Lines Matching defs:precision
114 inline bool supportsSignedZero (glu::Precision precision) in supportsSignedZero()
140 static int getMinMantissaBits (glu::Precision precision) in getMinMantissaBits()
153 static int getMaxNormalizedValueExponent (glu::Precision precision) in getMaxNormalizedValueExponent()
166 static int getMinNormalizedValueExponent (glu::Precision precision) in getMinNormalizedValueExponent()
179 static float makeFloatRepresentable (float f, glu::Precision precision) in makeFloatRepresentable()
452 static std::string getCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::Sh… in getCommonFuncCaseName()
460 …AbsCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shade… in AbsCase()
485 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
497 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
542 …SignCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shad… in SignCase()
567 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
590 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
648 …RoundEvenCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType… in RoundEvenCase()
667 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
697 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
759 …ModfCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shad… in ModfCase()
779 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
788 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
825 …IsnanCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sha… in IsnanCase()
842 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
865 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
908 …IsinfCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sha… in IsinfCase()
925 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
948 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
992 …FloatBitsToUintIntCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::S… in FloatBitsToUintIntCase()
1015 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1024 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1052 …FloatBitsToIntCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::Shade… in FloatBitsToIntCase()
1061 …FloatBitsToUintCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::Shad… in FloatBitsToUintCase()
1120 …FloorCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sha… in FloorCase()
1139 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1155 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1216 …TruncCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sha… in TruncCase()
1235 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1261 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1324 …RoundCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sha… in RoundCase()
1343 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1373 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1452 …CeilCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shad… in CeilCase()
1471 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1488 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1557 …FractCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sha… in FractCase()
1576 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1606 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1700 …FrexpCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sha… in FrexpCase()
1723 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1756 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1791 …LdexpCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType sha… in LdexpCase()
1814 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1896 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1927 …FmaCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shade… in FmaCase()
1962 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
2014 static tcu::Interval fma (glu::Precision precision, float a, float b, float c) in fma()
2051 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local