Lines Matching refs:InvocationCountShader
1489 class InvocationCountShader : public sglr::ShaderProgram class
1500 …InvocationCountShader (const glu::ContextType& contextType, int numInvocations, OutputCase testCa…
1514 InvocationCountShader::InvocationCountShader (const glu::ContextType& contextType, int numInvocatio… in InvocationCountShader() function in deqp::gles31::Functional::__anon47a587a00111::InvocationCountShader
1533 void InvocationCountShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const*… in shadeVertices()
1542 void InvocationCountShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, cons… in shadeFragments()
1549 void InvocationCountShader::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr:… in shadePrimitives()
1602 std::string InvocationCountShader::genGeometrySource (const glu::ContextType& contextType, int numI… in genGeometrySource()
1668 size_t InvocationCountShader::getNumVertices (int numInvocations, OutputCase testCase) in getNumVertices()
4368 static InvocationCountShader::OutputCase mapToShaderCaseType (OutputCase testCase);
4372 InvocationCountShader* m_program;
4446 …m_program = new InvocationCountShader(m_context.getRenderContext().getType(), m_numInvocations, ma… in init()
4479 InvocationCountShader::OutputCase GeometryInvocationCase::mapToShaderCaseType (OutputCase testCase) in mapToShaderCaseType()
4483 case CASE_FIXED_OUTPUT_COUNTS: return InvocationCountShader::CASE_FIXED_OUTPUT_COUNTS; in mapToShaderCaseType()
4484 case CASE_DIFFERENT_OUTPUT_COUNTS: return InvocationCountShader::CASE_DIFFERENT_OUTPUT_COUNTS; in mapToShaderCaseType()
4487 return InvocationCountShader::CASE_LAST; in mapToShaderCaseType()