedback")); in LoadUtilGLES()
1204 l_glBindBufferRange = reinterpret_cast<PFNGLBINDBUFFERRANGEPROC>(loadProc("glBindBufferRange")); in LoadUtilGLES()
1205 l_glBindBufferBase = reinterpret_cast<PFNGLBINDBUFFERBASEPROC>(loadProc("glBindBufferBase")); in LoadUtilGLES()
1207 loadProc("glTransformFeedbackVaryings")); in LoadUtilGLES()
1209 loadProc("glGetTransformFeedbackVarying")); in LoadUtilGLES()
1211 reinterpret_cast<PFNGLVERTEXATTRIBIPOINTERPROC>(loadProc("glVertexAttribIPointer")); in LoadUtilGLES()
1213 reinterpret_cast<PFNGLGETVERTEXATTRIBIIVPROC>(loadProc("glGetVertexAttribIiv")); in LoadUtilGLES()
1215 reinterpret_cast<PFNGLGETVERTEXATTRIBIUIVPROC>(loadProc("glGetVertexAttribIuiv")); in LoadUtilGLES()
1216 l_glVertexAttribI4i = reinterpret_cast<PFNGLVERTEXATTRIBI4IPROC>(loadProc("glVertexAttribI4i")); in LoadUtilGLES()
1218 reinterpret_cast<PFNGLVERTEXATTRIBI4UIPROC>(loadProc("glVertexAttribI4ui")); in LoadUtilGLES()
1220 reinterpret_cast<PFNGLVERTEXATTRIBI4IVPROC>(loadProc("glVertexAttribI4iv")); in LoadUtilGLES()
1222 reinterpret_cast<PFNGLVERTEXATTRIBI4UIVPROC>(loadProc("glVertexAttribI4uiv")); in LoadUtilGLES()
1223 l_glGetUniformuiv = reinterpret_cast<PFNGLGETUNIFORMUIVPROC>(loadProc("glGetUniformuiv")); in LoadUtilGLES()
1225 reinterpret_cast<PFNGLGETFRAGDATALOCATIONPROC>(loadProc("glGetFragDataLocation")); in LoadUtilGLES()
1226 l_glUniform1ui = reinterpret_cast<PFNGLUNIFORM1UIPROC>(loadProc("glUniform1ui")); in LoadUtilGLES()
1227 l_glUniform2ui = reinterpret_cast<PFNGLUNIFORM2UIPROC>(loadProc("glUniform2ui")); in LoadUtilGLES()
1228 l_glUniform3ui = reinterpret_cast<PFNGLUNIFORM3UIPROC>(loadProc("glUniform3ui")); in LoadUtilGLES()
1229 l_glUniform4ui = reinterpret_cast<PFNGLUNIFORM4UIPROC>(loadProc("glUniform4ui")); in LoadUtilGLES()
1230 l_glUniform1uiv = reinterpret_cast<PFNGLUNIFORM1UIVPROC>(loadProc("glUniform1uiv")); in LoadUtilGLES()
1231 l_glUniform2uiv = reinterpret_cast<PFNGLUNIFORM2UIVPROC>(loadProc("glUniform2uiv")); in LoadUtilGLES()
1232 l_glUniform3uiv = reinterpret_cast<PFNGLUNIFORM3UIVPROC>(loadProc("glUniform3uiv")); in LoadUtilGLES()
1233 l_glUniform4uiv = reinterpret_cast<PFNGLUNIFORM4UIVPROC>(loadProc("glUniform4uiv")); in LoadUtilGLES()
1234 l_glClearBufferiv = reinterpret_cast<PFNGLCLEARBUFFERIVPROC>(loadProc("glClearBufferiv")); in LoadUtilGLES()
1235 l_glClearBufferuiv = reinterpret_cast<PFNGLCLEARBUFFERUIVPROC>(loadProc("glClearBufferuiv")); in LoadUtilGLES()
1236 l_glClearBufferfv = reinterpret_cast<PFNGLCLEARBUFFERFVPROC>(loadProc("glClearBufferfv")); in LoadUtilGLES()
1237 l_glClearBufferfi = reinterpret_cast<PFNGLCLEARBUFFERFIPROC>(loadProc("glClearBufferfi")); in LoadUtilGLES()
1238 l_glGetStringi = reinterpret_cast<PFNGLGETSTRINGIPROC>(loadProc("glGetStringi")); in LoadUtilGLES()
1240 reinterpret_cast<PFNGLCOPYBUFFERSUBDATAPROC>(loadProc("glCopyBufferSubData")); in LoadUtilGLES()
1242 reinterpret_cast<PFNGLGETUNIFORMINDICESPROC>(loadProc("glGetUniformIndices")); in LoadUtilGLES()
1244 reinterpret_cast<PFNGLGETACTIVEUNIFORMSIVPROC>(loadProc("glGetActiveUniformsiv")); in LoadUtilGLES()
1246 reinterpret_cast<PFNGLGETUNIFORMBLOCKINDEXPROC>(loadProc("glGetUniformBlockIndex")); in LoadUtilGLES()
1248 reinterpret_cast<PFNGLGETACTIVEUNIFORMBLOCKIVPROC>(loadProc("glGetActiveUniformBlockiv")); in LoadUtilGLES()
1250 loadProc("glGetActiveUniformBlockName")); in LoadUtilGLES()
1252 reinterpret_cast<PFNGLUNIFORMBLOCKBINDINGPROC>(loadProc("glUniformBlockBinding")); in LoadUtilGLES()
1254 reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDPROC>(loadProc("glDrawArraysInstanced")); in LoadUtilGLES()
1256 reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDPROC>(loadProc("glDrawElementsInstanced")); in LoadUtilGLES()
1257 l_glFenceSync = reinterpret_cast<PFNGLFENCESYNCPROC>(loadProc("glFenceSync")); in LoadUtilGLES()
1258 l_glIsSync = reinterpret_cast<PFNGLISSYNCPROC>(loadProc("glIsSync")); in LoadUtilGLES()
1259 l_glDeleteSync = reinterpret_cast<PFNGLDELETESYNCPROC>(loadProc("glDeleteSync")); in LoadUtilGLES()
1260 l_glClientWaitSync = reinterpret_cast<PFNGLCLIENTWAITSYNCPROC>(loadProc("glClientWaitSync")); in LoadUtilGLES()
1261 l_glWaitSync = reinterpret_cast<PFNGLWAITSYNCPROC>(loadProc("glWaitSync")); in LoadUtilGLES()
1262 l_glGetInteger64v = reinterpret_cast<PFNGLGETINTEGER64VPROC>(loadProc("glGetInteger64v")); in LoadUtilGLES()
1263 l_glGetSynciv = reinterpret_cast<PFNGLGETSYNCIVPROC>(loadProc("glGetSynciv")); in LoadUtilGLES()
1264 l_glGetInteger64i_v = reinterpret_cast<PFNGLGETINTEGER64I_VPROC>(loadProc("glGetInteger64i_v")); in LoadUtilGLES()
1266 reinterpret_cast<PFNGLGETBUFFERPARAMETERI64VPROC>(loadProc("glGetBufferParameteri64v")); in LoadUtilGLES()
1267 l_glGenSamplers = reinterpret_cast<PFNGLGENSAMPLERSPROC>(loadProc("glGenSamplers")); in LoadUtilGLES()
1268 l_glDeleteSamplers = reinterpret_cast<PFNGLDELETESAMPLERSPROC>(loadProc("glDeleteSamplers")); in LoadUtilGLES()
1269 l_glIsSampler = reinterpret_cast<PFNGLISSAMPLERPROC>(loadProc("glIsSampler")); in LoadUtilGLES()
1270 l_glBindSampler = reinterpret_cast<PFNGLBINDSAMPLERPROC>(loadProc("glBindSampler")); in LoadUtilGLES()
1272 reinterpret_cast<PFNGLSAMPLERPARAMETERIPROC>(loadProc("glSamplerParameteri")); in LoadUtilGLES()
1274 reinterpret_cast<PFNGLSAMPLERPARAMETERIVPROC>(loadProc("glSamplerParameteriv")); in LoadUtilGLES()
1276 reinterpret_cast<PFNGLSAMPLERPARAMETERFPROC>(loadProc("glSamplerParameterf")); in LoadUtilGLES()
1278 reinterpret_cast<PFNGLSAMPLERPARAMETERFVPROC>(loadProc("glSamplerParameterfv")); in LoadUtilGLES()
1280 reinterpret_cast<PFNGLGETSAMPLERPARAMETERIVPROC>(loadProc("glGetSamplerParameteriv")); in LoadUtilGLES()
1282 reinterpret_cast<PFNGLGETSAMPLERPARAMETERFVPROC>(loadProc("glGetSamplerParameterfv")); in LoadUtilGLES()
1284 reinterpret_cast<PFNGLVERTEXATTRIBDIVISORPROC>(loadProc("glVertexAttribDivisor")); in LoadUtilGLES()
1286 reinterpret_cast<PFNGLBINDTRANSFORMFEEDBACKPROC>(loadProc("glBindTransformFeedback")); in LoadUtilGLES()
1288 reinterpret_cast<PFNGLDELETETRANSFORMFEEDBACKSPROC>(loadProc("glDeleteTransformFeedbacks")); in LoadUtilGLES()
1290 reinterpret_cast<PFNGLGENTRANSFORMFEEDBACKSPROC>(loadProc("glGenTransformFeedbacks")); in LoadUtilGLES()
1292 reinterpret_cast<PFNGLISTRANSFORMFEEDBACKPROC>(loadProc("glIsTransformFeedback")); in LoadUtilGLES()
1294 reinterpret_cast<PFNGLPAUSETRANSFORMFEEDBACKPROC>(loadProc("glPauseTransformFeedback")); in LoadUtilGLES()
1296 reinterpret_cast<PFNGLRESUMETRANSFORMFEEDBACKPROC>(loadProc("glResumeTransformFeedback")); in LoadUtilGLES()
1298 reinterpret_cast<PFNGLGETPROGRAMBINARYPROC>(loadProc("glGetProgramBinary")); in LoadUtilGLES()
1299 l_glProgramBinary = reinterpret_cast<PFNGLPROGRAMBINARYPROC>(loadProc("glProgramBinary")); in LoadUtilGLES()
1301 reinterpret_cast<PFNGLPROGRAMPARAMETERIPROC>(loadProc("glProgramParameteri")); in LoadUtilGLES()
1303 reinterpret_cast<PFNGLINVALIDATEFRAMEBUFFERPROC>(loadProc("glInvalidateFramebuffer")); in LoadUtilGLES()
