Lines Matching refs:m_elementsPerInvocation
177 const int m_elementsPerInvocation; // !< elements accessed by a single invocation member in deqp::gles31::Functional::__anon0bfec22f0111::InterInvocationTestCase
196 , m_elementsPerInvocation (8) in InterInvocationTestCase()
231 const int bufferElements = m_workWidth * m_workHeight * m_elementsPerInvocation; in init()
244 const int bufferElements = m_workWidth * m_workHeight * m_elementsPerInvocation; in init()
247 …mage for storage, size " << m_workWidth << "x" << m_workHeight * m_elementsPerInvocation << ", " <… in init()
251 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_R32I, m_workWidth, m_workHeight * m_elementsPerInvocation); in init()
260 const std::vector<deInt32> zeroBuffer(m_workWidth * m_workHeight * m_elementsPerInvocation, 0); in init()
261 …gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_workWidth, m_workHeight * m_elementsPerInvocation, GL_R… in init()
500 …oupSize.x) + (groupNdx * gl_WorkGroupSize.x) + localID.x) * " << m_elementsPerInvocation << " + el… in genShaderSource()
546 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderMainBlock()
566 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderMainBlock()
604 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderMainBlock()
626 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderMainBlock()
662 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderMainBlock()
682 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderMainBlock()
705 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderMainBlock()
776 …oupSize.x) + (groupNdx * gl_WorkGroupSize.x) + localID.x) * " << m_elementsPerInvocation << " + el… in genShaderSource()
801 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderSource()
824 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderSource()
846 for (int ndx = 0; ndx < m_elementsPerInvocation; ++ndx) in genShaderSource()