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Lines Matching defs:ndx

84 		for (int ndx = 0; ndx < numVertexAttribArrays; ndx++)  in resetStateES()  local
137 for (int ndx = 0; ndx < numSampleMaskWords; ndx++) in resetStateES() local
153 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES() local
324 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES() local
460 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateES() local
473 for (int ndx = 0; ndx < maxAtomicCounterBufferBindings; ndx++) in resetStateES() local
482 for (int ndx = 0; ndx < maxShaderStorageBufferBindings; ndx++) in resetStateES() local
495 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateES() local
514 for (int ndx = 0; ndx < numTransformFeedbackSeparateAttribs; ndx++) in resetStateES() local
569 for (int ndx = 0; ndx < numImageUnits; ndx++) in resetStateES() local
596 for (int ndx = 1; ndx < stackDepth; ++ndx) in resetStateES() local
689 for (int ndx = 0; ndx < numUserClipPlanes; ndx++) in resetStateGLCore() local
745 for (int ndx = 0; ndx < numSampleMaskWords; ndx++) in resetStateGLCore() local
761 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateGLCore() local
993 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateGLCore() local
1116 for (int ndx = 0; ndx < maxUniformBufferBindings; ndx++) in resetStateGLCore() local
1128 for (int ndx = 0; ndx < numVertexAttribArrays; ndx++) in resetStateGLCore() local
1152 for (int ndx = 0; ndx < numTransformFeedbackSeparateAttribs; ndx++) in resetStateGLCore() local
1206 for (int ndx = 0; ndx < numImageUnits; ndx++) in resetStateGLCore() local