1305 reinterpret_cast<PFNGLINVALIDATESUBFRAMEBUFFERPROC>(loadProc("glInvalidateSubFramebuffer")); in LoadUtilGLES()
1306 l_glTexStorage2D = reinterpret_cast<PFNGLTEXSTORAGE2DPROC>(loadProc("glTexStorage2D")); in LoadUtilGLES()
1307 l_glTexStorage3D = reinterpret_cast<PFNGLTEXSTORAGE3DPROC>(loadProc("glTexStorage3D")); in LoadUtilGLES()
1309 reinterpret_cast<PFNGLGETINTERNALFORMATIVPROC>(loadProc("glGetInternalformativ")); in LoadUtilGLES()
1310 l_glDispatchCompute = reinterpret_cast<PFNGLDISPATCHCOMPUTEPROC>(loadProc("glDispatchCompute")); in LoadUtilGLES()
1312 reinterpret_cast<PFNGLDISPATCHCOMPUTEINDIRECTPROC>(loadProc("glDispatchComputeIndirect")); in LoadUtilGLES()
1314 reinterpret_cast<PFNGLDRAWARRAYSINDIRECTPROC>(loadProc("glDrawArraysIndirect")); in LoadUtilGLES()
1316 reinterpret_cast<PFNGLDRAWELEMENTSINDIRECTPROC>(loadProc("glDrawElementsIndirect")); in LoadUtilGLES()
1318 reinterpret_cast<PFNGLFRAMEBUFFERPARAMETERIPROC>(loadProc("glFramebufferParameteri")); in LoadUtilGLES()
1320 loadProc("glGetFramebufferParameteriv")); in LoadUtilGLES()
1322 reinterpret_cast<PFNGLGETPROGRAMINTERFACEIVPROC>(loadProc("glGetProgramInterfaceiv")); in LoadUtilGLES()
1324 reinterpret_cast<PFNGLGETPROGRAMRESOURCEINDEXPROC>(loadProc("glGetProgramResourceIndex")); in LoadUtilGLES()
1326 reinterpret_cast<PFNGLGETPROGRAMRESOURCENAMEPROC>(loadProc("glGetProgramResourceName")); in LoadUtilGLES()
1328 reinterpret_cast<PFNGLGETPROGRAMRESOURCEIVPROC>(loadProc("glGetProgramResourceiv")); in LoadUtilGLES()
1330 loadProc("glGetProgramResourceLocation")); in LoadUtilGLES()
1332 reinterpret_cast<PFNGLUSEPROGRAMSTAGESPROC>(loadProc("glUseProgramStages")); in LoadUtilGLES()
1334 reinterpret_cast<PFNGLACTIVESHADERPROGRAMPROC>(loadProc("glActiveShaderProgram")); in LoadUtilGLES()
1336 reinterpret_cast<PFNGLCREATESHADERPROGRAMVPROC>(loadProc("glCreateShaderProgramv")); in LoadUtilGLES()
1338 reinterpret_cast<PFNGLBINDPROGRAMPIPELINEPROC>(loadProc("glBindProgramPipeline")); in LoadUtilGLES()
1340 reinterpret_cast<PFNGLDELETEPROGRAMPIPELINESPROC>(loadProc("glDeleteProgramPipelines")); in LoadUtilGLES()
1342 reinterpret_cast<PFNGLGENPROGRAMPIPELINESPROC>(loadProc("glGenProgramPipelines")); in LoadUtilGLES()
1344 reinterpret_cast<PFNGLISPROGRAMPIPELINEPROC>(loadProc("glIsProgramPipeline")); in LoadUtilGLES()
1346 reinterpret_cast<PFNGLGETPROGRAMPIPELINEIVPROC>(loadProc("glGetProgramPipelineiv")); in LoadUtilGLES()
1348 reinterpret_cast<PFNGLPROGRAMUNIFORM1IPROC>(loadProc("glProgramUniform1i")); in LoadUtilGLES()
1350 reinterpret_cast<PFNGLPROGRAMUNIFORM2IPROC>(loadProc("glProgramUniform2i")); in LoadUtilGLES()
1352 reinterpret_cast<PFNGLPROGRAMUNIFORM3IPROC>(loadProc("glProgramUniform3i")); in LoadUtilGLES()
1354 reinterpret_cast<PFNGLPROGRAMUNIFORM4IPROC>(loadProc("glProgramUniform4i")); in LoadUtilGLES()
1356 reinterpret_cast<PFNGLPROGRAMUNIFORM1UIPROC>(loadProc("glProgramUniform1ui")); in LoadUtilGLES()
1358 reinterpret_cast<PFNGLPROGRAMUNIFORM2UIPROC>(loadProc("glProgramUniform2ui")); in LoadUtilGLES()
1360 reinterpret_cast<PFNGLPROGRAMUNIFORM3UIPROC>(loadProc("glProgramUniform3ui")); in LoadUtilGLES()
1362 reinterpret_cast<PFNGLPROGRAMUNIFORM4UIPROC>(loadProc("glProgramUniform4ui")); in LoadUtilGLES()
1364 reinterpret_cast<PFNGLPROGRAMUNIFORM1FPROC>(loadProc("glProgramUniform1f")); in LoadUtilGLES()
1366 reinterpret_cast<PFNGLPROGRAMUNIFORM2FPROC>(loadProc("glProgramUniform2f")); in LoadUtilGLES()
1368 reinterpret_cast<PFNGLPROGRAMUNIFORM3FPROC>(loadProc("glProgramUniform3f")); in LoadUtilGLES()
1370 reinterpret_cast<PFNGLPROGRAMUNIFORM4FPROC>(loadProc("glProgramUniform4f")); in LoadUtilGLES()
1372 reinterpret_cast<PFNGLPROGRAMUNIFORM1IVPROC>(loadProc("glProgramUniform1iv")); in LoadUtilGLES()
1374 reinterpret_cast<PFNGLPROGRAMUNIFORM2IVPROC>(loadProc("glProgramUniform2iv")); in LoadUtilGLES()
1376 reinterpret_cast<PFNGLPROGRAMUNIFORM3IVPROC>(loadProc("glProgramUniform3iv")); in LoadUtilGLES()
1378 reinterpret_cast<PFNGLPROGRAMUNIFORM4IVPROC>(loadProc("glProgramUniform4iv")); in LoadUtilGLES()
1380 reinterpret_cast<PFNGLPROGRAMUNIFORM1UIVPROC>(loadProc("glProgramUniform1uiv")); in LoadUtilGLES()
1382 reinterpret_cast<PFNGLPROGRAMUNIFORM2UIVPROC>(loadProc("glProgramUniform2uiv")); in LoadUtilGLES()
1384 reinterpret_cast<PFNGLPROGRAMUNIFORM3UIVPROC>(loadProc("glProgramUniform3uiv")); in LoadUtilGLES()
1386 reinterpret_cast<PFNGLPROGRAMUNIFORM4UIVPROC>(loadProc("glProgramUniform4uiv")); in LoadUtilGLES()
1388 reinterpret_cast<PFNGLPROGRAMUNIFORM1FVPROC>(loadProc("glProgramUniform1fv")); in LoadUtilGLES()
1390 reinterpret_cast<PFNGLPROGRAMUNIFORM2FVPROC>(loadProc("glProgramUniform2fv")); in LoadUtilGLES()
1392 reinterpret_cast<PFNGLPROGRAMUNIFORM3FVPROC>(loadProc("glProgramUniform3fv")); in LoadUtilGLES()
1394 reinterpret_cast<PFNGLPROGRAMUNIFORM4FVPROC>(loadProc("glProgramUniform4fv")); in LoadUtilGLES()
1396 reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2FVPROC>(loadProc("glProgramUniformMatrix2fv")); in LoadUtilGLES()
1398 reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3FVPROC>(loadProc("glProgramUniformMatrix3fv")); in LoadUtilGLES()
1400 reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4FVPROC>(loadProc("glProgramUniformMatrix4fv")); in LoadUtilGLES()
1402 loadProc("glProgramUniformMatrix2x3fv")); in LoadUtilGLES()
1404 loadProc("glProgramUniformMatrix3x2fv")); in LoadUtilGLES()
1406 loadProc("glProgramUniformMatrix2x4fv")); in LoadUtilGLES()
1408 loadProc("glProgramUniformMatrix4x2fv")); in LoadUtilGLES()
1410 loadProc("glProgramUniformMatrix3x4fv")); in LoadUtilGLES()
1412 loadProc("glProgramUniformMatrix4x3fv")); in LoadUtilGLES()
1414 reinterpret_cast<PFNGLVALIDATEPROGRAMPIPELINEPROC>(loadProc("glValidateProgramPipeline")); in LoadUtilGLES()
1416 loadProc("glGetProgramPipelineInfoLog")); in LoadUtilGLES()
1418 reinterpret_cast<PFNGLBINDIMAGETEXTUREPROC>(loadProc("glBindImageTexture")); in LoadUtilGLES()
1419 l_glGetBooleani_v = reinterpret_cast<PFNGLGETBOOLEANI_VPROC>(loadProc("glGetBooleani_v")); in LoadUtilGLES()
1420 l_glMemoryBarrier = reinterpret_cast<PFNGLMEMORYBARRIERPROC>(loadProc("glMemoryBarrier")); in LoadUtilGLES()
1422 reinterpret_cast<PFNGLMEMORYBARRIERBYREGIONPROC>(loadProc("glMemoryBarrierByRegion")); in LoadUtilGLES()
1424 reinterpret_cast<PFNGLTEXSTORAGE2DMULTISAMPLEPROC>(loadProc("glTexStorage2DMultisample")); in LoadUtilGLES()
1426 reinterpret_cast<PFNGLGETMULTISAMPLEFVPROC>(loadProc("glGetMultisamplefv")); in LoadUtilGLES()
1427 l_glSampleMaski = reinterpret_cast<PFNGLSAMPLEMASKIPROC>(loadProc("glSampleMaski")); in LoadUtilGLES()
1429 reinterpret_cast<PFNGLGETTEXLEVELPARAMETERIVPROC>(loadProc("glGetTexLevelParameteriv")); in LoadUtilGLES()
1431 reinterpret_cast<PFNGLGETTEXLEVELPARAMETERFVPROC>(loadProc("glGetTexLevelParameterfv")); in LoadUtilGLES()
1433 reinterpret_cast<PFNGLBINDVERTEXBUFFERPROC>(loadProc("glBindVertexBuffer")); in LoadUtilGLES()
