Lines Matching refs:m_numLayers
2169 int m_numLayers; member in deqp::gles31::Functional::__anon8a9895e00111::GridRenderCase
2177 , m_numLayers (1) in GridRenderCase()
2223 m_numLayers = 8; in init()
2225 …::TestLog::Message << "Rendering to 2d texture array, numLayers = " << m_numLayers << tcu::TestLog… in init()
2229 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, RENDER_SIZE, RENDER_SIZE, m_numLayers); in init()
2421 std::vector<tcu::Surface> renderedLayers (m_numLayers); in iterate()
2424 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
2446 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
2488 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo()
2531 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo()
2732 DE_ASSERT(m_numLayers == numInstances * 2); in getGeometryShaderSource()
2752 " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in getGeometryShaderSource()
2757 " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in getGeometryShaderSource()
2762 " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in getGeometryShaderSource()
2767 " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in getGeometryShaderSource()