Lines Matching defs:o
23 …public MyGame.Example.Vec3 pos(MyGame.Example.Vec3 obj) { int o = __offset(4); return o != 0 ? obj… in pos() local
24 public short mana() { int o = __offset(6); return o != 0 ? bb.getShort(o + bb_pos) : 150; } in mana() local
25 …public boolean mutateMana(short mana) { int o = __offset(6); if (o != 0) { bb.putShort(o + bb_pos,… in mutateMana() local
26 public short hp() { int o = __offset(8); return o != 0 ? bb.getShort(o + bb_pos) : 100; } in hp() local
27 …public boolean mutateHp(short hp) { int o = __offset(8); if (o != 0) { bb.putShort(o + bb_pos, hp)… in mutateHp() local
28 public String name() { int o = __offset(10); return o != 0 ? __string(o + bb_pos) : null; } in name() local
31 …public int inventory(int j) { int o = __offset(14); return o != 0 ? bb.get(__vector(o) + j * 1) & … in inventory() local
32 public int inventoryLength() { int o = __offset(14); return o != 0 ? __vector_len(o) : 0; } in inventoryLength() local
34 …public ByteVector inventoryVector(ByteVector obj) { int o = __offset(14); return o != 0 ? obj.__as… in inventoryVector() local
37 …public boolean mutateInventory(int j, int inventory) { int o = __offset(14); if (o != 0) { bb.put(… in mutateInventory() local
38 public int color() { int o = __offset(16); return o != 0 ? bb.get(o + bb_pos) & 0xFF : 8; } in color() local
39 …public boolean mutateColor(int color) { int o = __offset(16); if (o != 0) { bb.put(o + bb_pos, (by… in mutateColor() local
40 public byte testType() { int o = __offset(18); return o != 0 ? bb.get(o + bb_pos) : 0; } in testType() local
41 …public Table test(Table obj) { int o = __offset(20); return o != 0 ? __union(obj, o + bb_pos) : nu… in test() local
43 …public MyGame.Example.Test test4(MyGame.Example.Test obj, int j) { int o = __offset(22); return o … in test4() local
44 public int test4Length() { int o = __offset(22); return o != 0 ? __vector_len(o) : 0; } in test4Length() local
46 …public MyGame.Example.Test.Vector test4Vector(MyGame.Example.Test.Vector obj) { int o = __offset(2… in test4Vector() local
47 …public String testarrayofstring(int j) { int o = __offset(24); return o != 0 ? __string(__vector(o… in testarrayofstring() local
48 …public int testarrayofstringLength() { int o = __offset(24); return o != 0 ? __vector_len(o) : 0; } in testarrayofstringLength() local
50 …public StringVector testarrayofstringVector(StringVector obj) { int o = __offset(24); return o != … in testarrayofstringVector() local
56 …public MyGame.Example.Monster testarrayoftables(MyGame.Example.Monster obj, int j) { int o = __off… in testarrayoftables() local
57 …public int testarrayoftablesLength() { int o = __offset(26); return o != 0 ? __vector_len(o) : 0; } in testarrayoftablesLength() local
58 …public MyGame.Example.Monster testarrayoftablesByKey(String key) { int o = __offset(26); return o … in testarrayoftablesByKey() local
59 …onster testarrayoftablesByKey(MyGame.Example.Monster obj, String key) { int o = __offset(26); retu… in testarrayoftablesByKey() local
61 …ter.Vector testarrayoftablesVector(MyGame.Example.Monster.Vector obj) { int o = __offset(26); retu… in testarrayoftablesVector() local
63 …public MyGame.Example.Monster enemy(MyGame.Example.Monster obj) { int o = __offset(28); return o !… in enemy() local
64 …public int testnestedflatbuffer(int j) { int o = __offset(30); return o != 0 ? bb.get(__vector(o) … in testnestedflatbuffer() local
65 …public int testnestedflatbufferLength() { int o = __offset(30); return o != 0 ? __vector_len(o) : … in testnestedflatbufferLength() local
67 …public ByteVector testnestedflatbufferVector(ByteVector obj) { int o = __offset(30); return o != 0… in testnestedflatbufferVector() local