1435 reinterpret_cast<PFNGLVERTEXATTRIBFORMATPROC>(loadProc("glVertexAttribFormat")); in LoadUtilGLES()
1437 reinterpret_cast<PFNGLVERTEXATTRIBIFORMATPROC>(loadProc("glVertexAttribIFormat")); in LoadUtilGLES()
1439 reinterpret_cast<PFNGLVERTEXATTRIBBINDINGPROC>(loadProc("glVertexAttribBinding")); in LoadUtilGLES()
1441 reinterpret_cast<PFNGLVERTEXBINDINGDIVISORPROC>(loadProc("glVertexBindingDivisor")); in LoadUtilGLES()
1442 l_glBlendBarrier = reinterpret_cast<PFNGLBLENDBARRIERPROC>(loadProc("glBlendBarrier")); in LoadUtilGLES()
1444 reinterpret_cast<PFNGLCOPYIMAGESUBDATAPROC>(loadProc("glCopyImageSubData")); in LoadUtilGLES()
1446 reinterpret_cast<PFNGLDEBUGMESSAGECONTROLPROC>(loadProc("glDebugMessageControl")); in LoadUtilGLES()
1448 reinterpret_cast<PFNGLDEBUGMESSAGEINSERTPROC>(loadProc("glDebugMessageInsert")); in LoadUtilGLES()
1450 reinterpret_cast<PFNGLDEBUGMESSAGECALLBACKPROC>(loadProc("glDebugMessageCallback")); in LoadUtilGLES()
1452 reinterpret_cast<PFNGLGETDEBUGMESSAGELOGPROC>(loadProc("glGetDebugMessageLog")); in LoadUtilGLES()
1453 l_glPushDebugGroup = reinterpret_cast<PFNGLPUSHDEBUGGROUPPROC>(loadProc("glPushDebugGroup")); in LoadUtilGLES()
1454 l_glPopDebugGroup = reinterpret_cast<PFNGLPOPDEBUGGROUPPROC>(loadProc("glPopDebugGroup")); in LoadUtilGLES()
1455 l_glObjectLabel = reinterpret_cast<PFNGLOBJECTLABELPROC>(loadProc("glObjectLabel")); in LoadUtilGLES()
1456 l_glGetObjectLabel = reinterpret_cast<PFNGLGETOBJECTLABELPROC>(loadProc("glGetObjectLabel")); in LoadUtilGLES()
1457 l_glObjectPtrLabel = reinterpret_cast<PFNGLOBJECTPTRLABELPROC>(loadProc("glObjectPtrLabel")); in LoadUtilGLES()
1459 reinterpret_cast<PFNGLGETOBJECTPTRLABELPROC>(loadProc("glGetObjectPtrLabel")); in LoadUtilGLES()
1460 l_glGetPointerv = reinterpret_cast<PFNGLGETPOINTERVPROC>(loadProc("glGetPointerv")); in LoadUtilGLES()
1461 l_glEnablei = reinterpret_cast<PFNGLENABLEIPROC>(loadProc("glEnablei")); in LoadUtilGLES()
1462 l_glDisablei = reinterpret_cast<PFNGLDISABLEIPROC>(loadProc("glDisablei")); in LoadUtilGLES()
1463 l_glBlendEquationi = reinterpret_cast<PFNGLBLENDEQUATIONIPROC>(loadProc("glBlendEquationi")); in LoadUtilGLES()
1465 reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEIPROC>(loadProc("glBlendEquationSeparatei")); in LoadUtilGLES()
1466 l_glBlendFunci = reinterpret_cast<PFNGLBLENDFUNCIPROC>(loadProc("glBlendFunci")); in LoadUtilGLES()
1468 reinterpret_cast<PFNGLBLENDFUNCSEPARATEIPROC>(loadProc("glBlendFuncSeparatei")); in LoadUtilGLES()
1469 l_glColorMaski = reinterpret_cast<PFNGLCOLORMASKIPROC>(loadProc("glColorMaski")); in LoadUtilGLES()
1470 l_glIsEnabledi = reinterpret_cast<PFNGLISENABLEDIPROC>(loadProc("glIsEnabledi")); in LoadUtilGLES()
1472 reinterpret_cast<PFNGLDRAWELEMENTSBASEVERTEXPROC>(loadProc("glDrawElementsBaseVertex")); in LoadUtilGLES()
1474 loadProc("glDrawRangeElementsBaseVertex")); in LoadUtilGLES()
1477 loadProc("glDrawElementsInstancedBaseVertex")); in LoadUtilGLES()
1479 reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREPROC>(loadProc("glFramebufferTexture")); in LoadUtilGLES()
1481 reinterpret_cast<PFNGLPRIMITIVEBOUNDINGBOXPROC>(loadProc("glPrimitiveBoundingBox")); in LoadUtilGLES()
1483 reinterpret_cast<PFNGLGETGRAPHICSRESETSTATUSPROC>(loadProc("glGetGraphicsResetStatus")); in LoadUtilGLES()
1484 l_glReadnPixels = reinterpret_cast<PFNGLREADNPIXELSPROC>(loadProc("glReadnPixels")); in LoadUtilGLES()
1485 l_glGetnUniformfv = reinterpret_cast<PFNGLGETNUNIFORMFVPROC>(loadProc("glGetnUniformfv")); in LoadUtilGLES()
1486 l_glGetnUniformiv = reinterpret_cast<PFNGLGETNUNIFORMIVPROC>(loadProc("glGetnUniformiv")); in LoadUtilGLES()
1487 l_glGetnUniformuiv = reinterpret_cast<PFNGLGETNUNIFORMUIVPROC>(loadProc("glGetnUniformuiv")); in LoadUtilGLES()
1489 reinterpret_cast<PFNGLMINSAMPLESHADINGPROC>(loadProc("glMinSampleShading")); in LoadUtilGLES()
1490 l_glPatchParameteri = reinterpret_cast<PFNGLPATCHPARAMETERIPROC>(loadProc("glPatchParameteri")); in LoadUtilGLES()
1491 l_glTexParameterIiv = reinterpret_cast<PFNGLTEXPARAMETERIIVPROC>(loadProc("glTexParameterIiv")); in LoadUtilGLES()
1493 reinterpret_cast<PFNGLTEXPARAMETERIUIVPROC>(loadProc("glTexParameterIuiv")); in LoadUtilGLES()
1495 reinterpret_cast<PFNGLGETTEXPARAMETERIIVPROC>(loadProc("glGetTexParameterIiv")); in LoadUtilGLES()
1497 reinterpret_cast<PFNGLGETTEXPARAMETERIUIVPROC>(loadProc("glGetTexParameterIuiv")); in LoadUtilGLES()
1499 reinterpret_cast<PFNGLSAMPLERPARAMETERIIVPROC>(loadProc("glSamplerParameterIiv")); in LoadUtilGLES()
1501 reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVPROC>(loadProc("glSamplerParameterIuiv")); in LoadUtilGLES()
1503 reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVPROC>(loadProc("glGetSamplerParameterIiv")); in LoadUtilGLES()
1505 reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVPROC>(loadProc("glGetSamplerParameterIuiv")); in LoadUtilGLES()
1506 l_glTexBuffer = reinterpret_cast<PFNGLTEXBUFFERPROC>(loadProc("glTexBuffer")); in LoadUtilGLES()
1507 l_glTexBufferRange = reinterpret_cast<PFNGLTEXBUFFERRANGEPROC>(loadProc("glTexBufferRange")); in LoadUtilGLES()
1509 reinterpret_cast<PFNGLTEXSTORAGE3DMULTISAMPLEPROC>(loadProc("glTexStorage3DMultisample")); in LoadUtilGLES()
1511 reinterpret_cast<PFNGLBEGINPERFMONITORAMDPROC>(loadProc("glBeginPerfMonitorAMD")); in LoadUtilGLES()
1513 reinterpret_cast<PFNGLDELETEPERFMONITORSAMDPROC>(loadProc("glDeletePerfMonitorsAMD")); in LoadUtilGLES()
1515 reinterpret_cast<PFNGLENDPERFMONITORAMDPROC>(loadProc("glEndPerfMonitorAMD")); in LoadUtilGLES()
1517 reinterpret_cast<PFNGLGENPERFMONITORSAMDPROC>(loadProc("glGenPerfMonitorsAMD")); in LoadUtilGLES()
1519 loadProc("glGetPerfMonitorCounterDataAMD")); in LoadUtilGLES()
1521 loadProc("glGetPerfMonitorCounterInfoAMD")); in LoadUtilGLES()
1523 loadProc("glGetPerfMonitorCounterStringAMD")); in LoadUtilGLES()
1525 loadProc("glGetPerfMonitorCountersAMD")); in LoadUtilGLES()
1527 loadProc("glGetPerfMonitorGroupStringAMD")); in LoadUtilGLES()
1529 reinterpret_cast<PFNGLGETPERFMONITORGROUPSAMDPROC>(loadProc("glGetPerfMonitorGroupsAMD")); in LoadUtilGLES()
1531 loadProc("glSelectPerfMonitorCountersAMD")); in LoadUtilGLES()
1534 loadProc("glDrawArraysInstancedBaseInstanceANGLE")); in LoadUtilGLES()
1537 loadProc("glDrawElementsInstancedBaseVertexBaseInstanceANGLE")); in LoadUtilGLES()
1540 loadProc("glMultiDrawArraysInstancedBaseInstanceANGLE")); in LoadUtilGLES()
1543 loadProc("glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE")); in LoadUtilGLES()
1545 reinterpret_cast<PFNGLCOPYSUBTEXTURE3DANGLEPROC>(loadProc("glCopySubTexture3DANGLE")); in LoadUtilGLES()
1547 reinterpret_cast<PFNGLCOPYTEXTURE3DANGLEPROC>(loadProc("glCopyTexture3DANGLE")); in LoadUtilGLES()
1549 reinterpret_cast<PFNGLBLITFRAMEBUFFERANGLEPROC>(loadProc("glBlitFramebufferANGLE")); in LoadUtilGLES()
1552 loadProc("glRenderbufferStorageMultisampleANGLE")); in LoadUtilGLES()
