Lines Matching defs:builtin
183 bool IsExecutionModelValidForRtBuiltIn(SpvBuiltIn builtin, in IsExecutionModelValidForRtBuiltIn()
2826 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFragmentShaderF32Vec3InputAtDefinition() local
2856 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFragmentShaderF32Vec3InputAtReference() local
2900 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateComputeShaderI32Vec3InputAtDefinition() local
2929 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateComputeShaderI32Vec3InputAtReference() local
2980 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateComputeI32InputAtDefinition() local
3014 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateComputeI32InputAtReference() local
3065 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateI32InputAtDefinition() local
3108 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateI32Vec4InputAtDefinition() local
3475 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFragInvocationCountAtDefinition() local
3502 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFragInvocationCountAtReference() local
3545 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFragSizeAtDefinition() local
3572 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFragSizeAtReference() local
3615 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFragStencilRefAtDefinition() local
3642 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFragStencilRefAtReference() local
3685 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFullyCoveredAtDefinition() local
3712 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateFullyCoveredAtReference() local
3947 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateRayTracingBuiltinsAtDefinition() local
4070 const SpvBuiltIn builtin = SpvBuiltIn(decoration.params()[0]); in ValidateRayTracingBuiltinsAtReference() local