Lines Matching refs:glRenderbufferStorageMultisample
340 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in read_pixels_fbo_format_mismatch()
1511 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in blit_framebuffer_multisample()
1525 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in blit_framebuffer_multisample()
1808 ctx.glRenderbufferStorageMultisample (-1, 2, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1810 ctx.glRenderbufferStorageMultisample (GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1815 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, maxSamplesSupportedRGBA4+1, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1820 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, -1, 1, 1); in renderbuffer_storage_multisample()
1825 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1); in renderbuffer_storage_multisample()
1831 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in renderbuffer_storage_multisample()
1838 …ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, maxSamplesSupportedRGBA8UI+1, GL_RGBA8UI, 1… in renderbuffer_storage_multisample()
1843 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1); in renderbuffer_storage_multisample()
1845 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, 1, -1); in renderbuffer_storage_multisample()
1847 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, -1); in renderbuffer_storage_multisample()
1849 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, -1, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample()
1851 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, -1, GL_RGBA4, -1, 1); in renderbuffer_storage_multisample()
1853 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, -1, GL_RGBA4, 1, -1); in renderbuffer_storage_multisample()
1855 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, -1, GL_RGBA4, -1, -1); in renderbuffer_storage_multisample()
1861 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize+1); in renderbuffer_storage_multisample()
1863 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, 1); in renderbuffer_storage_multisample()
1865 ctx.glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, maxSize+1); in renderbuffer_storage_multisample()