1554 loadProc("glGetCompressedTexImageANGLE")); in LoadUtilGLES()
1556 loadProc("glGetRenderbufferImageANGLE")); in LoadUtilGLES()
1558 reinterpret_cast<PFNGLGETTEXIMAGEANGLEPROC>(loadProc("glGetTexImageANGLE")); in LoadUtilGLES()
1560 loadProc("glGetTexLevelParameterfvANGLE")); in LoadUtilGLES()
1562 loadProc("glGetTexLevelParameterivANGLE")); in LoadUtilGLES()
1564 reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDANGLEPROC>(loadProc("glDrawArraysInstancedANGLE")); in LoadUtilGLES()
1566 loadProc("glDrawElementsInstancedANGLE")); in LoadUtilGLES()
1568 reinterpret_cast<PFNGLVERTEXATTRIBDIVISORANGLEPROC>(loadProc("glVertexAttribDivisorANGLE")); in LoadUtilGLES()
1569 l_glLogicOpANGLE = reinterpret_cast<PFNGLLOGICOPANGLEPROC>(loadProc("glLogicOpANGLE")); in LoadUtilGLES()
1571 loadProc("glTexStorageMemFlags2DANGLE")); in LoadUtilGLES()
1574 loadProc("glTexStorageMemFlags2DMultisampleANGLE")); in LoadUtilGLES()
1576 loadProc("glTexStorageMemFlags3DANGLE")); in LoadUtilGLES()
1579 loadProc("glTexStorageMemFlags3DMultisampleANGLE")); in LoadUtilGLES()
1581 loadProc("glImportMemoryZirconHandleANGLE")); in LoadUtilGLES()
1583 reinterpret_cast<PFNGLMULTIDRAWARRAYSANGLEPROC>(loadProc("glMultiDrawArraysANGLE")); in LoadUtilGLES()
1585 loadProc("glMultiDrawArraysInstancedANGLE")); in LoadUtilGLES()
1587 reinterpret_cast<PFNGLMULTIDRAWELEMENTSANGLEPROC>(loadProc("glMultiDrawElementsANGLE")); in LoadUtilGLES()
1590 loadProc("glMultiDrawElementsInstancedANGLE")); in LoadUtilGLES()
1592 reinterpret_cast<PFNGLPOLYGONMODEANGLEPROC>(loadProc("glPolygonModeANGLE")); in LoadUtilGLES()
1594 reinterpret_cast<PFNGLPROVOKINGVERTEXANGLEPROC>(loadProc("glProvokingVertexANGLE")); in LoadUtilGLES()
1596 reinterpret_cast<PFNGLDISABLEEXTENSIONANGLEPROC>(loadProc("glDisableExtensionANGLE")); in LoadUtilGLES()
1598 reinterpret_cast<PFNGLREQUESTEXTENSIONANGLEPROC>(loadProc("glRequestExtensionANGLE")); in LoadUtilGLES()
1601 loadProc("glCompressedTexImage2DRobustANGLE")); in LoadUtilGLES()
1604 loadProc("glCompressedTexImage3DRobustANGLE")); in LoadUtilGLES()
1607 loadProc("glCompressedTexSubImage2DRobustANGLE")); in LoadUtilGLES()
1610 loadProc("glCompressedTexSubImage3DRobustANGLE")); in LoadUtilGLES()
1613 loadProc("glGetActiveUniformBlockivRobustANGLE")); in LoadUtilGLES()
1615 reinterpret_cast<PFNGLGETBOOLEANI_VROBUSTANGLEPROC>(loadProc("glGetBooleani_vRobustANGLE")); in LoadUtilGLES()
1617 reinterpret_cast<PFNGLGETBOOLEANVROBUSTANGLEPROC>(loadProc("glGetBooleanvRobustANGLE")); in LoadUtilGLES()
1620 loadProc("glGetBufferParameteri64vRobustANGLE")); in LoadUtilGLES()
1623 loadProc("glGetBufferParameterivRobustANGLE")); in LoadUtilGLES()
1625 loadProc("glGetBufferPointervRobustANGLE")); in LoadUtilGLES()
1627 reinterpret_cast<PFNGLGETFLOATVROBUSTANGLEPROC>(loadProc("glGetFloatvRobustANGLE")); in LoadUtilGLES()
1630 loadProc("glGetFramebufferAttachmentParameterivRobustANGLE")); in LoadUtilGLES()
1633 loadProc("glGetFramebufferParameterivRobustANGLE")); in LoadUtilGLES()
1635 loadProc("glGetInteger64i_vRobustANGLE")); in LoadUtilGLES()
1637 reinterpret_cast<PFNGLGETINTEGER64VROBUSTANGLEPROC>(loadProc("glGetInteger64vRobustANGLE")); in LoadUtilGLES()
1639 reinterpret_cast<PFNGLGETINTEGERI_VROBUSTANGLEPROC>(loadProc("glGetIntegeri_vRobustANGLE")); in LoadUtilGLES()
1641 reinterpret_cast<PFNGLGETINTEGERVROBUSTANGLEPROC>(loadProc("glGetIntegervRobustANGLE")); in LoadUtilGLES()
1643 loadProc("glGetInternalformativRobustANGLE")); in LoadUtilGLES()
1645 loadProc("glGetMultisamplefvRobustANGLE")); in LoadUtilGLES()
1648 loadProc("glGetPointervRobustANGLERobustANGLE")); in LoadUtilGLES()
1651 loadProc("glGetProgramInterfaceivRobustANGLE")); in LoadUtilGLES()
1653 reinterpret_cast<PFNGLGETPROGRAMIVROBUSTANGLEPROC>(loadProc("glGetProgramivRobustANGLE")); in LoadUtilGLES()
1655 loadProc("glGetQueryObjecti64vRobustANGLE")); in LoadUtilGLES()
1657 loadProc("glGetQueryObjectivRobustANGLE")); in LoadUtilGLES()
1659 loadProc("glGetQueryObjectui64vRobustANGLE")); in LoadUtilGLES()
1661 loadProc("glGetQueryObjectuivRobustANGLE")); in LoadUtilGLES()
1663 reinterpret_cast<PFNGLGETQUERYIVROBUSTANGLEPROC>(loadProc("glGetQueryivRobustANGLE")); in LoadUtilGLES()
1666 loadProc("glGetRenderbufferParameterivRobustANGLE")); in LoadUtilGLES()
1669 loadProc("glGetSamplerParameterIivRobustANGLE")); in LoadUtilGLES()
1672 loadProc("glGetSamplerParameterIuivRobustANGLE")); in LoadUtilGLES()
1675 loadProc("glGetSamplerParameterfvRobustANGLE")); in LoadUtilGLES()
1678 loadProc("glGetSamplerParameterivRobustANGLE")); in LoadUtilGLES()
1680 reinterpret_cast<PFNGLGETSHADERIVROBUSTANGLEPROC>(loadProc("glGetShaderivRobustANGLE")); in LoadUtilGLES()
1683 loadProc("glGetTexLevelParameterfvRobustANGLE")); in LoadUtilGLES()
1686 loadProc("glGetTexLevelParameterivRobustANGLE")); in LoadUtilGLES()
1688 loadProc("glGetTexParameterIivRobustANGLE")); in LoadUtilGLES()
1690 loadProc("glGetTexParameterIuivRobustANGLE")); in LoadUtilGLES()
1692 loadProc("glGetTexParameterfvRobustANGLE")); in LoadUtilGLES()
1694 loadProc("glGetTexParameterivRobustANGLE")); in LoadUtilGLES()
1696 reinterpret_cast<PFNGLGETUNIFORMFVROBUSTANGLEPROC>(loadProc("glGetUniformfvRobustANGLE")); in LoadUtilGLES()
1698 reinterpret_cast<PFNGLGETUNIFORMIVROBUSTANGLEPROC>(loadProc("glGetUniformivRobustANGLE")); in LoadUtilGLES()
1700 reinterpret_cast<PFNGLGETUNIFORMUIVROBUSTANGLEPROC>(loadProc("glGetUniformuivRobustANGLE")); in LoadUtilGLES()
1702 loadProc("glGetVertexAttribIivRobustANGLE")); in LoadUtilGLES()
1704 loadProc("glGetVertexAttribIuivRobustANGLE")); in LoadUtilGLES()
1707 loadProc("glGetVertexAttribPointervRobustANGLE")); in LoadUtilGLES()
1709 loadProc("glGetVertexAttribfvRobustANGLE")); in LoadUtilGLES()
1711 loadProc("glGetVertexAttribivRobustANGLE")); in LoadUtilGLES()
1713 reinterpret_cast<PFNGLGETNUNIFORMFVROBUSTANGLEPROC>(loadProc("glGetnUniformfvRobustANGLE")); in LoadUtilGLES()
1715 reinterpret_cast<PFNGLGETNUNIFORMIVROBUSTANGLEPROC>(loadProc("glGetnUniformivRobustANGLE")); in LoadUtilGLES()
1717 loadProc("glGetnUniformuivRobustANGLE")); in LoadUtilGLES()
1719 reinterpret_cast<PFNGLREADPIXELSROBUSTANGLEPROC>(loadProc("glReadPixelsRobustANGLE")); in LoadUtilGLES()
1721 reinterpret_cast<PFNGLREADNPIXELSROBUSTANGLEPROC>(loadProc("glReadnPixelsRobustANGLE")); in LoadUtilGLES()
1723 loadProc("glSamplerParameterIivRobustANGLE")); in LoadUtilGLES()
1726 loadProc("glSamplerParameterIuivRobustANGLE")); in LoadUtilGLES()
1728 loadProc("glSamplerParameterfvRobustANGLE")); in LoadUtilGLES()
1730 loadProc("glSamplerParameterivRobustANGLE")); in LoadUtilGLES()
1732 reinterpret_cast<PFNGLTEXIMAGE2DROBUSTANGLEPROC>(loadProc("glTexImage2DRobustANGLE")); in LoadUtilGLES()
1734 reinterpret_cast<PFNGLTEXIMAGE3DROBUSTANGLEPROC>(loadProc("glTexImage3DRobustANGLE")); in LoadUtilGLES()
1736 loadProc("glTexParameterIivRobustANGLE")); in LoadUtilGLES()
1738 loadProc("glTexParameterIuivRobustANGLE")); in LoadUtilGLES()
