Lines Matching full:buttons
30 // time, buttons, finger count, finger states pointer in TEST()
59 Gesture buttons(kGestureButtonsChange, 1.0, 2.0, 3, 4, false); in TEST() local
60 EXPECT_TRUE(strstr(buttons.String().c_str(), "1")); in TEST()
61 EXPECT_TRUE(strstr(buttons.String().c_str(), "2")); in TEST()
62 EXPECT_TRUE(strstr(buttons.String().c_str(), "3")); in TEST()
63 EXPECT_TRUE(strstr(buttons.String().c_str(), "4")); in TEST()
147 Gesture buttons(kGestureButtonsChange, 1.0, 2.0, 3, 4, false); in TEST() local
153 EXPECT_TRUE(buttons == buttons2); in TEST()
154 EXPECT_FALSE(buttons == buttons_ne0); in TEST()
155 EXPECT_FALSE(buttons == buttons_ne1); in TEST()
156 EXPECT_FALSE(buttons == buttons_ne2); in TEST()
157 EXPECT_FALSE(buttons == buttons_ne3); in TEST()
158 EXPECT_FALSE(buttons != buttons2); in TEST()
159 EXPECT_TRUE(buttons != buttons_ne0); in TEST()
160 EXPECT_TRUE(buttons != buttons_ne1); in TEST()
161 EXPECT_TRUE(buttons != buttons_ne2); in TEST()
162 EXPECT_TRUE(buttons != buttons_ne3); in TEST()
303 Gesture* gs[] = { &null, &move, &scroll, &buttons, &contact_initiated }; in TEST()
374 EXPECT_EQ(bdown_gs.details.buttons.down, GESTURES_BUTTON_LEFT); in TEST()
375 EXPECT_EQ(bdown_gs.details.buttons.up, 0); in TEST()
381 EXPECT_EQ(bup_gs.details.buttons.down, 0); in TEST()
382 EXPECT_EQ(bup_gs.details.buttons.up, GESTURES_BUTTON_LEFT); in TEST()
390 EXPECT_EQ(bdownup_gs.details.buttons.down, GESTURES_BUTTON_LEFT); in TEST()
391 EXPECT_EQ(bdownup_gs.details.buttons.up, GESTURES_BUTTON_LEFT); in TEST()