71 …public MyGame.Example.Monster testnestedflatbufferAsMonster(MyGame.Example.Monster obj) { int o = … in testnestedflatbufferAsMonster() local
72 …public boolean mutateTestnestedflatbuffer(int j, int testnestedflatbuffer) { int o = __offset(30);… in mutateTestnestedflatbuffer() local
74 …public MyGame.Example.Stat testempty(MyGame.Example.Stat obj) { int o = __offset(32); return o != … in testempty() local
75 public boolean testbool() { int o = __offset(34); return o != 0 ? 0!=bb.get(o + bb_pos) : false; } in testbool() local
76 …public boolean mutateTestbool(boolean testbool) { int o = __offset(34); if (o != 0) { bb.put(o + b… in mutateTestbool() local
77 public int testhashs32Fnv1() { int o = __offset(36); return o != 0 ? bb.getInt(o + bb_pos) : 0; } in testhashs32Fnv1() local
78 …public boolean mutateTesthashs32Fnv1(int testhashs32_fnv1) { int o = __offset(36); if (o != 0) { b… in mutateTesthashs32Fnv1() local
79 …public long testhashu32Fnv1() { int o = __offset(38); return o != 0 ? (long)bb.getInt(o + bb_pos) … in testhashu32Fnv1() local
80 …public boolean mutateTesthashu32Fnv1(long testhashu32_fnv1) { int o = __offset(38); if (o != 0) { … in mutateTesthashu32Fnv1() local
81 …public long testhashs64Fnv1() { int o = __offset(40); return o != 0 ? bb.getLong(o + bb_pos) : 0L;… in testhashs64Fnv1() local
82 …public boolean mutateTesthashs64Fnv1(long testhashs64_fnv1) { int o = __offset(40); if (o != 0) { … in mutateTesthashs64Fnv1() local
83 …public long testhashu64Fnv1() { int o = __offset(42); return o != 0 ? bb.getLong(o + bb_pos) : 0L;… in testhashu64Fnv1() local
84 …public boolean mutateTesthashu64Fnv1(long testhashu64_fnv1) { int o = __offset(42); if (o != 0) { … in mutateTesthashu64Fnv1() local
85 public int testhashs32Fnv1a() { int o = __offset(44); return o != 0 ? bb.getInt(o + bb_pos) : 0; } in testhashs32Fnv1a() local
86 …public boolean mutateTesthashs32Fnv1a(int testhashs32_fnv1a) { int o = __offset(44); if (o != 0) {… in mutateTesthashs32Fnv1a() local
87 …public long testhashu32Fnv1a() { int o = __offset(46); return o != 0 ? (long)bb.getInt(o + bb_pos)… in testhashu32Fnv1a() local
88 …public boolean mutateTesthashu32Fnv1a(long testhashu32_fnv1a) { int o = __offset(46); if (o != 0) … in mutateTesthashu32Fnv1a() local
89 …public long testhashs64Fnv1a() { int o = __offset(48); return o != 0 ? bb.getLong(o + bb_pos) : 0L… in testhashs64Fnv1a() local
90 …public boolean mutateTesthashs64Fnv1a(long testhashs64_fnv1a) { int o = __offset(48); if (o != 0) … in mutateTesthashs64Fnv1a() local
91 …public long testhashu64Fnv1a() { int o = __offset(50); return o != 0 ? bb.getLong(o + bb_pos) : 0L… in testhashu64Fnv1a() local
92 …public boolean mutateTesthashu64Fnv1a(long testhashu64_fnv1a) { int o = __offset(50); if (o != 0) … in mutateTesthashu64Fnv1a() local
93 …public boolean testarrayofbools(int j) { int o = __offset(52); return o != 0 ? 0!=bb.get(__vector(… in testarrayofbools() local
94 public int testarrayofboolsLength() { int o = __offset(52); return o != 0 ? __vector_len(o) : 0; } in testarrayofboolsLength() local
96 …public BooleanVector testarrayofboolsVector(BooleanVector obj) { int o = __offset(52); return o !=… in testarrayofboolsVector() local
99 …public boolean mutateTestarrayofbools(int j, boolean testarrayofbools) { int o = __offset(52); if … in mutateTestarrayofbools() local
100 public float testf() { int o = __offset(54); return o != 0 ? bb.getFloat(o + bb_pos) : 3.14159f; } in testf() local
101 …public boolean mutateTestf(float testf) { int o = __offset(54); if (o != 0) { bb.putFloat(o + bb_p… in mutateTestf() local