1740 loadProc("glTexParameterfvRobustANGLE")); in LoadUtilGLES()
1742 loadProc("glTexParameterivRobustANGLE")); in LoadUtilGLES()
1744 reinterpret_cast<PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC>(loadProc("glTexSubImage2DRobustANGLE")); in LoadUtilGLES()
1746 reinterpret_cast<PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC>(loadProc("glTexSubImage3DRobustANGLE")); in LoadUtilGLES()
1749 loadProc("glImportSemaphoreZirconHandleANGLE")); in LoadUtilGLES()
1751 loadProc("glBeginPixelLocalStorageANGLE")); in LoadUtilGLES()
1753 loadProc("glEndPixelLocalStorageANGLE")); in LoadUtilGLES()
1756 loadProc("glFramebufferMemorylessPixelLocalStorageANGLE")); in LoadUtilGLES()
1759 loadProc("glFramebufferPixelLocalClearValuefvANGLE")); in LoadUtilGLES()
1762 loadProc("glFramebufferPixelLocalClearValueivANGLE")); in LoadUtilGLES()
1765 loadProc("glFramebufferPixelLocalClearValueuivANGLE")); in LoadUtilGLES()
1768 loadProc("glFramebufferPixelLocalStorageInterruptANGLE")); in LoadUtilGLES()
1771 loadProc("glFramebufferPixelLocalStorageRestoreANGLE")); in LoadUtilGLES()
1774 loadProc("glFramebufferTexturePixelLocalStorageANGLE")); in LoadUtilGLES()
1777 loadProc("glGetFramebufferPixelLocalStorageParameterfvANGLE")); in LoadUtilGLES()
1780 loadProc("glGetFramebufferPixelLocalStorageParameterfvRobustANGLE")); in LoadUtilGLES()
1783 loadProc("glGetFramebufferPixelLocalStorageParameterivANGLE")); in LoadUtilGLES()
1786 loadProc("glGetFramebufferPixelLocalStorageParameterivRobustANGLE")); in LoadUtilGLES()
1788 loadProc("glPixelLocalStorageBarrierANGLE")); in LoadUtilGLES()
1790 reinterpret_cast<PFNGLINVALIDATETEXTUREANGLEPROC>(loadProc("glInvalidateTextureANGLE")); in LoadUtilGLES()
1792 reinterpret_cast<PFNGLTEXIMAGE2DEXTERNALANGLEPROC>(loadProc("glTexImage2DExternalANGLE")); in LoadUtilGLES()
1794 reinterpret_cast<PFNGLGETMULTISAMPLEFVANGLEPROC>(loadProc("glGetMultisamplefvANGLE")); in LoadUtilGLES()
1796 reinterpret_cast<PFNGLSAMPLEMASKIANGLEPROC>(loadProc("glSampleMaskiANGLE")); in LoadUtilGLES()
1798 loadProc("glTexStorage2DMultisampleANGLE")); in LoadUtilGLES()
1800 loadProc("glGetTranslatedShaderSourceANGLE")); in LoadUtilGLES()
1802 reinterpret_cast<PFNGLACQUIRETEXTURESANGLEPROC>(loadProc("glAcquireTexturesANGLE")); in LoadUtilGLES()
1804 reinterpret_cast<PFNGLRELEASETEXTURESANGLEPROC>(loadProc("glReleaseTexturesANGLE")); in LoadUtilGLES()
1806 loadProc("glBindUniformLocationCHROMIUM")); in LoadUtilGLES()
1808 loadProc("glCompressedCopyTextureCHROMIUM")); in LoadUtilGLES()
1810 reinterpret_cast<PFNGLCOPYSUBTEXTURECHROMIUMPROC>(loadProc("glCopySubTextureCHROMIUM")); in LoadUtilGLES()
1812 reinterpret_cast<PFNGLCOPYTEXTURECHROMIUMPROC>(loadProc("glCopyTextureCHROMIUM")); in LoadUtilGLES()
1814 loadProc("glCoverageModulationCHROMIUM")); in LoadUtilGLES()
1816 reinterpret_cast<PFNGLLOSECONTEXTCHROMIUMPROC>(loadProc("glLoseContextCHROMIUM")); in LoadUtilGLES()
1818 loadProc("glEGLImageTargetTexStorageEXT")); in LoadUtilGLES()
1821 loadProc("glEGLImageTargetTextureStorageEXT")); in LoadUtilGLES()
1824 loadProc("glDrawArraysInstancedBaseInstanceEXT")); in LoadUtilGLES()
1827 loadProc("glDrawElementsInstancedBaseInstanceEXT")); in LoadUtilGLES()
1830 loadProc("glDrawElementsInstancedBaseVertexBaseInstanceEXT")); in LoadUtilGLES()
1832 reinterpret_cast<PFNGLBINDFRAGDATALOCATIONEXTPROC>(loadProc("glBindFragDataLocationEXT")); in LoadUtilGLES()
1834 loadProc("glBindFragDataLocationIndexedEXT")); in LoadUtilGLES()
1836 reinterpret_cast<PFNGLGETFRAGDATAINDEXEXTPROC>(loadProc("glGetFragDataIndexEXT")); in LoadUtilGLES()
1839 loadProc("glGetProgramResourceLocationIndexEXT")); in LoadUtilGLES()
1841 reinterpret_cast<PFNGLBUFFERSTORAGEEXTPROC>(loadProc("glBufferStorageEXT")); in LoadUtilGLES()
1842 l_glClipControlEXT = reinterpret_cast<PFNGLCLIPCONTROLEXTPROC>(loadProc("glClipControlEXT")); in LoadUtilGLES()
1844 reinterpret_cast<PFNGLCOPYIMAGESUBDATAEXTPROC>(loadProc("glCopyImageSubDataEXT")); in LoadUtilGLES()
1846 reinterpret_cast<PFNGLGETOBJECTLABELEXTPROC>(loadProc("glGetObjectLabelEXT")); in LoadUtilGLES()
1847 l_glLabelObjectEXT = reinterpret_cast<PFNGLLABELOBJECTEXTPROC>(loadProc("glLabelObjectEXT")); in LoadUtilGLES()
1849 reinterpret_cast<PFNGLINSERTEVENTMARKEREXTPROC>(loadProc("glInsertEventMarkerEXT")); in LoadUtilGLES()
1851 reinterpret_cast<PFNGLPOPGROUPMARKEREXTPROC>(loadProc("glPopGroupMarkerEXT")); in LoadUtilGLES()
1853 reinterpret_cast<PFNGLPUSHGROUPMARKEREXTPROC>(loadProc("glPushGroupMarkerEXT")); in LoadUtilGLES()
1855 reinterpret_cast<PFNGLDISCARDFRAMEBUFFEREXTPROC>(loadProc("glDiscardFramebufferEXT")); in LoadUtilGLES()
1856 l_glBeginQueryEXT = reinterpret_cast<PFNGLBEGINQUERYEXTPROC>(loadProc("glBeginQueryEXT")); in LoadUtilGLES()
1858 reinterpret_cast<PFNGLDELETEQUERIESEXTPROC>(loadProc("glDeleteQueriesEXT")); in LoadUtilGLES()
1859 l_glEndQueryEXT = reinterpret_cast<PFNGLENDQUERYEXTPROC>(loadProc("glEndQueryEXT")); in LoadUtilGLES()
1860 l_glGenQueriesEXT = reinterpret_cast<PFNGLGENQUERIESEXTPROC>(loadProc("glGenQueriesEXT")); in LoadUtilGLES()
1862 reinterpret_cast<PFNGLGETINTEGER64VEXTPROC>(loadProc("glGetInteger64vEXT")); in LoadUtilGLES()
1864 reinterpret_cast<PFNGLGETQUERYOBJECTI64VEXTPROC>(loadProc("glGetQueryObjecti64vEXT")); in LoadUtilGLES()
1866 reinterpret_cast<PFNGLGETQUERYOBJECTIVEXTPROC>(loadProc("glGetQueryObjectivEXT")); in LoadUtilGLES()
1868 reinterpret_cast<PFNGLGETQUERYOBJECTUI64VEXTPROC>(loadProc("glGetQueryObjectui64vEXT")); in LoadUtilGLES()
1870 reinterpret_cast<PFNGLGETQUERYOBJECTUIVEXTPROC>(loadProc("glGetQueryObjectuivEXT")); in LoadUtilGLES()
1871 l_glGetQueryivEXT = reinterpret_cast<PFNGLGETQUERYIVEXTPROC>(loadProc("glGetQueryivEXT")); in LoadUtilGLES()
1872 l_glIsQueryEXT = reinterpret_cast<PFNGLISQUERYEXTPROC>(loadProc("glIsQueryEXT")); in LoadUtilGLES()
1873 l_glQueryCounterEXT = reinterpret_cast<PFNGLQUERYCOUNTEREXTPROC>(loadProc("glQueryCounterEXT")); in LoadUtilGLES()
1874 l_glDrawBuffersEXT = reinterpret_cast<PFNGLDRAWBUFFERSEXTPROC>(loadProc("glDrawBuffersEXT")); in LoadUtilGLES()
1876 loadProc("glBlendEquationSeparateiEXT")); in LoadUtilGLES()
1878 reinterpret_cast<PFNGLBLENDEQUATIONIEXTPROC>(loadProc("glBlendEquationiEXT")); in LoadUtilGLES()
1880 reinterpret_cast<PFNGLBLENDFUNCSEPARATEIEXTPROC>(loadProc("glBlendFuncSeparateiEXT")); in LoadUtilGLES()
1881 l_glBlendFunciEXT = reinterpret_cast<PFNGLBLENDFUNCIEXTPROC>(loadProc("glBlendFunciEXT")); in LoadUtilGLES()
1882 l_glColorMaskiEXT = reinterpret_cast<PFNGLCOLORMASKIEXTPROC>(loadProc("glColorMaskiEXT")); in LoadUtilGLES()
1883 l_glDisableiEXT = reinterpret_cast<PFNGLDISABLEIEXTPROC>(loadProc("glDisableiEXT")); in LoadUtilGLES()
1884 l_glEnableiEXT = reinterpret_cast<PFNGLENABLEIEXTPROC>(loadProc("glEnableiEXT")); in LoadUtilGLES()
1885 l_glIsEnablediEXT = reinterpret_cast<PFNGLISENABLEDIEXTPROC>(loadProc("glIsEnablediEXT")); in LoadUtilGLES()
1887 loadProc("glDrawElementsBaseVertexEXT")); in LoadUtilGLES()
