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Lines Matching defs:swizzled

1442 			const Vec4 swizzled = swizzleGe(color, TextureFormat::RGB, m_format.order);  in setPixel()  local
1449 const UVec4 swizzled = swizzleGe(color.cast<deUint32>(), TextureFormat::RGB, m_format.order); in setPixel() local
1456 const Vec4 swizzled = swizzleGe(color, TextureFormat::RGB, m_format.order); in setPixel() local
1463 const Vec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1470 const UVec4 swizzled = swizzleGe(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); in setPixel() local
1477 const Vec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1484 const Vec4 swizzled = color.swizzle(3,0,1,2); // RGBA -> ARGB in setPixel() local
1491 const UVec4 swizzled = swizzleGe(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); in setPixel() local
1593 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGB, m_format.order); in setPixel() local
1600 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGB, m_format.order); in setPixel() local
1608 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1616 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1623 const IVec4 swizzled = color.swizzle(3,0,1,2); // RGBA -> ARGB in setPixel() local
1632 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1641 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local