102 public float testf2() { int o = __offset(56); return o != 0 ? bb.getFloat(o + bb_pos) : 3.0f; } in testf2() local
103 …public boolean mutateTestf2(float testf2) { int o = __offset(56); if (o != 0) { bb.putFloat(o + bb… in mutateTestf2() local
104 public float testf3() { int o = __offset(58); return o != 0 ? bb.getFloat(o + bb_pos) : 0.0f; } in testf3() local
105 …public boolean mutateTestf3(float testf3) { int o = __offset(58); if (o != 0) { bb.putFloat(o + bb… in mutateTestf3() local
106 …public String testarrayofstring2(int j) { int o = __offset(60); return o != 0 ? __string(__vector(… in testarrayofstring2() local
107 …public int testarrayofstring2Length() { int o = __offset(60); return o != 0 ? __vector_len(o) : 0;… in testarrayofstring2Length() local
109 …public StringVector testarrayofstring2Vector(StringVector obj) { int o = __offset(60); return o !=… in testarrayofstring2Vector() local
111 …public MyGame.Example.Ability testarrayofsortedstruct(MyGame.Example.Ability obj, int j) { int o =… in testarrayofsortedstruct() local
112 …public int testarrayofsortedstructLength() { int o = __offset(62); return o != 0 ? __vector_len(o)… in testarrayofsortedstructLength() local
114 …ctor testarrayofsortedstructVector(MyGame.Example.Ability.Vector obj) { int o = __offset(62); retu… in testarrayofsortedstructVector() local
115 …public int flex(int j) { int o = __offset(64); return o != 0 ? bb.get(__vector(o) + j * 1) & 0xFF … in flex() local
116 public int flexLength() { int o = __offset(64); return o != 0 ? __vector_len(o) : 0; } in flexLength() local
118 …public ByteVector flexVector(ByteVector obj) { int o = __offset(64); return o != 0 ? obj.__assign(… in flexVector() local
121 …public boolean mutateFlex(int j, int flex) { int o = __offset(64); if (o != 0) { bb.put(__vector(o… in mutateFlex() local
123 …public MyGame.Example.Test test5(MyGame.Example.Test obj, int j) { int o = __offset(66); return o … in test5() local
124 public int test5Length() { int o = __offset(66); return o != 0 ? __vector_len(o) : 0; } in test5Length() local
126 …public MyGame.Example.Test.Vector test5Vector(MyGame.Example.Test.Vector obj) { int o = __offset(6… in test5Vector() local
127 …public long vectorOfLongs(int j) { int o = __offset(68); return o != 0 ? bb.getLong(__vector(o) + … in vectorOfLongs() local
128 public int vectorOfLongsLength() { int o = __offset(68); return o != 0 ? __vector_len(o) : 0; } in vectorOfLongsLength() local
130 …public LongVector vectorOfLongsVector(LongVector obj) { int o = __offset(68); return o != 0 ? obj.… in vectorOfLongsVector() local
133 …public boolean mutateVectorOfLongs(int j, long vector_of_longs) { int o = __offset(68); if (o != 0… in mutateVectorOfLongs() local
134 …public double vectorOfDoubles(int j) { int o = __offset(70); return o != 0 ? bb.getDouble(__vector… in vectorOfDoubles() local
135 public int vectorOfDoublesLength() { int o = __offset(70); return o != 0 ? __vector_len(o) : 0; } in vectorOfDoublesLength() local
137 …public DoubleVector vectorOfDoublesVector(DoubleVector obj) { int o = __offset(70); return o != 0 … in vectorOfDoublesVector() local
140 …public boolean mutateVectorOfDoubles(int j, double vector_of_doubles) { int o = __offset(70); if (… in mutateVectorOfDoubles() local
142 …public MyGame.InParentNamespace parentNamespaceTest(MyGame.InParentNamespace obj) { int o = __offs… in parentNamespaceTest() local
144 ….Referrable vectorOfReferrables(MyGame.Example.Referrable obj, int j) { int o = __offset(74); retu… in vectorOfReferrables() local
145 …public int vectorOfReferrablesLength() { int o = __offset(74); return o != 0 ? __vector_len(o) : 0… in vectorOfReferrablesLength() local