1890 loadProc("glDrawElementsInstancedBaseVertexEXT")); in LoadUtilGLES()
1892 loadProc("glDrawRangeElementsBaseVertexEXT")); in LoadUtilGLES()
1894 loadProc("glMultiDrawElementsBaseVertexEXT")); in LoadUtilGLES()
1896 reinterpret_cast<PFNGLBUFFERSTORAGEEXTERNALEXTPROC>(loadProc("glBufferStorageExternalEXT")); in LoadUtilGLES()
1898 loadProc("glNamedBufferStorageExternalEXT")); in LoadUtilGLES()
1900 reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREEXTPROC>(loadProc("glFramebufferTextureEXT")); in LoadUtilGLES()
1902 reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDEXTPROC>(loadProc("glDrawArraysInstancedEXT")); in LoadUtilGLES()
1904 reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDEXTPROC>(loadProc("glDrawElementsInstancedEXT")); in LoadUtilGLES()
1906 reinterpret_cast<PFNGLVERTEXATTRIBDIVISOREXTPROC>(loadProc("glVertexAttribDivisorEXT")); in LoadUtilGLES()
1908 loadProc("glFlushMappedBufferRangeEXT")); in LoadUtilGLES()
1910 reinterpret_cast<PFNGLMAPBUFFERRANGEEXTPROC>(loadProc("glMapBufferRangeEXT")); in LoadUtilGLES()
1912 reinterpret_cast<PFNGLBUFFERSTORAGEMEMEXTPROC>(loadProc("glBufferStorageMemEXT")); in LoadUtilGLES()
1914 reinterpret_cast<PFNGLCREATEMEMORYOBJECTSEXTPROC>(loadProc("glCreateMemoryObjectsEXT")); in LoadUtilGLES()
1916 reinterpret_cast<PFNGLDELETEMEMORYOBJECTSEXTPROC>(loadProc("glDeleteMemoryObjectsEXT")); in LoadUtilGLES()
1918 loadProc("glGetMemoryObjectParameterivEXT")); in LoadUtilGLES()
1920 reinterpret_cast<PFNGLGETUNSIGNEDBYTEI_VEXTPROC>(loadProc("glGetUnsignedBytei_vEXT")); in LoadUtilGLES()
1922 reinterpret_cast<PFNGLGETUNSIGNEDBYTEVEXTPROC>(loadProc("glGetUnsignedBytevEXT")); in LoadUtilGLES()
1924 reinterpret_cast<PFNGLISMEMORYOBJECTEXTPROC>(loadProc("glIsMemoryObjectEXT")); in LoadUtilGLES()
1926 loadProc("glMemoryObjectParameterivEXT")); in LoadUtilGLES()
1928 reinterpret_cast<PFNGLTEXSTORAGEMEM2DEXTPROC>(loadProc("glTexStorageMem2DEXT")); in LoadUtilGLES()
1930 loadProc("glTexStorageMem2DMultisampleEXT")); in LoadUtilGLES()
1932 reinterpret_cast<PFNGLTEXSTORAGEMEM3DEXTPROC>(loadProc("glTexStorageMem3DEXT")); in LoadUtilGLES()
1934 loadProc("glTexStorageMem3DMultisampleEXT")); in LoadUtilGLES()
1936 reinterpret_cast<PFNGLIMPORTMEMORYFDEXTPROC>(loadProc("glImportMemoryFdEXT")); in LoadUtilGLES()
1938 loadProc("glMultiDrawArraysIndirectEXT")); in LoadUtilGLES()
1940 loadProc("glMultiDrawElementsIndirectEXT")); in LoadUtilGLES()
1943 loadProc("glFramebufferTexture2DMultisampleEXT")); in LoadUtilGLES()
1946 loadProc("glRenderbufferStorageMultisampleEXT")); in LoadUtilGLES()
1948 reinterpret_cast<PFNGLPOLYGONOFFSETCLAMPEXTPROC>(loadProc("glPolygonOffsetClampEXT")); in LoadUtilGLES()
1950 reinterpret_cast<PFNGLPRIMITIVEBOUNDINGBOXEXTPROC>(loadProc("glPrimitiveBoundingBoxEXT")); in LoadUtilGLES()
1952 loadProc("glGetGraphicsResetStatusEXT")); in LoadUtilGLES()
1954 reinterpret_cast<PFNGLGETNUNIFORMFVEXTPROC>(loadProc("glGetnUniformfvEXT")); in LoadUtilGLES()
1956 reinterpret_cast<PFNGLGETNUNIFORMIVEXTPROC>(loadProc("glGetnUniformivEXT")); in LoadUtilGLES()
1957 l_glReadnPixelsEXT = reinterpret_cast<PFNGLREADNPIXELSEXTPROC>(loadProc("glReadnPixelsEXT")); in LoadUtilGLES()
1959 reinterpret_cast<PFNGLDELETESEMAPHORESEXTPROC>(loadProc("glDeleteSemaphoresEXT")); in LoadUtilGLES()
1961 reinterpret_cast<PFNGLGENSEMAPHORESEXTPROC>(loadProc("glGenSemaphoresEXT")); in LoadUtilGLES()
1963 loadProc("glGetSemaphoreParameterui64vEXT")); in LoadUtilGLES()
1964 l_glIsSemaphoreEXT = reinterpret_cast<PFNGLISSEMAPHOREEXTPROC>(loadProc("glIsSemaphoreEXT")); in LoadUtilGLES()
1966 loadProc("glSemaphoreParameterui64vEXT")); in LoadUtilGLES()
1968 reinterpret_cast<PFNGLSIGNALSEMAPHOREEXTPROC>(loadProc("glSignalSemaphoreEXT")); in LoadUtilGLES()
1970 reinterpret_cast<PFNGLWAITSEMAPHOREEXTPROC>(loadProc("glWaitSemaphoreEXT")); in LoadUtilGLES()
1972 reinterpret_cast<PFNGLIMPORTSEMAPHOREFDEXTPROC>(loadProc("glImportSemaphoreFdEXT")); in LoadUtilGLES()
1974 reinterpret_cast<PFNGLACTIVESHADERPROGRAMEXTPROC>(loadProc("glActiveShaderProgramEXT")); in LoadUtilGLES()
1976 reinterpret_cast<PFNGLBINDPROGRAMPIPELINEEXTPROC>(loadProc("glBindProgramPipelineEXT")); in LoadUtilGLES()
1978 reinterpret_cast<PFNGLCREATESHADERPROGRAMVEXTPROC>(loadProc("glCreateShaderProgramvEXT")); in LoadUtilGLES()
1980 loadProc("glDeleteProgramPipelinesEXT")); in LoadUtilGLES()
1982 reinterpret_cast<PFNGLGENPROGRAMPIPELINESEXTPROC>(loadProc("glGenProgramPipelinesEXT")); in LoadUtilGLES()
1984 loadProc("glGetProgramPipelineInfoLogEXT")); in LoadUtilGLES()
1986 reinterpret_cast<PFNGLGETPROGRAMPIPELINEIVEXTPROC>(loadProc("glGetProgramPipelineivEXT")); in LoadUtilGLES()
1988 reinterpret_cast<PFNGLISPROGRAMPIPELINEEXTPROC>(loadProc("glIsProgramPipelineEXT")); in LoadUtilGLES()
1990 reinterpret_cast<PFNGLPROGRAMPARAMETERIEXTPROC>(loadProc("glProgramParameteriEXT")); in LoadUtilGLES()
1992 reinterpret_cast<PFNGLPROGRAMUNIFORM1FEXTPROC>(loadProc("glProgramUniform1fEXT")); in LoadUtilGLES()
1994 reinterpret_cast<PFNGLPROGRAMUNIFORM1FVEXTPROC>(loadProc("glProgramUniform1fvEXT")); in LoadUtilGLES()
1996 reinterpret_cast<PFNGLPROGRAMUNIFORM1IEXTPROC>(loadProc("glProgramUniform1iEXT")); in LoadUtilGLES()
1998 reinterpret_cast<PFNGLPROGRAMUNIFORM1IVEXTPROC>(loadProc("glProgramUniform1ivEXT")); in LoadUtilGLES()
2000 reinterpret_cast<PFNGLPROGRAMUNIFORM1UIEXTPROC>(loadProc("glProgramUniform1uiEXT")); in LoadUtilGLES()
2002 reinterpret_cast<PFNGLPROGRAMUNIFORM1UIVEXTPROC>(loadProc("glProgramUniform1uivEXT")); in LoadUtilGLES()
2004 reinterpret_cast<PFNGLPROGRAMUNIFORM2FEXTPROC>(loadProc("glProgramUniform2fEXT")); in LoadUtilGLES()
2006 reinterpret_cast<PFNGLPROGRAMUNIFORM2FVEXTPROC>(loadProc("glProgramUniform2fvEXT")); in LoadUtilGLES()
2008 reinterpret_cast<PFNGLPROGRAMUNIFORM2IEXTPROC>(loadProc("glProgramUniform2iEXT")); in LoadUtilGLES()
2010 reinterpret_cast<PFNGLPROGRAMUNIFORM2IVEXTPROC>(loadProc("glProgramUniform2ivEXT")); in LoadUtilGLES()
2012 reinterpret_cast<PFNGLPROGRAMUNIFORM2UIEXTPROC>(loadProc("glProgramUniform2uiEXT")); in LoadUtilGLES()
2014 reinterpret_cast<PFNGLPROGRAMUNIFORM2UIVEXTPROC>(loadProc("glProgramUniform2uivEXT")); in LoadUtilGLES()
2016 reinterpret_cast<PFNGLPROGRAMUNIFORM3FEXTPROC>(loadProc("glProgramUniform3fEXT")); in LoadUtilGLES()
2018 reinterpret_cast<PFNGLPROGRAMUNIFORM3FVEXTPROC>(loadProc("glProgramUniform3fvEXT")); in LoadUtilGLES()
2020 reinterpret_cast<PFNGLPROGRAMUNIFORM3IEXTPROC>(loadProc("glProgramUniform3iEXT")); in LoadUtilGLES()
2022 reinterpret_cast<PFNGLPROGRAMUNIFORM3IVEXTPROC>(loadProc("glProgramUniform3ivEXT")); in LoadUtilGLES()
2024 reinterpret_cast<PFNGLPROGRAMUNIFORM3UIEXTPROC>(loadProc("glProgramUniform3uiEXT")); in LoadUtilGLES()
2026 reinterpret_cast<PFNGLPROGRAMUNIFORM3UIVEXTPROC>(loadProc("glProgramUniform3uivEXT")); in LoadUtilGLES()
2028 reinterpret_cast<PFNGLPROGRAMUNIFORM4FEXTPROC>(loadProc("glProgramUniform4fEXT")); in LoadUtilGLES()
