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Lines Matching defs:precision

111 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision)  in getShaderUintBitCount()
137 …andom& rnd, glu::ShaderType shaderType, glu::DataType dataType, glu::Precision precision, deUint32… in generateRandomInputData()
322 static std::string getIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::S… in getIntegerFuncCaseName()
330 …UaddCarryCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType… in UaddCarryCase()
344 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
398 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
426 …UsubBorrowCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderTyp… in UsubBorrowCase()
440 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
492 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
520 …UmulExtendedCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderT… in UmulExtendedCase()
610 …ImulExtendedCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderT… in ImulExtendedCase()
701 …BitfieldExtractCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::Shad… in BitfieldExtractCase()
715 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
774 …BitfieldInsertCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::Shade… in BitfieldInsertCase()
789 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
812 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
851 …BitfieldReverseCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::Shad… in BitfieldReverseCase()
863 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
872 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
897 …BitCountCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType … in BitCountCase()
912 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
921 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
957 …FindLSBCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType s… in FindLSBCase()
972 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
981 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local
1017 …FindMSBCase (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType s… in FindMSBCase()
1032 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues() local
1041 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in compare() local