146 …public MyGame.Example.Referrable vectorOfReferrablesByKey(long key) { int o = __offset(74); return… in vectorOfReferrablesByKey() local
147 …ble vectorOfReferrablesByKey(MyGame.Example.Referrable obj, long key) { int o = __offset(74); retu… in vectorOfReferrablesByKey() local
149 …ector vectorOfReferrablesVector(MyGame.Example.Referrable.Vector obj) { int o = __offset(74); retu… in vectorOfReferrablesVector() local
150 …public long singleWeakReference() { int o = __offset(76); return o != 0 ? bb.getLong(o + bb_pos) :… in singleWeakReference() local
151 …public boolean mutateSingleWeakReference(long single_weak_reference) { int o = __offset(76); if (o… in mutateSingleWeakReference() local
152 …public long vectorOfWeakReferences(int j) { int o = __offset(78); return o != 0 ? bb.getLong(__vec… in vectorOfWeakReferences() local
153 …public int vectorOfWeakReferencesLength() { int o = __offset(78); return o != 0 ? __vector_len(o) … in vectorOfWeakReferencesLength() local
155 …public LongVector vectorOfWeakReferencesVector(LongVector obj) { int o = __offset(78); return o !=… in vectorOfWeakReferencesVector() local
158 …public boolean mutateVectorOfWeakReferences(int j, long vector_of_weak_references) { int o = __off… in mutateVectorOfWeakReferences() local
160 …rable vectorOfStrongReferrables(MyGame.Example.Referrable obj, int j) { int o = __offset(80); retu… in vectorOfStrongReferrables() local
161 …public int vectorOfStrongReferrablesLength() { int o = __offset(80); return o != 0 ? __vector_len(… in vectorOfStrongReferrablesLength() local
162 …public MyGame.Example.Referrable vectorOfStrongReferrablesByKey(long key) { int o = __offset(80); … in vectorOfStrongReferrablesByKey() local
163 …ctorOfStrongReferrablesByKey(MyGame.Example.Referrable obj, long key) { int o = __offset(80); retu… in vectorOfStrongReferrablesByKey() local
165 …vectorOfStrongReferrablesVector(MyGame.Example.Referrable.Vector obj) { int o = __offset(80); retu… in vectorOfStrongReferrablesVector() local
166 …public long coOwningReference() { int o = __offset(82); return o != 0 ? bb.getLong(o + bb_pos) : 0… in coOwningReference() local
167 …public boolean mutateCoOwningReference(long co_owning_reference) { int o = __offset(82); if (o != … in mutateCoOwningReference() local
168 …public long vectorOfCoOwningReferences(int j) { int o = __offset(84); return o != 0 ? bb.getLong(_… in vectorOfCoOwningReferences() local
169 …public int vectorOfCoOwningReferencesLength() { int o = __offset(84); return o != 0 ? __vector_len… in vectorOfCoOwningReferencesLength() local
171 …public LongVector vectorOfCoOwningReferencesVector(LongVector obj) { int o = __offset(84); return … in vectorOfCoOwningReferencesVector() local
174 …ectorOfCoOwningReferences(int j, long vector_of_co_owning_references) { int o = __offset(84); if (… in mutateVectorOfCoOwningReferences() local
175 …public long nonOwningReference() { int o = __offset(86); return o != 0 ? bb.getLong(o + bb_pos) : … in nonOwningReference() local
176 …public boolean mutateNonOwningReference(long non_owning_reference) { int o = __offset(86); if (o !… in mutateNonOwningReference() local
177 …public long vectorOfNonOwningReferences(int j) { int o = __offset(88); return o != 0 ? bb.getLong(… in vectorOfNonOwningReferences() local
178 …public int vectorOfNonOwningReferencesLength() { int o = __offset(88); return o != 0 ? __vector_le… in vectorOfNonOwningReferencesLength() local
180 …public LongVector vectorOfNonOwningReferencesVector(LongVector obj) { int o = __offset(88); return… in vectorOfNonOwningReferencesVector() local