2030 reinterpret_cast<PFNGLPROGRAMUNIFORM4FVEXTPROC>(loadProc("glProgramUniform4fvEXT")); in LoadUtilGLES()
2032 reinterpret_cast<PFNGLPROGRAMUNIFORM4IEXTPROC>(loadProc("glProgramUniform4iEXT")); in LoadUtilGLES()
2034 reinterpret_cast<PFNGLPROGRAMUNIFORM4IVEXTPROC>(loadProc("glProgramUniform4ivEXT")); in LoadUtilGLES()
2036 reinterpret_cast<PFNGLPROGRAMUNIFORM4UIEXTPROC>(loadProc("glProgramUniform4uiEXT")); in LoadUtilGLES()
2038 reinterpret_cast<PFNGLPROGRAMUNIFORM4UIVEXTPROC>(loadProc("glProgramUniform4uivEXT")); in LoadUtilGLES()
2040 loadProc("glProgramUniformMatrix2fvEXT")); in LoadUtilGLES()
2042 loadProc("glProgramUniformMatrix2x3fvEXT")); in LoadUtilGLES()
2044 loadProc("glProgramUniformMatrix2x4fvEXT")); in LoadUtilGLES()
2046 loadProc("glProgramUniformMatrix3fvEXT")); in LoadUtilGLES()
2048 loadProc("glProgramUniformMatrix3x2fvEXT")); in LoadUtilGLES()
2050 loadProc("glProgramUniformMatrix3x4fvEXT")); in LoadUtilGLES()
2052 loadProc("glProgramUniformMatrix4fvEXT")); in LoadUtilGLES()
2054 loadProc("glProgramUniformMatrix4x2fvEXT")); in LoadUtilGLES()
2056 loadProc("glProgramUniformMatrix4x3fvEXT")); in LoadUtilGLES()
2058 reinterpret_cast<PFNGLUSEPROGRAMSTAGESEXTPROC>(loadProc("glUseProgramStagesEXT")); in LoadUtilGLES()
2060 loadProc("glValidateProgramPipelineEXT")); in LoadUtilGLES()
2062 loadProc("glFramebufferFetchBarrierEXT")); in LoadUtilGLES()
2064 reinterpret_cast<PFNGLPATCHPARAMETERIEXTPROC>(loadProc("glPatchParameteriEXT")); in LoadUtilGLES()
2066 loadProc("glGetSamplerParameterIivEXT")); in LoadUtilGLES()
2068 loadProc("glGetSamplerParameterIuivEXT")); in LoadUtilGLES()
2070 reinterpret_cast<PFNGLGETTEXPARAMETERIIVEXTPROC>(loadProc("glGetTexParameterIivEXT")); in LoadUtilGLES()
2072 reinterpret_cast<PFNGLGETTEXPARAMETERIUIVEXTPROC>(loadProc("glGetTexParameterIuivEXT")); in LoadUtilGLES()
2074 reinterpret_cast<PFNGLSAMPLERPARAMETERIIVEXTPROC>(loadProc("glSamplerParameterIivEXT")); in LoadUtilGLES()
2076 reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVEXTPROC>(loadProc("glSamplerParameterIuivEXT")); in LoadUtilGLES()
2078 reinterpret_cast<PFNGLTEXPARAMETERIIVEXTPROC>(loadProc("glTexParameterIivEXT")); in LoadUtilGLES()
2080 reinterpret_cast<PFNGLTEXPARAMETERIUIVEXTPROC>(loadProc("glTexParameterIuivEXT")); in LoadUtilGLES()
2081 l_glTexBufferEXT = reinterpret_cast<PFNGLTEXBUFFEREXTPROC>(loadProc("glTexBufferEXT")); in LoadUtilGLES()
2083 reinterpret_cast<PFNGLTEXBUFFERRANGEEXTPROC>(loadProc("glTexBufferRangeEXT")); in LoadUtilGLES()
2084 l_glTexStorage1DEXT = reinterpret_cast<PFNGLTEXSTORAGE1DEXTPROC>(loadProc("glTexStorage1DEXT")); in LoadUtilGLES()
2085 l_glTexStorage2DEXT = reinterpret_cast<PFNGLTEXSTORAGE2DEXTPROC>(loadProc("glTexStorage2DEXT")); in LoadUtilGLES()
2086 l_glTexStorage3DEXT = reinterpret_cast<PFNGLTEXSTORAGE3DEXTPROC>(loadProc("glTexStorage3DEXT")); in LoadUtilGLES()
2087 l_glBlendBarrierKHR = reinterpret_cast<PFNGLBLENDBARRIERKHRPROC>(loadProc("glBlendBarrierKHR")); in LoadUtilGLES()
2089 reinterpret_cast<PFNGLDEBUGMESSAGECALLBACKKHRPROC>(loadProc("glDebugMessageCallbackKHR")); in LoadUtilGLES()
2091 reinterpret_cast<PFNGLDEBUGMESSAGECONTROLKHRPROC>(loadProc("glDebugMessageControlKHR")); in LoadUtilGLES()
2093 reinterpret_cast<PFNGLDEBUGMESSAGEINSERTKHRPROC>(loadProc("glDebugMessageInsertKHR")); in LoadUtilGLES()
2095 reinterpret_cast<PFNGLGETDEBUGMESSAGELOGKHRPROC>(loadProc("glGetDebugMessageLogKHR")); in LoadUtilGLES()
2097 reinterpret_cast<PFNGLGETOBJECTLABELKHRPROC>(loadProc("glGetObjectLabelKHR")); in LoadUtilGLES()
2099 reinterpret_cast<PFNGLGETOBJECTPTRLABELKHRPROC>(loadProc("glGetObjectPtrLabelKHR")); in LoadUtilGLES()
2100 l_glGetPointervKHR = reinterpret_cast<PFNGLGETPOINTERVKHRPROC>(loadProc("glGetPointervKHR")); in LoadUtilGLES()
2101 l_glObjectLabelKHR = reinterpret_cast<PFNGLOBJECTLABELKHRPROC>(loadProc("glObjectLabelKHR")); in LoadUtilGLES()
2103 reinterpret_cast<PFNGLOBJECTPTRLABELKHRPROC>(loadProc("glObjectPtrLabelKHR")); in LoadUtilGLES()
2105 reinterpret_cast<PFNGLPOPDEBUGGROUPKHRPROC>(loadProc("glPopDebugGroupKHR")); in LoadUtilGLES()
2107 reinterpret_cast<PFNGLPUSHDEBUGGROUPKHRPROC>(loadProc("glPushDebugGroupKHR")); in LoadUtilGLES()
2109 loadProc("glMaxShaderCompilerThreadsKHR")); in LoadUtilGLES()
2111 loadProc("glFramebufferParameteriMESA")); in LoadUtilGLES()
2113 loadProc("glGetFramebufferParameterivMESA")); in LoadUtilGLES()
2114 l_glDeleteFencesNV = reinterpret_cast<PFNGLDELETEFENCESNVPROC>(loadProc("glDeleteFencesNV")); in LoadUtilGLES()
2115 l_glFinishFenceNV = reinterpret_cast<PFNGLFINISHFENCENVPROC>(loadProc("glFinishFenceNV")); in LoadUtilGLES()
2116 l_glGenFencesNV = reinterpret_cast<PFNGLGENFENCESNVPROC>(loadProc("glGenFencesNV")); in LoadUtilGLES()
2117 l_glGetFenceivNV = reinterpret_cast<PFNGLGETFENCEIVNVPROC>(loadProc("glGetFenceivNV")); in LoadUtilGLES()
2118 l_glIsFenceNV = reinterpret_cast<PFNGLISFENCENVPROC>(loadProc("glIsFenceNV")); in LoadUtilGLES()
2119 l_glSetFenceNV = reinterpret_cast<PFNGLSETFENCENVPROC>(loadProc("glSetFenceNV")); in LoadUtilGLES()
2120 l_glTestFenceNV = reinterpret_cast<PFNGLTESTFENCENVPROC>(loadProc("glTestFenceNV")); in LoadUtilGLES()
2122 reinterpret_cast<PFNGLBLITFRAMEBUFFERNVPROC>(loadProc("glBlitFramebufferNV")); in LoadUtilGLES()
2123 l_glPolygonModeNV = reinterpret_cast<PFNGLPOLYGONMODENVPROC>(loadProc("glPolygonModeNV")); in LoadUtilGLES()
2126 loadProc("glEGLImageTargetRenderbufferStorageOES")); in LoadUtilGLES()
2128 loadProc("glEGLImageTargetTexture2DOES")); in LoadUtilGLES()
2130 reinterpret_cast<PFNGLCOPYIMAGESUBDATAOESPROC>(loadProc("glCopyImageSubDataOES")); in LoadUtilGLES()
2132 loadProc("glBlendEquationSeparateiOES")); in LoadUtilGLES()
2134 reinterpret_cast<PFNGLBLENDEQUATIONIOESPROC>(loadProc("glBlendEquationiOES")); in LoadUtilGLES()
2136 reinterpret_cast<PFNGLBLENDFUNCSEPARATEIOESPROC>(loadProc("glBlendFuncSeparateiOES")); in LoadUtilGLES()
2137 l_glBlendFunciOES = reinterpret_cast<PFNGLBLENDFUNCIOESPROC>(loadProc("glBlendFunciOES")); in LoadUtilGLES()
2138 l_glColorMaskiOES = reinterpret_cast<PFNGLCOLORMASKIOESPROC>(loadProc("glColorMaskiOES")); in LoadUtilGLES()
2139 l_glDisableiOES = reinterpret_cast<PFNGLDISABLEIOESPROC>(loadProc("glDisableiOES")); in LoadUtilGLES()
2140 l_glEnableiOES = reinterpret_cast<PFNGLENABLEIOESPROC>(loadProc("glEnableiOES")); in LoadUtilGLES()
2141 l_glIsEnablediOES = reinterpret_cast<PFNGLISENABLEDIOESPROC>(loadProc("glIsEnablediOES")); in LoadUtilGLES()
2143 loadProc("glDrawElementsBaseVertexOES")); in LoadUtilGLES()
2146 loadProc("glDrawElementsInstancedBaseVertexOES")); in LoadUtilGLES()
2148 loadProc("glDrawRangeElementsBaseVertexOES")); in LoadUtilGLES()
2150 reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREOESPROC>(loadProc("glFramebufferTextureOES")); in LoadUtilGLES()
2152 reinterpret_cast<PFNGLGETPROGRAMBINARYOESPROC>(loadProc("glGetProgramBinaryOES")); in LoadUtilGLES()
