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Lines Matching refs:Vector3

31   typedef Matrix<Scalar,3,1> Vector3;  in non_projective_only()  typedef
38 Vector3 v0 = Vector3::Random(), in non_projective_only()
39 v1 = Vector3::Random(); in non_projective_only()
57 VERIFY_IS_APPROX( (t0 * Vector3(1,0,0)).template head<3>().norm(), v0.x()); in non_projective_only()
96 typedef Matrix<Scalar,3,1> Vector3; in transformations() typedef
107 Vector3 v0 = Vector3::Random(), in transformations()
108 v1 = Vector3::Random(); in transformations()
114 while(v0.norm() < test_precision<Scalar>()) v0 = Vector3::Random(); in transformations()
115 while(v1.norm() < test_precision<Scalar>()) v1 = Vector3::Random(); in transformations()
132 matrot1 = AngleAxisx(Scalar(0.1), Vector3::UnitX()) in transformations()
133 * AngleAxisx(Scalar(0.2), Vector3::UnitY()) in transformations()
134 * AngleAxisx(Scalar(0.3), Vector3::UnitZ()); in transformations()
136 AngleAxisx(Scalar(0.1), Vector3(1,0,0)).toRotationMatrix() in transformations()
137 * (AngleAxisx(Scalar(0.2), Vector3(0,1,0)).toRotationMatrix() in transformations()
138 * (AngleAxisx(Scalar(0.3), Vector3(0,0,1)).toRotationMatrix() * v1))); in transformations()
205 VERIFY_IS_APPROX(t0.scale(a).matrix(), t1.scale(Vector3::Constant(a)).matrix()); in transformations()
206 VERIFY_IS_APPROX(t0.prescale(a).matrix(), t1.prescale(Vector3::Constant(a)).matrix()); in transformations()
212 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in transformations()
219 Vector3 v3 = Vector3::Random().normalized(); in transformations()
231 v3 = Vector3::Random(); in transformations()
615 typedef Matrix<Scalar,3,1> Vector3; in transformations_no_scale() typedef
623 Vector3 v0 = Vector3::Random(), in transformations_no_scale()
624 v1 = Vector3::Random(); in transformations_no_scale()
639 v1 = Vector3::Ones(); in transformations_no_scale()
672 typedef Matrix<Scalar, 3, 1> Vector3; in transformations_computed_scaling_continuity() typedef
678 Vector3 v0 = Vector3::Random().normalized(), in transformations_computed_scaling_continuity()
679 v1 = Vector3::Random().normalized(), in transformations_computed_scaling_continuity()
680 v3 = Vector3::Random().normalized(); in transformations_computed_scaling_continuity()