183 …torOfNonOwningReferences(int j, long vector_of_non_owning_references) { int o = __offset(88); if (… in mutateVectorOfNonOwningReferences() local
184 public byte anyUniqueType() { int o = __offset(90); return o != 0 ? bb.get(o + bb_pos) : 0; } in anyUniqueType() local
185 …public Table anyUnique(Table obj) { int o = __offset(92); return o != 0 ? __union(obj, o + bb_pos)… in anyUnique() local
186 public byte anyAmbiguousType() { int o = __offset(94); return o != 0 ? bb.get(o + bb_pos) : 0; } in anyAmbiguousType() local
187 …public Table anyAmbiguous(Table obj) { int o = __offset(96); return o != 0 ? __union(obj, o + bb_p… in anyAmbiguous() local
188 …public int vectorOfEnums(int j) { int o = __offset(98); return o != 0 ? bb.get(__vector(o) + j * 1… in vectorOfEnums() local
189 public int vectorOfEnumsLength() { int o = __offset(98); return o != 0 ? __vector_len(o) : 0; } in vectorOfEnumsLength() local
191 …public ByteVector vectorOfEnumsVector(ByteVector obj) { int o = __offset(98); return o != 0 ? obj.… in vectorOfEnumsVector() local
194 …public boolean mutateVectorOfEnums(int j, int vector_of_enums) { int o = __offset(98); if (o != 0)… in mutateVectorOfEnums() local
195 public byte signedEnum() { int o = __offset(100); return o != 0 ? bb.get(o + bb_pos) : -1; } in signedEnum() local
196 …public boolean mutateSignedEnum(byte signed_enum) { int o = __offset(100); if (o != 0) { bb.put(o … in mutateSignedEnum() local
197 …public int testrequirednestedflatbuffer(int j) { int o = __offset(102); return o != 0 ? bb.get(__v… in testrequirednestedflatbuffer() local
198 …public int testrequirednestedflatbufferLength() { int o = __offset(102); return o != 0 ? __vector_… in testrequirednestedflatbufferLength() local
200 …public ByteVector testrequirednestedflatbufferVector(ByteVector obj) { int o = __offset(102); retu… in testrequirednestedflatbufferVector() local
204 …ter testrequirednestedflatbufferAsMonster(MyGame.Example.Monster obj) { int o = __offset(102); ret… in testrequirednestedflatbufferAsMonster() local
205 …Testrequirednestedflatbuffer(int j, int testrequirednestedflatbuffer) { int o = __offset(102); if … in mutateTestrequirednestedflatbuffer() local
207 …public MyGame.Example.Stat scalarKeySortedTables(MyGame.Example.Stat obj, int j) { int o = __offse… in scalarKeySortedTables() local
208 …public int scalarKeySortedTablesLength() { int o = __offset(104); return o != 0 ? __vector_len(o) … in scalarKeySortedTablesLength() local
209 …public MyGame.Example.Stat scalarKeySortedTablesByKey(int key) { int o = __offset(104); return o !… in scalarKeySortedTablesByKey() local
210 …public MyGame.Example.Stat scalarKeySortedTablesByKey(MyGame.Example.Stat obj, int key) { int o = … in scalarKeySortedTablesByKey() local
212 …at.Vector scalarKeySortedTablesVector(MyGame.Example.Stat.Vector obj) { int o = __offset(104); ret… in scalarKeySortedTablesVector() local
214 …public MyGame.Example.Test nativeInline(MyGame.Example.Test obj) { int o = __offset(106); return o… in nativeInline() local
215 …public long longEnumNonEnumDefault() { int o = __offset(108); return o != 0 ? bb.getLong(o + bb_po… in longEnumNonEnumDefault() local
216 …public boolean mutateLongEnumNonEnumDefault(long long_enum_non_enum_default) { int o = __offset(10… in mutateLongEnumNonEnumDefault() local
217 …public long longEnumNormalDefault() { int o = __offset(110); return o != 0 ? bb.getLong(o + bb_pos… in longEnumNormalDefault() local
218 …public boolean mutateLongEnumNormalDefault(long long_enum_normal_default) { int o = __offset(110);… in mutateLongEnumNormalDefault() local
317 int o = builder.endTable(); in endMonster() local