2154 reinterpret_cast<PFNGLPROGRAMBINARYOESPROC>(loadProc("glProgramBinaryOES")); in LoadUtilGLES()
2156 reinterpret_cast<PFNGLGETBUFFERPOINTERVOESPROC>(loadProc("glGetBufferPointervOES")); in LoadUtilGLES()
2157 l_glMapBufferOES = reinterpret_cast<PFNGLMAPBUFFEROESPROC>(loadProc("glMapBufferOES")); in LoadUtilGLES()
2158 l_glUnmapBufferOES = reinterpret_cast<PFNGLUNMAPBUFFEROESPROC>(loadProc("glUnmapBufferOES")); in LoadUtilGLES()
2160 reinterpret_cast<PFNGLPRIMITIVEBOUNDINGBOXOESPROC>(loadProc("glPrimitiveBoundingBoxOES")); in LoadUtilGLES()
2162 reinterpret_cast<PFNGLMINSAMPLESHADINGOESPROC>(loadProc("glMinSampleShadingOES")); in LoadUtilGLES()
2164 reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DOESPROC>(loadProc("glCompressedTexImage3DOES")); in LoadUtilGLES()
2166 loadProc("glCompressedTexSubImage3DOES")); in LoadUtilGLES()
2168 reinterpret_cast<PFNGLCOPYTEXSUBIMAGE3DOESPROC>(loadProc("glCopyTexSubImage3DOES")); in LoadUtilGLES()
2170 reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE3DOESPROC>(loadProc("glFramebufferTexture3DOES")); in LoadUtilGLES()
2171 l_glTexImage3DOES = reinterpret_cast<PFNGLTEXIMAGE3DOESPROC>(loadProc("glTexImage3DOES")); in LoadUtilGLES()
2173 reinterpret_cast<PFNGLTEXSUBIMAGE3DOESPROC>(loadProc("glTexSubImage3DOES")); in LoadUtilGLES()
2175 loadProc("glGetSamplerParameterIivOES")); in LoadUtilGLES()
2177 loadProc("glGetSamplerParameterIuivOES")); in LoadUtilGLES()
2179 reinterpret_cast<PFNGLGETTEXPARAMETERIIVOESPROC>(loadProc("glGetTexParameterIivOES")); in LoadUtilGLES()
2181 reinterpret_cast<PFNGLGETTEXPARAMETERIUIVOESPROC>(loadProc("glGetTexParameterIuivOES")); in LoadUtilGLES()
2183 reinterpret_cast<PFNGLSAMPLERPARAMETERIIVOESPROC>(loadProc("glSamplerParameterIivOES")); in LoadUtilGLES()
2185 reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVOESPROC>(loadProc("glSamplerParameterIuivOES")); in LoadUtilGLES()
2187 reinterpret_cast<PFNGLTEXPARAMETERIIVOESPROC>(loadProc("glTexParameterIivOES")); in LoadUtilGLES()
2189 reinterpret_cast<PFNGLTEXPARAMETERIUIVOESPROC>(loadProc("glTexParameterIuivOES")); in LoadUtilGLES()
2190 l_glTexBufferOES = reinterpret_cast<PFNGLTEXBUFFEROESPROC>(loadProc("glTexBufferOES")); in LoadUtilGLES()
2192 reinterpret_cast<PFNGLTEXBUFFERRANGEOESPROC>(loadProc("glTexBufferRangeOES")); in LoadUtilGLES()
2194 loadProc("glTexStorage3DMultisampleOES")); in LoadUtilGLES()
2196 reinterpret_cast<PFNGLBINDVERTEXARRAYOESPROC>(loadProc("glBindVertexArrayOES")); in LoadUtilGLES()
2198 reinterpret_cast<PFNGLDELETEVERTEXARRAYSOESPROC>(loadProc("glDeleteVertexArraysOES")); in LoadUtilGLES()
2200 reinterpret_cast<PFNGLGENVERTEXARRAYSOESPROC>(loadProc("glGenVertexArraysOES")); in LoadUtilGLES()
2202 reinterpret_cast<PFNGLISVERTEXARRAYOESPROC>(loadProc("glIsVertexArrayOES")); in LoadUtilGLES()
2204 loadProc("glFramebufferTextureMultiviewOVR")); in LoadUtilGLES()
2205 l_glShadingRateQCOM = reinterpret_cast<PFNGLSHADINGRATEQCOMPROC>(loadProc("glShadingRateQCOM")); in LoadUtilGLES()
2206 l_glDrawTexfOES = reinterpret_cast<PFNGLDRAWTEXFOESPROC>(loadProc("glDrawTexfOES")); in LoadUtilGLES()
2207 l_glDrawTexfvOES = reinterpret_cast<PFNGLDRAWTEXFVOESPROC>(loadProc("glDrawTexfvOES")); in LoadUtilGLES()
2208 l_glDrawTexiOES = reinterpret_cast<PFNGLDRAWTEXIOESPROC>(loadProc("glDrawTexiOES")); in LoadUtilGLES()
2209 l_glDrawTexivOES = reinterpret_cast<PFNGLDRAWTEXIVOESPROC>(loadProc("glDrawTexivOES")); in LoadUtilGLES()
2210 l_glDrawTexsOES = reinterpret_cast<PFNGLDRAWTEXSOESPROC>(loadProc("glDrawTexsOES")); in LoadUtilGLES()
2211 l_glDrawTexsvOES = reinterpret_cast<PFNGLDRAWTEXSVOESPROC>(loadProc("glDrawTexsvOES")); in LoadUtilGLES()
2212 l_glDrawTexxOES = reinterpret_cast<PFNGLDRAWTEXXOESPROC>(loadProc("glDrawTexxOES")); in LoadUtilGLES()
2213 l_glDrawTexxvOES = reinterpret_cast<PFNGLDRAWTEXXVOESPROC>(loadProc("glDrawTexxvOES")); in LoadUtilGLES()
2215 reinterpret_cast<PFNGLBINDFRAMEBUFFEROESPROC>(loadProc("glBindFramebufferOES")); in LoadUtilGLES()
2217 reinterpret_cast<PFNGLBINDRENDERBUFFEROESPROC>(loadProc("glBindRenderbufferOES")); in LoadUtilGLES()
2219 loadProc("glCheckFramebufferStatusOES")); in LoadUtilGLES()
2221 reinterpret_cast<PFNGLDELETEFRAMEBUFFERSOESPROC>(loadProc("glDeleteFramebuffersOES")); in LoadUtilGLES()
2223 reinterpret_cast<PFNGLDELETERENDERBUFFERSOESPROC>(loadProc("glDeleteRenderbuffersOES")); in LoadUtilGLES()
2225 loadProc("glFramebufferRenderbufferOES")); in LoadUtilGLES()
2227 reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DOESPROC>(loadProc("glFramebufferTexture2DOES")); in LoadUtilGLES()
2229 reinterpret_cast<PFNGLGENFRAMEBUFFERSOESPROC>(loadProc("glGenFramebuffersOES")); in LoadUtilGLES()
2231 reinterpret_cast<PFNGLGENRENDERBUFFERSOESPROC>(loadProc("glGenRenderbuffersOES")); in LoadUtilGLES()
2233 reinterpret_cast<PFNGLGENERATEMIPMAPOESPROC>(loadProc("glGenerateMipmapOES")); in LoadUtilGLES()
2236 loadProc("glGetFramebufferAttachmentParameterivOES")); in LoadUtilGLES()
2238 loadProc("glGetRenderbufferParameterivOES")); in LoadUtilGLES()
2240 reinterpret_cast<PFNGLISFRAMEBUFFEROESPROC>(loadProc("glIsFramebufferOES")); in LoadUtilGLES()
2242 reinterpret_cast<PFNGLISRENDERBUFFEROESPROC>(loadProc("glIsRenderbufferOES")); in LoadUtilGLES()
2244 reinterpret_cast<PFNGLRENDERBUFFERSTORAGEOESPROC>(loadProc("glRenderbufferStorageOES")); in LoadUtilGLES()
2246 reinterpret_cast<PFNGLCURRENTPALETTEMATRIXOESPROC>(loadProc("glCurrentPaletteMatrixOES")); in LoadUtilGLES()
2249 loadProc("glLoadPaletteFromModelViewMatrixOES")); in LoadUtilGLES()
2251 reinterpret_cast<PFNGLMATRIXINDEXPOINTEROESPROC>(loadProc("glMatrixIndexPointerOES")); in LoadUtilGLES()
2253 reinterpret_cast<PFNGLWEIGHTPOINTEROESPROC>(loadProc("glWeightPointerOES")); in LoadUtilGLES()
2255 reinterpret_cast<PFNGLPOINTSIZEPOINTEROESPROC>(loadProc("glPointSizePointerOES")); in LoadUtilGLES()
2256 l_glQueryMatrixxOES = reinterpret_cast<PFNGLQUERYMATRIXXOESPROC>(loadProc("glQueryMatrixxOES")); in LoadUtilGLES()
2257 l_glGetTexGenfvOES = reinterpret_cast<PFNGLGETTEXGENFVOESPROC>(loadProc("glGetTexGenfvOES")); in LoadUtilGLES()
2258 l_glGetTexGenivOES = reinterpret_cast<PFNGLGETTEXGENIVOESPROC>(loadProc("glGetTexGenivOES")); in LoadUtilGLES()
2259 l_glGetTexGenxvOES = reinterpret_cast<PFNGLGETTEXGENXVOESPROC>(loadProc("glGetTexGenxvOES")); in LoadUtilGLES()
2260 l_glTexGenfOES = reinterpret_cast<PFNGLTEXGENFOESPROC>(loadProc("glTexGenfOES")); in LoadUtilGLES()
2261 l_glTexGenfvOES = reinterpret_cast<PFNGLTEXGENFVOESPROC>(loadProc("glTexGenfvOES")); in LoadUtilGLES()
2262 l_glTexGeniOES = reinterpret_cast<PFNGLTEXGENIOESPROC>(loadProc("glTexGeniOES")); in LoadUtilGLES()
2263 l_glTexGenivOES = reinterpret_cast<PFNGLTEXGENIVOESPROC>(loadProc("glTexGenivOES")); in LoadUtilGLES()
2264 l_glTexGenxOES = reinterpret_cast<PFNGLTEXGENXOESPROC>(loadProc("glTexGenxOES")); in LoadUtilGLES()
2265 l_glTexGenxvOES = reinterpret_cast<PFNGLTEXGENXVOESPROC>(loadProc("glTexGenxvOES")); in LoadUtilGLES()